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=Command Moves= | =Command Moves= | ||
=Special Moves= | =Special Moves= | ||
qcf+P, forward twice+P, forward twice+P: | |||
Karasu releases a crow. | |||
If you tap forward twice and hit punch each time, he can shoot up to two more crows. | |||
When powered, the crows have a green aura around them. | |||
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qcb+P (with weapon): | |||
Karasu stabs with his sword several times. | |||
You can hit weak punch to finish with a powerful stab straight forward, or with fierce punch to do a powerful stab that hits low. | |||
The powered version adds more hits and the sword has a slight glow. | |||
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qcf+P (in air with weapon): | |||
Karasu hurls his sword down at an angle. | |||
Very useful, quick to come out, and strong, too. | |||
The powered version has a whirlwind around it. | |||
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half circle " up " ( down, down forward, forward, up forward, up) + B (with | |||
weapon): | |||
Karasu does a tiny hop and throws his weapon downwards at an arc. | |||
The powered version has a whirlwind around it. | |||
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dp +P: (without weapon): | |||
Karasu slides forward while slashing with his hands, which are covered in | |||
shadow. | |||
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dp+P: (with weapon): | |||
Karasu does a large upward swing with his sword, which is enveloped in shadows. | |||
He slides forward for the fierce version ( can hit people in the air behind | |||
him. Good stuff. ) | |||
The powered version has a green aura. | |||
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qcf, bqcd +B (w/,w/o weapon): | |||
command throw. | |||
Karasu tosses the opponent in to the air and slashes/punches them away. | |||
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forward, hcf+AC: | |||
Karasu folds his arms, and concentric rings of energy flow upwards around him. | |||
The powered version is very strong, but uses up his super meter. | |||
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forward+BC (without weapon): | |||
Karasu's sword turns in to a crow, and flies to him from wherever it is. | |||
=EX moves= | =EX moves= | ||
=Combos= | =Combos= | ||
=Deadly Move= | =Deadly Move= | ||
=Super Deadly Move= | =Super Deadly Move= |
Revision as of 19:03, 2 June 2015
Introduction
Move list
Normal Moves
Command Moves
Special Moves
qcf+P, forward twice+P, forward twice+P:
Karasu releases a crow.
If you tap forward twice and hit punch each time, he can shoot up to two more crows.
When powered, the crows have a green aura around them.
qcb+P (with weapon):
Karasu stabs with his sword several times.
You can hit weak punch to finish with a powerful stab straight forward, or with fierce punch to do a powerful stab that hits low.
The powered version adds more hits and the sword has a slight glow.
qcf+P (in air with weapon):
Karasu hurls his sword down at an angle.
Very useful, quick to come out, and strong, too.
The powered version has a whirlwind around it.
half circle " up " ( down, down forward, forward, up forward, up) + B (with weapon):
Karasu does a tiny hop and throws his weapon downwards at an arc.
The powered version has a whirlwind around it.
dp +P: (without weapon):
Karasu slides forward while slashing with his hands, which are covered in shadow.
dp+P: (with weapon): Karasu does a large upward swing with his sword, which is enveloped in shadows.
He slides forward for the fierce version ( can hit people in the air behind him. Good stuff. )
The powered version has a green aura.
qcf, bqcd +B (w/,w/o weapon):
command throw. Karasu tosses the opponent in to the air and slashes/punches them away.
forward, hcf+AC:
Karasu folds his arms, and concentric rings of energy flow upwards around him.
The powered version is very strong, but uses up his super meter.
forward+BC (without weapon):
Karasu's sword turns in to a crow, and flies to him from wherever it is.