Injustice: Gods Among Us/Nightwing: Difference between revisions

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=== Players to Watch ===


{{ InjusticeCharacterDataBox | ? | Gadget | ? | ? }}
Hawkz
 
{{ InjusticeCharacterDataBox | Gadget | Dick Grayson | Detective Comics #38
(April 1940) | Troy Baker }}
 
{{ InjusticeCharacterDataBoxNightwingAlternate | Gadget | Damian Wayne | Batman: Son of the Demon #1 (September 1987) | Neal McDonough }}


== Move List ==
== Move List ==
Line 19: Line 25:


{{InjusticeMoveListHeader}}
{{InjusticeMoveListHeader}}
{{ MoveListRow | Straight Snap Strike | l | 2.00 | High}}
{{ MoveListRow | Straight Snap Strike | {{l}} | 2.00 | High}}
{{ MoveListRow | Circular Strike | m | 3.00 | Mid}}
{{ MoveListRow | Circular Strike | {{m}} | 3.00 | Med}}
{{ MoveListRow | Sissors Swipe | h | 5.00 | Mid knockdown}}
{{ MoveListRow | Sissors Swipe | {{h}} | 5.00 | Med knockdown}}
{{ MoveListRow | Quick Sissor | b + l | 3.00 | Mid}}
{{ MoveListRow | Quick Sissor | {{b}} + {{l}} | 3.00 | Med}}
{{ MoveListRow | Overhead Strike | b + m | 7.00 | Overhead knockdown}}
{{ MoveListRow | Overhead Strike | {{b}} + {{m}} | 7.00 | Overhead knockdown}}
{{ MoveListRow | Spinning Blast | b + h | 11.00 |  Mid wallbounce hold h to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) cancel by dashing forward or backwards}}
{{ MoveListRow | Spinning Blast | {{b}} + {{h}} | 11.00 |  Med {{wallbounce}} hold {{h}} to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) {{cancel}} by dashing forward or backwards}}
{{ MoveListRow | Stick Smash | f + m | 5.00 | Mid}}
{{ MoveListRow | Stick Smash | {{f}} + {{m}} | 5.00 | Med}}
{{ MoveListRow | Circular Power | f + h | 11.00 | Overhead groundbounce hold h to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) cancel by dashing forward or backwards}}
{{ MoveListRow | Circular Power | {{f}} + {{h}} | 11.00 | Overhead {{groundbounce}} hold {{h}} to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) {{cancel}} by dashing forward or backwards}}
{{ MoveListRow | Spinning Heel Kick | u + h | 9.00 | Overhead knockdown}}
{{ MoveListRow | Spinning Heel Kick | {{u}} + {{h}} | 9.00 | Overhead knockdown}}
{{ MoveListRow | Bird's Nest | u + h , d + h | 7.00 | Fakes the Spinning Heel Kick and ends with a Low knockdown}}
{{ MoveListRow | Bird's Nest | {{u}} + {{h}} , {{d}} + {{h}} | 7.00 | Fakes the Spinning Heel Kick and ends with a Low knockdown}}
{{ MoveListRow | Escrima Strike | d + l | 2.00 | Mid}}
{{ MoveListRow | Escrima Strike | {{d}} + {{l}} | 2.00 | Med}}
{{ MoveListRow | Escrima Uppercut | d + m | 5.00 | Mid , launches opponent into air on hit}}
{{ MoveListRow | Escrima Uppercut | {{d}} + {{m}} | 5.00 | Med , launches opponent into air on hit}}
{{ MoveListRow | Cross Overhead Strike | d + h | 7.00 | Low knockdown}}
{{ MoveListRow | Cross Overhead Strike | {{d}} + {{h}} | 7.00 | Low knockdown}}
{{ MoveListRow | Escrima Drop | l aironly | 5.00 | Overhead}}
{{ MoveListRow | Escrima Drop | {{l}} {{aironly}} | 5.00 | Overhead}}
{{ MoveListRow | Flying Escrimas | m aironly | 7.00 | Overhead}}
{{ MoveListRow | Flying Escrimas | {{m}} {{aironly}} | 7.00 | Overhead}}
{{ MoveListRow | Extended Kick | h aironly | 11.00 | Overhead knockdown}}
{{ MoveListRow | Extended Kick | {{h}} {{aironly}} | 11.00 | Overhead knockdown}}


{{MoveListFooter}}
{{MoveListFooter}}
Line 41: Line 47:


{{InjusticeMoveListHeader}}
{{InjusticeMoveListHeader}}
{{ MoveListRow | Face Poke | l | 5.00 | Mid}}
{{ MoveListRow | Face Poke | {{l}} | 5.00 | Med}}
{{ MoveListRow | Overhead Strike | m | 7.00 | Overhead knockdown}}
{{ MoveListRow | Overhead Strike | {{m}} | 7.00 | Overhead knockdown}}
{{ MoveListRow | Lifting Wind | h | 9.00 | Mid , launches opponent into air on hit}}
{{ MoveListRow | Lifting Wind | {{h}} | 9.00 | Med launches opponent into air on hit}}
{{ MoveListRow | One Handed Poke | f + l | 9.00 | High}}
{{ MoveListRow | One Handed Poke | {{f}} + {{l}} | 9.00 | High}}
{{ MoveListRow | Smashing Tiger | f + h | 11.00 | Mid wallbounce hold h to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) cancel by dashing forward or backwards}}
{{ MoveListRow | Smashing Tiger | {{f}} + {{h}} | 11.00 | Med {{wallbounce}} hold {{h}} to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) {{cancel}} by dashing forward or backwards}}
{{ MoveListRow | Big Show | b + h | 11.00 | Overhead groundbounce hold h to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) cancel by dashing forward or backwards}}
{{ MoveListRow | Big Show | {{b}} + {{h}} | 11.00 | Overhead {{groundbounce}} hold {{h}} to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) {{cancel}} by dashing forward or backwards}}
{{ MoveListRow | Crouching Talon | d + l | 2.00 | Mid}}
{{ MoveListRow | Crouching Talon | {{d}} + {{l}} | 2.00 | Med}}
{{ MoveListRow | Hidden Baston | d + m | 5.00 | Mid}}
{{ MoveListRow | Hidden Baston | {{d}} + {{m}} | 5.00 | Med}}
{{ MoveListRow | Hawkeye | d + h | 7.00 | Low knockdown}}
{{ MoveListRow | Hawkeye | {{d}} + {{h}} | 7.00 | Low knockdown}}
{{ MoveListRow | Air Poke | l aironly | 5.00 | Overhead}}
{{ MoveListRow | Air Poke | {{l}} {{aironly}} | 5.00 | Overhead}}
{{ MoveListRow | Flying Staff | m aironly | 7.00 | Overhead}}
{{ MoveListRow | Flying Staff | {{m}} {{aironly}} | 7.00 | Overhead}}
{{ MoveListRow | Staff Smack | h aironly | 11.00 | Overhead knockdown}}
{{ MoveListRow | Staff Smack | {{h}} {{aironly}} | 11.00 | Overhead knockdown}}
{{MoveListFooter}}
{{MoveListFooter}}


=== Combo Attacks: Escrima ===
=== Combo Attacks: Escrima ===
{{InjusticeMoveListHeader}}
{{InjusticeMoveListHeader}}
{{ MoveListRow | SideKick | l , l | 1.90 | High , Mid}}
{{ MoveListRow | SideKick | {{l}} , {{l}} | 3.90 | High , Med}}
{{ MoveListRow | Razor's Edge | l , l , m | 8.12 | High , Mid , Mid knockdown}}
{{ MoveListRow | Razor's Edge | {{l}} , {{l}} , {{m}} | 12.02 | High , Med , Med <br> knockdown}}
{{ MoveListRow | Dark Justice | l , l , h | 6.99 | High , Mid , Mid , Mid}}
{{ MoveListRow | Dark Justice | {{l}} , {{l}} , {{h}} | 10.89 | High , Med , Med , Med}}
{{ MoveListRow | Stick and Move | b + l , l | 4.75 | Mid , Mid}}
{{ MoveListRow | Stick and Move | {{b}} + {{l}} , {{l}} | 7.75 | Med , Med}}
{{ MoveListRow | Shooting Star | b + l , l , m | 6.32 | Mid , Mid , Mid knockdown}}
{{ MoveListRow | Shooting Star | {{b}} + {{l}} , {{l}} , {{m}} | 14.07 | Med , Med , Med <br> {{knockdown}} 3/4ths screen away}}
{{ MoveListRow | Surrender Now | b + l , h | 6.65 | Mid , Low knockdown}}
{{ MoveListRow | Surrender Now | {{b}} + {{l}} , {{h}} | 9.65 | Med , Low <br> knockdown}}
{{ MoveListRow | Renegade | m , m | 2.85 | Mid , Mid}}
{{ MoveListRow | Renegade | {{m}} , {{m}} | 5.85 | Med , Med}}
{{ MoveListRow | Lone Bird | m , m , h | 6.32 | Mid , Mid , Overhead}}
{{ MoveListRow | Lone Bird | {{m}} , {{m}} , {{h}} | 12.17 | Med , Med , Overhead}}
{{ MoveListRow | Gotham Hero | f + m , l | 1.90 | Mid , Mid}}
{{ MoveListRow | Gotham Hero | {{f}} + {{m}} , {{l}} | 6.90 | Med , Med}}
{{ MoveListRow | Wide Wing | f + m , l , h | 6.99 | Mid , Mid , Mid , Mid knockdown}}
{{ MoveListRow | Wide Wing | {{f}} + {{m}} , {{l}} , {{h}} | 13.89 | Med , Med , Med , Med <br> knockdown}}
{{ MoveListRow | Lightning Crash | h , h | 2.85 | Mid , Mid knockdown}}
{{ MoveListRow | Lightning Crash | {{h}} , {{h}} | 7.85 | Med , Med <br> knockdown}}
{{ MoveListRow | Freefall | h , h , h | 4.51 | Mid , Mid , Overhead knockdown}}
{{ MoveListRow | Freefall | {{h}} , {{h}} , {{h}} | 12.36 | Med , Med , Overhead <br> knockdown}}
{{ MoveListRow | In The Zone | d + l , m | 1.90 | Mid , Mid}}
{{ MoveListRow | In The Zone | {{d}} + {{l}} , {{m}} | 3.90 | Med , Med}}
{{MoveListFooter}}
{{MoveListFooter}}


=== Combo Attacks: Staff ===
=== Combo Attacks: Staff ===
{{InjusticeMoveListHeader}}
{{InjusticeMoveListHeader}}
{{ MoveListRow | Trapeze Artist | l , b + l | 8.55 | Mid , High knockdown}}
{{ MoveListRow | Trapeze Artist | {{l}} , {{b}} + {{l}} | 13.55 | Med , High <br> knockdown}}
{{ MoveListRow | Outsider | l , f + l | 2.85 | Mid , Low}}
{{ MoveListRow | Outsider | {{l}} , {{f}} + {{l}} | 7.85 | Med , Low}}
{{ MoveListRow | Last Chance | l , d + h | 6.65 | Mid , Low knockdown}}
{{ MoveListRow | Last Chance | {{l}} , {{d}} + {{h}} | 11.65 | Med , Low <br> knockdown}}
{{ MoveListRow | Wing Span | l , f + m | 6.65 | Mid , Overhead knockdown}}
{{ MoveListRow | Wing Span | {{l}} , {{f}} + {{m}} | 11.65 | Med , Overhead <br> knockdown}}
{{MoveListFooter}}
{{MoveListFooter}}


=== Bounce Cancels ===
=== Bounce Cancels ===
{{InjusticeMoveListHeader}}
{{InjusticeMoveListHeader}}
{{ MoveListRow | Circular Power | f , f , Meter Burn | Cancel | During a combo, burn two bars to cancel the combo and perform a groundbounce}}
{{ MoveListRow | Circular Power | {{f}} , {{f}} , Meter Burn | Cancel | During a combo, burn two bars to {{cancel}} the combo and perform a groundbounce}}
{{ MoveListRow | Spinning Blast | b , b , Meter Burn | Cancel | During a combo, burn two bars to cancel the combo and perform a groundbounce}}
{{ MoveListRow | Spinning Blast | {{b}} , {{b}} , Meter Burn | Cancel | During a combo, burn two bars to {{cancel}} the combo and perform a groundbounce}}
{{MoveListFooter}}
{{MoveListFooter}}


Line 89: Line 95:
=== Character Power ===
=== Character Power ===
{{InjusticeMoveListHeader}}
{{InjusticeMoveListHeader}}
{{ MoveListRow | Style Change | Trait | | Switch between Escrima and Staff. Escrima sticks offer more mobility but less range, while the staff has less mobility but more range. Can switch during some combos and specials. }}
{{ MoveListRow | Style Change | Trait | - | Switch between Escrima and Staff. Escrima sticks offer more mobility but less range, while the staff has less mobility but more range. Can switch during some combos and specials. }}
{{MoveListFooter}}
{{MoveListFooter}}


=== Throws ===
=== Throws ===
{{InjusticeMoveListHeader}}
{{InjusticeMoveListHeader}}
{{ MoveListRow | Forward Throw | f + l + h | 11.00 | Throw leaves opponent full screen away}}
{{ MoveListRow | Forward Throw | {{f}} + {{l}} + {{h}} | 11.00 | Throw leaves opponent full screen away}}
{{ MoveListRow | Back Throw | b + l + h | 11.00 | Throw leaves opponent at round start distance}}
{{ MoveListRow | Back Throw | {{l}} + {{h}} | 11.00 | Throw leaves opponent at round start distance}}
{{MoveListFooter}}
{{MoveListFooter}}


=== Special Moves: Escrima ===
=== Special Moves: Escrima ===
{{InjusticeMoveListHeader2}}
{{InjusticeMoveListHeader}}
{{ MoveListRow2 | WingDing | d , b + l | qcb + l | 11.41 | aironly Throws three quick projectiles down towards opponent causing 4.00, 3.80, 3.61 damage per projectile hit}}
{{ MoveListRow | WingDing | {{d}} , {{b}} + {{l}} <br>Alternate Command: <br> {{qcb}} + {{l}} | 11.41 | {{aironly}} Throws three quick projectiles down towards opponent causing 4.00, 3.80, 3.61 damage per projectile hit}}
{{ MoveListRow2 | WingDing (Meter Burn) | | Meter Burn during WindDing | 9.70 | aironly Adds an additional Wing Ding that explodes, causing knockdown on hit}}
{{ MoveListRow | WingDing<br>(Meter Burn) | Meter Burn during WindDing | 9.70 | {{aironly}} Adds an additional Wing Ding that explodes, causing {{knockdown}} on hit}}
{{ MoveListRow2 | Ground Spark | d , f + m | qcf + m | 8.00 | Quick low projectile that travels along the ground. Holding m delays Ground Spark launch, can be dash cancelled while holding m }}
{{ MoveListRow | Ground Spark | {{d}} , {{f}} + {{m}} <br>Alternate Command: <br> {{qcf}} + {{m}} | 8.00 | Quick {{low}} projectile that travels along the ground. Holding {{m}} delays Ground Spark launch, can be dash cancelled while holding {{m}} }}
{{ MoveListRow2 | Ground Spark (Meter Burn) | | Meter Burn during Ground Spark | 12.00 | Increased size and damage of projectile, causing knockdown on hit}}
{{ MoveListRow | Ground Spark<br>(Meter Burn) | Meter Burn during Ground Spark | 12.00 | Increased size and damage of projectile, causing {{knockdown}} on hit}}
{{ MoveListRow2 | Escrima Fury | d , b + m | qcb + m | 8.52 | Five rapid fire strikes if the first strike lands }}
{{ MoveListRow | Escrima Fury | {{d}} , {{b}} + {{m}} <br>Alternate Command: <br> {{qcb}} + {{m}} | 8.52 | Five rapid fire strikes if the first strike lands }}
{{ MoveListRow2 | Escrima Fury (Meter Burn) | | Meter Burn during Escrima Fury | 10.00 | Increases the total hits to nine if the first strike lands}}
{{ MoveListRow | Escrima Fury<br>(Meter Burn) | Meter Burn during Escrima Fury | 10.00 | Increases the total hits to nine if the first strike lands}}
{{ MoveListRow2 | Flip Kick | d , b + h | qcb + h | 10.00 | Extremely fast overhead that grounds opponent and causes knockdown on hit}}
{{ MoveListRow | Flip Kick | {{d}} , {{b}} + {{h}} <br>Alternate Command: <br> {{qcb}} + {{h}} | 10.00 | Extremely fast overhead that grounds opponent and causes {{knockdown}} on hit}}
{{ MoveListRow2 | Flip Kick (Meter Burn) | | Meter Burn during Flip Kick | 9.75 | groundbounce adds an additional two hits }}
{{ MoveListRow | Flip Kick<br>(Meter Burn) | Meter Burn during Flip Kick | 9.75 | {{groundbounce}} adds an additional two hits }}
{{ MoveListRow2 | Scatter Bomb | d , b + l | qcb + l | 8.00 | Explosive blast near Nightwing's face, can antiair }}
{{ MoveListRow | Scatter Bomb | {{d}} , {{b}} + {{l}} <br>Alternate Command: <br> {{qcb}} + {{l}} | 8.00 | Explosive blast near Nightwing's face, can antiair }}
{{ MoveListRow2 | Scatter Bomb (Meter Burn) | | Meter Burn during Scatter Bomb | 12.00 | Fires off two additional blasts}}
{{ MoveListRow | Scatter Bomb<br>(Meter Burn) | Meter Burn during Scatter Bomb | 12.00 | Fires off two additional blasts}}
{{MoveListFooter}}
{{MoveListFooter}}


=== Special Moves: Staff ===
=== Special Moves: Staff ===
{{InjusticeMoveListHeader2}}
{{InjusticeMoveListHeader}}
{{ MoveListRow2 | Staff Spin | d , b + h | qcb + h | 10.68 | Five strikes ending in knockdown }}
{{ MoveListRow | Staff Spin | {{d}} , {{b}} + {{h}} <br>Alternate Command: <br> {{qcb}} + {{h}} | 10.68 | Five strikes ending in {{knockdown}} }}
{{ MoveListRow2 | Staff Spin (Meter Burn) | | Meter Burn during Staff Spin | 13.00 | Causes wallbounce}}
{{ MoveListRow | Staff Spin<br>(Meter Burn) | Meter Burn during Staff Spin | 13.00 | Causes wallbounce}}
{{ MoveListRow2 | Ground Blast | d , b + m | qcb + m | 5.00 | low Projectile that tracks }}
{{ MoveListRow | Ground Blast | {{d}} , {{b}} + {{m}} <br>Alternate Command: <br> {{qcb}} + {{m}} | 5.00 | {{low}} Projectile that tracks }}
{{ MoveListRow2 | Scatter Bomb (Meter Burn) | | Meter Burn during Scatter Bomb | 12.00 | Fires off two additional blasts}}
{{ MoveListRow | Scatter Bomb<br>(Meter Burn) | Meter Burn during Scatter Bomb | 12.00 | Fires off two additional blasts}}
{{ MoveListRow2 | Flying Grayson | b f + h | hcf + h | 6.00 | Vaults toward opponent with a long range kick }}
{{ MoveListRow | Flying Grayson | {{b}} {{f}} + {{h}} <br>Alternate Command: <br> {{hcf}} + {{h}} | 6.00 | Vaults toward opponent with a long range kick }}
{{MoveListFooter}}
{{MoveListFooter}}


=== Super Move ===
=== Super Move ===
{{InjusticeMoveListHeader}}
{{InjusticeMoveListHeader}}
{{ MoveListRow | Dark As Night | Super Command | 32.80 | Short Range blast strike at sweep range. If hit, Nightwing hops on his motorcycle to begin a flurry of attacks. First hit: 10.00 then 5.70 , 1.90 , 1.90 , 1.90 , 1.90 , 3.80 , 3.80 , 1.90}}
{{ MoveListRow | Dark As Night | Super Command | 32.80 | Short Range blast strike at {{sweep}} range. If hit, Nightwing hops on his motorcycle to begin a flurry of attacks. First hit: 10.00 then 5.70 , 1.90 , 1.90 , 1.90 , 1.90 , 3.80 , 3.80 , 1.90}}
{{MoveListFooter}}
{{MoveListFooter}}


Line 176: Line 182:
== Alternate Costumes ==
== Alternate Costumes ==


TBW
{| border="0" cellpadding="5" style="font-size:150%"
|-
|width="150"| [[File:night-reg.jpg]]
Regime (Damian Wayne)
|width="150"| [[File:night-new.jpg]]
: New 52
|}
<br>
 
=== Unlocking ===
 
* '''Regime'''- 1 Armory Key in Hall of Justice Archives
 
* '''New 52'''- Unlocked at Level 30


== Match Ups ==
== Match Ups ==
Line 184: Line 203:
== Frame Data ==
== Frame Data ==


TBW
{| cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;"
|- 
! align="left"    | Move Name
! align="center"  | Startup
! align="center"  | Recovery
! align="center"  | On Guard
! align="center"  | On Hit
|- 
| align="left"    | Straight Snap Strike
| align="center"  | 6
| align="center"  | 19
| align="center"  | -3
| align="center"  | 1
|- 
| align="left"    | Circular Strike
| align="center"  | 12
| align="center"  | 26
| align="center"  | -10
| align="center"  | 2
|- 
| align="left"    | Scissors Swipe
| align="center"  | 14
| align="center"  | 23
| align="center"  | -7
| align="center"  | 24
|-
| align="left"    | Quick Scissor
| align="center"  | 14
| align="center"  | 22
| align="center"  | -6
| align="center"  | 14
|- 
| align="left"    | Overhead Strike
| align="center"  | 15
| align="center"  | 20
| align="center"  | -4
| align="center"  | 40
|- 
| align="left"    | Spinning Blast
| align="center"  | 29
| align="center"  | 29
| align="center"  | 5
| align="center"  | 52
|-
| align="left"    | Stick Smash
| align="center"  | 10
| align="center"  | 16
| align="center"  | -1
| align="center"  | 19
|- 
| align="left"    | Circular Power
| align="center"  | 29
| align="center"  | 19
| align="center"  | 15
| align="center"  | 62
|- 
| align="left"    | Spinning Heel Kick
| align="center"  | 25
| align="center"  | 21
| align="center"  | 10
| align="center"  | 28
|-
| align="left"    | Bird's nest
| align="center"  | 24
| align="center"  | 23
| align="center"  | 9
| align="center"  | 25
|- 
| align="left"    | Escrima Strike
| align="center"  | 9
| align="center"  | 13
| align="center"  | 3
| align="center"  | 15
|- 
| align="left"    | Escrima Uppercut
| align="center"  | 11
| align="center"  | 18
| align="center"  | -4
| align="center"  | 59
|-
| align="left"    | Cross Overhead Strike
| align="center"  | 13
| align="center"  | 28
| align="center"  | -12
| align="center"  | 21
|-
| align="left"    | Escrima Drop
| align="center"  | 6
| align="center"  | 23
| align="center"  | -9
| align="center"  | 3
|-
| align="left"    | Flying Escrimas
| align="center"  | 11
| align="center"  | 23
| align="center"  | -5
| align="center"  | 16
|-
| align="left"    | Extended Kick
| align="center"  | 7
| align="center"  | 18
| align="center"  | -1
| align="center"  | 53
|-
| align="left"    | Forward Throw (Escrima)
| align="center"  | 10
| align="center"  | 21
| align="center"  | -
| align="center"  | -
|-
| align="left"    | Back Throw (Escrima)
| align="center"  | 10
| align="center"  | 21
| align="center"  | -
| align="center"  | -
|-
| align="left"    | Face Poke
| align="center"  | 11
| align="center"  | 11
| align="center"  | 1
| align="center"  | 26
|- 
| align="left"    | Overhead Strike
| align="center"  | 22
| align="center"  | 21
| align="center"  | -3
| align="center"  | 55
|- 
| align="left"    | Lifting Wind
| align="center"  | 22
| align="center"  | 26
| align="center"  | -11
| align="center"  | 61
|-
| align="left"    | One-Handed Poke
| align="center"  | 14
| align="center"  | 16
| align="center"  | 0
| align="center"  | 46
|- 
| align="left"    | Smashing Tiger
| align="center"  | 28
| align="center"  | 26
| align="center"  | 5
| align="center"  | 52
|- 
| align="left"    | Big Show
| align="center"  | 33
| align="center"  | 29
| align="center"  | 2
| align="center"  | 59
|-
| align="left"    | Crouching Talon
| align="center"  | 6
| align="center"  | 15
| align="center"  | 3
| align="center"  | 18
|- 
| align="left"    | Hidden Baston
| align="center"  | 8
| align="center"  | 23
| align="center"  | -7
| align="center"  | 4
|- 
| align="left"    | Hawkeye
| align="center"  | 14
| align="center"  | 27
| align="center"  | -11
| align="center"  | 22
|-
| align="left"    | Air Poke
| align="center"  | 7
| align="center"  | 18
| align="center"  | -4
| align="center"  | 8
|- 
| align="left"    | Flying Staff
| align="center"  | 8
| align="center"  | 18
| align="center"  | 0
| align="center"  | 21
|- 
| align="left"    | Staff Smack
| align="center"  | 9
| align="center"  | 18
| align="center"  | 4
| align="center"  | 59
|-
| align="left"    | Forward Throw (Staff)
| align="center"  | 10
| align="center"  | 21
| align="center"  | -
| align="center"  | -
|-
| align="left"    | Back Throw (Staff)
| align="center"  | 10
| align="center"  | 21
| align="center"  | -
| align="center"  | -
|-
| align="left"    | SideKick
| align="center"  | 5
| align="center"  | 23
| align="center"  | -8
| align="center"  | 12
|-
| align="left"    | Razor's Edge
| align="center"  | 16
| align="center"  | 15
| align="center"  | 21
| align="center"  | 37
|-
| align="left"    | Dark Justice
| align="center"  | 6
| align="center"  | 26
| align="center"  | -4
| align="center"  | 39
|-
| align="left"    | Stick And Move
| align="center"  | 11
| align="center"  | 23
| align="center"  | -1
| align="center"  | 13
|-
| align="left"    | Shooting Star
| align="center"  | 12
| align="center"  | 18
| align="center"  | 2
| align="center"  | 39
|-
| align="left"    | Surrender Now
| align="center"  | 12
| align="center"  | 27
| align="center"  | -3
| align="center"  | 20
|-
| align="left"    | Renegade
| align="center"  | 9
| align="center"  | 21
| align="center"  | -2
| align="center"  | 14
|-
| align="left"    | Lone Bird
| align="center"  | 14
| align="center"  | 21
| align="center"  | -5
| align="center"  | 30
|-
| align="left"    | Gotham Hero
| align="center"  | 8
| align="center"  | 18
| align="center"  | -3
| align="center"  | 17
|-
| align="left"    | Wide Wing
| align="center"  | 8
| align="center"  | 23
| align="center"  | 0
| align="center"  | 27
|-
| align="left"    | Lightning Crash
| align="center"  | 14
| align="center"  | 27
| align="center"  | -2
| align="center"  | 35
|-
| align="left"    | Freefall
| align="center"  | 22
| align="center"  | 22
| align="center"  | -4
| align="center"  | 37
|-
| align="left"    | In The Zone
| align="center"  | 11
| align="center"  | 9
| align="center"  | 8
| align="center"  | 33
|-
| align="left"    | Trapeze Artist
| align="center"  | 14
| align="center"  | 16
| align="center"  | 0
| align="center"  | 45
|-
| align="left"    | Outsider
| align="center"  | 9
| align="center"  | 14
| align="center"  | 2
| align="center"  | 22
|-
| align="left"    | Last Chance
| align="center"  | 14
| align="center"  | 27
| align="center"  | -11
| align="center"  | 21
|-
| align="left"    | Wing Span
| align="center"  | 15
| align="center"  | 20
| align="center"  | -3
| align="center"  | 18
|-
| align="left"    | WingDing
| align="center"  | 9
| align="center"  | 30
| align="center"  | -36
| align="center"  | -13
|-
| align="left"    | WingDing(Meter Burn)
| align="center"  | 27
| align="center"  | 21
| align="center"  | -6
| align="center"  | 36
|-
| align="left"    | Ground Spark
| align="center"  | 31
| align="center"  | -178
| align="center"  | -4
| align="center"  | 17
|-
| align="left"    | Ground Spark (Meter Burn)
| align="center"  | 7
| align="center"  | -174
| align="center"  | 11
| align="center"  | 39
|-
| align="left"    | Escrima Fury
| align="center"  | 14
| align="center"  | 39
| align="center"  | -24
| align="center"  | 79
|-
| align="left"    | Escrima Fury (Meter Burn)
| align="center"  | 10
| align="center"  | 7
| align="center"  | -
| align="center"  | 82
|-
| align="left"    | Flip Kick
| align="center"  | 20
| align="center"  | 30
| align="center"  | -4
| align="center"  | -1
|-
| align="left"    | Flip Kick (Meter Burn)
| align="center"  | 3
| align="center"  | 24
| align="center"  | 1
| align="center"  | 58
|-
| align="left"    | Scatter Bomb
| align="center"  | 18
| align="center"  | 27
| align="center"  | 7
| align="center"  | 40
|-
| align="left"    | Scatter Bomb (Meter Burn)
| align="center"  | 5
| align="center"  | 11
| align="center"  | 19
| align="center"  | 62
|-
| align="left"    | Staff Spin
| align="center"  | 12
| align="center"  | 32
| align="center"  | -6
| align="center"  | 29
|-
| align="left"    | Staff Spin (Meter Burn)
| align="center"  | 26
| align="center"  | 16
| align="center"  | 18
| align="center"  | 54
|-
| align="left"    | Ground Blast
| align="center"  | 21
| align="center"  | 24
| align="center"  | 9
| align="center"  | 11
|-
| align="left"    | Ground Blast (Meter Burn)
| align="center"  | 26
| align="center"  | 15
| align="center"  | 18
| align="center"  | 85
|-
| align="left"    | Flying Greyson
| align="center"  | 17
| align="center"  | 19
| align="center"  | -3
| align="center"  | 46
|-
| align="left"    | Dark as Night
| align="center"  | 10
| align="center"  | 50
| align="center"  | -14
| align="center"  | 21
|-
| align="left"    | Trait: Stance Change
| align="center"  | 0
| align="center"  | 31
| align="center"  | -
| align="center"  | -
|-
|}


[[Category: Injustice: Gods Among Us]]
[[Category:Injustice: Gods Among Us]]

Latest revision as of 00:34, 9 December 2020

Injustice: Gods Among UsInjusticeLogo.png


Nightwing

Injustice nightwing small.png

When his circus acrobat family was brutally murdered, Dick Grayson was taken in by billionaire and bat-friendly super hero Bruce Wayne. Bruce shared his secret life as Batman with the young boy and eventually molded him into Robin—the Dark Knight’s partner in Gotham. But as Dick grew older, playing second fiddle to the sternest hero in the Justice League began to wear on him, and eventually he struck out on his own, staying true to what he learned as Robin while coming into his own as a respected member of the super hero pantheon. His code, like his mentor’s, is simple—if you’re breaking the law on his turf, watch out. Anyone who doesn’t can expect a short and most assuredly painful trip to Arkham.

Yet, while he may share methods and motivation with Batman, Dick knows what being Batman can do. He doesn’t want to become as dark, controlling and lonely as Bruce. But for all the good he’s accomplished while avoiding it, one question is unavoidable—without going as far as Batman, can Nightwing be as effective as he ultimately wants to be?

In a nutshell


Players to Watch

Hawkz

Character Info

Type:
Gadget
Real Name:
Dick Grayson
Debut:
Detective Comics #38 (April 1940)
Voice Actor:
Troy Baker

Character Info (Regime Alternate)

Type:
Gadget
Real Name:
Damian Wayne
Debut:
Batman: Son of the Demon #1 (September 1987)
Voice Actor:
Neal McDonough

Move List

Normal Moves: Escrima

Name
Command
Damage
Notes
SU
RC
OG
OH
Straight Snap Strike
L.png
2.00
High
Circular Strike
M.png
3.00
Med
Sissors Swipe
H.png
5.00
Med knockdown
Quick Sissor
B.png + L.png
3.00
Med
Overhead Strike
B.png + M.png
7.00
Overhead knockdown
Spinning Blast
B.png + H.png
11.00
Med Wallbounce.png hold H.png to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) Cancel.png by dashing forward or backwards
Stick Smash
F.png + M.png
5.00
Med
Circular Power
F.png + H.png
11.00
Overhead Groundbounce.png hold H.png to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) Cancel.png by dashing forward or backwards
Spinning Heel Kick
U.png + H.png
9.00
Overhead knockdown
Bird's Nest
U.png + H.png , D.png + H.png
7.00
Fakes the Spinning Heel Kick and ends with a Low knockdown
Escrima Strike
D.png + L.png
2.00
Med
Escrima Uppercut
D.png + M.png
5.00
Med , launches opponent into air on hit
Cross Overhead Strike
D.png + H.png
7.00
Low knockdown
Escrima Drop
L.png Aironly.png
5.00
Overhead
Flying Escrimas
M.png Aironly.png
7.00
Overhead
Extended Kick
H.png Aironly.png
11.00
Overhead knockdown

Normal Moves: Staff

Name
Command
Damage
Notes
SU
RC
OG
OH
Face Poke
L.png
5.00
Med
Overhead Strike
M.png
7.00
Overhead knockdown
Lifting Wind
H.png
9.00
Med launches opponent into air on hit
One Handed Poke
F.png + L.png
9.00
High
Smashing Tiger
F.png + H.png
11.00
Med Wallbounce.png hold H.png to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) Cancel.png by dashing forward or backwards
Big Show
B.png + H.png
11.00
Overhead Groundbounce.png hold H.png to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) Cancel.png by dashing forward or backwards
Crouching Talon
D.png + L.png
2.00
Med
Hidden Baston
D.png + M.png
5.00
Med
Hawkeye
D.png + H.png
7.00
Low knockdown
Air Poke
L.png Aironly.png
5.00
Overhead
Flying Staff
M.png Aironly.png
7.00
Overhead
Staff Smack
H.png Aironly.png
11.00
Overhead knockdown

Combo Attacks: Escrima

Name
Command
Damage
Notes
SU
RC
OG
OH
SideKick
L.png , L.png
3.90
High , Med
Razor's Edge
L.png , L.png , M.png
12.02
High , Med , Med
knockdown
Dark Justice
L.png , L.png , H.png
10.89
High , Med , Med , Med
Stick and Move
B.png + L.png , L.png
7.75
Med , Med
Shooting Star
B.png + L.png , L.png , M.png
14.07
Med , Med , Med
Knockdown.png 3/4ths screen away
Surrender Now
B.png + L.png , H.png
9.65
Med , Low
knockdown
Renegade
M.png , M.png
5.85
Med , Med
Lone Bird
M.png , M.png , H.png
12.17
Med , Med , Overhead
Gotham Hero
F.png + M.png , L.png
6.90
Med , Med
Wide Wing
F.png + M.png , L.png , H.png
13.89
Med , Med , Med , Med
knockdown
Lightning Crash
H.png , H.png
7.85
Med , Med
knockdown
Freefall
H.png , H.png , H.png
12.36
Med , Med , Overhead
knockdown
In The Zone
D.png + L.png , M.png
3.90
Med , Med

Combo Attacks: Staff

Name
Command
Damage
Notes
SU
RC
OG
OH
Trapeze Artist
L.png , B.png + L.png
13.55
Med , High
knockdown
Outsider
L.png , F.png + L.png
7.85
Med , Low
Last Chance
L.png , D.png + H.png
11.65
Med , Low
knockdown
Wing Span
L.png , F.png + M.png
11.65
Med , Overhead
knockdown

Bounce Cancels

Name
Command
Damage
Notes
SU
RC
OG
OH
Circular Power
F.png , F.png , Meter Burn
Cancel
During a combo, burn two bars to Cancel.png the combo and perform a groundbounce
Spinning Blast
B.png , B.png , Meter Burn
Cancel
During a combo, burn two bars to Cancel.png the combo and perform a groundbounce


Character Power

Name
Command
Damage
Notes
SU
RC
OG
OH
Style Change
Trait
-
Switch between Escrima and Staff. Escrima sticks offer more mobility but less range, while the staff has less mobility but more range. Can switch during some combos and specials.

Throws

Name
Command
Damage
Notes
SU
RC
OG
OH
Forward Throw
F.png + L.png + H.png
11.00
Throw leaves opponent full screen away
Back Throw
L.png + H.png
11.00
Throw leaves opponent at round start distance

Special Moves: Escrima

Name
Command
Damage
Notes
SU
RC
OG
OH
WingDing
D.png , B.png + L.png
Alternate Command:
Qcb.png + L.png
11.41
Aironly.png Throws three quick projectiles down towards opponent causing 4.00, 3.80, 3.61 damage per projectile hit
WingDing
(Meter Burn)
Meter Burn during WindDing
9.70
Aironly.png Adds an additional Wing Ding that explodes, causing Knockdown.png on hit
Ground Spark
D.png , F.png + M.png
Alternate Command:
Qcf.png + M.png
8.00
Quick Low.png projectile that travels along the ground. Holding M.png delays Ground Spark launch, can be dash cancelled while holding M.png
Ground Spark
(Meter Burn)
Meter Burn during Ground Spark
12.00
Increased size and damage of projectile, causing Knockdown.png on hit
Escrima Fury
D.png , B.png + M.png
Alternate Command:
Qcb.png + M.png
8.52
Five rapid fire strikes if the first strike lands
Escrima Fury
(Meter Burn)
Meter Burn during Escrima Fury
10.00
Increases the total hits to nine if the first strike lands
Flip Kick
D.png , B.png + H.png
Alternate Command:
Qcb.png + H.png
10.00
Extremely fast overhead that grounds opponent and causes Knockdown.png on hit
Flip Kick
(Meter Burn)
Meter Burn during Flip Kick
9.75
Groundbounce.png adds an additional two hits
Scatter Bomb
D.png , B.png + L.png
Alternate Command:
Qcb.png + L.png
8.00
Explosive blast near Nightwing's face, can antiair
Scatter Bomb
(Meter Burn)
Meter Burn during Scatter Bomb
12.00
Fires off two additional blasts

Special Moves: Staff

Name
Command
Damage
Notes
SU
RC
OG
OH
Staff Spin
D.png , B.png + H.png
Alternate Command:
Qcb.png + H.png
10.68
Five strikes ending in Knockdown.png
Staff Spin
(Meter Burn)
Meter Burn during Staff Spin
13.00
Causes wallbounce
Ground Blast
D.png , B.png + M.png
Alternate Command:
Qcb.png + M.png
5.00
Low.png Projectile that tracks
Scatter Bomb
(Meter Burn)
Meter Burn during Scatter Bomb
12.00
Fires off two additional blasts
Flying Grayson
B.png F.png + H.png
Alternate Command:
Hcf.png + H.png
6.00
Vaults toward opponent with a long range kick

Super Move

Name
Command
Damage
Notes
SU
RC
OG
OH
Dark As Night
Super Command
32.80
Short Range blast strike at Sweep.png range. If hit, Nightwing hops on his motorcycle to begin a flurry of attacks. First hit: 10.00 then 5.70 , 1.90 , 1.90 , 1.90 , 1.90 , 3.80 , 3.80 , 1.90

Move Analysis

Normal Moves

N/A

Character Trait

N/A

Throws

N/A

Special Moves: Escrima

N/A

Special Moves: Staff

N/A

Super Move

N/A

S.T.A.R. Labs Mode

TBW

Strategy

Basic Strategy

TBW

Advanced Strategy

TBW

Tips and Tricks

TBW

Combos

TBW

Alternate Costumes

Night-reg.jpg

Regime (Damian Wayne)

Night-new.jpg
New 52


Unlocking

  • Regime- 1 Armory Key in Hall of Justice Archives
  • New 52- Unlocked at Level 30

Match Ups

TBW

Frame Data

Move Name Startup Recovery On Guard On Hit
Straight Snap Strike 6 19 -3 1
Circular Strike 12 26 -10 2
Scissors Swipe 14 23 -7 24
Quick Scissor 14 22 -6 14
Overhead Strike 15 20 -4 40
Spinning Blast 29 29 5 52
Stick Smash 10 16 -1 19
Circular Power 29 19 15 62
Spinning Heel Kick 25 21 10 28
Bird's nest 24 23 9 25
Escrima Strike 9 13 3 15
Escrima Uppercut 11 18 -4 59
Cross Overhead Strike 13 28 -12 21
Escrima Drop 6 23 -9 3
Flying Escrimas 11 23 -5 16
Extended Kick 7 18 -1 53
Forward Throw (Escrima) 10 21 - -
Back Throw (Escrima) 10 21 - -
Face Poke 11 11 1 26
Overhead Strike 22 21 -3 55
Lifting Wind 22 26 -11 61
One-Handed Poke 14 16 0 46
Smashing Tiger 28 26 5 52
Big Show 33 29 2 59
Crouching Talon 6 15 3 18
Hidden Baston 8 23 -7 4
Hawkeye 14 27 -11 22
Air Poke 7 18 -4 8
Flying Staff 8 18 0 21
Staff Smack 9 18 4 59
Forward Throw (Staff) 10 21 - -
Back Throw (Staff) 10 21 - -
SideKick 5 23 -8 12
Razor's Edge 16 15 21 37
Dark Justice 6 26 -4 39
Stick And Move 11 23 -1 13
Shooting Star 12 18 2 39
Surrender Now 12 27 -3 20
Renegade 9 21 -2 14
Lone Bird 14 21 -5 30
Gotham Hero 8 18 -3 17
Wide Wing 8 23 0 27
Lightning Crash 14 27 -2 35
Freefall 22 22 -4 37
In The Zone 11 9 8 33
Trapeze Artist 14 16 0 45
Outsider 9 14 2 22
Last Chance 14 27 -11 21
Wing Span 15 20 -3 18
WingDing 9 30 -36 -13
WingDing(Meter Burn) 27 21 -6 36
Ground Spark 31 -178 -4 17
Ground Spark (Meter Burn) 7 -174 11 39
Escrima Fury 14 39 -24 79
Escrima Fury (Meter Burn) 10 7 - 82
Flip Kick 20 30 -4 -1
Flip Kick (Meter Burn) 3 24 1 58
Scatter Bomb 18 27 7 40
Scatter Bomb (Meter Burn) 5 11 19 62
Staff Spin 12 32 -6 29
Staff Spin (Meter Burn) 26 16 18 54
Ground Blast 21 24 9 11
Ground Blast (Meter Burn) 26 15 18 85
Flying Greyson 17 19 -3 46
Dark as Night 10 50 -14 21
Trait: Stance Change 0 31 - -