The King of Fighters '97/Benimaru: Difference between revisions

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=Combos=
=Combos=
Jumping C/D, Standing C/D, qcf+A/C (Rush 5)
Jumping C/D, Standing C/D, qcf+B/D (Rush 3)
Jumping C/D, Crouching B x3, qcf+B/D (Rush 5)
Jumping C/D, Standing C/D, hcb+A/C (Rush 6/8)
Jumping C/D, Standing C/D, hcb+B/D (Rush 5)
Jumping C/D, Standing C/D, dp+B/D (Rush 3)
Jumping C/D, Standing C/D, hcb,f+C (Rush 2+)
**Jumping C/D, Standing C/D, qcf,qcf+A/C (Rush 7/??)
**Jumping C/D, Crouching B x2, qcf,qcf+A/C (Rush 8/??)
*Jumping C/D, Standing C/D, hcb,hcb+A/C (Rush 2+)


=Strategies=
=Strategies=


[[Category:The King of Fighters '97]]
[[Category:The King of Fighters '97]]

Revision as of 04:05, 29 November 2015

Introduction

Movelist

Throws

Special Moves

Super Moves

Combos

Jumping C/D, Standing C/D, qcf+A/C (Rush 5) Jumping C/D, Standing C/D, qcf+B/D (Rush 3) Jumping C/D, Crouching B x3, qcf+B/D (Rush 5) Jumping C/D, Standing C/D, hcb+A/C (Rush 6/8) Jumping C/D, Standing C/D, hcb+B/D (Rush 5) Jumping C/D, Standing C/D, dp+B/D (Rush 3) Jumping C/D, Standing C/D, hcb,f+C (Rush 2+)

    • Jumping C/D, Standing C/D, qcf,qcf+A/C (Rush 7/??)
    • Jumping C/D, Crouching B x2, qcf,qcf+A/C (Rush 8/??)
  • Jumping C/D, Standing C/D, hcb,hcb+A/C (Rush 2+)

Strategies