The King of Fighters '97/Ryo: Difference between revisions

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==Special Moves==
==Special Moves==
 
{| class="wikitable"
|-
! scope="col"| Move Name
! scope="col"| Motion
! scope="col"| Nickname
! scope="col"| Description
|-
! scope="row"|Hyouchuu Wari
| Forward+ A
|
|
|-
! scope="row"| Ko Ou Ken
| qcf+P
|
| Projectile
|-
! scope="row" |Koh Hoh
| DP+P
|
| Can be done during  Mou Ko Rai Jin Gou
|-
! scope="row" |Mou Ko Rai Jin Gou
| qcb+P
|
|
|-
! scope="row" |Mou Ko Rai Jin Setsu
| qcf+K
|
|
|-
! scope="row" | Hien Shippu Kyaku
| hcb+K
|
|
|-
! scope="row" | Kyokuken Ryu Ranbu Ken
| hcf+p(Close)
|
|
|-
|}
==Super Moves==
==Super Moves==



Revision as of 15:10, 29 November 2015

Introduction

Movelist

Throws

Special Moves

Move Name Motion Nickname Description
Hyouchuu Wari Forward+ A
Ko Ou Ken qcf+P Projectile
Koh Hoh DP+P Can be done during Mou Ko Rai Jin Gou
Mou Ko Rai Jin Gou qcb+P
Mou Ko Rai Jin Setsu qcf+K
Hien Shippu Kyaku hcb+K
Kyokuken Ryu Ranbu Ken hcf+p(Close)

Super Moves

Combos

Jumping C/D, Standing C/D, qcf+A (Rush 3) Jumping C/D, Standing C/D, hcb+D (Rush 5) Jumping C/D, Standing C/D, dp+A (Rush 3) Jumping C/D, Standing C/D, qcb+A/C (Rush 5) Standing C/D, qcb+A/C, dp+A/C (Rush 5) Jumping C/D, Standing C/D, hcf+A/C, dp+A/C (Rush 7) Jumping C/D, Standing C/D, hcf+A/C, Jumping CD (Rush 7)

  • Jumping C/D, Standing C/D, qcf,hcb+A (Rush 17)
  • Jumping C/D, Standing C/D, f,hcf+A/C (Rush 3)
    • Jumping C/D, Standing C/D, qcf,qcf+A/C (Rush 3)

Strategies