Street Fighter 3: 3rd Strike/Ken/Archive: Difference between revisions

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http://photobucket.com/albums/a347/givequicheachance/ken-stance.gif
[[Image:Ken3sport.gif|frame|right|Ken's Character Select Portrait]]
 
[[Image:Ken3s-stance.gif|frame|right|Ken's Neutral Stance]]
 
==Introduction==
==Moves List==
= Moves List =
= Moves List =


Line 89: Line 90:
*Best punisher*
*Best punisher*
Close Fierce cancelled into Strong Shoryuken buffered into Shippu.
Close Fierce cancelled into Strong Shoryuken buffered into Shippu.
===Normal Moves===
====Throws====
====Command Normals====
====Target Combos====
===Special Moves===
===Super Arts===
----
===Move Analysis===
==Combos==
==Frame Data==
===Normals===
===Throws===
===Command Normals===
===Special Moves===
===Super Arts===
===Additional Frame Data===
==Strategies==
===Overview===
===Basics===
===Super Art Selection===
===Kara-Techniques===
===Zoning===
===Mixups===
===Additional Notes===
*Personal Action: Attack up.
==Match-ups==
===Serious Advantage Match-ups===
===Advantage Match-ups===
===Fair Match-ups===
===Disadvantage Match-ups===
===Serious Disadvantage Match-ups===
{{Template:3rd Strike}}
[[Category: Street Fighter 3: 3rd Strike]]
[[Category: Ken]]

Revision as of 16:27, 23 February 2007

Ken's Character Select Portrait
Ken's Neutral Stance

Introduction

Moves List

Moves List

Normal Moves

Throws

Hiza Geri LP + LK
Seoi Nage F + LP + LK
Jigoku Guruma B + LP + LK

Special Normals

Inazuma Kakato Wari B + MK, or hold MK
Fumikomi Mae Geria F + MK
Shiden Kakato Otoshi F + HK *
* hold HK to cancel attack


Special Moves

Hadouken D, DF, F + P (EX)
Shoryuken F, D, DF + P (EX)
Tatsumaki Senpuu Kyaku D, DB, B + K * (EX)
* can be done in air

Super Arts

I Shoryu-Reppa D, DF, F, D, DF, F + P 2 stocks
II Shinryu-Ken D, DF, F, D, DF, F + K
Tap K rapidly
1 stock
III Shippu-Jinrai-Kyaku D, DF, F, D, DF, F + K 3 stocks

Target Combos

1. Close MP -> Close HP

2. Close d.lk -> d.lp -> d.lk

This combo is character specific and does not work on: Q, Urien, or Necro.

Strategies

Pick Super Art 3

Learn how to use low forward because it is pretty safe, and can cancel into EX hadoken (use Ex hadoken cause it is safer that a regular hadoken). It can also cancel into SAIII.

Get a knockdown and do any of these:

- cr. short,cr. short xx Shippu.

- strong->fierce xx Shippu.

note:if you have trouble confirming the Shippu throw in a hadoken in to buy you time, it only takes away 1 point of damage. So it wold be strong-> fierce xx hadoken xx Shippu)

- dashback, cr. forward xx Shippu.

- cr. short, walk up, throw.

- cr. strong -> Shippu.

- far strong -> Shippu-

If your beating him badly, chances are he'll do a shoryuken or super on wakeup so just press forward then punish it.

  • Best punisher*

Close Fierce cancelled into Strong Shoryuken buffered into Shippu.

Normal Moves

Throws

Command Normals

Target Combos

Special Moves

Super Arts


Move Analysis

Combos

Frame Data

Normals

Throws

Command Normals

Special Moves

Super Arts

Additional Frame Data

Strategies

Overview

Basics

Super Art Selection

Kara-Techniques

Zoning

Mixups

Additional Notes

  • Personal Action: Attack up.

Match-ups

Serious Advantage Match-ups

Advantage Match-ups

Fair Match-ups

Disadvantage Match-ups

Serious Disadvantage Match-ups