The King of Fighters '97/Robert: Difference between revisions

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==Super Moves==
==Super Moves==
{| class="wikitable"
|-
! scope="col"| Move Name
! scope="col"| Motion
! scope="col"| Nickname
! scope="col"| Description
|-
! scope="row" |Style 108 Orochinagi
| qcb , hcf + A or C
| Serpent Wave
|
|-
! scope="row" |Saishiuuketsuken Ougii
| qcf , qcf + A or C
| Free Style Final Shodown
|
|-
|}


=Combos=
=Combos=

Revision as of 21:28, 30 November 2015

Introduction

Movelist

Throws

Special Moves

Move Name Motion Nickname Description
Ryuu Han Shuu Forward+ B Command Normal
Ryuu Geki Ken qcf+P Projectile
Ryuu Ga DP+P Dragon Punch
Kyokugen Ryuu Jin Kyaku hcf+K(Close)
Hien Shippu Kyaku hcb+K
Hien Ryuu Jin Kyaku qcb+K Can only be done in the air
Ryuu Zan Shou dp+K

Super Moves

Move Name Motion Nickname Description
Style 108 Orochinagi qcb , hcf + A or C Serpent Wave
Saishiuuketsuken Ougii qcf , qcf + A or C Free Style Final Shodown

Combos

Jumping C/D, Standing/Crouching C, qcf+A (Rush 3)
Jumping C/D, Standing/Crouching C, hcb+B/D (Rush 4/6)
Jumping C/D, Standing/Crouching C, dp+A (Rush 3)
Jumping C/D, Standing/Crouching C, f+B, hcb+D (Rush 6)

  • Jumping C/D, Standing/Crouching C, f+B, qcf,hcb+A (Rush 18)
  • !Jumping C/D, Standing/Crouching C, qcf,qcf+B (Rush ??)

!Jumping C/D, Standing/Crouching C, hcf+B/D, dp+A/C (Rush 7)
!Jumping C/D, Standing/Crouching C, hcf+B/D, dp+B/D (Rush 7)
!Jumping C/D, Standing/Crouching C, hcf+B/D, Jumping CD (Rush 7)

  • !Jumping C/D, Standing/Crouching C, hcf+B/D, qcf,qcf+B (Rush ??)
  • Jumping C/D, Crouching B x2, qcf,qcf+B (Rush ??)

(2)*!Jumping C/D, Standing/Crouching C, hcf+B/D, Crouching A, qcf,hcb+A/C (Rush ??)

Strategies