Waku Waku 7: Difference between revisions

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== Game Mechanics ==
== Game Mechanics ==
|= The Max Arts ============================================================|
- ES Specials --------------------------------------------------------------
  The "ES" moves are special moves that are enhanced by during the same
  motion, but instead, pressing 2 buttons instead of the one. For example, if
  you are using Arina and wanted to do her "ES Arina Beam", you would do
  d,df,f + 2P instead of d,df,f + P. Using the ES of a move uses up 1 Level
  of your Super Meter.
- WakuWaku -----------------------------------------------------------------
  The "WakuWaku" moves are throw techniques. They can only be performed if
  you are close to your opponent.
- DokiDoki -----------------------------------------------------------------
  The "DokiDoki" moves are the Super Moves. When one is activated, your
  character will flash with rainbow colors, and "DokiDoki" will appear. Each
  DokiDoki requires 1 Level of Super Meter to use.
- HaraHara -----------------------------------------------------------------
  The "HaraHara" moves special Supers that all have insane start-up time
  before they are executed. When one is activated, a siren will sound and the
  background will flash with "HaraHara: ??". Each HaraHara is capable of
  dealing twice as much damage as a DokiDoki. These also cost 1 Level of
  Super Meter.
|= Special Input Commands ==================================================|
- Super Mode ---------------------------------------------------------------
  Press all 4 buttons simultaneously
  When Super Mode is activated, your character will pose as they are
  surrounded with a burst of energy. The burst is able to hit opponent and
  can be used as a counter if blocking. During Super Mode, your character
  will flash a yellowish hue and their attacks will be 2x stronger. "Super"
  will appear under your character's Life Meter; it gradually get smaller and
  eventually fade from sight, thus ending Super Mode. Costs 1 stock of Super
  Meter to use.
- Middle Attack ------------------------------------------------------------
  Press HP + HK together
  Middle Attacks are attacks that can ONLY be blocked by standing (high). It
  will hit crouching opponent no matter if they are blocking or not.
- Pursuit ------------------------------------------------------------------
  When opponent is on the ground, press u + any regular attack button
  Like in many 3D games, after the opponent is knocked to the ground, your
  character can follow it up with a Pursuit; making your character jump up
  and land on the fallen opponent's body with an attack. If the Pursuit is
  missed, your character will leap back in the air, vulnerable to attacks.
- Quick Recovery -----------------------------------------------------------
  Press any action button the second right before hitting the ground
  After throws that toss you up in the air, instead of having your character
  crash into the ground, you can quick recover. They will spring off the
  ground and flip to their feet, not taking the full damage from the throw
  and negating any pursuit chances.
- Rising Attack ------------------------------------------------------------
  Tap u + any regular attack button rapidly after being knocked down
  A Rising Attack is an attack your character can perform as they are
  standing from being knocked down.
- Rebound Attack -----------------------------------------------------------
  Press any kick button when you hit the wall
  A Rebound Attack is when your character flies into a wall, then leaps back
  at the opponent with a retaliation attack. You don't take damage from
  hitting the wall if you Rebound Attack.
- Safe Fall ----------------------------------------------------------------
  Press any punch button when you hit the wall
  A Safe Fall is when you hit "catch" the wall, and just fall to the ground
  on your feet. You don't take the damage from hitting the wall if you Safe
  Fall.


== Basic Strategy ==
== Basic Strategy ==

Revision as of 17:56, 20 November 2015

Introduction

Waku Waku 7 is one of those obscure hits from Sunsoft that got a release for the Neo Geo/NGCD and it introduced a few unique ideas that would be used by other fighting games.

Game Mechanics

|= The Max Arts ============================================================|

- ES Specials --------------------------------------------------------------
 The "ES" moves are special moves that are enhanced by during the same
 motion, but instead, pressing 2 buttons instead of the one. For example, if
 you are using Arina and wanted to do her "ES Arina Beam", you would do
 d,df,f + 2P instead of d,df,f + P. Using the ES of a move uses up 1 Level
 of your Super Meter.
- WakuWaku -----------------------------------------------------------------
 The "WakuWaku" moves are throw techniques. They can only be performed if
 you are close to your opponent.
- DokiDoki -----------------------------------------------------------------
 The "DokiDoki" moves are the Super Moves. When one is activated, your
 character will flash with rainbow colors, and "DokiDoki" will appear. Each
 DokiDoki requires 1 Level of Super Meter to use.
- HaraHara -----------------------------------------------------------------
 The "HaraHara" moves special Supers that all have insane start-up time
 before they are executed. When one is activated, a siren will sound and the
 background will flash with "HaraHara: ??". Each HaraHara is capable of
 dealing twice as much damage as a DokiDoki. These also cost 1 Level of
 Super Meter.


|= Special Input Commands ==================================================|

- Super Mode ---------------------------------------------------------------
 Press all 4 buttons simultaneously
 When Super Mode is activated, your character will pose as they are
 surrounded with a burst of energy. The burst is able to hit opponent and
 can be used as a counter if blocking. During Super Mode, your character
 will flash a yellowish hue and their attacks will be 2x stronger. "Super"
 will appear under your character's Life Meter; it gradually get smaller and
 eventually fade from sight, thus ending Super Mode. Costs 1 stock of Super
 Meter to use.
- Middle Attack ------------------------------------------------------------
 Press HP + HK together
 Middle Attacks are attacks that can ONLY be blocked by standing (high). It
 will hit crouching opponent no matter if they are blocking or not.
- Pursuit ------------------------------------------------------------------
 When opponent is on the ground, press u + any regular attack button
 Like in many 3D games, after the opponent is knocked to the ground, your
 character can follow it up with a Pursuit; making your character jump up
 and land on the fallen opponent's body with an attack. If the Pursuit is
 missed, your character will leap back in the air, vulnerable to attacks.
- Quick Recovery -----------------------------------------------------------
 Press any action button the second right before hitting the ground
 After throws that toss you up in the air, instead of having your character
 crash into the ground, you can quick recover. They will spring off the
 ground and flip to their feet, not taking the full damage from the throw
 and negating any pursuit chances.
- Rising Attack ------------------------------------------------------------
 Tap u + any regular attack button rapidly after being knocked down
 A Rising Attack is an attack your character can perform as they are
 standing from being knocked down.
- Rebound Attack -----------------------------------------------------------
 Press any kick button when you hit the wall
 A Rebound Attack is when your character flies into a wall, then leaps back
 at the opponent with a retaliation attack. You don't take damage from
 hitting the wall if you Rebound Attack.
- Safe Fall ----------------------------------------------------------------
 Press any punch button when you hit the wall
 A Safe Fall is when you hit "catch" the wall, and just fall to the ground
 on your feet. You don't take the damage from hitting the wall if you Safe
 Fall.

Basic Strategy

Advanced Strategy

Game Versions

The Characters