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m (Scanman moved page Cyberbots/System data to Cyberbots: Fullmetal Madness/System data: moving Cyberbots System data page to be a subpage) |
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{{CBHeader}} | |||
==Character Data== | ==Character Data== | ||
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| style="padding-top:2px; padding-bottom:2px; padding-left:5px" |? | | style="padding-top:2px; padding-bottom:2px; padding-left:5px" |? | ||
|- | |- | ||
| style="padding-top:2px; padding-bottom:2px; padding-left:5px" |Boost Type | | style="padding-top:2px; padding-bottom:2px; padding-left:5px" |[[Cyberbots/Gameplay#Boosting | Boost Type]] | ||
| style="padding-top:2px; padding-bottom:2px; padding-left:5px" |Dash | | style="padding-top:2px; padding-bottom:2px; padding-left:5px" |Dash | ||
| style="padding-top:2px; padding-bottom:2px; padding-left:5px" |Dash | | style="padding-top:2px; padding-bottom:2px; padding-left:5px" |Dash | ||
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| style="padding-top:2px; padding-bottom:2px; padding-left:5px" |? | | style="padding-top:2px; padding-bottom:2px; padding-left:5px" |? | ||
|- | |- | ||
| style="padding-top:2px; padding-bottom:2px; padding-left:5px" |Boost Type | | style="padding-top:2px; padding-bottom:2px; padding-left:5px" |[[Cyberbots/Gameplay#Boosting | Boost Type]] | ||
| style="padding-top:2px; padding-bottom:2px; padding-left:5px" |Hover | | style="padding-top:2px; padding-bottom:2px; padding-left:5px" |Hover | ||
| style="padding-top:2px; padding-bottom:2px; padding-left:5px" |Dash | | style="padding-top:2px; padding-bottom:2px; padding-left:5px" |Dash | ||
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<nowiki>** It appears there is another modifier which alters defense during combos or based on current health. Specifics are unknown.</nowiki> | <nowiki>** It appears there is another modifier which alters defense during combos or based on current health. Specifics are unknown.</nowiki> | ||
[[Category: Cyberbots: Fullmetal Madness]] |
Latest revision as of 22:00, 1 August 2020


Character Data
Parameter/Character | BLOD | SWOR | RIOT | REPT | LIGH | JACK | FORD | TARA |
Defense Modifier | 1.00 | 0.93 | 1.05 | 1.10 | 1.00 | 1.03 | 1.14 | 1.10 |
Guts** | ? | ? | ? | ? | ? | ? | ? | ? |
Boost Type | Dash | Dash | Hover | Dash | Dash | Jump | Dash | Jump |
Boost Count | 2 | 1 | * | 2 | 1 | 4 | 3 | 5 |
Parameter/Character | KILL | GULD | VISE | CYCL | GAIT | HELI | SUPE | WARL |
Defense Modifier | 1.19 | 0.95 | 0.88 | 0.93 | 1.03 | 0.93 | 0.95 | 0.93 |
Guts** | ? | ? | ? | ? | ? | ? | ? | ? |
Boost Type | Hover | Dash | Dash | Jump | Dash | Hover | Jump | Hover |
Boost Count | * | 1 | 1 | 3 | 3 | * | 8 | * |
* Hover boost gauges last for 5 seconds of sustained flight.
** It appears there is another modifier which alters defense during combos or based on current health. Specifics are unknown.