The King of Fighters '97/Iori: Difference between revisions

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==Super Moves==
==Super Moves==
{| class="wikitable"
|-
! scope="col"| Move Name
! scope="col"| Motion
! scope="col"| Nickname
! scope="col"| Description
|-
! scope="row" |Style 108 Orochinagi
| qcb , hcf + A or C
| Serpent Wave
|
|-
! scope="row" |Saishiuuketsuken Ougii
| qcf , qcf + A or C
| Free Style Final Shodown
|
|-
|}


=Combos=
=Combos=

Revision as of 20:44, 30 November 2015

Introduction

Movelist

Throws

Special Moves

Move Name Motion Nickname Description
Ge Shiki Yumebiki f+A, A
Ge Shiki Gou Fu In Shinigami f+B
Ge Shiki Yuri Ori b+B Can only be done in air
108 Shiki Yami Barai qcf+P Ground Projectile
127 Shiki Aoi Hana qcb+P Can be linked together three times
100 Shiki Oni Yaki dp+P
212 Shiki Koto Tsuki In hcb+K
Kuzu Kaze hcf+P(Close)

Super Moves

Move Name Motion Nickname Description
Style 108 Orochinagi qcb , hcf + A or C Serpent Wave
Saishiuuketsuken Ougii qcf , qcf + A or C Free Style Final Shodown

Combos

Jumping D, Standing C, qcf+C (Rush 3)
Jumping D, Standing C, dp+A (Rush 4?)
Jumping D, Standing C, hcb+B/D (Rush 4)
Jumping D, Standing C, qcb+A/C, qcb+A/C, qcb+A/C (Rush 5)

    • Jumping D, Standing C, qcf,hcb+A/C (Rush 3+)

(when cornered) Standing C, hcf+C, Standing C, anything listed above
!Jumping b+B, Standing C, hcf+C, Standing C, anything listed above

Strategies