Marvel vs Capcom/Hulk: Difference between revisions

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(Created page with "= Introducion = = Move List = Special Moves: Ground Smash: QCF + P: First Introduced in MSHvSF, Hulk does a crouching HP which rises the ground in from of him a bit. Gamma...")
 
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Special Moves:
Special Moves:
Ground Smash: QCF + P:
Ground Smash: QCF + P:
First Introduced in MSHvSF, Hulk does a crouching HP
First Introduced in MSHvSF, Hulk does a crouching HP
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Hyper Combos:
Hyper Combos:
Gamma Wave: QCF + Px2:
Gamma Wave: QCF + Px2:
Hulk does an extended version of Ground Smash which
Hulk does an extended version of Ground Smash which

Revision as of 07:34, 2 May 2015

Introducion

Move List

Special Moves:

Ground Smash: QCF + P: First Introduced in MSHvSF, Hulk does a crouching HP which rises the ground in from of him a bit.

Gamma Tornado: HCB + P: Hulk's command grab as he grabs the opponents head and swings the around with them thrown to the other side of the screen.

Gamma Charge: Charge B, F or D, U + K: Hulk does a charging attack which can be followed up by another one but only using the horizontal version of it.


Hyper Combos:

Gamma Wave: QCF + Px2: Hulk does an extended version of Ground Smash which can land the opponent to the other side of the screen.

Gamma Crush: QCB + Px2: Hulk does a vertical Gamma Charge at the start and comes down from above with a giant rock which engulfs the opponent in flames.

Gamma Quake: QCF + Kx2: Introduced in MvC, Hulk punches the ground as a barrage of rocks come from the top of the screen.