Monster/Katze: Difference between revisions

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Monster Shift increases the damage of normals approximatly 16.5%. Throws recieve no damage increase.
Right Fang becomes very slow but very powerful (over 20% dmg). Useful during Power Break in which only one hit is possible?
Left Fang now hits twice with the first hitting low, now actually making the move faster. After the second hit the opponent is launched and able to be juggled.
Aepyornis Wing is a bit slower than normal and hits more.
Aepyornis Hunt is slower and hits more.


== Freedom ==
== Freedom ==

Revision as of 19:43, 1 February 2007

Katze's Portrait

This page is about a character, to return to the main Monster page click here.

Introduction

Moves List

Normal Moves

Ground Moves

State Input Start-Up Block Adv. Hit Adv. Crouch Adv. Guard Damage Note
Standing A HL 300
B HL 500,200
C HL 700
Crouching A HL 300
B HL 580
C L 600

Dashing Moves

State Input Start-Up Block Adv. Hit Adv. Crouch Adv. Guard Damage Note
Dash Standing A HL 300
B HL 600
C H 450
Dash Crouching A L 220
B HL 540
C L 650

Air Moves

State Input Start-Up Block Adv. Hit Adv. Crouch Adv. Guard Damage Note
Jumping A H 300
B H 400
C H 720

Throws

Input Start-Up Damage Note
6+A 1200
4+A 1200

Special Moves

Special Moves

Name Input Start-Up Block Adv. Hit Adv. Crouch Adv. Guard Damage Note
Right Fang qcf+A HL 500
Left Fang qcf+B HL 800
Aepyornis Wing dp+A HL 250,300x5
Aepyornis Hunt qcb+A HL 700,100x10

Super Moves

Name Input Level Start-Up Block Adv. Hit Adv. Crouch Adv. Guard Damage Note
Judgement Fang qcf+C Lv1 HL 2000
Lv2 HL 3400
Lv3 HL 4453
Thousand Basher qcb+C Lv1 HL 592(1080)
Lv2 HL 1740(2205)
Lv3 HL 4552

Absurd Special

Cat's Eye - qcbx2+C

Shift

Monster

Special Moves

Name Input Start-Up Block Adv. Hit Adv. Crouch Adv. Guard Damage Note
Right Fang qcf+A HL 2351
Left Fang qcf+B L,HL 923,923
Aepyornis Wing dp+A HL 755,587,479,359,297,239,119
Aepyornis Hunt qcb+A HL 1199,100x20

Monster Shift increases the damage of normals approximatly 16.5%. Throws recieve no damage increase.

Right Fang becomes very slow but very powerful (over 20% dmg). Useful during Power Break in which only one hit is possible?

Left Fang now hits twice with the first hitting low, now actually making the move faster. After the second hit the opponent is launched and able to be juggled.

Aepyornis Wing is a bit slower than normal and hits more.

Aepyornis Hunt is slower and hits more.

Freedom

Special Moves

Name Input Start-Up Block Adv. Hit Adv. Crouch Adv. Guard Damage Note
Right Fang qcf+A HL 239
Left Fang qcf+B HL 839
Aepyornis Wing dp+A HL 119,95,71
Aepyornis Hunt qcb+A HL 119x5

Tranquility

Special Moves

Name Input Start-Up Block Adv. Hit Adv. Crouch Adv. Guard Damage Note
Right Fang qcf+A HL 719
Left Fang qcf+B HL 599
Aepyornis Wing dp+A HL 622,359x5
Aepyornis Hunt qcb+A HL 839,119x7

Strategies