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{{SSFIVAEHeader}} | {{SSFIVAEHeader}} | ||
{{SSFIVCharacterHeader|Yun|Yun| | {{SSFIVCharacterHeader|Yun|Yun| | ||
- | Yun is the twin brother of Yang, and was taught kung-fu by Gen at the consent of their uncle, Lee. Of the twins, Yun is the older - outgoing, cocky, and a troublemaker. When he heard Chun-Li, an acquaintance of the twins, was entering the tournament, he decided to follow her, with Yang tagging along to keep him in line. | ||
| | | | ||
-}} | Of the twins, Yun is more geared to staying in the opponent's face and constantly attacking them. Even after the nerfs brought in 2012, Yun still has a devastating mixup game with his Dive Kicks, Flip Grabs, and hard-hitting high-low combos, as well as his Palms, which can be either feinted or used to build meter in addition for attacking. In Third Strike, Yun was infamous for his Genei Jin, a Super Art that changed his moves to allow for deadly juggles and resets. While no longer dependent on it as in Third Strike, the Genei Jin is still quite deadly here. Yun's main weaknesses are his stamina and defense, his stamina being the third lowest in the game and his wakeup options being limited to unsafe Dragon Kicks. Even with these setbacks, skilled Yun players can often end matches roughly a minute after they start.}} | ||
=== Players to Watch === | |||
Kazunoko, Hsien Chang | |||
== Moves == | == Moves == | ||
Line 11: | Line 14: | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | | | }} | {{SSFIVMoveListRow | Raigeki Shu | (while jumping up or forward) {{df}} + {{k}} | }} | ||
{{SSFIVMoveListRow | | | }} | {{SSFIVMoveListRow | Dakai | {{f}} + {{hp}} | }} | ||
{{SSFIVMoveListRow | Senpukyaku | {{f}} + {{mk}} | {{high}} }} | |||
{{SSFIVMoveListRow | Target Combo 1 | (while jumping) {{lp}} {{---}} {{f}} + {{hp}} | }} | |||
{{SSFIVMoveListRow | Target Combo 2 | {{d}} + {{mp}} {{---}} {{d}} + {{hp}} | }} | |||
{{SSFIVMoveListRow | Target Combo 3 | {{d}} + {{hk}} {{---}} {{hk}} | }} | |||
{{SSFIVMoveListRow | Target Combo 4 | {{mp}} {{---}} {{hp}} {{---}} {{b}} + {{hp}} | {{armorbreak}} on 3rd hit }} | |||
{{SSFIVMoveListRow | Target Combo 5 | (near opponent) {{lp}} {{---}} {{lk}} {{---}} {{mp}} | }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 18: | Line 27: | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Gekitei Futai | {{f}} or {{n}} + {{lp}} + {{lk}} | {{throw}} }} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Ento Shugeki | {{b}} + {{lp}} + {{lk}} | {{throw}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 25: | Line 34: | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Kobokushi | {{qcb}} + {{p}} | {{ex}} {{armorbreak}} }} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Zesshou Hohou | {{qcf}} + {{p}} | {{ex}} {{armorbreak}} }} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Tetsuzanko | {{dp}} + {{p}} | {{ex}} }} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Nishokyaku | {{dp}} + {{k}} | {{ex}} }} | ||
{{SSFIVMoveListRow | Zenpou Tenshin | {{hcb}} + {{k}} | {{throw}} {{ex}} }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==== Super Combo ==== | ==== Super Combo ==== | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Genei Jin | {{qcf}} qcf + {{p}} | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==== Ultra Combos ==== | ==== Ultra Combos ==== | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | You Hou | {{qcf}} qcf + {{3p}} | {{armorbreak}} }} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Sorai Rengeki | {{qcf}} qcf + {{3k}} | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==AE ver. 2012 Changes== | |||
''Target Combo 2'' | |||
Changed damage from 60 + 40 + 50 (150 total) to 50 + 30 + 40 (120 total). | |||
''Target Combo 3'' | |||
Changed damage from 80 + 70 (150 total) to 65 + 55 (120 total). | |||
Made super-cancelable off second hit. | |||
''Target Combo 4'' | |||
Changed damage from 50 + 50 + 60 (160 total) to 50 + 35 + 48 (133 total) when executed from a far standing medium punch. | |||
Increased 2nd hit recovery by 2F, leaving attacker with a -6F (dis)advantage on a block. | |||
''Target Combo 5'' | |||
Changed damage from 20 + 30 + 40 (90 total) to 20 + 20 + 32 (72 total). | |||
''Crouching Light Kick'' | |||
Expanded hurtbox upward after hitbox becomes active. | |||
''Crouching Medium Punch'' | |||
Changed damage from 60 to 50. | |||
==Frame Data== | |||
{| cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;" | ''Zenpou Tenshin'' | ||
|- | |||
! | | Changed EX version’s startup from 5F to 8F, and removed throw-invincibility. | ||
! align="center" | Block | Increased startup from 7F to 10F for light, medium, and heavy versions. | ||
! align="center" | | |||
! align="center" | | |||
! align="center" | Super Meter | ''EX Zesshou Hohou'' | ||
! align="center" | | |||
! align="center" | | Changed division of hit detection period from 7F + 2F to 3F + 6F. | ||
! align="center" | | Shortened block stun by 2F. This leaves the attacker with a -1F (dis)advantage when blocked at close range. | ||
! align="center" | | |||
! align="center" | Frames | |||
! align="center" | | ''Raigeki Shu'' | ||
! | | |||
|- | Increased command input height restriction. | ||
! | Move Name | Changed landing stun from 4F to 6F. | ||
! align="center" | HL | Lengthened hit stun and block stun by 2F. | ||
! align="center" | Damage | |||
! align="center" | Stun | |||
! align="center" | Gain | ''Kobokushi'' | ||
! align="center" | Cancel Ability | |||
! align="center" | Startup | Changed Super Meter build-up from 30 to 20 when medium or heavy version is executed. No change to Super Meter build-up when attack connects. | ||
! align="center" | Active | Extended total frame count for light, medium, and heavy versions by 2F, taking the light version to 25F, and the medium and heavy versions to 45F. | ||
! align="center" | Recovery | Changed damage from 160 to 140, and stun from 250 to 200 for medium and heavy versions. | ||
! align="center" | On Guard | Changed chip damage from 40 to 30 for medium and heavy versions. | ||
! align="center" | On Hit | Changed hitbox active period from 15F to 10F for medium and heavy versions. | ||
! align="center" | Notes | |||
|- | |||
| |Close [[File:Jab | ''Nishokyaku'' | ||
Eliminated invincibility from light version at 6th frame after start. | |||
Shortened distance medium, heavy, and EX versions jump forward. | |||
Lengthened landing stun by 3F only for light and EX versions when attack whiffs. | |||
Changed medium version’s damage from 70 + 60 (130 total) to 70 + 40 (110 total). | |||
''Tetsuzanko'' | |||
Changed heavy version’s damage from 140 to 100. | |||
Added mid-move strike hurtbox on all versions. | |||
Changed timing of projectile invincibility for the heavy version from 6th to 18th frame after the start of the move. | |||
Changed EX version’s damage from 80 + 70 (150 total) to 90 + 40 (130 total). | |||
''Genei Jin'' | |||
Shortened length of effect by 1 second. | |||
Changed damage during Senpukyaku from 85 to 80. | |||
''Stun'' | |||
Changed from 1000 to 950. | |||
''Near Standing Light Kick / Far Standing Light Kick'' | |||
Lengthened block stun by 1F, giving the attacker a possible +2F advantage when blocked. | |||
==The Basics== | |||
==Combos== | |||
1. Crouching LK x2, Standing LP, Standing MP, Lunge Punch - Max Damage 157 | |||
2. Crouching MP x2, Standing MP, Dragon Kick (Nishou Kyaku) - Max Damage 258 | |||
3. Crouching LP or LK x2, Standing LP, Standing MP, Dragon Kick - Max Damage 195 | |||
4. Crouching LK, Crouching LP, Standing LP, Standing MP, Dragon Kick - Max Damage 175 | |||
5. Crouching LP, Standing LP x2, Dragon Kick - Max Damage 164 | |||
6. Command Grab, Crouching MP, Standing MP, Dragon Kick - Damage 222 | |||
7. Standing LP, Standing LK, Standing MP, EX Lunge Punch, LP Lunge Punch - Damage 242 | |||
8. Dive Kick (Raigekishuu), Crouching LK, Standing LP, Crouching MP, Standing MP, Lunge Punch (or Upkicks) - Max Damage 238 | |||
9. Dive Kick, Crouching LK x2, Standing LP x2, Standing MP, Shoulder (Tetsuzan Kou) - Damage 187 | |||
10. Dive Kick, Crouching LK x2, Standing LP, Standing MP, Dragon Kick - Max Damage 210 | |||
11. Dive Kick, Crouching LP, Crouching LK, Standing LP, Standing MP, Lunge Punch - Max Damage 205 | |||
12. Dive Kick, Crouching MP x2, Standing MP, Dragon Kick - Max Damage 287 | |||
13. Dive Kick, Crouching LK x3, Standing LK, LP Dash Punch - Damage 173 | |||
14. Dive Kick, Crouching MP x2, Crouching MK, Dash Punch - Max Damage 276 | |||
'''Ultra 1 Combos''' | |||
1. EX Lunge Punch, Ultra 1 - Damage 440 | |||
2. Ultra 1, EX Shoulder (or EX Lunge) - Max Damage 487 | |||
3. Corner - HP Shoulder, Ultra 1 - Damage 440 | |||
4. Dive Kick, Crouching MP, Standing MP, EX Lunge, Ultra 1, EX Shoulder (or EX Lunge) - Damage 486 | |||
'''Genei Jin Combos''' | |||
Starter: Target Combo 5, LP Shoulder xx Super --> | |||
1. HK, LP Lunge, f.MK x3, standing MP, f.MK, HP Palm, LP Lunge, MP, f.MK x2, f.HP, LP Lunge, cr.MK xx Jump Cancel Dive Kick Reset | |||
<br> | |||
==Strategy== | |||
==Matchups== | |||
==Frame Data== | |||
{| cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;" | |||
|- | |||
! | | |||
! align="center" | Block | |||
! align="center" | | |||
! align="center" | | |||
! align="center" | Super Meter | |||
! align="center" | | |||
! align="center" | | |||
! align="center" | | |||
! align="center" | | |||
! align="center" | Frames | |||
! align="center" | | |||
! | | |||
|- | |||
! | Move Name | |||
! align="center" | HL | |||
! align="center" | Damage | |||
! align="center" | Stun | |||
! align="center" | Gain | |||
! align="center" | Cancel Ability | |||
! align="center" | Startup | |||
! align="center" | Active | |||
! align="center" | Recovery | |||
! align="center" | On Guard | |||
! align="center" | On Hit | |||
! align="center" | Notes | |||
|- | |||
| |Close [[File:Jab.gif]] | |||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |20 | ||
| align="center" | | | align="center" |50 | ||
| align="center" | | | align="center" |20 | ||
| align="center" | | | align="center" |ch/sp/su | ||
| align="center" |3 | |||
| align="center" |2 | |||
| align="center" |7 | | align="center" |7 | ||
| align="center" | | | align="center" |+3 | ||
| align="center" | | | align="center" |+6 | ||
| align="center" | | | align="center" | | ||
| | | | | | ||
|- | |- | ||
| |Close [[File: | | |Close [[File:Strong.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |60 | | align="center" |60 | ||
| align="center" | | | align="center" |100 | ||
| align="center" | | | align="center" |40 | ||
| align="center" |sp/su | |||
| align="center" |4 | |||
| align="center" |4 | | align="center" |4 | ||
| align="center" | | | align="center" |10 | ||
| align="center" | | | align="center" |+2 | ||
| align="center" | | | align="center" |+4 | ||
| align="center" | | | align="center" | | ||
| | | | | | ||
|- | |- | ||
| | | | |Close [[File:Fierce.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |70*50 | |||
| align="center" |80*120 | |||
| align="center" |30*30 | |||
| align="center" |sp/su*- | |||
| align="center" |6 | |||
| align="center" |1*3 | |||
| align="center" |20 | | align="center" |20 | ||
| align="center" |-5 | |||
| align="center" |0 | |||
| align="center" |Forces stand | |||
| | | |||
|- | |||
| |Close [[File:Short.gif]] | |||
| align="center" |HL | |||
| align="center" |30 | |||
| align="center" |50 | | align="center" |50 | ||
| align="center" |20 | | align="center" |20 | ||
| align="center" | | | align="center" |sp/su | ||
| align="center" |4 | | align="center" |4 | ||
| align="center" | | | align="center" |3 | ||
| align="center" | | | align="center" |7 | ||
| align="center" |+ | | align="center" |+2 | ||
| align="center" |+ | | align="center" |+4 | ||
| align="center" | | | align="center" | | ||
| | | | | | ||
|- | |- | ||
| | | | |Close [[File:Forward.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |60 | ||
| align="center" |80 | | align="center" |80 | ||
| align="center" |40 | | align="center" |40 | ||
| align="center" | | | align="center" |Jump | ||
| align="center" | | | align="center" |7 | ||
| align="center" | | | align="center" |4 | ||
| align="center" | | | align="center" |15 | ||
| align="center" |-5 | | align="center" |-5 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Floats opponent | ||
| | | | | | ||
|- | |- | ||
| | | | |Close [[File:Roundhouse.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |110 | ||
| align="center" |200 | | align="center" |200 | ||
| align="center" |60 | | align="center" |60 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |12 | ||
| align="center" | | | align="center" |4 | ||
| align="center" | | | align="center" |21 | ||
| align="center" |- | | align="center" |-7 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Techable knockdown | ||
| | | | | | ||
|- | |- | ||
| |Far [[File: | | |Far [[File:Jab.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |20 | ||
| align="center" |50 | | align="center" |50 | ||
| align="center" |20 | | align="center" |20 | ||
| align="center" |sp/su | | align="center" |ch/sp/su | ||
| align="center" |4 | | align="center" |4 | ||
| align="center" | | | align="center" |2 | ||
| align="center" | | | align="center" |6 | ||
| align="center" |+ | | align="center" |+3 | ||
| align="center" |+ | | align="center" |+6 | ||
| align="center" | | | align="center" | | ||
| | | | | | ||
|- | |- | ||
| |Far [[File: | | |Far [[File:Strong.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |50 | ||
| align="center" | | | align="center" |80 | ||
| align="center" |40 | | align="center" |40 | ||
| align="center" | | | align="center" |sp/su | ||
| align="center" | | | align="center" |5 | ||
| align="center" | | | align="center" |5 | ||
| align="center" | | | align="center" |14 | ||
| align="center" |-5 | |||
| align="center" |-2 | | align="center" |-2 | ||
| align="center" | | | align="center" | | ||
| | | | | | ||
|- | |- | ||
| |Far [[File: | | |Far [[File:Fierce.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |120 | ||
| align="center" |200 | | align="center" |200 | ||
| align="center" |60 | | align="center" |60 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |9 | ||
| align="center" | | | align="center" |3 | ||
| align="center" | | | align="center" |20 | ||
| align="center" |- | | align="center" |-5 | ||
| align="center" |- | | align="center" |-1 | ||
| align="center" | | | align="center" | | ||
| | | | | | ||
|- | |- | ||
| | | | |Far [[File:Short.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |30 | | align="center" |30 | ||
| align="center" |50 | | align="center" |50 | ||
| align="center" |20 | | align="center" |20 | ||
| align="center" | | | align="center" |sp/su | ||
| align="center" |4 | |||
| align="center" |3 | | align="center" |3 | ||
| align="center" | | | align="center" |7 | ||
| align="center" |+2 | | align="center" |+2 | ||
| align="center" |+4 | | align="center" |+4 | ||
Line 264: | Line 372: | ||
| | | | | | ||
|- | |- | ||
| | | | |Far [[File:Forward.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |70 | ||
| align="center" |100 | | align="center" |100 | ||
| align="center" |40 | | align="center" |40 | ||
| align="center" | | | align="center" |- | ||
| align="center" |6 | | align="center" |6 | ||
| align="center" | | | align="center" |3 | ||
| align="center" |+ | | align="center" |13 | ||
| align="center" | | | align="center" |-2 | ||
| align="center" |+1 | |||
| align="center" |3rd frame cancellable by special moves (cannot Super cancel) | |||
| | | | | | ||
|- | |- | ||
| | | | |Far [[File:Roundhouse.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |110 | ||
| align="center" | | | align="center" |200 | ||
| align="center" | | | align="center" |60 | ||
| align="center" |- | |||
| align="center" |12 | |||
| align="center" |4 | |||
| align="center" |16 | |||
| align="center" |-4 | |||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Techable knockdown | ||
| | | | | | ||
|- | |- | ||
| | | | |Crouch [[File:Jab.gif]] | ||
| align="center" | | | align="center" |HL | ||
| align="center" | | | align="center" |30 | ||
| align="center" |50 | | align="center" |50 | ||
| align="center" |20 | | align="center" |20 | ||
| align="center" |ch/sp/su | | align="center" |ch/sp/su | ||
| align="center" | | | align="center" |3 | ||
| align="center" |2 | | align="center" |2 | ||
| align="center" |8 | | align="center" |8 | ||
| align="center" |+ | | align="center" |+2 | ||
| align="center" |+4 | | align="center" |+4 | ||
| align="center" | | | align="center" | | ||
| | | | | | ||
|- | |- | ||
| | | | |Crouch [[File:Strong.gif]] | ||
| align="center" | | | align="center" |HL | ||
| align="center" | | | align="center" |50 | ||
| align="center" |100 | | align="center" |100 | ||
| align="center" |40 | | align="center" |40 | ||
| align="center" |sp/su | | align="center" |sp/su | ||
| align="center" |5 | | align="center" |5 | ||
| align="center" | | | align="center" |4 | ||
| align="center" | | | align="center" |6 | ||
| align="center" |+2 | |||
| align="center" |+6 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Crouch [[File:Fierce.gif]] | |||
| align="center" |HL | |||
| align="center" |50*60 | |||
| align="center" |100*80 | |||
| align="center" |30*30 | |||
| align="center" |- | |||
| align="center" |6 | |||
| align="center" |2(4)4 | |||
| align="center" |17 | |||
| align="center" |-3 | | align="center" |-3 | ||
| align="center" | | | align="center" |+1 | ||
| align="center" | | | align="center" | | ||
| | | | | | ||
|- | |- | ||
| | | | |Crouch [[File:Short.gif]] | ||
| align="center" |L | | align="center" |L | ||
| align="center" | | | align="center" |20 | ||
| align="center" |50 | |||
| align="center" |20 | |||
| align="center" |ch/sp/su | |||
| align="center" |4 | |||
| align="center" |2 | |||
| align="center" |8 | |||
| align="center" |+1 | |||
| align="center" |+4 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Crouch [[File:Forward.gif]] | |||
| align="center" |L | |||
| align="center" |60 | |||
| align="center" |100 | |||
| align="center" |40 | |||
| align="center" |sp/su | |||
| align="center" |5 | |||
| align="center" |3 | |||
| align="center" |14 | |||
| align="center" |-3 | |||
| align="center" |0 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Crouch [[File:Roundhouse.gif]] | |||
| align="center" |L | |||
| align="center" |65 | |||
| align="center" |100 | | align="center" |100 | ||
| align="center" |60 | | align="center" |60 | ||
Line 331: | Line 481: | ||
| align="center" |-12 | | align="center" |-12 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Untechable knockdown, limited juggle | ||
| | | | | | ||
|- | |- | ||
Line 359: | Line 509: | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |[] refers to neutral jump | ||
| | | | | | ||
|- | |- | ||
Line 418: | Line 568: | ||
| | | | | | ||
|- | |- | ||
| |Jump | | |Jump Up [[File:Fierce.gif]] | ||
| align="center" |H | | align="center" |H | ||
| align="center" |110 | | align="center" |110 | ||
Line 432: | Line 582: | ||
| | | | | | ||
|- | |- | ||
| | | | |Senpukyaku [[File:Right.gif]]+[[File:Forward.gif]] | ||
| align="center" |H | | align="center" |H | ||
| align="center" |70 | | align="center" |70 | ||
Line 443: | Line 593: | ||
| align="center" |-1 | | align="center" |-1 | ||
| align="center" |+2 | | align="center" |+2 | ||
| align="center" | | | align="center" |6~23f Feet invincible, 7~23f airborne | ||
| | | | | | ||
|- | |- | ||
| |Dakai | | |Dakai [[File:Right.gif]]+[[File:Fierce.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |110 | | align="center" |110 | ||
Line 457: | Line 607: | ||
| align="center" |-8 | | align="center" |-8 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Techable knockdown | ||
| | | | | | ||
|- | |- | ||
| | | | |Raigeki Shu [[File:Downright.gif]]+[[File:Short.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |60 | | align="center" |60 | ||
Line 468: | Line 618: | ||
| align="center" |7 | | align="center" |7 | ||
| align="center" |until ground | | align="center" |until ground | ||
| align="center" | | | align="center" |After landing 6 | ||
| align="center" | | | align="center" | | ||
| align="center" | | | align="center" | | ||
| align="center" |Can juggle | |||
| | | | | | ||
|- | |- | ||
| | | | |Raigeki Shu [[File:Downright.gif]]+[[File:Forward.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |60 | | align="center" |60 | ||
Line 482: | Line 632: | ||
| align="center" |8 | | align="center" |8 | ||
| align="center" |until ground | | align="center" |until ground | ||
| align="center" | | | align="center" |After landing 6 | ||
| align="center" | | | align="center" | | ||
| align="center" | | | align="center" | | ||
| align="center" |Can juggle | |||
| | | | | | ||
|- | |- | ||
| | | | |Raigeki Shu [[File:Downright.gif]]+[[File:Roundhouse.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |60 | | align="center" |60 | ||
Line 496: | Line 646: | ||
| align="center" |7 | | align="center" |7 | ||
| align="center" |until ground | | align="center" |until ground | ||
| align="center" | | | align="center" |After landing 6 | ||
| align="center" | | | align="center" | | ||
| align="center" | | | align="center" | | ||
| align="center" |Can juggle | |||
| | | | | | ||
|- | |- | ||
| |far [[File:Jab.gif]] > [[File:Short.gif]] | | |far [[File:Jab.gif]] > [[File:Short.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |20 | ||
| align="center" |50 | | align="center" |50 | ||
| align="center" |20 | | align="center" |20 | ||
Line 518: | Line 668: | ||
| |far [[File:Jab.gif]] > [[File:Short.gif]] > [[File:Strong.gif]] | | |far [[File:Jab.gif]] > [[File:Short.gif]] > [[File:Strong.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |40 | ||
| align="center" |80 | | align="center" |80 | ||
| align="center" |40 | | align="center" |40 | ||
Line 532: | Line 682: | ||
| |[[File:Strong.gif]] > [[File:Fierce.gif]] | | |[[File:Strong.gif]] > [[File:Fierce.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |35 | ||
| align="center" |50 | | align="center" |50 | ||
| align="center" |30 | | align="center" |30 | ||
Line 538: | Line 688: | ||
| align="center" |9 | | align="center" |9 | ||
| align="center" |3 | | align="center" |3 | ||
| align="center" | | | align="center" |20 | ||
| align="center" |- | | align="center" |-6 | ||
| align="center" |+1 | | align="center" |+1 | ||
| align="center" | | | align="center" | | ||
| | | | | | ||
|- | |- | ||
| |[[File:Strong.gif]] > [[File:Fierce.gif]] > | | |[[File:Strong.gif]] > [[File:Fierce.gif]] > [[File:left.gif]]+[[File:Fierce.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |60 | ||
| align="center" |62 | | align="center" |62 | ||
| align="center" |30 | | align="center" |30 | ||
Line 555: | Line 705: | ||
| align="center" |-8 | | align="center" |-8 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Floats opponent, projectile hitbox, armor break | ||
| | | | | | ||
|- | |- | ||
| |crouch [[File:Strong.gif]] > crouch [[File:Fierce.gif]] | | |crouch [[File:Strong.gif]] > crouch [[File:Fierce.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |40 | | align="center" |30*40 | ||
| align="center" |50*100 | | align="center" |50*100 | ||
| align="center" |30*30 | | align="center" |30*30 | ||
Line 574: | Line 724: | ||
| |crouch [[File:Short.gif]] > [[File:Short.gif]] | | |crouch [[File:Short.gif]] > [[File:Short.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |55 | ||
| align="center" |100 | | align="center" |100 | ||
| align="center" |40 | | align="center" |40 | ||
| align="center" | | | align="center" |su | ||
| align="center" |7 | | align="center" |7 | ||
| align="center" |4 | | align="center" |4 | ||
Line 583: | Line 733: | ||
| align="center" |-9 | | align="center" |-9 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Techable knockdown, can juggle | ||
| | | | | | ||
|- | |- | ||
Line 600: | Line 750: | ||
| | | | | | ||
|- | |- | ||
| |Focus Attack | | |Focus Attack LVL 1 | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |60 | | align="center" |60 | ||
Line 606: | Line 756: | ||
| align="center" |20 | | align="center" |20 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |10+11 | ||
| align="center" |2 | | align="center" |2 | ||
| align="center" |35 | | align="center" |35 | ||
Line 614: | Line 764: | ||
| | | | | | ||
|- | |- | ||
| |Focus Attack | | |Focus Attack LVL 2 | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |80 | | align="center" |80 | ||
Line 620: | Line 770: | ||
| align="center" |40 | | align="center" |40 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |18+11 | ||
| align="center" |2 | | align="center" |2 | ||
| align="center" |35 | | align="center" |35 | ||
Line 628: | Line 778: | ||
| | | | | | ||
|- | |- | ||
| |Focus Attack | | |Focus Attack LVL 3 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |140 | | align="center" |140 | ||
Line 653: | Line 803: | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Hard knockdown | ||
| | | | | | ||
|- | |- | ||
Line 667: | Line 817: | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Hard knockdown | ||
| | | | | | ||
|- | |- | ||
Line 675: | Line 825: | ||
| align="center" |150 | | align="center" |150 | ||
| align="center" |30/30 | | align="center" |30/30 | ||
| align="center" | | | align="center" |EXFA | ||
| align="center" |9 | | align="center" |9 | ||
| align="center" |7 | | align="center" |7 | ||
Line 681: | Line 831: | ||
| align="center" |-9 | | align="center" |-9 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |9~19f feet invincible, 9f~ airborne, techable knockdown, armor break, can juggle | ||
| | | | | | ||
|- | |- | ||
Line 689: | Line 839: | ||
| align="center" |150 | | align="center" |150 | ||
| align="center" |30/30 | | align="center" |30/30 | ||
| align="center" | | | align="center" |EXFA | ||
| align="center" |14 | | align="center" |14 | ||
| align="center" |9 | | align="center" |9 | ||
Line 695: | Line 845: | ||
| align="center" |-7 | | align="center" |-7 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |14~22f feet invincible, 14f~ airborne, techable knockdown, armor break, can juggle | ||
| | | | | | ||
|- | |- | ||
Line 703: | Line 853: | ||
| align="center" |150 | | align="center" |150 | ||
| align="center" |30/30 | | align="center" |30/30 | ||
| align="center" | | | align="center" |EXFA | ||
| align="center" |17 | | align="center" |17 | ||
| align="center" |11 | | align="center" |11 | ||
Line 709: | Line 859: | ||
| align="center" |-9 | | align="center" |-9 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |17~30f feet invincible, 17f~ airborne, techable knockdown, armor break, can juggle | ||
| | | | | | ||
|- | |- | ||
Line 717: | Line 867: | ||
| align="center" |100*100 | | align="center" |100*100 | ||
| align="center" |-250/0 | | align="center" |-250/0 | ||
| align="center" | | | align="center" |EXFA | ||
| align="center" |17 | | align="center" |17 | ||
| align="center" | | | align="center" |3*6 | ||
| align="center" |4+11 | | align="center" |4+11 | ||
| align="center" | | | align="center" |-1 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |17~25f feet invincible, 17f~ airborne, techable knockdown, armor break, can juggle | ||
| | | | | | ||
|- | |- | ||
| | | | |Tetsuzanko [[File:Jab.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |100 | | align="center" |100 | ||
Line 737: | Line 887: | ||
| align="center" |-3 | | align="center" |-3 | ||
| align="center" |+2 | | align="center" |+2 | ||
| align="center" | | | align="center" |[air hit] Techable knockdown | ||
| | | | | | ||
|- | |- | ||
| | | | |Tetsuzanko [[File:Strong.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |125 | | align="center" |125 | ||
Line 751: | Line 901: | ||
| align="center" |-6 | | align="center" |-6 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |4~18f upper body projectile invincible, techable knockdown | ||
| | | | | | ||
|- | |- | ||
| | | | |Tetsuzanko [[File:Fierce.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |100 | ||
| align="center" |200 | | align="center" |200 | ||
| align="center" |30/60 | | align="center" |30/60 | ||
Line 765: | Line 915: | ||
| align="center" |-7 | | align="center" |-7 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |18~22f upper body projectile invincible, techable knockdown | ||
| | | | | | ||
|- | |- | ||
| | | | |Tetsuzanko [[File:EX.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |90*40 | ||
| align="center" |150*100 | | align="center" |150*100 | ||
| align="center" |-250/0 | | align="center" |-250/0 | ||
| align="center" |su | | align="center" |su*- | ||
| align="center" |13 | | align="center" |13 | ||
| align="center" |1(1)4 | | align="center" |1(1)4 | ||
Line 779: | Line 929: | ||
| align="center" |-6 | | align="center" |-6 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |4~13f upper body projectile invincible, techable knockdown, [2nd hit] cannot juggle/standard knockdown, can juggle | ||
| | | | | | ||
|- | |- | ||
| |Kobokushi( | | |Kobokushi (feint) | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
Line 790: | Line 940: | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Total 25 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
Line 798: | Line 948: | ||
| |Kobokushi | | |Kobokushi | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" | | | align="center" |140 | ||
| align="center" | | | align="center" |200 | ||
| align="center" | | | align="center" |20/60 | ||
| align="center" |su | | align="center" |su | ||
| align="center" |23 | | align="center" |23 | ||
| align="center" | | | align="center" |10 | ||
| align="center" | | | align="center" |13 | ||
| align="center" |+1 | | align="center" |+1 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |Floats opponent, armor break, projectile hitbox | ||
| | | | | | ||
|- | |- | ||
Line 814: | Line 964: | ||
| align="center" |160 | | align="center" |160 | ||
| align="center" |300 | | align="center" |300 | ||
| align="center" | | | align="center" |-250/0 | ||
| align="center" |su | | align="center" |su | ||
| align="center" |23 | | align="center" |23 | ||
Line 821: | Line 971: | ||
| align="center" |-13 | | align="center" |-13 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |1~20f lower body invincibility, floats opponent (wall bounce), armor break, projectile hitbox, can juggle | ||
| | | | | | ||
|- | |- | ||
| | | | |Nishokyaku [[File:Short.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |70*50 | | align="center" |70*50 | ||
Line 832: | Line 982: | ||
| align="center" |5 | | align="center" |5 | ||
| align="center" |2(6)4 | | align="center" |2(6)4 | ||
| align="center" |14+ | | align="center" |14+11 | ||
| align="center" |- | | align="center" |-16 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |1~5f Invincible, 4f~ airborne, 8~16f legs projectile invincible, techable knockdown, [2nd hit] can juggle, cannot hit crouching opponent | ||
| | | | | | ||
|- | |- | ||
| | | | |Nishokyaku [[File:Forward.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |70* | | align="center" |70*40 | ||
| align="center" |100*50 | | align="center" |100*50 | ||
| align="center" |30/30*20 | | align="center" |30/30*20 | ||
Line 849: | Line 999: | ||
| align="center" |-23 | | align="center" |-23 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |1~7f lower body invincible, 1~7f unthrowable, 5f~ airborne, 8~17f legs projectile invincible, techable knockdown, [2nd hit] can juggle, cannot hit crouching opponent | ||
| | | | | | ||
|- | |- | ||
| | | | |Nishokyaku [[File:Roundhouse.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |70*70 | | align="center" |70*70 | ||
Line 863: | Line 1,013: | ||
| align="center" |-29 | | align="center" |-29 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |1~7f Invincible, 7f~ airborne, 8~19f legs projectile invincible, techable knockdown, [2nd hit] can juggle | ||
| | | | | | ||
|- | |- | ||
| | | | |Nishokyaku [[File:EX.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |60*40 | | align="center" |60*40 | ||
Line 874: | Line 1,024: | ||
| align="center" |4 | | align="center" |4 | ||
| align="center" |2(6)4 | | align="center" |2(6)4 | ||
| align="center" |18+ | | align="center" |18+17 | ||
| align="center" |- | | align="center" |-26 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |1~5f Invincible, 3f~ airborne, 6~15f legs projectile invincible, floats opponent, can juggle | ||
| | | | | | ||
|- | |- | ||
Line 886: | Line 1,036: | ||
| align="center" |20/30 | | align="center" |20/30 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |10 | ||
| align="center" |2 | | align="center" |2 | ||
| align="center" |45 | | align="center" |45 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |+7 | | align="center" |+7 | ||
| align="center" | | | align="center" |Forces stand | ||
| | | | | | ||
|- | |- | ||
Line 900: | Line 1,050: | ||
| align="center" |-250/0 | | align="center" |-250/0 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |8 | ||
| align="center" |2 | | align="center" |2 | ||
| align="center" |45 | | align="center" |45 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |+7 | | align="center" |+7 | ||
| align="center" | | | align="center" |Forces stand | ||
| | | | | | ||
|- | |- | ||
Line 915: | Line 1,065: | ||
| align="center" |- | | align="center" |- | ||
| align="center" |1+0 | | align="center" |1+0 | ||
| align="center" | | | align="center" |370 | ||
| align="center" |8 | | align="center" |Total 8 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |1~3f Invincible, move properties change, certain moves dash/backdash/jump cancellable, lasts 370 frames | ||
| | | | | | ||
|- | |- | ||
Line 933: | Line 1,083: | ||
| align="center" |-21 | | align="center" |-21 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |1~11f Invincible, floats opponent, 1st hit goes into animation, armor break, can juggle, [] refers to animation, last 5 frames of animation recovery is special move cancellable | ||
| | | | | | ||
|- | |- | ||
Line 947: | Line 1,097: | ||
| align="center" |-26 | | align="center" |-26 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |1~12f Invincible, 13~19f projectile invincible, [1st-4th air hit] untechable limited juggle knockdown, 5th hit goes into animation | ||
| | | | | | ||
|- | |- | ||
Line 978: | Line 1,128: | ||
|} | |} | ||
==Frame Data Genei Jin== | ==Frame Data (during Genei Jin)== | ||
{| cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;" | {| cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;" | ||
|- | |- | ||
Line 1,116: | Line 1,266: | ||
| align="center" |+3 | | align="center" |+3 | ||
| align="center" |+6 | | align="center" |+6 | ||
| align="center" | | | align="center" |3~4f cancellable by special moves (cannot Super cancel) | ||
| | | | | | ||
|- | |- | ||
Line 1,158: | Line 1,308: | ||
| align="center" |-4 | | align="center" |-4 | ||
| align="center" |+1 | | align="center" |+1 | ||
| align="center" | | | align="center" |3~4f cancellable by special moves (cannot Super cancel) | ||
| | | | | | ||
|- | |- | ||
Line 1,175: | Line 1,325: | ||
| | | | | | ||
|- | |- | ||
| | | | |Crouch [[File:Jab.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |20 | | align="center" |20 | ||
Line 1,189: | Line 1,339: | ||
| | | | | | ||
|- | |- | ||
| | | | |Crouch [[File:Strong.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |40 | | align="center" |40 | ||
Line 1,203: | Line 1,353: | ||
| | | | | | ||
|- | |- | ||
| | | | |Crouch [[File:Fierce.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |30*30 | | align="center" |30*30 | ||
Line 1,217: | Line 1,367: | ||
| | | | | | ||
|- | |- | ||
| | | | |Crouch [[File:Short.gif]] | ||
| align="center" |L | | align="center" |L | ||
| align="center" |20 | | align="center" |20 | ||
Line 1,231: | Line 1,381: | ||
| | | | | | ||
|- | |- | ||
| | | | |Crouch [[File:Forward.gif]] | ||
| align="center" |L | | align="center" |L | ||
| align="center" |50 | | align="center" |50 | ||
Line 1,245: | Line 1,395: | ||
| | | | | | ||
|- | |- | ||
| | | | |Crouch [[File:Roundhouse.gif]] | ||
| align="center" |L | | align="center" |L | ||
| align="center" |80 | | align="center" |80 | ||
Line 1,343: | Line 1,493: | ||
| | | | | | ||
|- | |- | ||
| |Jump | | |Jump Up [[File:Fierce.gif]] | ||
| align="center" |H | | align="center" |H | ||
| align="center" |90 | | align="center" |90 | ||
Line 1,357: | Line 1,507: | ||
| | | | | | ||
|- | |- | ||
| | | | |Senpukyaku [[File:Right.gif]]+[[File:Forward.gif]] | ||
| align="center" |H | | align="center" |H | ||
| align="center" | | | align="center" |80 | ||
| align="center" |0 | | align="center" |0 | ||
| align="center" |0 | | align="center" |0 | ||
| align="center" | | | align="center" |ch/sp/J | ||
| align="center" |13 | | align="center" |13 | ||
| align="center" |6 | | align="center" |6 | ||
Line 1,371: | Line 1,521: | ||
| | | | | | ||
|- | |- | ||
| |Dakai | | |Dakai [[File:Right.gif]]+[[File:Fierce.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |65 | | align="center" |65 | ||
Line 1,385: | Line 1,535: | ||
| | | | | | ||
|- | |- | ||
| | | | |Raigeki Shu [[File:Downright.gif]]+[[File:Short.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |50 | | align="center" |50 | ||
Line 1,393: | Line 1,543: | ||
| align="center" |7 | | align="center" |7 | ||
| align="center" |until ground | | align="center" |until ground | ||
| align="center" | | | align="center" |After landing 4 | ||
| align="center" |-1 | | align="center" |-1 | ||
| align="center" |+3 | | align="center" |+3 | ||
Line 1,399: | Line 1,549: | ||
| | | | | | ||
|- | |- | ||
| | | | |Raigeki Shu [[File:Downright.gif]]+[[File:Forward.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |50 | | align="center" |50 | ||
Line 1,407: | Line 1,557: | ||
| align="center" |7 | | align="center" |7 | ||
| align="center" |until ground | | align="center" |until ground | ||
| align="center" | | | align="center" |After landing 4 | ||
| align="center" |-1 | | align="center" |-1 | ||
| align="center" |+3 | | align="center" |+3 | ||
Line 1,413: | Line 1,563: | ||
| | | | | | ||
|- | |- | ||
| | | | |Raigeki Shu [[File:Downright.gif]]+[[File:Roundhouse.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |50 | | align="center" |50 | ||
Line 1,421: | Line 1,571: | ||
| align="center" |7 | | align="center" |7 | ||
| align="center" |until ground | | align="center" |until ground | ||
| align="center" | | | align="center" |After landing 4 | ||
| align="center" |-2 | | align="center" |-2 | ||
| align="center" |+2 | | align="center" |+2 | ||
Line 1,483: | Line 1,633: | ||
| | | | | | ||
|- | |- | ||
| |Focus Attack | | |Focus Attack LVL 1 | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |60 | | align="center" |60 | ||
Line 1,489: | Line 1,639: | ||
| align="center" |0 | | align="center" |0 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |10+11 | ||
| align="center" |2 | | align="center" |2 | ||
| align="center" |35 | | align="center" |35 | ||
Line 1,497: | Line 1,647: | ||
| | | | | | ||
|- | |- | ||
| |Focus Attack | | |Focus Attack LVL 2 | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |80 | | align="center" |80 | ||
Line 1,503: | Line 1,653: | ||
| align="center" |0 | | align="center" |0 | ||
| align="center" |- | | align="center" |- | ||
| align="center" | | | align="center" |18+11 | ||
| align="center" |2 | | align="center" |2 | ||
| align="center" |35 | | align="center" |35 | ||
Line 1,511: | Line 1,661: | ||
| | | | | | ||
|- | |- | ||
| |Focus Attack | | |Focus Attack LVL 3 | ||
| align="center" |- | | align="center" |- | ||
| align="center" |140 | | align="center" |140 | ||
Line 1,595: | Line 1,745: | ||
| | | | | | ||
|- | |- | ||
| | | | |Tetsuzanko [[File:Jab.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |40*30 | | align="center" |40*30 | ||
Line 1,609: | Line 1,759: | ||
| | | | | | ||
|- | |- | ||
| | | | |Tetsuzanko [[File:Strong.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |40*30 | | align="center" |40*30 | ||
Line 1,623: | Line 1,773: | ||
| | | | | | ||
|- | |- | ||
| | | | |Tetsuzanko [[File:Fierce.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |40*30 | | align="center" |40*30 | ||
Line 1,637: | Line 1,787: | ||
| | | | | | ||
|- | |- | ||
| |Kobokushi( | | |Kobokushi (feint) | ||
| align="center" |- | | align="center" |- | ||
| align="center" |- | | align="center" |- | ||
Line 1,658: | Line 1,808: | ||
| align="center" |su | | align="center" |su | ||
| align="center" |11 | | align="center" |11 | ||
| align="center" | | | align="center" |10 | ||
| align="center" |5 | | align="center" |5 | ||
| align="center" |+6 | | align="center" |+6 | ||
Line 1,665: | Line 1,815: | ||
| | | | | | ||
|- | |- | ||
| | | | |Nishokyaku [[File:Short.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |40*40 | | align="center" |40*40 | ||
Line 1,679: | Line 1,829: | ||
| | | | | | ||
|- | |- | ||
| | | | |Nishokyaku [[File:Forward.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |40*60 | | align="center" |40*60 | ||
Line 1,693: | Line 1,843: | ||
| | | | | | ||
|- | |- | ||
| | | | |Nishokyaku [[File:Roundhouse.gif]] | ||
| align="center" |HL | | align="center" |HL | ||
| align="center" |40*80 | | align="center" |40*80 | ||
Line 1,777: | Line 1,927: | ||
|} | |} | ||
=====Notes | =====Notes===== | ||
[[Category:Super Street Fighter IV AE]] |
Latest revision as of 02:26, 9 December 2020


Yun
Yun is the twin brother of Yang, and was taught kung-fu by Gen at the consent of their uncle, Lee. Of the twins, Yun is the older - outgoing, cocky, and a troublemaker. When he heard Chun-Li, an acquaintance of the twins, was entering the tournament, he decided to follow her, with Yang tagging along to keep him in line.
In a nutshell
Of the twins, Yun is more geared to staying in the opponent's face and constantly attacking them. Even after the nerfs brought in 2012, Yun still has a devastating mixup game with his Dive Kicks, Flip Grabs, and hard-hitting high-low combos, as well as his Palms, which can be either feinted or used to build meter in addition for attacking. In Third Strike, Yun was infamous for his Genei Jin, a Super Art that changed his moves to allow for deadly juggles and resets. While no longer dependent on it as in Third Strike, the Genei Jin is still quite deadly here. Yun's main weaknesses are his stamina and defense, his stamina being the third lowest in the game and his wakeup options being limited to unsafe Dragon Kicks. Even with these setbacks, skilled Yun players can often end matches roughly a minute after they start.
Players to Watch
Kazunoko, Hsien Chang
Moves
Unique Attacks
































Throws









Special Moves


















Super Combo


Ultra Combos





AE ver. 2012 Changes
Target Combo 2
Changed damage from 60 + 40 + 50 (150 total) to 50 + 30 + 40 (120 total).
Target Combo 3
Changed damage from 80 + 70 (150 total) to 65 + 55 (120 total). Made super-cancelable off second hit.
Target Combo 4
Changed damage from 50 + 50 + 60 (160 total) to 50 + 35 + 48 (133 total) when executed from a far standing medium punch. Increased 2nd hit recovery by 2F, leaving attacker with a -6F (dis)advantage on a block.
Target Combo 5
Changed damage from 20 + 30 + 40 (90 total) to 20 + 20 + 32 (72 total).
Crouching Light Kick
Expanded hurtbox upward after hitbox becomes active.
Crouching Medium Punch
Changed damage from 60 to 50.
Zenpou Tenshin
Changed EX version’s startup from 5F to 8F, and removed throw-invincibility. Increased startup from 7F to 10F for light, medium, and heavy versions.
EX Zesshou Hohou
Changed division of hit detection period from 7F + 2F to 3F + 6F. Shortened block stun by 2F. This leaves the attacker with a -1F (dis)advantage when blocked at close range.
Raigeki Shu
Increased command input height restriction. Changed landing stun from 4F to 6F. Lengthened hit stun and block stun by 2F.
Kobokushi
Changed Super Meter build-up from 30 to 20 when medium or heavy version is executed. No change to Super Meter build-up when attack connects. Extended total frame count for light, medium, and heavy versions by 2F, taking the light version to 25F, and the medium and heavy versions to 45F. Changed damage from 160 to 140, and stun from 250 to 200 for medium and heavy versions. Changed chip damage from 40 to 30 for medium and heavy versions. Changed hitbox active period from 15F to 10F for medium and heavy versions.
Nishokyaku
Eliminated invincibility from light version at 6th frame after start. Shortened distance medium, heavy, and EX versions jump forward. Lengthened landing stun by 3F only for light and EX versions when attack whiffs. Changed medium version’s damage from 70 + 60 (130 total) to 70 + 40 (110 total).
Tetsuzanko
Changed heavy version’s damage from 140 to 100. Added mid-move strike hurtbox on all versions. Changed timing of projectile invincibility for the heavy version from 6th to 18th frame after the start of the move. Changed EX version’s damage from 80 + 70 (150 total) to 90 + 40 (130 total).
Genei Jin
Shortened length of effect by 1 second. Changed damage during Senpukyaku from 85 to 80.
Stun
Changed from 1000 to 950.
Near Standing Light Kick / Far Standing Light Kick
Lengthened block stun by 1F, giving the attacker a possible +2F advantage when blocked.
The Basics
Combos
1. Crouching LK x2, Standing LP, Standing MP, Lunge Punch - Max Damage 157
2. Crouching MP x2, Standing MP, Dragon Kick (Nishou Kyaku) - Max Damage 258
3. Crouching LP or LK x2, Standing LP, Standing MP, Dragon Kick - Max Damage 195
4. Crouching LK, Crouching LP, Standing LP, Standing MP, Dragon Kick - Max Damage 175
5. Crouching LP, Standing LP x2, Dragon Kick - Max Damage 164
6. Command Grab, Crouching MP, Standing MP, Dragon Kick - Damage 222
7. Standing LP, Standing LK, Standing MP, EX Lunge Punch, LP Lunge Punch - Damage 242
8. Dive Kick (Raigekishuu), Crouching LK, Standing LP, Crouching MP, Standing MP, Lunge Punch (or Upkicks) - Max Damage 238
9. Dive Kick, Crouching LK x2, Standing LP x2, Standing MP, Shoulder (Tetsuzan Kou) - Damage 187
10. Dive Kick, Crouching LK x2, Standing LP, Standing MP, Dragon Kick - Max Damage 210
11. Dive Kick, Crouching LP, Crouching LK, Standing LP, Standing MP, Lunge Punch - Max Damage 205
12. Dive Kick, Crouching MP x2, Standing MP, Dragon Kick - Max Damage 287
13. Dive Kick, Crouching LK x3, Standing LK, LP Dash Punch - Damage 173
14. Dive Kick, Crouching MP x2, Crouching MK, Dash Punch - Max Damage 276
Ultra 1 Combos
1. EX Lunge Punch, Ultra 1 - Damage 440
2. Ultra 1, EX Shoulder (or EX Lunge) - Max Damage 487
3. Corner - HP Shoulder, Ultra 1 - Damage 440
4. Dive Kick, Crouching MP, Standing MP, EX Lunge, Ultra 1, EX Shoulder (or EX Lunge) - Damage 486
Genei Jin Combos
Starter: Target Combo 5, LP Shoulder xx Super -->
1. HK, LP Lunge, f.MK x3, standing MP, f.MK, HP Palm, LP Lunge, MP, f.MK x2, f.HP, LP Lunge, cr.MK xx Jump Cancel Dive Kick Reset