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{{SSFIVAEHeader}} | {{SSFIVAEHeader}} | ||
{{SSFIVCharacterHeader|Yang|Yang| | {{SSFIVCharacterHeader|Yang|Yang| | ||
- | Yang is the younger of the Lee twins. Unlike his brother Yun, Yang is quiet, reserved, and more analytical. When Yun sets out after Chun-Li, Yang follows in order to keep his brother out of trouble. | ||
| | | | ||
-}} | While Yun focuses more on extreme offense, Yang takes a simpler, more balanced approach. Yang's Mantis Slashes are easy to use and very effective both in and out of combos. His command dashes enable him to quickly surprise the opponent and punish them while shocked. His up kicks also make for decent anti-airs, and from a distance, the HK and EX up kicks (as well as Ultra 2) can punish fireball characters should they misuse their projectiles. Although Yang's Seiei Enbu is no Genei Jin, it is still very potent and can often lead into simple Ultra combos. With all these tools, the only thing working against him is his extremely weak damage output. Even after a full combo, Yang can still find himself trailing behind in life points. More often than not, he must go on the offensive, and should the opponent find an opening through Yang's offense, he will have a tough time tilting the match back into his favor. Still, if you can use Yang's tools effectively and not give the opponent a chance to breathe, the match is yours.}} | ||
=== Players to Watch === | |||
Floe | |||
== Moves == | == Moves == | ||
Line 11: | Line 14: | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | | | | {{SSFIVMoveListRow | Raigeki Shu | (while jumping up or forward) {{df}} + {{k}} | {{lk}} is steep <br> {{mk}} is not so steep <br> {{hk}} is not steep at all }} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Senpukyaku | {{f}} + {{mk}} | {{high}} }} | ||
{{SSFIVMoveListRow | Target Combo 1 | (during angled jump) + {{mk}} {{---}} {{df}} + {{mk}} | }} | |||
{{SSFIVMoveListRow | Target Combo 2 | {{mp}} {{---}} {{hp}} {{---}} {{b}} + {{hp}} | {{armorbreak}} on 3rd hit }} | |||
{{SSFIVMoveListRow | Target Combo 3 | {{lk}} {{---}} {{mk}} {{---}} {{hk}} | }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 18: | Line 24: | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Youhon Shiun | {{f}} or {{n}} + {{lp}} + {{lk}} | {{throw}} }} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Ento Shugeki | {{b}} + {{lp}} + {{lk}} | {{throw}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 25: | Line 31: | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Tourouzan | {{qcf}} + {{p}} 3x | {{ex}} ( {{p}} 5x) <br> {{armorbreak}} }} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Senkyutai | {{dp}} + {{k}} | {{ex}} <br> {{lk}} kicks straight up <br> {{mk}} rolls <br> {{hk}} rolls farther}} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Byakko Soshoda | {{qcb}} + {{p}} | {{ex}} {{armorbreak}} <br> {{lp}} version is a feint }} | ||
{{SSFIVMoveListRow | Zenpou Tenshin | hcb + | {{SSFIVMoveListRow | Zenpou Tenshin | {{hcb}} + {{k}} | {{throw}} {{ex}} }} | ||
{{SSFIVMoveListRow | Kaihou | qcf + k | ex }} | {{SSFIVMoveListRow | Kaihou | {{qcf}} + {{k}} | {{ex}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==== Super Combo ==== | ==== Super Combo ==== | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Seiei Enbu | {{qcb}} qcb + {{p}} | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==== Ultra Combos ==== | ==== Ultra Combos ==== | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Raishin Mahhaken | {{qcf}} qcf + {{3p}} | {{armorbreak}} }} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Tenshin Senkyutai | {{qcf}} qcf + {{3k}} | {{armorbreak}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==The Basics== | |||
==AE ver. 2012 Changes== | |||
''Crouching Light Kick'' | |||
Changed damage from 30 to 20. | |||
Expanded hurtbox upward after hit detection starts. | |||
''Crouching Punch'' | |||
Changed damage from 80 to 70. Changed to 60 during a Seiei Enbu. | |||
''Far Standing Medium Punch'' | |||
Shrunk hitbox. | |||
''Forward Jumping Medium Kick'' | |||
Shrunk hitbox. | |||
''EX Zenpou Tenshin'' | |||
Shrunk throw hitbox. | |||
Changed startup from 7F to 8F. | |||
Removed throw-invincibility. | |||
''Tourouzan'' | |||
Changed light/medium version’s final hit damage from 75 to 60. | |||
Changed heavy version’s final hit damage from 80 to 60. | |||
Made block string to final hit possible for EX version. | |||
EX version only changed so as not to trigger on button release. | |||
''Byakko Soshoda'' | |||
Changed meter build-up from 20 to 10 for medium and heavy versions. | |||
Changed total frame count to 26F for light, 41F for medium, and 45F for heavy version. No change to total frame count during a Seiei Enbu. | |||
Changed heavy version’s damage from 150 to 140, chip damage from 38 to 30, and stun from 250 to 200. | |||
Shortened hitbox active period from 13F to 9F for medium and heavy versions. | |||
''Target Combo 2'' | |||
Changed damage from 150 to 130 when fully hits. | |||
Shortened distance 2nd hit pushes back when blocked. | |||
Lengthened 2nd hit’s recovery by 4F, giving a -7F (dis)advantage when blocked. | |||
''Raigeki Shu'' | |||
Changed stun from 100 to 50. | |||
Changed landing stun from 4F to 6F. | |||
Added hurtbox to foot area as soon as the move starts. | |||
''Senkyutai'' | |||
Removed projectile invincibility from start to 5th frame of heavy version. | |||
Removed projectile invincibility from medium version. | |||
Shrunk hitboxes across all versions. | |||
Given attacker a -4F (dis)advantage with EX Focus→Dash on a block for all versions. | |||
''Seiei Enbu'' | |||
Shortened length of effect by 1 second. | |||
Set chip damage to 1/8 normal damage. | |||
''Tenshin Senkyutai'' | |||
Changed startup at close range from 4F to 7F. | |||
Changed final hit damage to 90 when not locked. | |||
''Stun'' | |||
Changed stun from 1000 to 950. | |||
''Near Standing Light Kick'' | |||
Far Standing Light Kick | |||
Changed startup from 3F to 5F. No change to startup during a Seiei Enbu. | |||
''Target Combo 3'' | |||
Made 3rd hit super-cancelable. | |||
Made opponent get knocked down when 3rd hit connects. | |||
''Up From Prone'' | |||
Removed total invincibility from all frames after action becomes possible. | |||
''Back Dash'' | |||
Prevented special canceling between 24th and 25th frame of backward dash. | |||
==The Basics== | |||
==Combos== | ==Combos== | ||
You can start with Dive Kick on most of these combos. | |||
1. crouching LK x3, HP Slashes (Tourou Zan) | |||
2. crouching LP, standing LP, crouching MK, EX Dragon Kicks (Senkyuutai) | |||
3. close standing MP, crouching MK xx Slashes | |||
4. Command Grab, Standing HP, Slashes | |||
5. Crouching LK, Standing LP, Crouching MK, Slashes | |||
6. Crouching LP x3, Crouching MK, Slashes | |||
7. Standing LP x2, Crouching MK, Slashes | |||
8. Dive Kick, Crouching LP, Standing LP, Crouching LP, Crouching MK, Slashes | |||
9. (Corner) - Close MK, Palm (Byakou), EX Dragon Kick | |||
10. (Corner) - Standing LP x2, Crouching MK, Slashes (2-hits) xx FADC, Close MK, MP Palm, Dragon Kicks | |||
11. (Corner) - EX Palm, MP Palm, st.HP (if near wall) | |||
12. (Corner) - EX Palm, st.MK Launcher, HK Dragon Kick | |||
13. (Corner) - Target Combo 2, EX Dragon Kicks (only works on Seth, Honda, Rose, DJ, Gouken, Cammy, Balrog, Dhalsim) | |||
14. (Corner) - Jump in HP or HK, Close MK Launcher x2, LK Dragon Kick, EX Dragon Kick | |||
15. (Corner) - Jump in HP or HK, st.HP xx HP Slashes (3 hits) xx FADC, EX Dragon Kick | |||
16. Close MK, Dive Kick (whiff), jump cancel, Ultra 1 or 2 | |||
17. crouching MK, HP Slashes (first two hits) xx FADC xx Ultra 2 | |||
18. crouching MK, HP Slashes (first two hits) xx FADC xx close MK, dash, Ultra 1 | |||
19. (Corner) - EX Slashes, Ultra 2 | |||
'''Sei'ei Enbu combos:''' | |||
Corner: Standing MP, MP Palm xx Super, crouching MP, Dash, [crouching LK, crouching MP, dash, repeat until end] | |||
<br> | |||
==Strategy== | ==Strategy== | ||
Line 116: | Line 277: | ||
| align="center" |100*50 | | align="center" |100*50 | ||
| align="center" |60*20 | | align="center" |60*20 | ||
| align="center" |sp/su | | align="center" |sp/su*- | ||
| align="center" |6 | | align="center" |6 | ||
| align="center" |1*3 | | align="center" |1*3 | ||
Line 131: | Line 292: | ||
| align="center" |20 | | align="center" |20 | ||
| align="center" |sp/su | | align="center" |sp/su | ||
| align="center" |3 | | align="center" |5[3] | ||
| align="center" |2 | | align="center" |2 | ||
| align="center" |8 | | align="center" |8 | ||
| align="center" |+1 | | align="center" |+1 | ||
| align="center" |+4 | | align="center" |+4 | ||
| align="center" | | | align="center" |[] refers to Seiei Enbu | ||
| | | | | | ||
|- | |- | ||
Line 144: | Line 305: | ||
| align="center" |100 | | align="center" |100 | ||
| align="center" |40 | | align="center" |40 | ||
| align="center" | | | align="center" |Jump | ||
| align="center" |7 | | align="center" |7 | ||
| align="center" |4 | | align="center" |4 | ||
Line 150: | Line 311: | ||
| align="center" |-2 | | align="center" |-2 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |Floats opponent, 7f~ Jump | | align="center" |Floats opponent, 7f~ Jump cancellable | ||
| | | | | | ||
|- | |- | ||
Line 206: | Line 367: | ||
| align="center" |-4 | | align="center" |-4 | ||
| align="center" |+1 | | align="center" |+1 | ||
| align="center" | | | align="center" |Can juggle | ||
| | | | | | ||
|- | |- | ||
Line 215: | Line 376: | ||
| align="center" |20 | | align="center" |20 | ||
| align="center" |sp/su | | align="center" |sp/su | ||
| align="center" |3 | | align="center" |5[3] | ||
| align="center" |2 | | align="center" |2 | ||
| align="center" |8 | | align="center" |8 | ||
| align="center" |+1 | | align="center" |+1 | ||
| align="center" |+4 | | align="center" |+4 | ||
| align="center" | | | align="center" |[] refers to Seiei Enbu | ||
| | | | | | ||
|- | |- | ||
Line 251: | Line 412: | ||
| | | | | | ||
|- | |- | ||
| | | | |Crouch [[File:Jab.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |20 | | align="center" |20 | ||
Line 265: | Line 426: | ||
| | | | | | ||
|- | |- | ||
| | | | |Crouch [[File:Strong.gif]] | ||
| align="center" |L | | align="center" |L | ||
| align="center" | | | align="center" |70[60] | ||
| align="center" |100 | | align="center" |100 | ||
| align="center" |40 | | align="center" |40 | ||
Line 276: | Line 437: | ||
| align="center" |-2 | | align="center" |-2 | ||
| align="center" |+2 | | align="center" |+2 | ||
| align="center" | | | align="center" |[] refers to damage during Seiei Enbu | ||
| | | | | | ||
|- | |- | ||
| | | | |Crouch [[File:Fierce.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |75*50 | | align="center" |75*50 | ||
Line 293: | Line 454: | ||
| | | | | | ||
|- | |- | ||
| | | | |Crouch [[File:Short.gif]] | ||
| align="center" |L | | align="center" |L | ||
| align="center" | | | align="center" |20 | ||
| align="center" |50 | | align="center" |50 | ||
| align="center" |20 | | align="center" |20 | ||
Line 304: | Line 465: | ||
| align="center" |+1 | | align="center" |+1 | ||
| align="center" |+4 | | align="center" |+4 | ||
| align="center" | | | align="center" |Can juggle | ||
| | | | | | ||
|- | |- | ||
| | | | |Crouch [[File:Forward.gif]] | ||
| align="center" |L | | align="center" |L | ||
| align="center" |60 | | align="center" |60 | ||
Line 321: | Line 482: | ||
| | | | | | ||
|- | |- | ||
| | | | |Crouch [[File:Roundhouse.gif]] | ||
| align="center" |L | | align="center" |L | ||
| align="center" |90 | | align="center" |90 | ||
Line 332: | Line 493: | ||
| align="center" |-7 | | align="center" |-7 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Hard knockdown | ||
| | | | | | ||
|- | |- | ||
Line 419: | Line 580: | ||
| | | | | | ||
|- | |- | ||
| |Jump | | |Jump Up [[File:Fierce.gif]] | ||
| align="center" |H | | align="center" |H | ||
| align="center" |100 | | align="center" |100 | ||
Line 447: | Line 608: | ||
| | | | | | ||
|- | |- | ||
| | | | |Raigeki Shu ([[File:Downright.gif]]+[[File:Short.gif]] ) | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |60 | | align="center" |60 | ||
| align="center" | | | align="center" |50 | ||
| align="center" |40 | | align="center" |40 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |7 | | align="center" |7 | ||
| align="center" |until ground | | align="center" |until ground | ||
| align="center" |After landing | | align="center" |After landing 6 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
Line 461: | Line 622: | ||
| | | | | | ||
|- | |- | ||
| | | | |Raigeki Shu ([[File:Downright.gif]]+[[File:Forward.gif]] ) | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |60 | | align="center" |60 | ||
| align="center" | | | align="center" |50 | ||
| align="center" |40 | | align="center" |40 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |7 | | align="center" |7 | ||
| align="center" |until ground | | align="center" |until ground | ||
| align="center" |After landing | | align="center" |After landing 6 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
Line 475: | Line 636: | ||
| | | | | | ||
|- | |- | ||
| | | | |Raigeki Shu ([[File:Downright.gif]]+[[File:Roundhouse.gif]] ) | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |60 | | align="center" |60 | ||
| align="center" | | | align="center" |50 | ||
| align="center" |40 | | align="center" |40 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |7 | | align="center" |7 | ||
| align="center" |until ground | | align="center" |until ground | ||
| align="center" |After landing | | align="center" |After landing 6 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
Line 489: | Line 650: | ||
| | | | | | ||
|- | |- | ||
| | | | |Target Combo 1<br />[[File:Upright.gif]]+[[File:Forward.gif]] > [[File:Downright.gif]]+[[File:Forward.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |60 | | align="center" |60 | ||
| align="center" | | | align="center" |80 | ||
| align="center" | | | align="center" |20 | ||
| align="center" | | | align="center" |- | ||
| align="center" |4 | | align="center" |4 | ||
| align="center" | | | align="center" |until ground | ||
| align="center" | | | align="center" |After landing 6 | ||
| align="center" | | align="center" |- | ||
|- | |||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Can juggle | ||
| | | | | | ||
|- | |- | ||
| |[[File:Strong.gif]] | | |Target Combo 2<br />[[File:Strong.gif]] > [[File:Fierce.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |35 | ||
| align="center" |50 | | align="center" |50 | ||
| align="center" |20 | | align="center" |20 | ||
Line 525: | Line 672: | ||
| align="center" |10 | | align="center" |10 | ||
| align="center" |4 | | align="center" |4 | ||
| align="center" | | | align="center" |23 | ||
| align="center" |- | | align="center" |-7 | ||
| align="center" |+1 | | align="center" |+1 | ||
| align="center" | | | align="center" |Can juggle (not during Seiei Enbu) | ||
| | | | | | ||
|- | |- | ||
| |[[File:Strong.gif]] | | |Target Combo 2<br />[[File:Strong.gif]] > [[File:Fierce.gif]] > [[File:Left.gif]]+[[File:Fierce.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |50 | ||
| align="center" |50 | | align="center" |50 | ||
| align="center" |20 | | align="center" |20 | ||
Line 542: | Line 689: | ||
| align="center" |-8 | | align="center" |-8 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |Floats opponent, | | align="center" |Floats opponent, can juggle, projectile hitbox | ||
| | | | | | ||
|- | |- | ||
| | | | |Target Combo 3<br />[[File:Short.gif]] > [[File:Forward.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |40 | ||
| align="center" |60 | | align="center" |60 | ||
| align="center" | | | align="center" |40 | ||
| align="center" |Jump | |||
| align="center" |7 | |||
| align="center" |4 | | align="center" |4 | ||
| align="center" | | | align="center" |19 | ||
| align="center" | | | align="center" |-5 | ||
| align="center" |+1 | |||
| align="center" |11f~ Jump cancellable | |||
| | | |||
|- | |||
| |Target Combo 3<br />[[File:short.gif]] > [[File:Forward.gif]] > [[File:Roundhouse.gif]] | |||
| align="center" |HL | |||
| align="center" |87 | |||
| align="center" |100 | |||
| align="center" |40 | |||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |5 | ||
| align="center" | | | align="center" |3 | ||
| align="center" |17 | |||
| align="center" |-2 | |||
| align="center" |+2 | |||
| align="center" |Can juggle | |||
| | | | | | ||
|- | |- | ||
| |Focus Attack | | |Focus Attack LVL 1 | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |60 | | align="center" |60 | ||
Line 565: | Line 726: | ||
| align="center" |20 | | align="center" |20 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |10+11 | ||
| align="center" |2 | | align="center" |2 | ||
| align="center" |34 | | align="center" |34 | ||
Line 573: | Line 734: | ||
| | | | | | ||
|- | |- | ||
| |Focus Attack | | |Focus Attack LVL 2 | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |80 | | align="center" |80 | ||
Line 579: | Line 740: | ||
| align="center" |40 | | align="center" |40 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |18+11 | ||
| align="center" |2 | | align="center" |2 | ||
| align="center" |34 | | align="center" |34 | ||
Line 587: | Line 748: | ||
| | | | | | ||
|- | |- | ||
| |Focus Attack | | |Focus Attack LVL 3 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |140 | | align="center" |140 | ||
Line 629: | Line 790: | ||
| | | | | | ||
|- | |- | ||
| | | | |Tourouzan [[File:Jab.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |30 | | align="center" |30 | ||
| align="center" |50 | | align="center" |50 | ||
| align="center" |10/20 | | align="center" |10/20 | ||
| align="center" | | | align="center" |EXFA | ||
| align="center" |8 | | align="center" |8 | ||
| align="center" |2 | | align="center" |2 | ||
Line 643: | Line 804: | ||
| | | | | | ||
|- | |- | ||
| | | | |Tourouzan [[File:Jab.gif]] (2 hit) | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |40 | | align="center" |40 | ||
| align="center" |50 | | align="center" |50 | ||
| align="center" |10/20 | | align="center" |10/20 | ||
| align="center" | | | align="center" |EXFA | ||
| align="center" |8 | | align="center" |8 | ||
| align="center" |2 | | align="center" |2 | ||
Line 657: | Line 818: | ||
| | | | | | ||
|- | |- | ||
| | | | |Tourouzan [[File:Jab.gif]] (3 hit) | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |60 | ||
| align="center" |80 | | align="center" |80 | ||
| align="center" |10/20 | | align="center" |10/20 | ||
| align="center" | | | align="center" |EXFA | ||
| align="center" |8 | | align="center" |8 | ||
| align="center" |2 | | align="center" |2 | ||
Line 671: | Line 832: | ||
| | | | | | ||
|- | |- | ||
| | | | |Tourouzan [[File:Strong.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |35 | | align="center" |35 | ||
| align="center" |50 | | align="center" |50 | ||
| align="center" |10/20 | | align="center" |10/20 | ||
| align="center" | | | align="center" |EXFA | ||
| align="center" |8 | | align="center" |8 | ||
| align="center" |2 | | align="center" |2 | ||
Line 685: | Line 846: | ||
| | | | | | ||
|- | |- | ||
| | | | |Tourouzan [[File:Strong.gif]] (2 hit) | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |50 | | align="center" |50 | ||
| align="center" |50 | | align="center" |50 | ||
| align="center" |10/20 | | align="center" |10/20 | ||
| align="center" | | | align="center" |EXFA | ||
| align="center" |8 | | align="center" |8 | ||
| align="center" |2 | | align="center" |2 | ||
Line 699: | Line 860: | ||
| | | | | | ||
|- | |- | ||
| | | | |Tourouzan [[File:Strong.gif]] (3 hit) | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |60 | ||
| align="center" |80 | | align="center" |80 | ||
| align="center" |10/ | | align="center" |10/40 | ||
| align="center" | | | align="center" |EXFA | ||
| align="center" |8 | | align="center" |8 | ||
| align="center" |2 | | align="center" |2 | ||
Line 713: | Line 874: | ||
| | | | | | ||
|- | |- | ||
| | | | |Tourouzan [[File:Fierce.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |40 | | align="center" |40 | ||
| align="center" |50 | | align="center" |50 | ||
| align="center" |10/20 | | align="center" |10/20 | ||
| align="center" | | | align="center" |EXFA | ||
| align="center" |8 | | align="center" |8 | ||
| align="center" |2 | | align="center" |2 | ||
Line 727: | Line 888: | ||
| | | | | | ||
|- | |- | ||
| | | | |Tourouzan [[File:Fierce.gif]] (2 hit) | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |55 | | align="center" |55 | ||
| align="center" |50 | | align="center" |50 | ||
| align="center" |10/20 | | align="center" |10/20 | ||
| align="center" | | | align="center" |EXFA | ||
| align="center" |8 | | align="center" |8 | ||
| align="center" |2 | | align="center" |2 | ||
Line 741: | Line 902: | ||
| | | | | | ||
|- | |- | ||
| | | | |Tourouzan [[File:Fierce.gif]] (3 hit) | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |60 | |||
| align="center" |80 | | align="center" |80 | ||
| align="center" |10/40 | |||
| align="center" |10/ | | align="center" |EXFA | ||
| align="center" | | |||
| align="center" |8 | | align="center" |8 | ||
| align="center" |2 | | align="center" |2 | ||
Line 755: | Line 916: | ||
| | | | | | ||
|- | |- | ||
| | | | |Tourouzan [[File:EX.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |60 | | align="center" |60 | ||
| align="center" |50 | | align="center" |50 | ||
| align="center" |-250/0 | | align="center" |-250/0 | ||
| align="center" | | | align="center" |EXFA | ||
| align="center" |7 | | align="center" |7 | ||
| align="center" |1 | | align="center" |1 | ||
Line 769: | Line 930: | ||
| | | | | | ||
|- | |- | ||
| | | | |Tourouzan [[File:EX.gif]] (2 hit) | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |32 | | align="center" |32 | ||
| align="center" |50 | | align="center" |50 | ||
| align="center" |0 | | align="center" |0 | ||
| align="center" | | | align="center" |EXFA | ||
| align="center" |5 | | align="center" |5 | ||
| align="center" |1 | | align="center" |1 | ||
Line 783: | Line 944: | ||
| | | | | | ||
|- | |- | ||
| | | | |Tourouzan [[File:EX.gif]] (3 hit) | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |32 | | align="center" |32 | ||
| align="center" |70 | | align="center" |70 | ||
| align="center" |0 | | align="center" |0 | ||
| align="center" | | | align="center" |EXFA | ||
| align="center" |6 | | align="center" |6 | ||
| align="center" |2 | | align="center" |2 | ||
| align="center" |18 | | align="center" |18[22] | ||
| align="center" |-8 | | align="center" |-8 | ||
| align="center" |-1 | | align="center" |-1 | ||
| align="center" |Can juggle, 15f~ cancellable into next attack | | align="center" |Can juggle, 15f~ cancellable into next attack, [] refers to Seiei Enbu | ||
| | | | | | ||
|- | |- | ||
| | | | |Tourouzan [[File:EX.gif]] (4 hit) | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |32 | | align="center" |32 | ||
| align="center" |80 | | align="center" |80 | ||
| align="center" |0 | | align="center" |0 | ||
| align="center" | | | align="center" |EXFA | ||
| align="center" |5 | | align="center" |5 | ||
| align="center" |1 | | align="center" |1 | ||
| align="center" |23 | | align="center" |23[27] | ||
| align="center" |-11 | | align="center" |-11 | ||
| align="center" |-5 | | align="center" |-5 | ||
| align="center" |Can juggle, 13f~ cancellable into next attack | | align="center" |Can juggle, 13f~ cancellable into next attack, [] refers to Seiei Enbu | ||
| | | | | | ||
|- | |- | ||
| | | | |Tourouzan [[File:EX.gif]] (5 hit) | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |40 | | align="center" |40 | ||
| align="center" |46 | | align="center" |46 | ||
| align="center" |0 | | align="center" |0 | ||
| align="center" | | | align="center" |EXFA | ||
| align="center" |8 | | align="center" |8 | ||
| align="center" |2 | | align="center" |2 | ||
Line 881: | Line 1,042: | ||
| | | | | | ||
|- | |- | ||
| |Byakko | | |Byakko Soshoda [[File:Jab.gif]] | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
Line 889: | Line 1,050: | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" |Total 24 | | align="center" |Total 26[24] | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" |1~24f lower body strike and projectile invincible | | align="center" |1~24f lower body strike and projectile invincible, [] refers to Seiei Enbu | ||
| | | | | | ||
|- | |- | ||
| |Byakko | | |Byakko Soshoda [[File:Strong.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |120 | | align="center" |120 | ||
| align="center" |150 | | align="center" |150 | ||
| align="center" | | | align="center" |10/60 | ||
| align="center" |su | | align="center" |su | ||
| align="center" |16 | | align="center" |16 | ||
| align="center" | | | align="center" |9 | ||
| align="center" | | | align="center" |17[15] | ||
| align="center" |- | | align="center" |-7 | ||
| align="center" | | | align="center" |0 | ||
| align="center" | | | align="center" |Armor break, projectile hitbox, [] refers to Seiei Enbu | ||
| | | | | | ||
|- | |- | ||
| |Byakko | | |Byakko Soshoda [[File:Fierce.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |140 | ||
| align="center" | | | align="center" |200 | ||
| align="center" | | | align="center" |10/60 | ||
| align="center" |su | | align="center" |su | ||
| align="center" |22 | | align="center" |22 | ||
| align="center" |9 | | align="center" |9 | ||
| align="center" | | | align="center" |15[13] | ||
| align="center" |0 | |||
| align="center" |- | | align="center" |- | ||
| align="center" |Floats opponent, armor break, projectile hitbox | | align="center" |Floats opponent, armor break, projectile hitbox, [] refers to Seiei Enbu | ||
| | | | | | ||
|- | |- | ||
| |Byakko | | |Byakko Soshoda [[File:EX.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |150 | | align="center" |150 | ||
Line 937: | Line 1,098: | ||
| | | | | | ||
|- | |- | ||
| | | | |Senkyutai [[File:Short.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |70*50 | | align="center" |70*50 | ||
| align="center" |100*50 | | align="center" |100*50 | ||
| align="center" |30/30*30 | | align="center" |30/30*30 | ||
| align="center" |su | | align="center" |su*- | ||
| align="center" |5 | | align="center" |5 | ||
| align="center" |3*3 | | align="center" |3*3 | ||
Line 951: | Line 1,112: | ||
| | | | | | ||
|- | |- | ||
| | | | |Senkyutai [[File:Forward.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |70* | | align="center" |70*55 | ||
| align="center" |100*50 | | align="center" |100*50 | ||
| align="center" |30/30*30 | | align="center" |30/30*30 | ||
| align="center" |su | | align="center" |su*- | ||
| align="center" |6~24 | | align="center" |6~24 | ||
| align="center" |3*3 | | align="center" |3*3 | ||
Line 962: | Line 1,123: | ||
| align="center" |-24 | | align="center" |-24 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |[6~24f]~ airborne, can juggle | ||
| | | | | | ||
|- | |- | ||
| | | | |Senkyutai [[File:Roundhouse.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |70*60 | | align="center" |70*60 | ||
| align="center" |100*100 | | align="center" |100*100 | ||
| align="center" |30/30*30 | | align="center" |30/30*30 | ||
| align="center" |su | | align="center" |su*- | ||
| align="center" |7~38 | | align="center" |7~38 | ||
| align="center" |3*3 | | align="center" |3*3 | ||
Line 976: | Line 1,137: | ||
| align="center" |-21 | | align="center" |-21 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |6~[11~43f] projectile invincible, [7~38f]~ airborne, can juggle | ||
| | | | | | ||
|- | |- | ||
| | | | |Senkyutai [[File:EX.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |45*45*65 | | align="center" |45*45*65 | ||
| align="center" |50*100*100 | | align="center" |50*100*100 | ||
| align="center" |-250/0 | | align="center" |-250/0 | ||
| align="center" |su | | align="center" |su*su*- | ||
| align="center" |4~31 | | align="center" |4~31 | ||
| align="center" |1*1*2 | | align="center" |1*1*2 | ||
Line 990: | Line 1,151: | ||
| align="center" |-25 | | align="center" |-25 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |1~[11~34f] projectile invincible, [4~31f]~ airborne, can juggle | | align="center" |1~[11~34f] projectile and throw invincible, [4~31f]~ airborne, can juggle | ||
| | | | | | ||
|- | |- | ||
Line 1,013: | Line 1,174: | ||
| align="center" |-250/0 | | align="center" |-250/0 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |8 | ||
| align="center" |2 | | align="center" |2 | ||
| align="center" |48 | | align="center" |48 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |+7 | | align="center" |+7 | ||
| align="center" | | | align="center" |Forces stand | ||
| | | | | | ||
|- | |- | ||
Line 1,028: | Line 1,189: | ||
| align="center" |- | | align="center" |- | ||
| align="center" |1+0 | | align="center" |1+0 | ||
| align="center" | | | align="center" |370 | ||
| align="center" |7 | | align="center" |Total 7 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" |1~2f | | align="center" |1~2f invincible, 1st shadow's attack follows after 10f, 2nd shadow's attack follows after 20f, shadows do 25% of normal damage, shadows do not cause stun, Yang's attacks' stun reduced by 25% and chip damage reduced by 50%, lasts 370 frames | ||
| | | | | | ||
|- | |- | ||
Line 1,046: | Line 1,207: | ||
| align="center" |-28 | | align="center" |-28 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |1~9f | | align="center" |1~9f invincible, armor break, hard knockdown, on hit goes into animation | ||
| | | | | | ||
|- | |- | ||
| |Ultra Combo 2 | | |Ultra Combo 2 | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |60* | | align="center" |60*45x2*90[440] | ||
| align="center" |0 | | align="center" |0 | ||
| align="center" |0/0 | | align="center" |0/0 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |0+ | | align="center" |0+7~32 | ||
| align="center" |2(2)5(7)3(7)3(9)3 | | align="center" |2(2)5(7)3(7)3(9)3 | ||
| align="center" |37+20 | | align="center" |37+20 | ||
| align="center" |-79 | | align="center" |-79 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |1~32f projectile invincible, untechable knockdown on [1st-5th air hit], can juggle, [1st ground hit] goes into animation | | align="center" |1~32f projectile invincible, armor break, untechable juggle knockdown on [1st-5th air hit], can juggle, [1st ground hit] goes into animation | ||
| | | | | | ||
|- | |- | ||
Line 1,091: | Line 1,252: | ||
|} | |} | ||
=====Notes | =====Notes===== | ||
[[Category:Super Street Fighter IV AE]] |
Latest revision as of 02:25, 9 December 2020


Yang
Yang is the younger of the Lee twins. Unlike his brother Yun, Yang is quiet, reserved, and more analytical. When Yun sets out after Chun-Li, Yang follows in order to keep his brother out of trouble.
In a nutshell
While Yun focuses more on extreme offense, Yang takes a simpler, more balanced approach. Yang's Mantis Slashes are easy to use and very effective both in and out of combos. His command dashes enable him to quickly surprise the opponent and punish them while shocked. His up kicks also make for decent anti-airs, and from a distance, the HK and EX up kicks (as well as Ultra 2) can punish fireball characters should they misuse their projectiles. Although Yang's Seiei Enbu is no Genei Jin, it is still very potent and can often lead into simple Ultra combos. With all these tools, the only thing working against him is his extremely weak damage output. Even after a full combo, Yang can still find himself trailing behind in life points. More often than not, he must go on the offensive, and should the opponent find an opening through Yang's offense, he will have a tough time tilting the match back into his favor. Still, if you can use Yang's tools effectively and not give the opponent a chance to breathe, the match is yours.
Players to Watch
Floe
Moves
Unique Attacks
























Throws









Special Moves























Super Combo


Ultra Combos






AE ver. 2012 Changes
Crouching Light Kick
Changed damage from 30 to 20. Expanded hurtbox upward after hit detection starts.
Crouching Punch
Changed damage from 80 to 70. Changed to 60 during a Seiei Enbu.
Far Standing Medium Punch
Shrunk hitbox.
Forward Jumping Medium Kick
Shrunk hitbox.
EX Zenpou Tenshin
Shrunk throw hitbox. Changed startup from 7F to 8F. Removed throw-invincibility.
Tourouzan
Changed light/medium version’s final hit damage from 75 to 60. Changed heavy version’s final hit damage from 80 to 60. Made block string to final hit possible for EX version. EX version only changed so as not to trigger on button release.
Byakko Soshoda
Changed meter build-up from 20 to 10 for medium and heavy versions. Changed total frame count to 26F for light, 41F for medium, and 45F for heavy version. No change to total frame count during a Seiei Enbu. Changed heavy version’s damage from 150 to 140, chip damage from 38 to 30, and stun from 250 to 200. Shortened hitbox active period from 13F to 9F for medium and heavy versions.
Target Combo 2
Changed damage from 150 to 130 when fully hits. Shortened distance 2nd hit pushes back when blocked. Lengthened 2nd hit’s recovery by 4F, giving a -7F (dis)advantage when blocked.
Raigeki Shu
Changed stun from 100 to 50. Changed landing stun from 4F to 6F. Added hurtbox to foot area as soon as the move starts.
Senkyutai
Removed projectile invincibility from start to 5th frame of heavy version. Removed projectile invincibility from medium version. Shrunk hitboxes across all versions. Given attacker a -4F (dis)advantage with EX Focus→Dash on a block for all versions.
Seiei Enbu
Shortened length of effect by 1 second. Set chip damage to 1/8 normal damage.
Tenshin Senkyutai
Changed startup at close range from 4F to 7F. Changed final hit damage to 90 when not locked.
Stun
Changed stun from 1000 to 950.
Near Standing Light Kick
Far Standing Light Kick Changed startup from 3F to 5F. No change to startup during a Seiei Enbu.
Target Combo 3
Made 3rd hit super-cancelable. Made opponent get knocked down when 3rd hit connects.
Up From Prone
Removed total invincibility from all frames after action becomes possible.
Back Dash
Prevented special canceling between 24th and 25th frame of backward dash.
The Basics
Combos
You can start with Dive Kick on most of these combos.
1. crouching LK x3, HP Slashes (Tourou Zan)
2. crouching LP, standing LP, crouching MK, EX Dragon Kicks (Senkyuutai)
3. close standing MP, crouching MK xx Slashes
4. Command Grab, Standing HP, Slashes
5. Crouching LK, Standing LP, Crouching MK, Slashes
6. Crouching LP x3, Crouching MK, Slashes
7. Standing LP x2, Crouching MK, Slashes
8. Dive Kick, Crouching LP, Standing LP, Crouching LP, Crouching MK, Slashes
9. (Corner) - Close MK, Palm (Byakou), EX Dragon Kick
10. (Corner) - Standing LP x2, Crouching MK, Slashes (2-hits) xx FADC, Close MK, MP Palm, Dragon Kicks
11. (Corner) - EX Palm, MP Palm, st.HP (if near wall)
12. (Corner) - EX Palm, st.MK Launcher, HK Dragon Kick
13. (Corner) - Target Combo 2, EX Dragon Kicks (only works on Seth, Honda, Rose, DJ, Gouken, Cammy, Balrog, Dhalsim)
14. (Corner) - Jump in HP or HK, Close MK Launcher x2, LK Dragon Kick, EX Dragon Kick
15. (Corner) - Jump in HP or HK, st.HP xx HP Slashes (3 hits) xx FADC, EX Dragon Kick
16. Close MK, Dive Kick (whiff), jump cancel, Ultra 1 or 2
17. crouching MK, HP Slashes (first two hits) xx FADC xx Ultra 2
18. crouching MK, HP Slashes (first two hits) xx FADC xx close MK, dash, Ultra 1
19. (Corner) - EX Slashes, Ultra 2
Sei'ei Enbu combos:
Corner: Standing MP, MP Palm xx Super, crouching MP, Dash, [crouching LK, crouching MP, dash, repeat until end]