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{{MvC3CharacterAssists | {{MvC3CharacterAssists | ||
| Neck Slice | {{ | | Neck Slice | {{ {{direct}} {{front}} }} | 80,000 | | ||
| Ankle Slice | {{ | | Ankle Slice | {{ {{direct}} {{front}} }} | 80,000 | {{low}} otg | ||
| Crescent Scythe | {{ | | Crescent Scythe | {{ {{direct}} {{upward}} }} | 108,300 | | ||
| AlphaSuper=Rage Trigger | BetaSuper=Rage Trigger | GammaSuper=Rage Trigger | | AlphaSuper=Rage Trigger | BetaSuper=Rage Trigger | GammaSuper=Rage Trigger | ||
}} | }} | ||
Line 25: | Line 25: | ||
{{MvC3MoveListHeader}} | {{MvC3MoveListHeader}} | ||
{{MoveListRow | Wall Jump | uf near wall in the air | | }} | {{MoveListRow | Wall Jump | {{uf}} near wall in the air | | }} | ||
{{MoveListRow | Standing Light | {{ | {{MoveListRow | Standing Light | {{ {{l}} }} | 40,000 | }} | ||
{{MoveListRow | Crouching Light | {{ | {{MoveListRow | Crouching Light | {{ {{d}} + {{l}} }} | 35,000 | {{low}} }} | ||
{{MoveListRow | Standing Medium | {{ | {{MoveListRow | Standing Medium | {{ {{m}} }} | 54,000 | }} | ||
{{MoveListRow | Crouching Medium | {{ | {{MoveListRow | Crouching Medium | {{ {{d}} + {{m}} }} | 50,400 | {{low}} }} | ||
{{MoveListRow | Standing Heavy | {{ | {{MoveListRow | Standing Heavy | {{ {{h}} }} | 68,000 | lifts opponent }} | ||
{{MoveListRow | Crouching Heavy | {{ | {{MoveListRow | Crouching Heavy | {{d + {{h}} }} | 63,000 | {{low}} }} | ||
{{MoveListRow | Standing Special | {{ | {{MoveListRow | Standing Special | {{ {{s}} }} | 80,000 | {{launch}} }} | ||
{{MoveListRow | Jumping Light | {{ | {{MoveListRow | Jumping Light | {{ air {{l}} }} | 40,000 | {{high}} }} | ||
{{MoveListRow | Jumping Medium | {{ | {{MoveListRow | Jumping Medium | {{ air {{m}} }} | 50,000 | {{high}} }} | ||
{{MoveListRow | Jumping Heavy | {{ | {{MoveListRow | Jumping Heavy | {{ air {{h}} }} | 70,000 | {{high}} }} | ||
{{MoveListRow | Talon Dive | {{ | {{MoveListRow | Talon Dive | {{ air {{d}} + {{h}} }} | 68,000 | }} | ||
{{MoveListRow | Jumping Special | {{ | {{MoveListRow | Jumping Special | {{ air {{s}} }} | 70,000 | {{high}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 43: | Line 43: | ||
{{MvC3MoveListHeader}} | {{MvC3MoveListHeader}} | ||
{{MoveListRow | Neck Slice| {{ | {{MoveListRow | Neck Slice| {{qcf + {{l}} }} | 85,000 | }} | ||
{{MoveListRow | Charged Neck Slice | {{ | {{MoveListRow | Charged Neck Slice | {{qcf + hold {{l}} }} | 135,400 | stagger}} | ||
{{MoveListRow | Ankle Slice | {{ | {{MoveListRow | Ankle Slice | {{qcf + {{m}} }} | 85,000 | {{low}} }} | ||
{{MoveListRow | Charged Ankle Slice | {{ | {{MoveListRow | Charged Ankle Slice | {{qcf + hold {{m}} }} | 135,400 | {{low}} otg}} | ||
{{MoveListRow | Decapitating Slice | {{ | {{MoveListRow | Decapitating Slice | {{qcf + {{h}} }} | 120,000 | {{throw}} }} | ||
{{MoveListRow | Charged Decapitating Slice | {{ | {{MoveListRow | Charged Decapitating Slice | {{qcf + hold {{h}} }} | 120,000 | throw}} | ||
{{MoveListRow | Talon Attack | {{ | {{MoveListRow | Talon Attack | {{ Air, {{qcf}} + {{atk}} }} | 90,000 | {{aironly}} <br> {{ {{l}} goes {{df}} <br> {{m}} goes {{f}} <br> {{h}} goes {{uf}} }} }} | ||
{{MoveListRow | Crescent Scythe | {{ | {{MoveListRow | Crescent Scythe | {{dp + {{atk}} }} | {{ 80,000 {{l}} <br>104,500 {{m}} <br> 119,200 {{h}} }} | {{airok}} }} | ||
{{MoveListRow | Mirage Feint | {{ | {{MoveListRow | Mirage Feint | {{qcb + {{atk}} }} | | Movement skill. Chargeable. }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
===Hyper Moves=== | ===Hyper Moves=== | ||
{{MvC3MoveListHeader}} | {{MvC3MoveListHeader}} | ||
{{MoveListRow | Rage Trigger| {{ | {{MoveListRow | Rage Trigger| {{ {{qcf}} + {{atk}} + atk}} | 245,400 | Startup Invincibility }} | ||
{{MoveListRow | Weapon X Prime | {{ | {{MoveListRow | Weapon X Prime | {{ {{dp}} + {{atk}} + atk}} | 280,900 | Invincible during run }} | ||
{{MoveListRow | Silent Kill | {{ | {{MoveListRow | Silent Kill | {{ {{qcb}} + {{atk}} + {{atk}} , then s}} | 400,000 | {{airok}} {{unblockable}} <br> Invisibility Lasts 5 seconds | level3 }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
== Mission Mode Combos == | |||
<youtube>O77p4gFW40U</youtube> | |||
== Apprentice Combos == | |||
<youtube>C5Y-D7exUj0</youtube> | |||
== Strategy == | == Strategy == | ||
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* After ending an air combo with S, land and use Charged Ankle Slice, then super cancel into Rage Trigger. | * After ending an air combo with S, land and use Charged Ankle Slice, then super cancel into Rage Trigger. | ||
* Pressing S during Silent Kill is an unblockable hit that works even in the air. Nail an incoming opponent after a KO or snapback with this for some almost unavoidable damage. X-factor it to go even bigger. | * Pressing S during Silent Kill is an unblockable hit that works even in the air. Nail an incoming opponent after a KO or snapback with this for some almost unavoidable damage. X-factor it to go even bigger. | ||
* Holding down S will automatically cancel the Mirage Feint. If you hold left or right after, the H mirage | * Holding down S will automatically cancel the Mirage Feint. If you hold left or right after, the H mirage will still hop forward. | ||
=== Basic Strategy === | === Basic Strategy === | ||
=== Advanced Strategy === | === Advanced Strategy === | ||
[[Category:Marvel vs Capcom 3]] |
Latest revision as of 00:56, 9 December 2020


X-23
In a nutshell
X-23 is one of the fastest characters in the game, making her an excellent choice for players who love to stay on top of their opponents. With a solid mix of ground and air moves, she's a great choice for players who want to mix it up as close and personal as possible. Pair her with an assist that hits multiple times for crazy mixup games using her Mirage Feint skill. Call your assist, use Mirage Feint to step behind your opponent, and let the confusion you've created open your foes up to big damage.
Video Walkthrough
Move List
Assist Types
Name
Type
Damage
Special Properties
Cross-Over Combination
Normal Moves
Wall Jump

Standing Light
{{
}}

40,000
Crouching Light
{{
+
}}


35,000

Standing Medium
{{
}}

54,000
Crouching Medium
{{
+
}}


50,400

Standing Heavy
{{
}}

68,000
lifts opponent
Crouching Heavy
{{d +
}}

63,000

Standing Special
{{
}}

80,000

Jumping Light
{{ air
}}

40,000

Jumping Medium
{{ air
}}

50,000

Jumping Heavy
{{ air
}}

70,000

Talon Dive
{{ air
+
}}


68,000
Jumping Special
{{ air
}}

70,000

Special Moves
Neck Slice
{{qcf +
}}

85,000
Charged Neck Slice
{{qcf + hold
}}

135,400
stagger
Ankle Slice
{{qcf +
}}

85,000

Charged Ankle Slice
{{qcf + hold
}}

135,400

Decapitating Slice
{{qcf +
}}

120,000

Charged Decapitating Slice
{{qcf + hold
}}

120,000
throw
Talon Attack
{{ Air,
+
}}


90,000

{{






Crescent Scythe
{{dp +
}}

{{ 80,000
104,500
119,200
}}

104,500

119,200


Mirage Feint
{{qcb +
}}

Movement skill. Chargeable.
Hyper Moves
Rage Trigger
{{
+
+ atk}}


245,400
Startup Invincibility
Weapon X Prime
{{
+
+ atk}}


280,900
Invincible during run
Silent Kill
{{
+
+
, then s}}



400,000


Invisibility Lasts 5 seconds
Mission Mode Combos
Apprentice Combos
Strategy
Tips and Tricks
- Use the heavy version of Mirage Feint for lightning quick high hits.
- After ending an air combo with S, land and use Charged Ankle Slice, then super cancel into Rage Trigger.
- Pressing S during Silent Kill is an unblockable hit that works even in the air. Nail an incoming opponent after a KO or snapback with this for some almost unavoidable damage. X-factor it to go even bigger.
- Holding down S will automatically cancel the Mirage Feint. If you hold left or right after, the H mirage will still hop forward.