Ring of Destruction: Slam Masters II/Victor Ortega: Difference between revisions

From SuperCombo Wiki
(Ortega's Frame Data)
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{{SSFIVMoveListRow |Super Muscle Bomb |rdp + throw|(Hold Throw Button)}}
{{SSFIVMoveListRow |Super Muscle Bomb |rdp + throw|(Hold Throw Button)}}
{{MoveListFooter}}
{{MoveListFooter}}
=Frame Data=
{| class="wikitable"
|-
! scope="col"| Move Name
! scope="col"| Hitbox
! scope="col"| Advantage on Block
! scope="col"| Advantage on Hit
|-
! scope="row"|Crouching Light Punch
|
| +3
| +4
|-
! scope="row"| Close Standing Light Punch
|
| +3
| +4
|-
! scope="row"| Far Standing Light Punch
|
| 0
| +4
|-
! scope="row" |Close Heavy Punch
|
| 0
| +5
|-
! scope="row" |Close Heavy Kick
|
| 0
| +4
|-
! scope="row" |Far Heavy Punch
|
| -5
| -2
|-
! scope="row" |Far Heavy Kick
|
| -4
| 0
|-
! scope="row" |Crouching Heavy Punch
|
| -4
| 0
|-
! scope="row"|Crouching Heavy Kick
|
| -4
| KD
|-
!scope = "row"|Crouching Light Kick
|
| +2
| +4
|-
!scope = "row"|Close Standing Light Kick
|
| +2
| +4
|-
!scope = "row"|Far Standing Light Kick
|
| -3
| 0
|-
!scope = "row"|Light Aura Buster
|
| -17
| -13
|-
!scope = "row"|Heavy Aura Buster
|
| -17
| -13
|-
!scope = "row"|Light Aura Fire
|
| -8
| -4
|-
!scope = "row"|Heavy Aure Fire
|
| -8
| -4
|-
!scope = "row"|Light Knuckle Big Bang
|
| -11
| -7
|-
!scope = "row"|Heavy Knuckle Big Bang
|
| -11
| -7
|-
!scope = "row"|Tackle
|
| -2
| +4
|-
!scope = "row"|Running Front Kick
|
| -6
| -3
|-
!scope = "row"|Running Lariat
|
| -4
| KD
|-
!scope = "row"|Running Kick
|
| -5
| KD
|-
|}


= Combos =
= Combos =

Revision as of 22:40, 3 December 2015

Victor Ortega

Introduction

In A Nutshell

Moves List

Special Moves

Name
Command
Notes
Aura Buster
hcf + p
Aura Fire
b , f p
Knuckle Big Bang
qcb , ub p

Dash Moves

Name
Command
Notes
Tackle
lp
Running Front Kick
lk
Running Lariat
hp
Running Kick
hk
Body Splash
uf + lk
High
Dropkick
uf + hk
High
Air Punch
uf + lp
High
Air Headbutt
uf + hp
High

Super Throws

Name
Command
Notes
Muscle Bomb
rdp + throw
Super Muscle Bomb
rdp + throw
(Hold Throw Button)

Frame Data

Move Name Hitbox Advantage on Block Advantage on Hit
Crouching Light Punch +3 +4
Close Standing Light Punch +3 +4
Far Standing Light Punch 0 +4
Close Heavy Punch 0 +5
Close Heavy Kick 0 +4
Far Heavy Punch -5 -2
Far Heavy Kick -4 0
Crouching Heavy Punch -4 0
Crouching Heavy Kick -4 KD
Crouching Light Kick +2 +4
Close Standing Light Kick +2 +4
Far Standing Light Kick -3 0
Light Aura Buster -17 -13
Heavy Aura Buster -17 -13
Light Aura Fire -8 -4
Heavy Aure Fire -8 -4
Light Knuckle Big Bang -11 -7
Heavy Knuckle Big Bang -11 -7
Tackle -2 +4
Running Front Kick -6 -3
Running Lariat -4 KD
Running Kick -5 KD


Combos

Basic Strategy

TBD

Advanced Strategy

Blockstrings