Marvel vs Capcom/Jin: Difference between revisions

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= Combos =
= Combos =


[[Category:Marvel Vs Capcom]]
[[Category:Marvel_vs_Capcom]]

Revision as of 06:23, 3 May 2015

Introducion

Basic Tips

Move List

Command Normals

Tornado Kick: D + HK (only in air)

Jin will spin downwards from the air as he does a drilling attack that's similar to Dhalsim's command Drill's.

Saotome Fire: Taunt then P rapidly

Jin does his taunt as he rapidly turns red and shoots out fire from his body.


Special Moves

Saotome Typhoon: Charge B, F + P

Jin spins around going across the screen in a Typhoon motion.

Saotome Dynamite: Charge D, U + P

Jin's armor explodes out on where he stands for a quick amount of time.

Saotome Crush: HCB + K

Jin dashes forward in a command grab as he grabs the opponent and if it connects, drags the opponent to all four corners of the screen.


Hyper Combos

Blodia Punch: QCF + Px2

Jin commands his Blodia as he does a standing HP with his Blodia doing a punch that engulfs the opponent in flames.

Blodia Vulcan: QCB + Px2

Jin goes into his Blodia as he shoots the opponent that covers full-screen with its machine guns for a very short amount of time.

Great Cyclone: QCF + Kx2

Known in the Japanese version as Saotome Cyclone, Jin does an extended version of his Saotome Typhoon but has short range.

Combos