(Created page with " ==Example== <pre> {{FrameData-UMVC3 | moveId = c.viper_2l | chara = C. Viper | input = 2L | moveType = Normal | name = | images = UMVC3 CViper 5L.png | hitboxes = | damage = 40,000 | startup = 5 | active = 3 | recovery = 10 | onBlock = -1 | onHit = 0 | guard = Low | invuln = | cancel = S/SU | attackLevel = | blockstun...") |
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<pre> | <pre> | ||
{{FrameData-UMVC3 | {{FrameData-UMVC3 | ||
| moveId = c. | | moveId = c.viper_5l | ||
| chara = C. Viper | | chara = C. Viper | ||
| input = | | input = 5L | ||
| moveType = Normal | | moveType = Normal | ||
| name = | | name = | ||
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{{FrameData-UMVC3 | StoreInCargo=False | {{FrameData-UMVC3 | StoreInCargo=False | ||
| moveId = c. | | moveId = c.viper_5l | ||
| chara = C. Viper | | chara = C. Viper | ||
| input = | | input = 5L | ||
| moveType = Normal | | moveType = Normal | ||
| name = | | name = |
Latest revision as of 14:22, 27 March 2024
Example
{{FrameData-UMVC3 | moveId = c.viper_5l | chara = C. Viper | input = 5L | moveType = Normal | name = | images = UMVC3 CViper 5L.png | hitboxes = | damage = 40,000 | startup = 5 | active = 3 | recovery = 10 | onBlock = -1 | onHit = 0 | guard = Low | invuln = | cancel = S/SU | attackLevel = | blockstun = | hitstun = | hitstop = | meter = | chip = | properties = }}
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---|---|---|---|
Name | Damage | Startup | Active |
40,000 | 5 | 3 | |
Recovery | On Block | On Hit | Guard |
10 | |||
Invulnerability | Cancel | Attack Level | Blockstun |
S/SU | |||
Hitstun | Hitstop | Meter | Chip |
Properties | |||