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==P-10033 Gaits== | ==P-10033 Gaits== | ||
{{CBEssentials | {{CBEssentials | ||
|Cb-gaits.gif|P-10033 Gaits|Missile Phalanx|Power Knuckle|Command Walker|Gaits is a traditional shoto character with fireballs, uppercuts, and teleports, but with a very different move synergy than most Capcom shotos. First off, his teleport can be feinted, making his destination very ambiguous. On top of that he can cancel any ground teleport into his fireball or uppercut, which can cross-up depending on the button used and the timing of when the move is inputted. He can also cancel into any of his special moves from ground normals, and even from air normals since Ikki Tousen and Shogyou Mujou are both air OK, and his 3-airdash limit allows him to keep this up for quite some time. Finally, he has a highly damaging command throw which he can use as a mix-up when teleporting in.}} | |Cb-gaits.gif|P-10033 Gaits|Missile Phalanx|Power Knuckle|Command Walker|Gaits is a traditional shoto character with fireballs, uppercuts, and teleports, but with a very different move synergy than most Capcom shotos. First off, his teleport can be feinted, making his destination very ambiguous. On top of that he can {{cancel}} any ground teleport into his fireball or uppercut, which can cross-up depending on the button used and the timing of when the move is inputted. He can also {{cancel}} into any of his special moves from ground normals, and even from air normals since Ikki Tousen and Shogyou Mujou are both air OK, and his 3-airdash limit allows him to keep this up for quite some time. Finally, he has a highly damaging command {{throw}} which he can use as a mix-up when teleporting in.}} | ||
Arcade Code: {{ | Arcade Code: {{L}} {{H}} [[image:Boost.png]] [[image:W.png]] {{L}} [[image:Boost.png]] | ||
===Move List=== | ===Move List=== | ||
Line 12: | Line 12: | ||
=====Throws===== | =====Throws===== | ||
{{CBMoveListHeader}} | {{CBMoveListHeader}} | ||
{{CBMoveListRow |b or f + Atk|Light & Heavy Throws|Throw}} | {{CBMoveListRow |b or {{f}} + Atk|Light & Heavy Throws|Throw}} | ||
{{CBMoveListRow |b or f + Atk|Pickup Throw|Throw | {{CBMoveListRow |b or {{f}} + Atk|Pickup Throw|Throw {{otg}}}} | ||
{{CBMoveListRow |[[image:qcfd.png]] + Atk|Disassemble|Throw Armed opponent only}} | {{CBMoveListRow |[[image:qcfd.png]] + Atk|Disassemble|Throw Armed opponent only}} | ||
{{CBMoveListRow |qcb + Atk|Ichimou Dajin|Throw}} | {{CBMoveListRow |qcb + Atk|Ichimou Dajin|Throw}} | ||
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=====Special Moves===== | =====Special Moves===== | ||
{{CBMoveListHeader}} | {{CBMoveListHeader}} | ||
{{CBMoveListRow |qcf + Atk|Ikki Tousen|airok | {{CBMoveListRow |qcf + Atk|Ikki Tousen|airok {{otg}}}} | ||
{{CBMoveListRow |dp + Atk|Mondou Muyou|}} | {{CBMoveListRow |dp + Atk|Mondou Muyou|}} | ||
{{CBMoveListRow |b (ch) f + Atk|Shogyou Mujou|airok speccancel}} | {{CBMoveListRow |b (ch) {{f}} + Atk|Shogyou Mujou|airok speccancel}} | ||
{{CBMoveListRow |b (ch) f b + Atk|Short Shogyou Mujou|speccancel}} | {{CBMoveListRow |b (ch) {{f}} {{b}} + Atk|Short Shogyou Mujou|speccancel}} | ||
{{SGMoveListFooter}} | {{SGMoveListFooter}} | ||
=====Cyber-EX Moves===== | =====Cyber-EX Moves===== | ||
{{CBMoveListHeader}} | {{CBMoveListHeader}} | ||
{{CBMoveListRow |qcf qcf + Atk|Kuuzen Zetsugo|}} | {{CBMoveListRow |qcf {{qcf}} + Atk|Kuuzen Zetsugo|}} | ||
{{CBMoveListRow | L H|Giga Split|OTG}} | {{CBMoveListRow | L H|Giga Split|OTG}} | ||
{{SGMoveListFooter}} | {{SGMoveListFooter}} | ||
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{{CBEssentials | {{CBEssentials | ||
|Cb-helion.gif|UVA-02 Helion|Beam Cannon|Power Knuckle|Power Claw|Helion is a VA who transforms into helicopter mode when airborne, and gains some of the most frightening air-to-ground presence available. On the ground, Helion has great dashing normals as well as an aimable sweeping laser for space control, and Flügel Bogen for anti-airing. Once he is in the air though, he has a fast hover boost, a varied arsenal of normals, and Himmel Fangen to catch opponents by surprise. With some good air re-boost skill, Helion can keep solid pressure from the air or make it a hassle for the opponent to catch you.}} | |Cb-helion.gif|UVA-02 Helion|Beam Cannon|Power Knuckle|Power Claw|Helion is a VA who transforms into helicopter mode when airborne, and gains some of the most frightening air-to-ground presence available. On the ground, Helion has great dashing normals as well as an aimable sweeping laser for space control, and Flügel Bogen for anti-airing. Once he is in the air though, he has a fast hover boost, a varied arsenal of normals, and Himmel Fangen to catch opponents by surprise. With some good air re-boost skill, Helion can keep solid pressure from the air or make it a hassle for the opponent to catch you.}} | ||
Arcade Code: {{ | Arcade Code: {{u}} {{u}} {{d}} {{d}} {{b}} {{f}} [[image:Boost.png]] | ||
===Move List=== | ===Move List=== | ||
=====Throws===== | =====Throws===== | ||
{{CBMoveListHeader}} | {{CBMoveListHeader}} | ||
{{CBMoveListRow |b or f + Atk|Light & Heavy Throws|Throw}} | {{CBMoveListRow |b or {{f}} + Atk|Light & Heavy Throws|Throw}} | ||
{{SGMoveListFooter}} | {{SGMoveListFooter}} | ||
=====Special Moves===== | =====Special Moves===== | ||
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=====Cyber-EX Moves===== | =====Cyber-EX Moves===== | ||
{{CBMoveListHeader}} | {{CBMoveListHeader}} | ||
{{CBMoveListRow |qcf qcf + Atk|Schlachtfeld Qual|}} | {{CBMoveListRow |qcf {{qcf}} + Atk|Schlachtfeld Qual|}} | ||
{{CBMoveListRow | L H|Giga Spin|OTG}} | {{CBMoveListRow | L H|Giga Spin|OTG}} | ||
{{SGMoveListFooter}} | {{SGMoveListFooter}} | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
Line 69: | Line 65: | ||
{{CBEssentials | {{CBEssentials | ||
|Cb-super8.gif|S-008 Super-8|Laser Cannon|Scissor Hand|Tentacle|Super-8 has a wide variety of far reaching ground moves that give her amazing space control, and although her air options and mobility are subpar, she has eight jump boosts to help her get around as needed. At a distance, the Hell Deltas cover just about every screen space, and Octopus Jr. can force opponents to come closer or take chip damage. Once they're in, she has a capture grab, a stun, a low-hitting special, and an anti-air that are all pretty fast. Combine that with some oppressive pokes and you've got yourself a solid zoner.}} | |Cb-super8.gif|S-008 Super-8|Laser Cannon|Scissor Hand|Tentacle|Super-8 has a wide variety of far reaching ground moves that give her amazing space control, and although her air options and mobility are subpar, she has eight jump boosts to help her get around as needed. At a distance, the Hell Deltas cover just about every screen space, and Octopus Jr. can force opponents to come closer or take chip damage. Once they're in, she has a capture grab, a stun, a low-hitting special, and an anti-air that are all pretty fast. Combine that with some oppressive pokes and you've got yourself a solid zoner.}} | ||
Arcade Code: {{ | Arcade Code: {{f}} {{d}} {{b}} {{u}} {{f}} + {{L}} {{u}} {{b}} {{d}} {{f}} + {{H}} | ||
===Move List=== | ===Move List=== | ||
=====Throws===== | =====Throws===== | ||
{{CBMoveListHeader}} | {{CBMoveListHeader}} | ||
{{CBMoveListRow |b or f + Atk|Light & Heavy Throws|Throw}} | {{CBMoveListRow |b or {{f}} + Atk|Light & Heavy Throws|Throw}} | ||
{{CBMoveListRow |b or f + Atk|Pickup Throw|Throw | {{CBMoveListRow |b or {{f}} + Atk|Pickup Throw|Throw {{otg}}}} | ||
{{SGMoveListFooter}} | {{SGMoveListFooter}} | ||
=====Special Moves===== | =====Special Moves===== | ||
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{{CBMoveListRow |dp + Atk or L H|Octopus Jr.|OTG}} | {{CBMoveListRow |dp + Atk or L H|Octopus Jr.|OTG}} | ||
{{CBMoveListRow |hcf + Atk|Red Omega|cptr}} | {{CBMoveListRow |hcf + Atk|Red Omega|cptr}} | ||
{{CBMoveListRow |d u + L|Devil Chi|Low | {{CBMoveListRow |d {{u}} + L|Devil Chi|Low {{otg}}}} | ||
{{CBMoveListRow |d u + H|Final Omicron|OTG}} | {{CBMoveListRow |d {{u}} + H|Final Omicron|OTG}} | ||
{{CBMoveListRow |d u + [[image:W.png]]|Super Gamma|}} | {{CBMoveListRow |d {{u}} + [[image:W.png]]|Super Gamma|}} | ||
{{CBMoveListRow |hcf + [[image:W.png]]|Hell Delta 1|}} | {{CBMoveListRow |hcf + [[image:W.png]]|Hell Delta 1|}} | ||
{{CBMoveListRow |qcf + [[image:W.png]]|Hell Delta 2|}} | {{CBMoveListRow |qcf + [[image:W.png]]|Hell Delta 2|}} | ||
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=====Cyber-EX Moves===== | =====Cyber-EX Moves===== | ||
{{CBMoveListHeader}} | {{CBMoveListHeader}} | ||
{{CBMoveListRow |qcf qcf + Atk|Death Satan Sigma|OTG}} | {{CBMoveListRow |qcf {{qcf}} + Atk|Death Satan Sigma|OTG}} | ||
{{CBMoveListRow | L H|Giga Laser|OTG}} | {{CBMoveListRow | L H|Giga Laser|OTG}} | ||
{{SGMoveListFooter}} | {{SGMoveListFooter}} | ||
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==X-0 Warlock== | ==X-0 Warlock== | ||
{{CBEssentials | {{CBEssentials | ||
|Cb-warlock.gif|X-0 Warlock|150mm Vulcan Cannon|Force Claw|Command Walker|Warlock is an oddly designed VA, who is missing many common gameplay elements in trade for super-powerful attacks and abilities. His ground light attacks are all multi-hitting, his heavy attacks have huge reach, and his 360 throw steals life. Imitation Alpha projects a clone of himself forward that can do damage with its attacks, while Imitation Beta is a fake. Warlock features a high number of projectile attacks, which may also be his greatest restriction; he may only have one projectile on the screen at once (Imitation Alpha included), so his methods of approach are often very segregated.}} | |Cb-warlock.gif|X-0 Warlock|150mm Vulcan Cannon|Force Claw|Command Walker|Warlock is an oddly designed VA, who is missing many common gameplay elements in trade for super-powerful attacks and abilities. His ground light attacks are all multi-hitting, his heavy attacks have huge reach, and his {{360}} {{throw}} steals life. Imitation Alpha projects a clone of himself forward that can do damage with its attacks, while Imitation Beta is a fake. Warlock features a {{high}} number of projectile attacks, which may also be his greatest restriction; he may only have one projectile on the screen at once (Imitation Alpha included), so his methods of approach are often very segregated.}} | ||
Arcade Code: {{ | Arcade Code: {{b}} {{L}} {{u}} {{H}} {{f}} [[image:Boost.png]] {{d}} [[image:W.png]] | ||
===Move List=== | ===Move List=== | ||
=====Throws===== | =====Throws===== | ||
{{CBMoveListHeader}} | {{CBMoveListHeader}} | ||
{{CBMoveListRow |b or f + Atk|Light & Heavy Throws|Throw}} | {{CBMoveListRow |b or {{f}} + Atk|Light & Heavy Throws|Throw}} | ||
{{CBMoveListRow |360 + Atk|Energy Drain|Throw}} | {{CBMoveListRow |360 + Atk|Energy Drain|Throw}} | ||
{{SGMoveListFooter}} | {{SGMoveListFooter}} | ||
Line 109: | Line 105: | ||
{{CBMoveListHeader}} | {{CBMoveListHeader}} | ||
{{CBMoveListRow |qcf + Atk|Sacred Stare|cptr}} | {{CBMoveListRow |qcf + Atk|Sacred Stare|cptr}} | ||
{{CBMoveListRow |b (ch) f + Atk|Forbidden Force|airok | {{CBMoveListRow |b (ch) {{f}} + Atk|Forbidden Force|airok {{otg}}}} | ||
{{CBMoveListRow |b ~ b ~ [[image:Boost.png]] ~ f ~ f ~ [[image:Boost.png]]|Imitation Alpha|Must be input very fast}} | {{CBMoveListRow |b ~ {{b}} ~ [[image:Boost.png]] ~ {{f}} ~ {{f}} ~ [[image:Boost.png]]|Imitation Alpha|Must be input very fast}} | ||
{{CBMoveListRow |f ~ L ~ H ~ <br> L ~ b|Imitation Beta|Must be input very fast}} | {{CBMoveListRow |f ~ L ~ H ~ <br> L ~ b|Imitation Beta|Must be input very fast}} | ||
{{CBMoveListRow |qcf + [[image:W.png]]|Ascension Black|OTG}} | {{CBMoveListRow |qcf + [[image:W.png]]|Ascension Black|OTG}} | ||
Line 116: | Line 112: | ||
=====Cyber-EX Moves===== | =====Cyber-EX Moves===== | ||
{{CBMoveListHeader}} | {{CBMoveListHeader}} | ||
{{CBMoveListRow |qcf qcf + Atk|Final Sacrifice|airok | {{CBMoveListRow |qcf {{qcf}} + Atk|Final Sacrifice|airok {{otg}}}} | ||
{{CBMoveListRow | L H|Giga Rising|OTG}} | {{CBMoveListRow | L H|Giga Rising|OTG}} | ||
{{SGMoveListFooter}} | {{SGMoveListFooter}} | ||
<br> | <br> | ||
Line 137: | Line 132: | ||
=====Cyber-EX Moves===== | =====Cyber-EX Moves===== | ||
{{CBMoveListHeader}} | {{CBMoveListHeader}} | ||
{{CBMoveListRow |qcb qcb + Atk|Messatsu Go Hado|}} | {{CBMoveListRow |qcb {{qcb}} + Atk|Messatsu Go Hado|}} | ||
{{CBMoveListRow |qcf qcf + Atk|Messatsu Go Shoryu|}} | {{CBMoveListRow |qcf {{qcf}} + Atk|Messatsu Go Shoryu|}} | ||
{{CBMoveListRow |qcb qcb + [[image:W.png]]|Messatsu Go Rasen|}} | {{CBMoveListRow |qcb {{qcb}} + [[image:W.png]]|Messatsu Go Rasen|}} | ||
{{CBMoveListRow |qcf qcf + [[image:W.png]]|Tenma Go Zankuu|aironly}} | {{CBMoveListRow |qcf {{qcf}} + [[image:W.png]]|Tenma Go Zankuu|aironly}} | ||
{{CBMoveListRow |L L f [[image:W.png]] [[image:Boost.png]]|Shun Goku Satsu|Unblockable}} | {{CBMoveListRow |L L {{f}} [[image:W.png]] [[image:Boost.png]]|Shun Goku Satsu|Unblockable}} | ||
{{SGMoveListFooter}} | {{SGMoveListFooter}} | ||
<br> | <br> | ||
[[Category: Cyberbots: Fullmetal Madness]] | [[Category:Cyberbots: Fullmetal Madness]] | ||
[[Category:Akuma]] |
Latest revision as of 22:19, 30 January 2021


P-10033 Gaits
Move List
Target Combos
Command | Name | Notes |
L > H | One-Two |
Throws
Command | Name | Notes |
b or ![]() |
Light & Heavy Throws | Throw |
b or ![]() |
Pickup Throw | Throw ![]() |
![]() |
Disassemble | Throw Armed opponent only |
qcb + Atk | Ichimou Dajin | Throw |
Special Moves
Command | Name | Notes |
qcf + Atk | Ikki Tousen | airok ![]() |
dp + Atk | Mondou Muyou | |
b (ch) ![]() |
Shogyou Mujou | airok speccancel |
b (ch) ![]() ![]() |
Short Shogyou Mujou | speccancel |
Cyber-EX Moves
Command | Name | Notes |
qcf ![]() |
Kuuzen Zetsugo | |
L H | Giga Split | OTG |
UVA-02 Helion
Move List
Throws
Command | Name | Notes |
b or ![]() |
Light & Heavy Throws | Throw |
Special Moves
Command | Name | Notes |
qcf + Atk | Gott Kugel | OTG |
hcb + Atk | Flügel Bogen | |
qcb + Atk | Himmel Fangen | aironly cptr |
Cyber-EX Moves
Command | Name | Notes |
qcf ![]() |
Schlachtfeld Qual | |
L H | Giga Spin | OTG |
S-008 Super-8
Arcade Code:
+
+
Move List
Throws
Command | Name | Notes |
b or ![]() |
Light & Heavy Throws | Throw |
b or ![]() |
Pickup Throw | Throw ![]() |
Special Moves
Command | Name | Notes |
dp + Atk or L H | Octopus Jr. | OTG |
hcf + Atk | Red Omega | cptr |
d ![]() |
Devil Chi | Low ![]() |
d ![]() |
Final Omicron | OTG |
d ![]() ![]() |
Super Gamma | |
hcf + ![]() |
Hell Delta 1 | |
qcf + ![]() |
Hell Delta 2 | |
dp + ![]() |
Hell Delta 3 |
Cyber-EX Moves
Command | Name | Notes |
qcf ![]() |
Death Satan Sigma | OTG |
L H | Giga Laser | OTG |
X-0 Warlock
Move List
Throws
Command | Name | Notes |
b or ![]() |
Light & Heavy Throws | Throw |
360 + Atk | Energy Drain | Throw |
Special Moves
Cyber-EX Moves
Command | Name | Notes |
qcf ![]() |
Final Sacrifice | airok ![]() |
L H | Giga Rising | OTG |
G13-EX Zero Gouki (Console Exclusive)
![]() | |
Zero Gouki | |
Weapon: | ???? |
Arm Part: | ???? |
Leg Part: | ???? |
Summary: ???? |
Move List
Special Moves
Command | Name | Notes |
qcf + Atk | Go Hadoken | airok |
hcb + Atk | Shakunetsu Hadoken | |
qcb + Atk | Tatsumaki Zankuu Kyaku | airok |
dp + Atk | Go Shoryuken |
Cyber-EX Moves
Command | Name | Notes |
qcb ![]() |
Messatsu Go Hado | |
qcf ![]() |
Messatsu Go Shoryu | |
qcb ![]() ![]() |
Messatsu Go Rasen | |
qcf ![]() ![]() |
Tenma Go Zankuu | aironly |
L L ![]() ![]() ![]() |
Shun Goku Satsu | Unblockable |