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{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | Decimate Fist | l | 3.00 | Med}} | {{ MoveListRow | Decimate Fist | {{l}} | 3.00 | Med}} | ||
{{ MoveListRow | Muddy Boot | m | 7.00 | Med}} | {{ MoveListRow | Muddy Boot | {{m}} | 7.00 | Med}} | ||
{{ MoveListRow | Marsh Mash | h | 9.00 | Med}} | {{ MoveListRow | Marsh Mash | {{h}} | 9.00 | Med}} | ||
{{ MoveListRow | Light-Headed | b + l | 7.00 | Overhead}} | {{ MoveListRow | Light-Headed | {{b}} + {{l}} | 7.00 | Overhead}} | ||
{{ MoveListRow | Swampy Stomp | b + m | 3.00 | Low}} | {{ MoveListRow | Swampy Stomp | {{b}} + {{m}} | 3.00 | Low}} | ||
{{ MoveListRow | Grundy Blast | b + h | 11.00 | Med wallbounce Hold h <br>to charge attack, pressing Meter<br>Burn during charge will add armor<br>to attack (1 bar), cancel by<br>dashing forward or backwards}} | {{ MoveListRow | Grundy Blast | {{b}} + {{h}} | 11.00 | Med {{wallbounce}} Hold {{h}} <br>to charge attack, pressing Meter<br>Burn during charge will add armor<br>to attack (1 bar), cancel by<br>dashing forward or backwards}} | ||
{{ MoveListRow | Cyrus Kick | f + l | 2.00 | Low}} | {{ MoveListRow | Cyrus Kick | {{f}} + {{l}} | 2.00 | Low}} | ||
{{ MoveListRow | Butcher Slash | f + m | 5.00 | Med}} | {{ MoveListRow | Butcher Slash | {{f}} + {{m}} | 5.00 | Med}} | ||
{{ MoveListRow | Grundy Crush | f + h | 11.00 | Overhead groundbounce Hold<br> h to charge attack, pressing Meter<br>Burn during charge will add armor<br>to attack (1 bar), cancel by<br>dashing forward or backwards}} | {{ MoveListRow | Grundy Crush | {{f}} + {{h}} | 11.00 | Overhead {{groundbounce}} Hold<br> {{h}} to charge attack, pressing Meter<br>Burn during charge will add armor<br>to attack (1 bar), cancel by<br>dashing forward or backwards}} | ||
{{ MoveListRow | Gut Punch | d + l | 2.00 | Med}} | {{ MoveListRow | Gut Punch | {{d}} + {{l}} | 2.00 | Med}} | ||
{{ MoveListRow | Rising Backhand | d + m | 2.00 | Med launches opponent into air on hit}} | {{ MoveListRow | Rising Backhand | {{d}} + {{m}} | 2.00 | Med launches opponent into air on hit}} | ||
{{ MoveListRow | Low Hook | d + h | 7.00 | Low knockdown}} | {{ MoveListRow | Low Hook | {{d}} + {{h}} | 7.00 | Low knockdown}} | ||
{{ MoveListRow | Hinge Kick | l aironly | 5.00 | Overhead}} | {{ MoveListRow | Hinge Kick | {{l}} {{aironly}} | 5.00 | Overhead}} | ||
{{ MoveListRow | Quick Kick | m aironly | 7.00 | Overhead}} | {{ MoveListRow | Quick Kick | {{m}} {{aironly}} | 7.00 | Overhead}} | ||
{{ MoveListRow | Double Boot | h aironly | 11.00 | Overhead knockdown}} | {{ MoveListRow | Double Boot | {{h}} {{aironly}} | 11.00 | Overhead knockdown}} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Combo Attacks === | === Combo Attacks === | ||
{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | Heavy Hand | l , l | 5.85 | Med , Med}} | {{ MoveListRow | Heavy Hand | {{l}} , {{l}} | 5.85 | Med , Med}} | ||
{{ MoveListRow | Driven To Kill| l , l , m | 12.17 | Med , Med , Med}} | {{ MoveListRow | Driven To Kill| {{l}} , {{l}} , {{m}} | 12.17 | Med , Med , Med}} | ||
{{ MoveListRow | Destroy | l , l , h | 10.36 | Med , Med , Med <br> launches opponent into the air}} | {{ MoveListRow | Destroy | {{l}} , {{l}} , {{h}} | 10.36 | Med , Med , Med <br> launches opponent into the air}} | ||
{{ MoveListRow | Force Of Evil | l , b + m | 9.65 | Med , Med <br> knockdown leaves opponent 3/4th screen<br>away}} | {{ MoveListRow | Force Of Evil | {{l}} , {{b}} + {{m}} | 9.65 | Med , Med <br> {{knockdown}} leaves opponent 3/4th screen<br>away}} | ||
{{ MoveListRow | Born On A Monday | b + l , h | 14.36 | Overhead , Low , Low <br> knockdown}} | {{ MoveListRow | Born On A Monday | {{b}} + {{l}} , {{h}} | 14.36 | Overhead , Low , Low <br> knockdown}} | ||
{{ MoveListRow | Reanimated | f + l , m | 4.85 | Low , Med <br>advancing attack}} | {{ MoveListRow | Reanimated | {{f}} + {{l}} , {{m}} | 4.85 | Low , Med <br>advancing attack}} | ||
{{ MoveListRow | No Pain | f + l , m , m | 11.17 | Low , Med, Med <br> advancing attack knockdown}} | {{ MoveListRow | No Pain | {{f}} + {{l}} , {{m}} , {{m}} | 11.17 | Low , Med, Med <br> advancing attack knockdown}} | ||
{{ MoveListRow | Death To All | f + l , h | 8.65 | Low , Med <br> places opponent in a juggle state}} | {{ MoveListRow | Death To All | {{f}} + {{l}} , {{h}} | 8.65 | Low , Med <br> places opponent in a juggle state}} | ||
{{ MoveListRow | Already Dead | b + m , h | 9.65 | Low , Med <br>launches opponent into air}} | {{ MoveListRow | Already Dead | {{b}} + {{m}} , {{h}} | 9.65 | Low , Med <br>launches opponent into air}} | ||
{{ MoveListRow | Rest In Peace | f + m , m | 9.75 | Med , Med <br> antiair capable}} | {{ MoveListRow | Rest In Peace | {{f}} + {{m}} , {{m}} | 9.75 | Med , Med <br> antiair capable}} | ||
{{ MoveListRow | Slaughter Swamp | f + m , m , h | 16.07 | Med , Med , Med <br> knockdown}} | {{ MoveListRow | Slaughter Swamp | {{f}} + {{m}} , {{m}} , {{h}} | 16.07 | Med , Med , Med <br> knockdown}} | ||
{{ MoveListRow | Bad Blood | h , m | 13.50 | Med , Med <br> knockdown leaves opponent half screen<br>away}} | {{ MoveListRow | Bad Blood | {{h}} , {{m}} | 13.50 | Med , Med <br> {{knockdown}} leaves opponent half screen<br>away}} | ||
{{ MoveListRow | Dead's Blood | h , h | 15.30 | Med , Med <br> knockdown leaves opponent 3/4th screen<br>away}} | {{ MoveListRow | Dead's Blood | {{h}} , {{h}} | 15.30 | Med , Med <br> {{knockdown}} leaves opponent 3/4th screen<br>away}} | ||
{{ MoveListRow | Tombstoned | d + l , h | 8.65 | Med , Med <br> knockdown}} | {{ MoveListRow | Tombstoned | {{d}} + {{l}} , {{h}} | 8.65 | Med , Med <br> knockdown}} | ||
{{ MoveListRow | Swampland | d + m , h | 12.26 | Med , Overhead <br> knockdown}} | {{ MoveListRow | Swampland | {{d}} + {{m}} , {{h}} | 12.26 | Med , Overhead <br> knockdown}} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Bounce Cancels === | === Bounce Cancels === | ||
{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | Grundy Crush | f , f , Meter Burn | Cancel | During a combo, burn two bars to<br>cancel the combo and perform a<br> groundbounce}} | {{ MoveListRow | Grundy Crush | {{f}} , {{f}} , Meter Burn | Cancel | During a combo, burn two bars to<br>cancel the combo and perform a<br> groundbounce}} | ||
{{ MoveListRow | Grundy Blast | b , b , Meter Burn | Cancel | During a combo, burn two bars to<br>cancel the combo and perform a<br> wallbounce}} | {{ MoveListRow | Grundy Blast | {{b}} , {{b}} , Meter Burn | Cancel | During a combo, burn two bars to<br>cancel the combo and perform a<br> wallbounce}} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Character Powers === | === Character Powers === | ||
{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | The Pain Chain | Trait | 9.00 | throw that leads to 3 possible chains:<br><br> f , b + Trait - Power Chain: 8.80 damage that increases damage on all attacks<br> d , f + Trait - Power Final Hit: 10.80 damage that further increases on all attacks<br><br> d , d + Trait - Health Chain: 5.00 damage that reduces damage taken<br> u , u + Trait - Health Final Hit: 7.00 damage that further reduces damage taken<br><br> d , u + Trait - Defense Chain: 6.00 damage and reduces chip damage<br> u , d + Trait - Defense Final Hit: 16.00 damage and further reduces chip damage}} | {{ MoveListRow | The Pain Chain | Trait | 9.00 | {{throw}} that leads to 3 possible chains:<br><br> {{f}} , {{b}} + Trait - Power Chain: 8.80 damage that increases damage on all attacks<br> {{d}} , {{f}} + Trait - Power Final Hit: 10.80 damage that further increases on all attacks<br><br> {{d}} , {{d}} + Trait - Health Chain: 5.00 damage that reduces damage taken<br> {{u}} , {{u}} + Trait - Health Final Hit: 7.00 damage that further reduces damage taken<br><br> {{d}} , {{u}} + Trait - Defense Chain: 6.00 damage and reduces chip damage<br> {{u}} , {{d}} + Trait - Defense Final Hit: 16.00 damage and further reduces chip damage}} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Throws === | === Throws === | ||
{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | Forward Throw | f + l + h | 11.00 | Throw <br> leaves opponent 1/4th screen away}} | {{ MoveListRow | Forward Throw | {{f}} + {{l}} + {{h}} | 11.00 | Throw <br> leaves opponent 1/4th screen away}} | ||
{{ MoveListRow | Back Throw | b + l + h | 11.00 | Throw <br> leaves opponent 1/4th screen away}} | {{ MoveListRow | Back Throw | {{b}} + {{l}} + {{h}} | 11.00 | Throw <br> leaves opponent 1/4th screen away}} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Special Moves === | === Special Moves === | ||
{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | Cleaver Spin | d , b + l <br>Alternate Command: <br> qcb + l | 10.00 | Quck, advancing attack}} | {{ MoveListRow | Cleaver Spin | {{d}} , {{b}} + {{l}} <br>Alternate Command: <br> {{qcb}} + {{l}} | 10.00 | Quck, advancing attack}} | ||
{{ MoveListRow | Cleaver Spin (Meter Burn) | Meter Burn during<br>Cleaver Spin | - | pressing Meter Burn during Cleaver Spin will increase damage and groundbounce}} | {{ MoveListRow | Cleaver Spin (Meter Burn) | Meter Burn during<br>Cleaver Spin | - | pressing Meter Burn during Cleaver Spin will increase damage and groundbounce}} | ||
{{ MoveListRow | Walking Corpse | b , f + h <br>Alternate Command: <br> hcf + h | 12.00 | Slow moving, armored command throw <br> Can be cancelled by pressing d , b}} | {{ MoveListRow | Walking Corpse | {{b}} , {{f}} + {{h}} <br>Alternate Command: <br> {{hcf}} + {{h}} | 12.00 | Slow moving, {{armored}} command {{throw}} <br> Can be cancelled by pressing {{d}} , b}} | ||
{{ MoveListRow | Walking Corpse (Meter Burn) | Meter Burn during<br>Walking Corpse | 7.00 | Pressing Meter Burn after successful hit adds an additional hit and throws the opponent full screen away}} | {{ MoveListRow | Walking Corpse (Meter Burn) | Meter Burn during<br>Walking Corpse | 7.00 | Pressing Meter Burn after successful hit adds an additional hit and throws the opponent full screen away}} | ||
{{ MoveListRow | Grave Rot | d , b + h <br>Alternate Command: <br> qcb + h | - | Gas forms around Grundy that slowly ticks damage on opponent when near}} | {{ MoveListRow | Grave Rot | {{d}} , {{b}} + {{h}} <br>Alternate Command: <br> {{qcb}} + {{h}} | - | Gas forms around Grundy that slowly ticks damage on opponent when near}} | ||
{{ MoveListRow | Grave Rot (Meter Burn) | Meter Burn during<br>Grave Rot | 2.00 | Pressing Meter Burn during Grave Rot increases the damage per tick of the gas}} | {{ MoveListRow | Grave Rot (Meter Burn) | Meter Burn during<br>Grave Rot | 2.00 | Pressing Meter Burn during Grave Rot increases the damage per tick of the gas}} | ||
{{ MoveListRow | Dead Air | b , f + m <br>Alternate Command: <br> hcf + m | 10.00 | short ranged command throw that tosses opponent 3/4th screen behind Grundy }} | {{ MoveListRow | Dead Air | {{b}} , {{f}} + {{m}} <br>Alternate Command: <br> {{hcf}} + {{m}} | 10.00 | short ranged command {{throw}} that tosses opponent 3/4th screen behind Grundy }} | ||
{{ MoveListRow | Dead Air (Meter Burn) | Meter Burn during<br>Dead Air | - | Pressing Meter Burn during Dead Air launches opponent in a juggle state}} | {{ MoveListRow | Dead Air (Meter Burn) | Meter Burn during<br>Dead Air | - | Pressing Meter Burn during Dead Air launches opponent in a juggle state}} | ||
{{ MoveListRow | Swamp Hands | d , f + m <br>Alternate Command: <br> qcf + m | 9.00 | Low attack that causes knockdown}} | {{ MoveListRow | Swamp Hands | {{d}} , {{f}} + {{m}} <br>Alternate Command: <br> {{qcf}} + {{m}} | 9.00 | Low attack that causes knockdown}} | ||
{{ MoveListRow | Swamp Hands (Meter Burn) | Meter Burn during<br>Swamp Hands | 6.00 | Pressing Meter Burn during Swamp Hands gives Grundy armor and if hit successfully, grabs opponent and hold them in place for a short time}} | {{ MoveListRow | Swamp Hands (Meter Burn) | Meter Burn during<br>Swamp Hands | 6.00 | Pressing Meter Burn during Swamp Hands gives Grundy armor and if hit successfully, grabs opponent and hold them in place for a short time}} | ||
{{ MoveListRow | To The Grave | d , f + l <br>Alternate Command: <br> qcf + l | 11.00 | close range command throw can can catch airborne opponents}} | {{ MoveListRow | To The Grave | {{d}} , {{f}} + {{l}} <br>Alternate Command: <br> {{qcf}} + {{l}} | 11.00 | close range command {{throw}} can can catch airborne opponents}} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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[[Category: Injustice: Gods Among Us]] | [[Category:Injustice: Gods Among Us]] |
Latest revision as of 00:34, 9 December 2020

Solomon Grundy
"Solomon Grundy, Born on a Monday, Christened on Tuesday, Married on Wednesday, Took ill on Thursday, Grew worse on Friday, Died on Saturday, Buried on Sunday. That was the end of Solomon Grundy."
The undead monster known as Solomon Grundy is powerful, immortal and bad news for every hero unfortunate enough to cross his path. Grundy was a corrupt man named Cyrus Gold until his untimely death in Slaughter Swamp. Since then, his entire existence has been an unending cycle of death and rebirth. When Grundy dies, he eventually rises again, emerging from the depths of his original resting place in the swamp to wreak havoc on the living.
However, there’s a twist to this otherwise dependable cycle. When he’s reborn, his personality often changes. Sometimes he returns a mindless monster, destroying everything in his path. Other times, he’s reborn with a high level of intelligence, granting him a deadly combination of brains and brawn. But no matter the changes in his personality, he always has the same superhuman strength, stamina and near indestructibility, and his desires remain evil and corrupt. He is a monster—an invulnerable one that will keep coming back again…and again…
In a nutshell
Character Info
Move List
Normal Moves











to charge attack, pressing Meter
Burn during charge will add armor
to attack (1 bar), cancel by
dashing forward or backwards








Burn during charge will add armor
to attack (1 bar), cancel by
dashing forward or backwards












Combo Attacks








launches opponent into the air




away



knockdown



advancing attack




advancing attack knockdown



places opponent in a juggle state



launches opponent into air



antiair capable




knockdown



away



away



knockdown



knockdown
Bounce Cancels


cancel the combo and perform a
groundbounce


cancel the combo and perform a
wallbounce
Character Powers













Throws



leaves opponent 1/4th screen away



leaves opponent 1/4th screen away
Special Moves



Alternate Command:


Cleaver Spin



Alternate Command:




Can be cancelled by pressing

Walking Corpse



Alternate Command:


Grave Rot



Alternate Command:



Dead Air



Alternate Command:


Swamp Hands



Alternate Command:



Super Move
First hit: 10.00, then 2.00, 6.00, 3.00, 6.00, 10.00
Move Analysis
TBW
S.T.A.R. Labs Mode
TBW
Strategy
Basic Strategy
TBW
Advanced Strategy
TBW
Tips and Tricks
TBW
Combos
TBW
Alternate Costumes
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![]() Boss Grundy |
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Unlocking
- Regime- 1 Armory Key in Hall of Justice Archives
- Boss Grundy- Beat Classic Battle
- Red Son- Pre Order at Gamestop
Match Ups
TBW
Frame Data
Move Name | Startup | Recovery | On Guard | On Hit |
---|---|---|---|---|
Decimate Fist | 12 | 17 | -4 | 19 |
Muddy Boot | 13 | 22 | 2 | 13 |
Marsh mash | 30 | 27 | -2 | 32 |
Light-Headed | 23 | 19 | -5 | 24 |
Swampy Stomp | 28 | 18 | 4 | 36 |
Grundy Blast | 29 | 27 | 7 | 66 |
Cyrus Kick | 20 | 18 | -3 | 17 |
Butcher Slash | 26 | 29 | -3 | 3 |
Grundy Crush | 30 | 26 | 7 | 63 |
Gut Punch | 11 | 10 | 3 | 19 |
Rising Backhand | 8 | 24 | -12 | 54 |
Low Hook | 19 | 23 | -9 | 23 |
Hinge Kick | 12 | 32 | -18 | -6 |
Quick Kick | 15 | 25 | 35 | 15 |
Double Boot | 14 | 32 | -10 | 45 |
Forward Throw | 10 | 21 | - | - |
Back Throw | 10 | 21 | - | - |
Heavy Hand | 13 | 41 | -16 | -9 |
Driven To Kill | 17 | 21 | -7 | 14 |
Destroy | 17 | 21 | 1 | 63 |
Face Of Evil | 13 | 22 | -5 | 37 |
Born On A Monday | 20 | 27 | -22 | 19 |
Reanimated | 25 | 19 | -3 | 17 |
No Pain | 34 | 27 | 8 | 24 |
Death To All | 25 | 17 | -3 | 56 |
Already Dead | 22 | 15 | -1 | 65 |
Rest In Peace | 21 | 15 | -2 | 18 |
Slaughter Swamp | 20 | 34 | 0 | 31 |
Bad Blood | 14 | 17 | -1 | 63 |
Dead's Blood | 28 | 22 | 12 | 25 |
Tombstoned | 12 | 16 | -3 | 30 |
Swampland | 39 | 30 | 1 | 1 |
Cleaver Spin | 25 | 38 | -22 | 25 |
Cleaver Spin (Meter Burn) | 8 | 26 | 3 | 43 |
Walking Corpse | 35 | 38 | -4 | 3 |
Walking Corpse (Meter Burn) | 0 | 118 | - | -118 |
Grave Rot | 0 | 44 | - | -44 |
Grave Rot (Meter Burn) | 60 | -62 | - | 51 |
Dead Air | 21 | 67 | -42 | 43 |
Dead Air (Meter Burn) | 0 | 27 | - | 67 |
Swamp Hands | 33 | 35 | 2 | 15 |
Swamp Hands (Meter Burn) | 13 | 31 | 2 | 78 |
To The Grave | 5 | 37 | - | 54 |
Grave Digger | 9 | 29 | - | 40 |
Trait: The Pain Chain | 18 | 31 | -6 | 14 |