Ring of Destruction: Slam Masters II/Victor Ortega: Difference between revisions
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(Ortega's Frame Data) |
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{{SSFIVMoveListRow |Super Muscle Bomb |rdp + throw|(Hold Throw Button)}} | {{SSFIVMoveListRow |Super Muscle Bomb |rdp + throw|(Hold Throw Button)}} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=Frame Data= | |||
{| class="wikitable" | |||
|- | |||
! scope="col"| Move Name | |||
! scope="col"| Hitbox | |||
! scope="col"| Advantage on Block | |||
! scope="col"| Advantage on Hit | |||
|- | |||
! scope="row"|Crouching Light Punch | |||
| | |||
| +3 | |||
| +4 | |||
|- | |||
! scope="row"| Close Standing Light Punch | |||
| | |||
| +3 | |||
| +4 | |||
|- | |||
! scope="row"| Far Standing Light Punch | |||
| | |||
| 0 | |||
| +4 | |||
|- | |||
! scope="row" |Close Heavy Punch | |||
| | |||
| 0 | |||
| +5 | |||
|- | |||
! scope="row" |Close Heavy Kick | |||
| | |||
| 0 | |||
| +4 | |||
|- | |||
! scope="row" |Far Heavy Punch | |||
| | |||
| -5 | |||
| -2 | |||
|- | |||
! scope="row" |Far Heavy Kick | |||
| | |||
| -4 | |||
| 0 | |||
|- | |||
! scope="row" |Crouching Heavy Punch | |||
| | |||
| -4 | |||
| 0 | |||
|- | |||
! scope="row"|Crouching Heavy Kick | |||
| | |||
| -4 | |||
| KD | |||
|- | |||
!scope = "row"|Crouching Light Kick | |||
| | |||
| +2 | |||
| +4 | |||
|- | |||
!scope = "row"|Close Standing Light Kick | |||
| | |||
| +2 | |||
| +4 | |||
|- | |||
!scope = "row"|Far Standing Light Kick | |||
| | |||
| -3 | |||
| 0 | |||
|- | |||
!scope = "row"|Light Aura Buster | |||
| | |||
| -17 | |||
| -13 | |||
|- | |||
!scope = "row"|Heavy Aura Buster | |||
| | |||
| -17 | |||
| -13 | |||
|- | |||
!scope = "row"|Light Aura Fire | |||
| | |||
| -8 | |||
| -4 | |||
|- | |||
!scope = "row"|Heavy Aure Fire | |||
| | |||
| -8 | |||
| -4 | |||
|- | |||
!scope = "row"|Light Knuckle Big Bang | |||
| | |||
| -11 | |||
| -7 | |||
|- | |||
!scope = "row"|Heavy Knuckle Big Bang | |||
| | |||
| -11 | |||
| -7 | |||
|- | |||
!scope = "row"|Tackle | |||
| | |||
| -2 | |||
| +4 | |||
|- | |||
!scope = "row"|Running Front Kick | |||
| | |||
| -6 | |||
| -3 | |||
|- | |||
!scope = "row"|Running Lariat | |||
| | |||
| -4 | |||
| KD | |||
|- | |||
!scope = "row"|Running Kick | |||
| | |||
| -5 | |||
| KD | |||
|- | |||
|} | |||
= Combos = | = Combos = |
Revision as of 22:40, 3 December 2015
Victor Ortega
Introduction
In A Nutshell
Moves List
Special Moves
Name
Command
Notes
Aura Buster
hcf + p
Aura Fire
b , f p
Knuckle Big Bang
qcb , ub p
Dash Moves
Name
Command
Notes
Tackle
lp
Running Front Kick
lk
Running Lariat
hp
Running Kick
hk
Body Splash
uf + lk
High
Dropkick
uf + hk
High
Air Punch
uf + lp
High
Air Headbutt
uf + hp
High
Super Throws
Name
Command
Notes
Muscle Bomb
rdp + throw
Super Muscle Bomb
rdp + throw
(Hold Throw Button)
Frame Data
Move Name | Hitbox | Advantage on Block | Advantage on Hit |
---|---|---|---|
Crouching Light Punch | +3 | +4 | |
Close Standing Light Punch | +3 | +4 | |
Far Standing Light Punch | 0 | +4 | |
Close Heavy Punch | 0 | +5 | |
Close Heavy Kick | 0 | +4 | |
Far Heavy Punch | -5 | -2 | |
Far Heavy Kick | -4 | 0 | |
Crouching Heavy Punch | -4 | 0 | |
Crouching Heavy Kick | -4 | KD | |
Crouching Light Kick | +2 | +4 | |
Close Standing Light Kick | +2 | +4 | |
Far Standing Light Kick | -3 | 0 | |
Light Aura Buster | -17 | -13 | |
Heavy Aura Buster | -17 | -13 | |
Light Aura Fire | -8 | -4 | |
Heavy Aure Fire | -8 | -4 | |
Light Knuckle Big Bang | -11 | -7 | |
Heavy Knuckle Big Bang | -11 | -7 | |
Tackle | -2 | +4 | |
Running Front Kick | -6 | -3 | |
Running Lariat | -4 | KD | |
Running Kick | -5 | KD |
Combos
Basic Strategy
TBD