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{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | Hook Punch | l | 3.00 | High}} | {{ MoveListRow | Hook Punch | {{l}} | 3.00 | High}} | ||
{{ MoveListRow | Overhead Smash | m | 3.00 | Med}} | {{ MoveListRow | Overhead Smash | {{m}} | 3.00 | Med}} | ||
{{ MoveListRow | Fist Of Justice | h | 9.00 | Med knockdown half screen away}} | {{ MoveListRow | Fist Of Justice | {{h}} | 9.00 | Med {{knockdown}} half screen away}} | ||
{{ MoveListRow | Quick Heat | b + l | 3.00 | Low}} | {{ MoveListRow | Quick Heat | {{b}} + {{l}} | 3.00 | Low}} | ||
{{ MoveListRow | Kryptonian Strike | b + m | 11.00 | Med knockdown half screen away}} | {{ MoveListRow | Kryptonian Strike | {{b}} + {{m}} | 11.00 | Med {{knockdown}} half screen away}} | ||
{{ MoveListRow | Charge Punch | b + h | 11.00 | Med wallbounce hold h to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) cancel by dashing forward or backwards}} | {{ MoveListRow | Charge Punch | {{b}} + {{h}} | 11.00 | Med {{wallbounce}} hold {{h}} to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) {{cancel}} by dashing forward or backwards}} | ||
{{ MoveListRow | Cross Swipe | f + m | 3.00 | Med}} | {{ MoveListRow | Cross Swipe | {{f}} + {{m}} | 3.00 | Med}} | ||
{{ MoveListRow | Charge Overhead | f + h | 11.00 | Overhead groundbounce hold h to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) cancel by dashing forward or backwards}} | {{ MoveListRow | Charge Overhead | {{f}} + {{h}} | 11.00 | Overhead {{groundbounce}} hold {{h}} to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) {{cancel}} by dashing forward or backwards}} | ||
{{ MoveListRow | Flying Low | df + h | 7.00 | Low , dashing sweep that causes knockdown covers half screen}} | {{ MoveListRow | Flying Low | {{df}} + {{h}} | 7.00 | Low , dashing {{sweep}} that causes {{knockdown}} covers half screen}} | ||
{{ MoveListRow | Quick Jab | d + l | 2.00 | Med}} | {{ MoveListRow | Quick Jab | {{d}} + {{l}} | 2.00 | Med}} | ||
{{ MoveListRow | Uppercut | d + m | 5.00 | Med , launches opponent into air on hit}} | {{ MoveListRow | Uppercut | {{d}} + {{m}} | 5.00 | Med , launches opponent into air on hit}} | ||
{{ MoveListRow | Low Poke | d + h | 7.00 | Low knockdown}} | {{ MoveListRow | Low Poke | {{d}} + {{h}} | 7.00 | Low knockdown}} | ||
{{ MoveListRow | Steel Fist | l aironly | 5.00 | Overhead}} | {{ MoveListRow | Steel Fist | {{l}} {{aironly}} | 5.00 | Overhead}} | ||
{{ MoveListRow | Double Fist | m aironly | 7.00 | Overhead}} | {{ MoveListRow | Double Fist | {{m}} {{aironly}} | 7.00 | Overhead}} | ||
{{ MoveListRow | Hammer Punch | h aironly | 11.00 | Overhead knockdown}} | {{ MoveListRow | Hammer Punch | {{h}} {{aironly}} | 11.00 | Overhead knockdown}} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Combo Attacks === | === Combo Attacks === | ||
{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | It's A Bird | l , l | 4.90 | High , Med}} | {{ MoveListRow | It's A Bird | {{l}} , {{l}} | 4.90 | High , Med}} | ||
{{ MoveListRow | Great Purge | l , l , l | 7.61 | High , Med , Med}} | {{ MoveListRow | Great Purge | {{l}} , {{l}} , {{l}} | 7.61 | High , Med , Med}} | ||
{{ MoveListRow | Kryptonite Bash | l , l , m | 11.22 | High , Med , Overhead}} | {{ MoveListRow | Kryptonite Bash | {{l}} , {{l}} , {{m}} | 11.22 | High , Med , Overhead}} | ||
{{ MoveListRow | Speeding Bullet | m , m | 4.90 | Med , Med}} | {{ MoveListRow | Speeding Bullet | {{m}} , {{m}} | 4.90 | Med , Med}} | ||
{{ MoveListRow | The Last Son | m , m , h | 9.41 |Med , Med , Overhead <br> knockdown}} | {{ MoveListRow | The Last Son | {{m}} , {{m}} , {{h}} | 9.41 |Med , Med , Overhead <br> knockdown}} | ||
{{ MoveListRow | Unstoppable | b + m , h | 10.60 | Med , Med <br> knockdown half screen away}} | {{ MoveListRow | Unstoppable | {{b}} + {{m}} , {{h}} | 10.60 | Med , Med <br> {{knockdown}} half screen away}} | ||
{{ MoveListRow | Solitude Strikes | f + m , h | 7.75 | Med , Med <br> sends opponent fly for follow up attacks}} | {{ MoveListRow | Solitude Strikes | {{f}} + {{m}} , {{h}} | 7.75 | Med , Med <br> sends opponent fly for follow up attacks}} | ||
{{ MoveListRow | Steel Rush | f + m , d + l | 4.90 | Med , Low}} | {{ MoveListRow | Steel Rush | {{f}} + {{m}} , {{d}} + {{l}} | 4.90 | Med , Low}} | ||
{{ MoveListRow | Man of Steel | f + m , d + l , h | 9.64 | Med , Low , Overhead}} | {{ MoveListRow | Man of Steel | {{f}} + {{m}} , {{d}} + {{l}} , {{h}} | 9.64 | Med , Low , Overhead}} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Bounce Cancels === | === Bounce Cancels === | ||
{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | Charge Overhead | f , f , Meter Burn | Cancel | During a combo, burn two bars to<br>cancel the combo and perform a<br> groundbounce}} | {{ MoveListRow | Charge Overhead | {{f}} , {{f}} , Meter Burn | Cancel | During a combo, burn two bars to<br>cancel the combo and perform a<br> groundbounce}} | ||
{{ MoveListRow | Charge Punch | b , b , Meter Burn | Cancel | During a combo, burn two bars to<br>cancel the combo and perform a<br> wallbounce}} | {{ MoveListRow | Charge Punch | {{b}} , {{b}} , Meter Burn | Cancel | During a combo, burn two bars to<br>cancel the combo and perform a<br> wallbounce}} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Character Powers === | === Character Powers === | ||
{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | Air Dash | b , b <br>OR<br> f , f | - | aironly goes about quarter screen }} | {{ MoveListRow | Air Dash | {{b}} , {{b}} <br>OR<br> {{f}} , {{f}} | - | {{aironly}} goes about quarter screen }} | ||
{{ MoveListRow | Fury of Krypton | Trait | - | Increases damage and ignores armor on all attacks while active}} | {{ MoveListRow | Fury of Krypton | Trait | - | Increases damage and ignores armor on all attacks while active}} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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=== Throws === | === Throws === | ||
{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | Forward Throw | f + l + h | 11.00 | Throw ; leaves opponent 3/4ths<br>screen away}} | {{ MoveListRow | Forward Throw | {{f}} + {{l}} + {{h}} | 11.00 | Throw ; leaves opponent 3/4ths<br>screen away}} | ||
{{ MoveListRow | Back Throw | b + l + h | 11.00 | Throw ; leaves opponent 3/4ths<br>screen away}} | {{ MoveListRow | Back Throw | {{b}} + {{l}} + {{h}} | 11.00 | Throw ; leaves opponent 3/4ths<br>screen away}} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Special Moves === | === Special Moves === | ||
{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | Super Breath | d , b + m <br>Alternate Command: <br> qcb + m | 10.00 | Mid , sends out a close range gust of wind that knocks opponents back full screen}} | {{ MoveListRow | Super Breath | {{d}} , {{b}} + {{m}} <br>Alternate Command: <br> {{qcb}} + {{m}} | 10.00 | Mid , sends out a close range gust of wind that knocks opponents back full screen}} | ||
{{ MoveListRow | Super Breath (Meter Burn) | Meter Burn during<br>Super Breath | 10.00 | pressing Meter Burn during Super Breath will freeze opponent solid, allowing for follow up attacks}} | {{ MoveListRow | Super Breath (Meter Burn) | Meter Burn during<br>Super Breath | 10.00 | pressing Meter Burn during Super Breath will freeze opponent solid, allowing for follow up attacks}} | ||
{{ MoveListRow | Heat Vision | d , b + l <br>Alternate Command: <br> qcb + l | 7.00 | airok full screen laser across the floor }} | {{ MoveListRow | Heat Vision | {{d}} , {{b}} + {{l}} <br>Alternate Command: <br> {{qcb}} + {{l}} | 7.00 | {{airok}} full screen laser across the floor }} | ||
{{ MoveListRow | Heat Vision (Meter Burn) | Meter Burn during<br>Heat Vision | 8.00 | pressing Meter Burn on successful hit will fire an additional laser blast that knocks opponent back full screen}} | {{ MoveListRow | Heat Vision (Meter Burn) | Meter Burn during<br>Heat Vision | 8.00 | pressing Meter Burn on successful hit will fire an additional laser blast that knocks opponent back full screen}} | ||
{{ MoveListRow | Rising Grab | d , f + m <br>Alternate Command: <br> qcf + m | 7.62 | Superman quickly travels up and grabs airborne opponents. Blockable hit, not an actual throw }} | {{ MoveListRow | Rising Grab | {{d}} , {{f}} + {{m}} <br>Alternate Command: <br> {{qcf}} + {{m}} | 7.62 | Superman quickly travels up and grabs airborne opponents. Blockable hit, not an actual {{throw}} }} | ||
{{ MoveListRow | Rising Grab (Meter Burn) | Meter Burn during<br>Rising Grab | 8.53 | pressing Meter Burn on successful hit increases the height of the final throw and increases the damage}} | {{ MoveListRow | Rising Grab (Meter Burn) | Meter Burn during<br>Rising Grab | 8.53 | pressing Meter Burn on successful hit increases the height of the final {{throw}} and increases the damage}} | ||
{{ MoveListRow | Flying Punch | b , f + h <br>Alternate Command: <br> hcf + h | ? | Mid attack that knocks down on hit , travels 3/4ths of the screen }} | {{ MoveListRow | Flying Punch | {{b}} , {{f}} + {{h}} <br>Alternate Command: <br> {{hcf}} + {{h}} | ? | Mid attack that knocks down on hit , travels 3/4ths of the screen }} | ||
{{ MoveListRow | Flying Punch (Meter Burn) | Meter Burn during<br>Flying Punch | 5.80 | pressing Meter Burn during Flying Punch adds two additional hits for more damage}} | {{ MoveListRow | Flying Punch (Meter Burn) | Meter Burn during<br>Flying Punch | 5.80 | pressing Meter Burn during Flying Punch adds two additional hits for more damage}} | ||
{{ MoveListRow | Flying Ground Smash | d + h <br>Alternate Command: <br> d + h | 9.00 | aironly Overhead air to ground attack}} | {{ MoveListRow | Flying Ground Smash | {{d}} + {{h}} <br>Alternate Command: <br> {{d}} + {{h}} | 9.00 | {{aironly}} Overhead air to ground attack}} | ||
{{ MoveListRow | Flying Ground Smash (Meter Burn) | Meter Burn during<br>Flying Ground Smash | 7.20 | pressing Meter Burn on successful hit will lift opponent into the air and slam them to the ground for additional damage}} | {{ MoveListRow | Flying Ground Smash (Meter Burn) | Meter Burn during<br>Flying Ground Smash | 7.20 | pressing Meter Burn on successful hit will lift opponent into the air and slam them to the ground for additional damage}} | ||
{{ MoveListRow | Heat Zap | d , b + h <br>Alternate Command: <br> qcb + h | 12.00 | projectile attack }} | {{ MoveListRow | Heat Zap | {{d}} , {{b}} + {{h}} <br>Alternate Command: <br> {{qcb}} + {{h}} | 12.00 | projectile attack }} | ||
{{ MoveListRow | Low Scoop | d , f + l <br>Alternate Command: <br> qcf + l | 5.00 | Low attack that puts opponent into a juggle state , allowing for follow up attacks or combos }} | {{ MoveListRow | Low Scoop | {{d}} , {{f}} + {{l}} <br>Alternate Command: <br> {{qcf}} + {{l}} | 5.00 | Low attack that puts opponent into a juggle state , allowing for follow up attacks or combos }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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|} | |} | ||
[[Category: Injustice: Gods Among Us]] | [[Category:Injustice: Gods Among Us]] |
Latest revision as of 00:34, 9 December 2020

Superman
Rocketed to Earth from the dying planet Krypton, baby Kal-El was found by a farming couple who named the boy Clark Kent and raised him as their own. Discovering his enormous powers, they instilled in him strong moral values—and inspired him to become a hero.
Superman has super-everything—strength, speed, flight, invulnerability as well as his renowned X-ray and heat vision. The most powerful being on the planet, his amazing abilities are also a melancholy reminder of how different he is from the people he’s dedicated to protect.
In a nutshell
Generally considered one of the best, if not the best, characters in the game. His keepaway is unmatched, his freeze breath is fantastic for combos, he does a lot of damage, has an air dash, completely destroys any "big character" that relies on armor, and is an overall easy to use character.
Players to Watch
KDZ, MFSlayer, EMPR_Theo, Gridman, Ranmasama, Clark
Character Info
Move List
Normal Moves





































Combo Attacks













knockdown







sends opponent fly for follow up attacks









Bounce Cancels


cancel the combo and perform a
groundbounce


cancel the combo and perform a
wallbounce
Character Powers


OR



Throws



screen away



screen away
Special Moves



Alternate Command:


Super Breath



Alternate Command:



Heat Vision



Alternate Command:



Rising Grab




Alternate Command:


Flying Punch


Alternate Command:



Flying Ground Smash



Alternate Command:





Alternate Command:


Super Move
Move Analysis
Normal Moves
N/A
Throws
N/A
Character Traits
- Superman can air dash.
- Superman's trait gives him a temporary power boost.
Special Moves
N/A
Super Move
N/A
S.T.A.R. Labs Mode
TBW
Strategy
Basic Strategy
TBW
Advanced Strategy
TBW
Tips and Tricks
TBW
Combos
TBW
Alternate Costumes
Match Ups
TBW
Frame Data
Move Name | Startup | Recovery | On Guard | On Hit |
---|---|---|---|---|
Hook Punch | 8 | 17 | -2 | 18 |
Overhead Smash | 10 | 20 | -4 | 14 |
Fist of Justice | 10 | 29 | -6 | 39 |
Quick Heat | 19 | 27 | -8 | 12 |
Kryptonian Strike | 17 | 27 | -2 | 23 |
Charge Punch | 29 | 29 | 5 | 64 |
Cross Swipe | 8 | 33 | -3 | 2 |
Charge Overhead | 30 | 26 | 7 | 63 |
Flying Low | 16 | 38 | -24 | 11 |
Quick Jab | 6 | 14 | -1 | 13 |
Uppercut | 9 | 21 | -8 | 56 |
Low Poke | 12 | 26 | -9 | 24 |
Steel Fist | 5 | 26 | -12 | 0 |
Double Fist | 9 | 26 | -8 | 13 |
Hammer Punch | 11 | 26 | -4 | 51 |
Forward Throw | 10 | 21 | - | - |
Back Throw | 10 | 21 | - | - |
It's A Bird | 10 | 16 | 2 | 15 |
Great Purge | 15 | 23 | 1 | 8 |
Kryptonian Bash | 25 | 42 | -10 | 7 |
Speeding Bullet | 11 | 28 | -1 | 8 |
The Last Son | 20 | 35 | -2 | 52 |
Unstoppable | 13 | 25 | -1 | 28 |
Solitude Strikes | 19 | 25 | -2 | 70 |
Steel Rush | 16 | 21 | -3 | 34 |
Man Of Steel | 27 | 27 | 5 | 38 |
Super Breath | 20 | 13 | 0 | 30 |
Super Breath (Meter Burn) | 10 | 18 | -2 | 71 |
Heat Vision | 26 | 10 | -24 | 46 |
Heat Vision (Meter Burn) | 0 | 0 | 11 | 43 |
Air Heat Vision | 25 | 40 | -57 | 12 |
Air Heat Vision (Meter Burn) | 0 | 0 | -11 | 38 |
Rising Grab | 11 | 31 | -8 | 10 |
Rising Grab (Meter Burn) | 0 | 117 | - | -117 |
Flying Punch | 21 | 22 | -16 | 39 |
Flying Punch (Meter Burn) | 14 | 39 | -6 | 23 |
Flying Ground Smash | 16 | 16 | -19 | 41 |
Flying Ground Smash (Meter Burn) | 0 | 131 | - | -131 |
Heat Zap | 38 | -42 | 20 | 55 |
Low Scoop | 16 | 24 | -26 | 63 |
Kryptonian Smash | 1 | 61 | - | - |
Trait: Fury of Krypton | 0 | 21 | - | - |