James Chen (talk | contribs) (Created page with '{{MvC3Header}} {| align="right" | __TOC__ |} == Weapon of Choice == Here is a diagram of what the controls available to you in Marvel Vs. Capcom 3 are. The controller portion ...') |
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==== Quarter Circle Forward ==== | ==== Quarter Circle Forward ==== | ||
QCF - {{ | QCF - {{ qcf}} (Down, Down/Towards, Towards) | ||
==== Quarter Circle Back ==== | ==== Quarter Circle Back ==== | ||
QCB - {{ | QCB - {{ qcb}} (Down, Down/Back, Back) | ||
==== Dragon Punch ==== | ==== Dragon Punch ==== | ||
DP - {{ | DP - {{ dp}} (Towards, Down, Down/Towards) | ||
==== Reverse Dragon Punch ==== | ==== Reverse Dragon Punch ==== | ||
RDP - {{ | RDP - {{ rdp}} (Back, Down, Down/Back) | ||
==== Half Circle Forward ==== | ==== Half Circle Forward ==== | ||
HCF - {{ | HCF - {{ hcf}} (Back, Down/Back, Down, Down/Towards, Towards) | ||
==== Half Circle Back ==== | ==== Half Circle Back ==== | ||
HCB - {{ | HCB - {{ hcb}} (Towards, Down/Towards, Down, Down/Back, Back) | ||
==== 360 Motion ==== | ==== 360 Motion ==== | ||
360 - {{ | 360 - {{ 360}} (Rotate the joystick in a full circle in any direction) | ||
[[Category:Marvel vs Capcom 3]] |
Latest revision as of 00:51, 9 December 2020


Weapon of Choice
Here is a diagram of what the controls available to you in Marvel Vs. Capcom 3 are. The controller portion has been labeled as if you are on the left side of the screen facing your opponent on the right side. If you switch sides and are on the right, Towards becomes Back, Offensive Crouch becomes Defensive Crouch, etc. The buttons remain the same.
Joystick Configuration
NOTE: REPLACE WITH GRAPHICS!!!!!!
JOYSTICK POSITIONS | DEFAULT JOYSTICK BUTTONS ^^^^^^^^^^^^^^^^^^ | ^^^^^^^^^^^^^^^^^^^^^^^^ | Up | o | o o o Back Flip o | o Forward Flip | Light Medium Hard \ | / | Attack Attack Attack \ | / | (L) (M) (H) Back o ----- o ----- o Towards | Neutral | o o o / | \ | Special Assist 1 Assist 2 Defensive o | o Offensive | (S) (A1) (A2) Crouch o Crouch | Down | (or Crouch) |
There may definitely be some players who will adjust the buttons differently so the two Assist buttons are on the right two buttons, for a more MvC2 feel. But the default configuration is shown above, and the majority of players will more than likely use this configuration.
Control Pad Configuration
NOTE: REPLACE WITH GRAPHICS!!!!!!
D-PAD POSITIONS | DEFAULT PAD BUTTONS ^^^^^^^^^^^^^^^ | ^^^^^^^^^^^^^^^^^^^ | Up | [==] [==] o | Assist 1 Assist 2 Back Flip o | o Forward Flip | (A1) (A2) \ | / | o \ | / | Medium Back o ----- o ----- o Towards | Attack Neutral | o (M) o / | \ | Light Heavy Defensive o | o Offensive | Attack Attack Crouch o Crouch | (L) o (H) Down | Special (or Crouch) | (S)
The four main attack buttons will be the four main face buttons of your controller. Light Attack will be 'X' on the XBox 360 and '□' on the PlayStation 3. Medium Attack will be 'Y' on the XBox 360 and 'Δ' on the PlayStation 3. Hard Attack will be 'B' on the XBox 360 and 'O' on the PlayStation 3. Special will be 'A' on XBox 360 and 'X' on the PlayStation 3. Assist 1 will be 'LB' on the XBox 360 and 'L1' on the PlayStation 3. Assist 2 will be 'RB' on the XBox 360 and 'R1' on the PlayStation 3.
Controller Motion Terminology
Also, there are some motions for the controller that will be referred to by the common nicknames and abbreviations most fighting game players use nowadays. Here's a listing of the ones that may be most commonly used in this guide:
Quarter Circle Forward
QCF - (Down, Down/Towards, Towards)
Quarter Circle Back
QCB - (Down, Down/Back, Back)
Dragon Punch
DP - (Towards, Down, Down/Towards)
Reverse Dragon Punch
RDP - (Back, Down, Down/Back)
Half Circle Forward
HCF - (Back, Down/Back, Down, Down/Towards, Towards)
Half Circle Back
HCB - (Towards, Down/Towards, Down, Down/Back, Back)
360 Motion
360 - (Rotate the joystick in a full circle in any direction)