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=Introduction= | =Introduction= | ||
'''''Ryu's Good and Bad Things''''' | |||
The Goods: | |||
* Easy to Learn | |||
* Good Stamina and Speed | |||
* Fast Projectiles | |||
* Decent Sweep for Low Attack mindgames | |||
The Bad: | |||
* Short Range Exceed | |||
* Not many options for Maximum Mode Combos | |||
=Moves List= | =Moves List= | ||
==Throws== | ==Throws== |
Revision as of 17:35, 23 May 2016
Introduction
Ryu's Good and Bad Things
The Goods:
- Easy to Learn
- Good Stamina and Speed
- Fast Projectiles
- Decent Sweep for Low Attack mindgames
The Bad:
- Short Range Exceed
- Not many options for Maximum Mode Combos
Moves List
Throws
- Press AB when near: Seoi Nage
- Press CD when near: Tomoe Nage
Command Normals
- b + A: Hiji Ate
- f + A Sakotsu Wari(MC)
- f + B: Senpuu Kyaku(MC)
- db + D: Kurubushi Kick
Special Moves
- qcf + P: Hadou Ken(MC)
- hcf + P: Shakunetsu Hadou Ken
- f,d,df + P: Shouryuu Ken(MC)
- qcb + K: Tatsumaki Senpuu Kyaku(MC)
- qcb + K in air: Kuuchuu Tatsumaki Senpuu Kyaku
Super Moves
- qcf,qcf + P: Shinkuu Hadou Ken
- qcb,qcb + K: Shinkuu Tatsumaki Senpuu Kyaku
Exceed Moves
- qcf,qcf + BD: Shin Shouryuu Ken