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| {{USFIVHeader}}
| | #REDIRECT [[Ultra_Street_Fighter_IV/Dee_Jay]] |
| {{USFIVCharacterHeader|Dee Jay|DeeJay|
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| Dee Jay has managed to fuse his two true loves together: fighting and dancing. Using his impeccable rhythm and flexibility from dancing, Dee Jay managed to literally dance around his opponents and defeat them in a Street Fight. with his prowess as a kickboxer. But despite what may happen on the dance floor or in the ring, Dee Jay never gets his spirits down and a smile never leaves his face. And as he builds up more wins and gains more popularity as a Street Fighter, it certainly couldn't hurt his record sales!
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| Dee Jay is probably the most altered character in Arcade Edition. The changes made to him practically make him a brand-new character altogether. Dee Jay is now much closer to his original Super Turbo counterpart, with a bit of Vanilla SSF4 Guile thrown in for good measure. His Air Slashers now have much less recovery and can be utilized much more like Sonic Booms. Dee Jay has now at last regained the infamous Up Kick juggle from Super Turbo which practically defined him. Dee Jay veterans will be very pleased that they can now play in a similar fashion to what they could 15 years ago.}}
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| == Ultra SFIV Changes ==
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| TBW<br>
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| <br>
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| == Moves ==
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| ==== Unique Attacks ====
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| {{USFIVMoveListHeader}}
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| {{USFIVMoveListRow | Knee Shot | (during angled jump) d + lk | high }}
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| {{MoveListFooter}}
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| ==== Throws ====
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| {{USFIVMoveListHeader}}
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| {{USFIVMoveListRow | Swing Over Launch | f or n + lp + lk | throw }}
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| {{USFIVMoveListRow | Flip Throw | b + lp + lk | throw }}
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| {{MoveListFooter}}
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| ==== Special Moves ====
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| {{USFIVMoveListHeader}}
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| {{USFIVMoveListRow | Air Slasher | b (charge) f + p | ex }}
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| {{USFIVMoveListRow | Double Rolling Sobat | b (charge) f + k | ex armorbreak }}
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| {{USFIVMoveListRow | Jackknife Maximum | d (charge) u + k | ex }}
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| {{USFIVMoveListRow | Machine Gun Upper | d (charge) u + p (continue pressing p repeatedly) | ex armorbreak }}
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| {{MoveListFooter}}
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| ==== Super Combo ====
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| {{USFIVMoveListHeader}}
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| {{USFIVMoveListRow | Sobat Carnival | b (charge) f b f + k | }}
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| {{MoveListFooter}}
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| ==== Ultra Combos ====
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| {{USFIVMoveListHeader}}
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| {{USFIVMoveListRow | Sobat Festival | b (charge) f b f + 3k | }}
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| {{USFIVMoveListRow | Climax Beat | db (charge) df db u + 3p | armorbreak }}
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| {{MoveListFooter}}
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| ==The Basics==
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| ==Combos==
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| ==Strategy==
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| ==Matchups==
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| ==Frame Data==
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| {| cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;"
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| |-
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| ! |
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| ! align="center" | Block
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| ! align="center" |
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| ! align="center" |
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| ! align="center" | Super Meter
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| ! align="center" |
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| ! align="center" |
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| ! align="center" |
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| ! align="center" |
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| ! align="center" | Frames
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| ! align="center" |
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| ! |
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| |-
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| ! | Move Name
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| ! align="center" | HL
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| ! align="center" | Damage
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| ! align="center" | Stun
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| ! align="center" | Gain
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| ! align="center" | Cancel Ability
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| ! align="center" | Startup
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| ! align="center" | Active
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| ! align="center" | Recovery
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| ! align="center" | On Guard
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| ! align="center" | On Hit
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| ! align="center" | Notes
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| |-
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| | |Close [[File:Jab.gif]]
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| | align="center" |HL
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| | align="center" |30
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| | align="center" |50
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| | align="center" |20
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| | align="center" |ch/sp/su
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| | align="center" |3
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| | align="center" |2
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| | align="center" |7
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| | align="center" |+2
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| | align="center" |+5
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| | align="center" |
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| | |
| |
| |-
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| | |Close [[File:Strong.gif]]
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| | align="center" |HL
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| | align="center" |70
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| | align="center" |100
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| | align="center" |40
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| | align="center" |sp/su
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| | align="center" |4
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| | align="center" |5
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| | align="center" |10
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| | align="center" |-1
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| | align="center" |+2
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| | align="center" |
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| | |
| |
| |-
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| | |Close [[File:Fierce.gif]]
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| | align="center" |HL
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| | align="center" |50*70
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| | align="center" |70*130
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| | align="center" |30*30
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| | align="center" |sp/su*-
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| | align="center" |5
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| | align="center" |2(4)4
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| | align="center" |22
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| | align="center" |-8
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| | align="center" |-4
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| | align="center" |Forces stand
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| | |
| |
| |-
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| | |Close [[File:Short.gif]]
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| | align="center" |HL
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| | align="center" |30
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| | align="center" |50
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| | align="center" |20
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| | align="center" |sp/su
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| | align="center" |5
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| | align="center" |2
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| | align="center" |6
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| | align="center" |+3
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| | align="center" |+6
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| | align="center" |
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| | |
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| |-
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| | |Close [[File:Forward.gif]]
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| | align="center" |HL
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| | align="center" |70
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| | align="center" |100
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| | align="center" |40
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| | align="center" |sp/su
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| | align="center" |5
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| | align="center" |2
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| | align="center" |9
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| | align="center" |+3
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| | align="center" |+6
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| | align="center" |
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| | |
| |
| |-
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| | |Close [[File:Roundhouse.gif]]
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| | align="center" |HL
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| | align="center" |70*60
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| | align="center" |120*80
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| | align="center" |60*20
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| | align="center" |-*su
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| | align="center" |6
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| | align="center" |3(2)4
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| | align="center" |18
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| | align="center" |-2
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| | align="center" |0
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| | align="center" |1st hit forces stand, [air hit] limited juggle knockdown, 2nd hit pursuit property
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| | |
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| |-
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| | |Far [[File:Jab.gif]]
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| | align="center" |HL
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| | align="center" |30
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| | align="center" |50
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| | align="center" |20
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| | align="center" |ch/sp/su
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| | align="center" |3
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| | align="center" |3
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| | align="center" |7
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| | align="center" |+1
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| | align="center" |+4
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| | align="center" |
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| | |
| |
| |-
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| | |Far [[File:Strong.gif]]
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| | align="center" |HL
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| | align="center" |90
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| | align="center" |110
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| | align="center" |40
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| | align="center" |sp
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| | align="center" |7
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| | align="center" |3
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| | align="center" |13
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| | align="center" |-2
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| | align="center" |+1
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| | align="center" |
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| | |
| |
| |-
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| | |Far [[File:Fierce.gif]]
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| | align="center" |HL
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| | align="center" |100
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| | align="center" |200
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| | align="center" |60
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| | align="center" |-
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| | align="center" |8
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| | align="center" |4
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| | align="center" |23
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| | align="center" |-9
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| | align="center" |-5
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| | align="center" |Forces stand, Only -4 on hit vs crouching opponents, [Standing counter-hit or air Counter-hit] floats opponent
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| | |
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| |-
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| | |Far [[File:Short.gif]]
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| | align="center" |HL
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| | align="center" |40
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| | align="center" |50
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| | align="center" |20
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| | align="center" |sp/su
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| | align="center" |5
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| | align="center" |2
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| | align="center" |7
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| | align="center" |+2
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| | align="center" |+5
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| | align="center" |
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| | |
| |
| |-
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| | |Far [[File:Forward.gif]]
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| | align="center" |HL
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| | align="center" |50*60
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| | align="center" |50*100
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| | align="center" |40*40
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| | align="center" |sp/su
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| | align="center" |5
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| | align="center" |1*4
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| | align="center" |16
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| | align="center" |-3
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| | align="center" |0
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| | align="center" |
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| | |
| |
| |-
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| | |Far [[File:Roundhouse.gif]]
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| | align="center" |HL
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| | align="center" |110
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| | align="center" |200
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| | align="center" |60
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| | align="center" |-
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| | align="center" |11
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| | align="center" |4
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| | align="center" |23
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| | align="center" |-9
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| | align="center" |-5
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| | align="center" |
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| | |
| |
| |-
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| | |crouch [[File:Jab.gif]]
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| | align="center" |HL
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| | align="center" |20
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| | align="center" |50
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| | align="center" |20
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| | align="center" |ch/sp/su
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| | align="center" |4
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| | align="center" |2
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| | align="center" |6
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| | align="center" |+3
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| | align="center" |+6
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| | align="center" |
| |
| | |
| |
| |-
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| | |crouch [[File:Strong.gif]]
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| | align="center" |HL
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| | align="center" |80
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| | align="center" |80
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| | align="center" |40
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| | align="center" |sp/su
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| | align="center" |6
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| | align="center" |2
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| | align="center" |12
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| | align="center" |0
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| | align="center" |+3
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| | align="center" |
| |
| | |
| |
| |-
| |
| | |crouch [[File:Fierce.gif]]
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| | align="center" |HL
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| | align="center" |90
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| | align="center" |200
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| | align="center" |60
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| | align="center" |sp/su
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| | align="center" |7
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| | align="center" |6
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| | align="center" |19
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| | align="center" |-7
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| | align="center" |-3
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| | align="center" |
| |
| | |
| |
| |-
| |
| | |crouch [[File:Short.gif]]
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| | align="center" |L
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| | align="center" |30
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| | align="center" |50
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| | align="center" |20
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| | align="center" |ch/sp/su
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| | align="center" |5
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| | align="center" |3
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| | align="center" |11
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| | align="center" |-3
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| | align="center" |0
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| | align="center" |
| |
| | |
| |
| |-
| |
| | |crouch [[File:Forward.gif]]
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| | align="center" |L
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| | align="center" |70
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| | align="center" |90
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| | align="center" |40
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| | align="center" |-
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| | align="center" |5
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| | align="center" |4
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| | align="center" |15
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| | align="center" |-5
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| | align="center" |-
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| | align="center" |Hard knockdown
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| | |
| |
| |-
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| | |crouch [[File:Roundhouse.gif]]
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| | align="center" |L
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| | align="center" |100
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| | align="center" |140
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| | align="center" |60
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| | align="center" |-
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| | align="center" |14
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| | align="center" |9
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| | align="center" |15
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| | align="center" |-6
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| | align="center" |-
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| | align="center" |Hard knockdown, [Air hit] Limited juggle knockdown
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| | |
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| |-
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| | |Jump up [[File:Jab.gif]]
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| | align="center" |H
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| | align="center" |40
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| | align="center" |50
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| | align="center" |20
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| | align="center" |-
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| | align="center" |5
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| | align="center" |19
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| | align="center" |-
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| | align="center" |-
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| | align="center" |-
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| | align="center" |
| |
| | |
| |
| |-
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| | |Jump up [[File:Strong.gif]]
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| | align="center" |H
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| | align="center" |70
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| | align="center" |80
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| | align="center" |40
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| | align="center" |-
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| | align="center" |7
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| | align="center" |8
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| | align="center" |-
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| | align="center" |-
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| | align="center" |-
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| | align="center" |
| |
| | |
| |
| |-
| |
| | |Jump up [[File:Fierce.gif]]
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| | align="center" |H
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| | align="center" |120
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| | align="center" |150
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| | align="center" |60
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| | align="center" |-
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| | align="center" |7
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| | align="center" |3
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| | align="center" |-
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| | align="center" |-
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| | align="center" |-
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| | align="center" |[Air hit] limited juggle knockdown, pursuit property
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| | |
| |
| |-
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| | |Jump up [[File:Short.gif]]
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| | align="center" |H
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| | align="center" |50
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| | align="center" |60
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| | align="center" |20
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| | align="center" |-
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| | align="center" |5
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| | align="center" |11
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| | align="center" |-
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| | align="center" |-
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| | align="center" |-
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| | align="center" |
| |
| | |
| |
| |-
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| | |Jump up [[File:Forward.gif]]
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| | align="center" |H
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| | align="center" |90
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| | align="center" |100
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| | align="center" |40
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| | align="center" |-
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| | align="center" |9
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| | align="center" |8
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| | align="center" |-
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| | align="center" |-
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| | align="center" |-
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| | align="center" |
| |
| | |
| |
| |-
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| | |Jump up [[File:Roundhouse.gif]]
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| | align="center" |H
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| | align="center" |120
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| | align="center" |150
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| | align="center" |60
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| | align="center" |-
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| | align="center" |9
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| | align="center" |4
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| | align="center" |-
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| | align="center" |-
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| | align="center" |-
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| | align="center" |
| |
| | |
| |
| |-
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| | |Jump forward [[File:Jab.gif]]
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| | align="center" |H
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| | align="center" |40
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| | align="center" |50
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| | align="center" |20
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| | align="center" |-
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| | align="center" |5
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| | align="center" |19
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| | align="center" |-
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| | align="center" |-
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| | align="center" |-
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| | align="center" |
| |
| | |
| |
| |-
| |
| | |Jump forward [[File:Strong.gif]]
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| | align="center" |H
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| | align="center" |70
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| | align="center" |80
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| | align="center" |40
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| | align="center" |-
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| | align="center" |7
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| | align="center" |6
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| | align="center" |-
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| | align="center" |-
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| | align="center" |-
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| | align="center" |
| |
| | |
| |
| |-
| |
| | |Jump forward [[File:Fierce.gif]]
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| | align="center" |H
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| | align="center" |120
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| | align="center" |140
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| | align="center" |60
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| | align="center" |-
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| | align="center" |5
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| | align="center" |6
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| | align="center" |-
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| | align="center" |-
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| | align="center" |-
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| | align="center" |
| |
| | |
| |
| |-
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| | |Jump forward [[File:Short.gif]]
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| | align="center" |H
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| | align="center" |50
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| | align="center" |60
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| | align="center" |20
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| | align="center" |-
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| | align="center" |3
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| | align="center" |12
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| | align="center" |-
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| | align="center" |-
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| | align="center" |-
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| | align="center" |
| |
| | |
| |
| |-
| |
| | |Jump forward [[File:Forward.gif]]
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| | align="center" |H
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| | align="center" |90
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| | align="center" |100
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| | align="center" |40
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| | align="center" |-
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| | align="center" |6
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| | align="center" |4
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| | align="center" |-
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| | align="center" |-
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| | align="center" |-
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| | align="center" |
| |
| | |
| |
| |-
| |
| | |Jump forward [[File:Roundhouse.gif]]
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| | align="center" |H
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| | align="center" |130
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| | align="center" |150
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| | align="center" |60
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| | align="center" |-
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| | align="center" |7
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| | align="center" |4
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| | align="center" |-
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| | align="center" |-
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| | align="center" |-
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| | align="center" |
| |
| | |
| |
| |-
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| | |Knee Shot ([[File:Down.gif]]+[[File:Short.gif]] air)
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| | align="center" |H
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| | align="center" |50
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| | align="center" |60
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| | align="center" |20
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| | align="center" |-
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| | align="center" |4
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| | align="center" |18
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| | align="center" |-
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| | align="center" |-
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| | align="center" |-
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| | align="center" |Legs projectile invincible during startup
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| | |
| |
| |-
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| | |Focus Attack LVL1
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| | align="center" |HL
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| | align="center" |60
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| | align="center" |100
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| | align="center" |20
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| | align="center" |-
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| | align="center" |10+12
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| | align="center" |2
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| | align="center" |36
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| | align="center" |-22
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| | align="center" |-22
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| | align="center" |
| |
| | |
| |
| |-
| |
| | |Focus Attack LVL2
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| | align="center" |HL
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| | align="center" |80
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| | align="center" |150
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| | align="center" |40
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| | align="center" |-
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| | align="center" |18+11
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| | align="center" |2
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| | align="center" |36
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| | align="center" |-16
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| | align="center" |-
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| | align="center" |
| |
| | |
| |
| |-
| |
| | |Focus Attack LVL3
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| | align="center" |-
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| | align="center" |140
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| | align="center" |200
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| | align="center" |60
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| | align="center" |-
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| | align="center" |64
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| | align="center" |3
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| | align="center" |36
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| | align="center" |-
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| | align="center" |-
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| | align="center" |
| |
| | |
| |
| |-
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| | |Forward Throw
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| | align="center" |0.85
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| | align="center" |120
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| | align="center" |100
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| | align="center" |40
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| | align="center" |-
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| | align="center" |3
| |
| | align="center" |2
| |
| | align="center" |20
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |Hard knockdown
| |
| | |
| |
| |-
| |
| | |Back Throw
| |
| | align="center" |0.87
| |
| | align="center" |120
| |
| | align="center" |80
| |
| | align="center" |40
| |
| | align="center" |-
| |
| | align="center" |3
| |
| | align="center" |2
| |
| | align="center" |20
| |
| | align="center" |-
| |
| | align="center" |-
| |
| | align="center" |Hard knockdown
| |
| | |
| |
| |-
| |
| | |Air Slasher
| |
| | align="center" |HL
| |
| | align="center" |50
| |
| | align="center" |50
| |
| | align="center" |20/20
| |
| | align="center" |su
| |
| | align="center" |12
| |
| | align="center" |-
| |
| | align="center" |Total 37
| |
| | align="center" |0
| |
| | align="center" |+3
| |
| | align="center" |14~15f cancellable, charge 50f
| |
| | |
| |
| |-
| |
| | |Air Slasher [[File:EX.gif]]
| |
| | align="center" |HL
| |
| | align="center" |50*50
| |
| | align="center" |50*50
| |
| | align="center" |-250/0
| |
| | align="center" |su
| |
| | align="center" |13
| |
| | align="center" |-
| |
| | align="center" |Total 52
| |
| | align="center" |+1
| |
| | align="center" |+5
| |
| | align="center" |28~31f cancellable, pursuit property, 2nd hit releases on 27f, charge 50f
| |
| | |
| |
| |-
| |
| | |Double Rolling Sobat [[File:Short.gif]]
| |
| | align="center" |HL
| |
| | align="center" |90
| |
| | align="center" |90
| |
| | align="center" |20/40
| |
| | align="center" |su
| |
| | align="center" |12
| |
| | align="center" |2
| |
| | align="center" |21
| |
| | align="center" |-5
| |
| | align="center" |-
| |
| | align="center" |1~13f lower body strike and projectile invincible, armor break, charge 50f
| |
| | |
| |
| |-
| |
| | |Double Rolling Sobat [[File:Forward.gif]]
| |
| | align="center" |HL
| |
| | align="center" |60*50
| |
| | align="center" |70*50
| |
| | align="center" |20/30*20
| |
| | align="center" |su*-
| |
| | align="center" |14
| |
| | align="center" |2(14)2
| |
| | align="center" |23
| |
| | align="center" |-7
| |
| | align="center" |0
| |
| | align="center" |1~11f unthrowable, armor break, pursuit property, charge 50f
| |
| | |
| |
| |-
| |
| | |Double Rolling Sobat [[File:Roundhouse.gif]]
| |
| | align="center" |HL
| |
| | align="center" |80*50
| |
| | align="center" |90*50
| |
| | align="center" |20/30*20
| |
| | align="center" |su*-
| |
| | align="center" |14
| |
| | align="center" |2(14)2
| |
| | align="center" |24
| |
| | align="center" |-9
| |
| | align="center" |-1
| |
| | align="center" |1~11f unthrowable, armor break, pursuit property, charge 50f
| |
| | |
| |
| |-
| |
| | |Double Rolling Sobat [[File:EX.gif]]
| |
| | align="center" |HL
| |
| | align="center" |80*60
| |
| | align="center" |90*70
| |
| | align="center" |-250/0
| |
| | align="center" |su*-
| |
| | align="center" |15
| |
| | align="center" |2(7)4
| |
| | align="center" |25
| |
| | align="center" |-8
| |
| | align="center" |-
| |
| | align="center" |1~7f Invincible, 8~11f projectile invincible, 8~15f unthrowable, 1~11f & 17~23f airborne, armor break, pursuit property, charge 50f
| |
| | |
| |
| |-
| |
| | |Jacknife Maximum [[File:Short.gif]]
| |
| | align="center" |HL
| |
| | align="center" |120
| |
| | align="center" |50
| |
| | align="center" |30/20
| |
| | align="center" |-
| |
| | align="center" |6
| |
| | align="center" |2
| |
| | align="center" |18 + After landing 11
| |
| | align="center" |-10
| |
| | align="center" |-
| |
| | align="center" |1~6f Invincible, 3f~ airborne, pursuit property, charge 55f
| |
| | |
| |
| |-
| |
| | |Jacknife Maximum [[File:Forward.gif]]
| |
| | align="center" |HL
| |
| | align="center" |70*30
| |
| | align="center" |50*50
| |
| | align="center" |20/20*15
| |
| | align="center" |-
| |
| | align="center" |6
| |
| | align="center" |2(7)2
| |
| | align="center" |19 + After landing 11
| |
| | align="center" |-20
| |
| | align="center" |-
| |
| | align="center" |1~6f strike and projectile invincible, 3f~ airborne, pursuit property, charge 55f
| |
| | |
| |
| |-
| |
| | |Jacknife Maximum [[File:Roundhouse.gif]]
| |
| | align="center" |HL
| |
| | align="center" |40*40*30
| |
| | align="center" |50*50*50
| |
| | align="center" |20/15*20*10
| |
| | align="center" |-
| |
| | align="center" |6
| |
| | align="center" |2(7)2(10)2
| |
| | align="center" |16 + After landing 15
| |
| | align="center" |-33
| |
| | align="center" |-
| |
| | align="center" |1~5f unthrowable, 3f~ airborne, pursuit property, charge 55f
| |
| | |
| |
| |-
| |
| | |Jackknife Maximum [[File:EX.gif]]
| |
| | align="center" |HL
| |
| | align="center" |50*20x4*50
| |
| | align="center" |50*20x4*50
| |
| | align="center" |-250/0
| |
| | align="center" |-
| |
| | align="center" |4
| |
| | align="center" |1(4)1(5)1(8)1(3)1(5)1
| |
| | align="center" |15 + After landing 11
| |
| | align="center" |-22
| |
| | align="center" |-
| |
| | align="center" |1~8f Invincible, 3f~ airborne, pursuit property
| |
| | |
| |
| |-
| |
| | |Machinegun Upper [[File:jab.gif]]
| |
| | align="center" |HL
| |
| | align="center" |20*20*50
| |
| | align="center" |40*40*60
| |
| | align="center" |20/10x3
| |
| | align="center" |-*su*-
| |
| | align="center" |12
| |
| | align="center" |2(2)2(4)2
| |
| | align="center" |30
| |
| | align="center" |-11
| |
| | align="center" |-
| |
| | align="center" |1~23f head strike and projectile invincible, armor break, charge 55f
| |
| | |
| |
| |-
| |
| | |Machinegun Upper [[File:strong.gif]]
| |
| | align="center" |HL
| |
| | align="center" |30*20*50
| |
| | align="center" |40*40*60
| |
| | align="center" |20/10x3
| |
| | align="center" |-*su*-
| |
| | align="center" |12
| |
| | align="center" |2(2)2(4)2
| |
| | align="center" |30
| |
| | align="center" |-11
| |
| | align="center" |-
| |
| | align="center" |1~23f head strike and projectile invincible, armor break, charge 55f
| |
| | |
| |
| |-
| |
| | |Machinegun Upper [[File:fierce.gif]]
| |
| | align="center" |HL
| |
| | align="center" |35*35*50
| |
| | align="center" |40*40*60
| |
| | align="center" |20/10x3
| |
| | align="center" |-*su*-
| |
| | align="center" |12
| |
| | align="center" |2(2)2(4)2
| |
| | align="center" |30
| |
| | align="center" |-11
| |
| | align="center" |-
| |
| | align="center" |1~23f head strike and projectile invincible, armor break, charge 55f
| |
| | |
| |
| |-
| |
| | |Machinegun Upper (followup 1)
| |
| | align="center" |HL
| |
| | align="center" |15*15*50
| |
| | align="center" |30*30*60
| |
| | align="center" |0/10x3
| |
| | align="center" |-*su*-
| |
| | align="center" |3
| |
| | align="center" |2(2)2(4)2
| |
| | align="center" |30
| |
| | align="center" |-11
| |
| | align="center" |-
| |
| | align="center" |Armor break
| |
| | |
| |
| |-
| |
| | |Machinegun Upper [[File:Jab.gif]](followup 2)
| |
| | align="center" |HL
| |
| | align="center" |25*25*60
| |
| | align="center" |40*40*60
| |
| | align="center" |0/10x3
| |
| | align="center" |-*su*-
| |
| | align="center" |4
| |
| | align="center" |2(2)[2(2)2](2)2
| |
| | align="center" |24
| |
| | align="center" |-5
| |
| | align="center" |-
| |
| | align="center" |Armor break, [] only hits once
| |
| | |
| |
| |-
| |
| | |Machinegun Upper [[File:Strong.gif]](followup 2)
| |
| | align="center" |HL
| |
| | align="center" |25*25*60
| |
| | align="center" |50*50*60
| |
| | align="center" |0/10x3
| |
| | align="center" |-*su*-
| |
| | align="center" |4
| |
| | align="center" |2(2)[2(2)2](2)2
| |
| | align="center" |26
| |
| | align="center" |-7
| |
| | align="center" |-
| |
| | align="center" |Armor break, [] only hits once
| |
| | |
| |
| |-
| |
| | |Machinegun Upper [[File:Fierce.gif]](followup 2)
| |
| | align="center" |HL
| |
| | align="center" |30*30*60
| |
| | align="center" |60*60*60
| |
| | align="center" |0/10x3
| |
| | align="center" |-*su*-
| |
| | align="center" |4
| |
| | align="center" |2(2)[2(2)2](2)2
| |
| | align="center" |30
| |
| | align="center" |-11
| |
| | align="center" |-
| |
| | align="center" |Armor break, [] only hits once
| |
| | |
| |
| |-
| |
| | |Machinegun Upper [[File:EX.gif]] (no mash)
| |
| | align="center" |HL
| |
| | align="center" |16x4*50
| |
| | align="center" |25x4*60
| |
| | align="center" |-250/0
| |
| | align="center" |-
| |
| | align="center" |12
| |
| | align="center" |2(4)2(2)2(2)2(2)2
| |
| | align="center" |24
| |
| | align="center" |-5
| |
| | align="center" |-
| |
| | align="center" |1~4f Invincible, 5~31f strike and projectile invincible (translate), armor break, projectile hitbox, charge 55f
| |
| | |
| |
| |-
| |
| | |Machinegun Upper [[File:EX.gif]] (with mash)
| |
| | align="center" |HL
| |
| | align="center" |16x7*50
| |
| | align="center" |25x7*60
| |
| | align="center" |0/0
| |
| | align="center" |-
| |
| | align="center" |12
| |
| | align="center" |2(1)2(2)2(2)2(3)2(2)2(2)2(2)2
| |
| | align="center" |28
| |
| | align="center" |-9
| |
| | align="center" |-
| |
| | align="center" |1~4f Invincible, 5~31f strike and projectile invincible (translate), armor break, projectile hitbox, charge 55f
| |
| | |
| |
| |-
| |
| | |Super Combo [[File:Short.gif]]
| |
| | align="center" |HL
| |
| | align="center" |40x6*110
| |
| | align="center" |0
| |
| | align="center" |-1000/0
| |
| | align="center" |-
| |
| | align="center" |1+6
| |
| | align="center" |2(17)2(18)2(2)2(10)2(4)2(32)2
| |
| | align="center" |31
| |
| | align="center" |-12
| |
| | align="center" |-
| |
| | align="center" |1~7f Invincible, 38~48f airborne, Untechable limited juggle knockdown, pursuit property, 6th hit cancels into Ultra, charge 55f
| |
| | |
| |
| |-
| |
| | |Super Combo [[File:Forward.gif]]
| |
| | align="center" |HL
| |
| | align="center" |40x6*110
| |
| | align="center" |0
| |
| | align="center" |-1000/0
| |
| | align="center" |-
| |
| | align="center" |1+10
| |
| | align="center" |2(16)3(17)2(3)1(10)2(4)3(31)3
| |
| | align="center" |30
| |
| | align="center" |-12
| |
| | align="center" |-
| |
| | align="center" |1~10f Invincible, 42~52f & 60~80f & 92~103f airborne, Untechable limited juggle knockdown, pursuit property, 6th hit cancels into Ultra, charge 55f
| |
| | |
| |
| |-
| |
| | |Super Combo [[File:Roundhouse.gif]]
| |
| | align="center" |HL
| |
| | align="center" |40x6*110
| |
| | align="center" |0
| |
| | align="center" |-1000/0
| |
| | align="center" |-
| |
| | align="center" |1+12
| |
| | align="center" |2(17)2(18)2(2)2(10)2(4)2(32)2
| |
| | align="center" |31
| |
| | align="center" |-12
| |
| | align="center" |-
| |
| | align="center" |1~11f Invincible, 44~54f & 62~83f & 94~105f airborne, Untechable limited juggle knockdown, pursuit property, 6th hit cancels into Ultra, charge 55f
| |
| | |
| |
| |-
| |
| | |Ultra Combo 1
| |
| | align="center" |HL
| |
| | align="center" |60x5*173
| |
| | align="center" |0
| |
| | align="center" |0/0
| |
| | align="center" |-
| |
| | align="center" |1+11
| |
| | align="center" |2(18)2(25)2(5)2(23)2(21)2
| |
| | align="center" |58
| |
| | align="center" |-29
| |
| | align="center" |-
| |
| | align="center" |1~11f Invincible, Untechable limited juggle knockdown, pursuit property, charge 55f
| |
| | |
| |
| |-
| |
| | |Ultra Combo 2
| |
| | align="center" |HL
| |
| | align="center" |45x8[45*456]
| |
| | align="center" |0
| |
| | align="center" |0/0
| |
| | align="center" |-
| |
| | align="center" |1+7
| |
| | align="center" |{2(2)} x 7*2
| |
| | align="center" |48
| |
| | align="center" |-29
| |
| | align="center" |-
| |
| | align="center" |1~7f Invincible, 8~11f upper body strike and projectile invincible, Hard knockdown, armor break, pursuit property, 1st hit goes into animation, [] refers to animation, charge 55f
| |
| | |
| |
| |-
| |
| ! |
| |
| ! align="center" | Block
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" | Super Meter
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" |
| |
| ! align="center" | Frames
| |
| ! align="center" |
| |
| ! |
| |
| |-
| |
| ! | Move Name
| |
| ! align="center" | HL
| |
| ! align="center" | Damage
| |
| ! align="center" | Stun
| |
| ! align="center" | Gain
| |
| ! align="center" | Cancel Ability
| |
| ! align="center" | Startup
| |
| ! align="center" | Active
| |
| ! align="center" | Recovery
| |
| ! align="center" | On Guard
| |
| ! align="center" | On Hit
| |
| ! align="center" | Notes
| |
| |-
| |
| |}
| |
| | |
| =====Notes:=====
| |
| | |
| [[Category: Ultra Street Fighter IV]]
| |