(4 intermediate revisions by the same user not shown) | |||
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|'''26'''||{{Character Label|SSBM|Pichu}}||55 | |'''26'''||{{Character Label|SSBM|Pichu}}||55 | ||
|} | |} | ||
Sourced from | Sourced from SSBWiki's weight list[[https://www.ssbwiki.com/Weight#Super_Smash_Bros._Melee]] | ||
=== Fall Speed === | === Fall Speed === | ||
Fall Speed is how fast a character moves downward towards the ground in mid-air. A character has two fixed fall speeds: Regular, and fastfall. Fastfall is initiated once you are past the apex of your jump and press downwards, accelerating you quicker downwards, though this difference in regular and fastfall speeds is different on a character to character basis. | Fall Speed is how fast a character moves downward towards the ground in mid-air. A character has two fixed fall speeds: Regular, and fastfall. Fastfall is initiated once you are past the apex of your jump and press downwards, accelerating you quicker downwards, though this difference in regular and fastfall speeds is different on a character to character basis. | ||
In Melee, Falco has the fastest regular and fastfall speeds, at 3.1 and 3.5, and Jigglypuff has the slowest at 1.3 and 1.6 respectively. | In Melee, {{Character Label|SSBM|Falco}} has the fastest regular and fastfall speeds, at 3.1 and 3.5, and {{Character Label|SSBM|Jigglypuff}} has the slowest at 1.3 and 1.6 respectively. | ||
{|class="wikitable sortable"; style="text-align:center; display:inline-table; | {|class="wikitable sortable"; style="text-align:center; display:inline-table; | ||
Line 134: | Line 134: | ||
|'''26'''||{{Character Label|SSBM|Jigglypuff}}||1.3||1.6||23.1% | |'''26'''||{{Character Label|SSBM|Jigglypuff}}||1.3||1.6||23.1% | ||
|} | |} | ||
Sourced from ssbwiki's fall speed | Sourced from ssbwiki's fall speed chart [[https://www.ssbwiki.com/Fast_fall#Super_Smash_Bros._Melee]] | ||
=== Gravity === | === Gravity === | ||
Gravity is how fast a character reaches their top falling speed . | Gravity is how fast a character reaches their top falling speed . | ||
In Melee, {{Character Label|SSBM|Fox}} has the | In Melee, {{Character Label|SSBM|Fox}} has the highest gravity value at 0.064, and {{Character Label|SSBM|Jigglypuff}} has the lowest gravity value at 0.064. | ||
Units below are in units/frame². | Units below are in units/frame². | ||
Line 207: | Line 207: | ||
|} | |} | ||
Sourced from | Sourced from SSBWiki's gravity chart [[https://www.ssbwiki.com/Gravity#Super_Smash_Bros._Melee]] | ||
== Ground Movement == | == Ground Movement == | ||
=== Walk Speed === | === Walk Speed === | ||
Of the three ground movements, walking, dashing, and running, Walking is the slowest form. | |||
In Melee, {{Character Label|SSBM|Fox}} has the fastest walk speed at 1.6 and {{Character Label|SSBM|Bowser}} has the slowest at 0.65. | |||
{|class="wikitable sortable"; style="text-align:center; display:inline-table;" | |||
!Rank!!Character!!Speed | |||
|- | |||
|rowspan=2|'''1-2'''||{{Character Label|SSBM|Fox}}||rowspan=2|1.6 | |||
|- | |||
|{{Character Label|SSBM|Marth}} | |||
|- | |||
|'''3'''||{{Character Label|SSBM|Falco}}||1.4 | |||
|- | |||
|rowspan=2|'''4-5'''||{{Character Label|SSBM|Pikachu}}||rowspan=2|1.24 | |||
|- | |||
|{{Character Label|SSBM|Pichu}} | |||
|- | |||
|rowspan=5|'''6-10'''||{{Character Label|SSBM|Donkey Kong}}||rowspan=5|1.2 | |||
|- | |||
|{{Character Label|SSBM|Link}} | |||
|- | |||
|{{Character Label|SSBM|Roy}} | |||
|- | |||
|{{Character Label|SSBM|Sheik}} | |||
|- | |||
|{{Character Label|SSBM|Young Link}} | |||
|- | |||
|'''11'''||{{Character Label|SSBM|Yoshi}}||1.15 | |||
|- | |||
|rowspan=4|'''12-15'''||{{Character Label|SSBM|Mario}}||rowspan=4|1.1 | |||
|- | |||
|{{Character Label|SSBM|Luigi}} | |||
|- | |||
|{{Character Label|SSBM|Dr. Mario}} | |||
|- | |||
|{{Character Label|SSBM|Mr. Game and Watch}} | |||
|- | |||
|rowspan=2|'''16-17'''||{{Character Label|SSBM|Mewtwo}}||rowspan=2|1.0 | |||
|- | |||
|{{Character Label|SSBM|Samus}} | |||
|- | |||
|'''18'''||{{Character Label|SSBM|Ice Climbers}}||0.95 | |||
|- | |||
|rowspan=3|'''19-21'''||{{Character Label|SSBM|Captain Falcon}}||rowspan=3|0.85 | |||
|- | |||
|{{Character Label|SSBM|Kirby}} | |||
|- | |||
|{{Character Label|SSBM|Peach}} | |||
|- | |||
|'''22'''||{{Character Label|SSBM|Ness}}||0.84 | |||
|- | |||
|'''23'''||{{Character Label|SSBM|Ganondorf}}||0.73 | |||
|- | |||
|rowspan=2|'''24-25'''||{{Character Label|SSBM|Jigglypuff}}||rowspan=2|0.7 | |||
|- | |||
|{{Character Label|SSBM|Zelda}} | |||
|- | |||
|'''26'''||{{Character Label|SSBM|Bowser}}||0.65 | |||
|} | |||
Sourced from SSBWiki's walk speed chart [[https://www.ssbwiki.com/Walk#Super_Smash_Bros._Melee]] | |||
=== Initial Dash Speed === | === Initial Dash Speed === |
Latest revision as of 05:59, 29 February 2024
Introduction
Every character in Melee has a large array of attributes that makeup their movement, speed, and mobility.
Weight
Weight is the attribute that measures how much a character resists knockback.
In Melee, the average weight of a character is 90, with the lightest playable character being Pichu at 55, and the heaviest being
Bowser at 117.
Rank | Character | Weight |
---|---|---|
N/A | ![]() |
140 |
1 | ![]() |
117 |
2 | ![]() |
114 |
3 | ![]() |
110 |
4 | ![]() |
109 |
5 | ![]() |
108 |
6-7 | ![]() |
104 |
![]() | ||
8-10 | ![]() |
100 |
![]() | ||
![]() | ||
N/A | ![]() |
100 |
N/A | ![]() | |
11 | ![]() |
94 |
12-14 | ![]() |
90 |
![]() | ||
![]() | ||
N/A | ![]() |
90 |
15 | ![]() |
88 |
16 | ![]() |
87 |
17-19 | ![]() |
85 |
![]() | ||
![]() | ||
20-21 | ![]() |
80 |
![]() | ||
22 | ![]() |
75 |
23 | ![]() |
70 |
24-25 | ![]() |
60 |
![]() | ||
26 | ![]() |
55 |
Sourced from SSBWiki's weight list[[1]]
Fall Speed
Fall Speed is how fast a character moves downward towards the ground in mid-air. A character has two fixed fall speeds: Regular, and fastfall. Fastfall is initiated once you are past the apex of your jump and press downwards, accelerating you quicker downwards, though this difference in regular and fastfall speeds is different on a character to character basis.
In Melee, Falco has the fastest regular and fastfall speeds, at 3.1 and 3.5, and
Jigglypuff has the slowest at 1.3 and 1.6 respectively.
Rank | Character | Regular Falling Speed | Fast Falling Speed | Speed Increase |
---|---|---|---|---|
1-2 | ![]() |
3.1 | 3.5 | 12.9% |
![]() |
2.9 | 20.7% | ||
3 | ![]() |
2.8 | 3.4 | 21.4% |
4-5 | ![]() |
2.13 | 3 | 40.8% |
![]() | ||||
6 | ![]() |
2.4 | 2.96 | 23.3% |
7 | ![]() |
1.93 | 2.93 | 51.8% |
8 | ![]() |
2.4 | 2.9 | 20.8% |
9 | ![]() |
1.9 | 2.7 | 42.1% |
10 | ![]() |
2 | 2.6 | 30.0% |
11-12 | ![]() |
2.2 | 2.5 | 13.6% |
![]() |
1.9 | 31.6% | ||
13 | ![]() |
1.9 | 2.4 | 26.3% |
14-18 | ![]() |
1.7 | 2.3 | 35.3% |
![]() | ||||
![]() | ||||
![]() |
1.5 | 53.3% | ||
![]() |
1.4 | 64.3% | ||
19-20 | ![]() |
2.13 | 2.2 | 3.3% |
![]() |
1.83 | 20.2% | ||
21-24 | ![]() |
1.6 | 2 | 25.0% |
![]() | ||||
![]() | ||||
![]() |
1.5 | 33.3% | ||
25 | ![]() |
1.4 | 1.85 | 32.1% |
26 | ![]() |
1.3 | 1.6 | 23.1% |
Sourced from ssbwiki's fall speed chart [[2]]
Gravity
Gravity is how fast a character reaches their top falling speed .
In Melee, Fox has the highest gravity value at 0.064, and
Jigglypuff has the lowest gravity value at 0.064.
Units below are in units/frame².
Rank | Character | Gravity |
---|---|---|
N/A | ![]() |
0.25 |
1 | ![]() |
0.23 |
2 | ![]() |
0.17 |
3-5 | ![]() |
0.13 |
![]() | ||
![]() | ||
6 | ![]() |
0.12 |
7 | ![]() |
0.114 |
8-11 | ![]() |
0.11 |
![]() | ||
![]() | ||
![]() | ||
12-13 | ![]() |
0.1 |
![]() | ||
14-16 | ![]() |
0.095 |
![]() | ||
![]() | ||
17 | ![]() |
0.093 |
18 | ![]() |
0.09 |
N/A | ![]() |
0.09 |
19 | ![]() |
0.085 |
20 | ![]() |
0.082 |
21-22 | ![]() |
0.08 |
![]() | ||
23 | ![]() |
0.073 |
N/A | ![]() |
0.073 |
24 | ![]() |
0.069 |
25 | ![]() |
0.066 |
26 | ![]() |
0.064 |
N/A | ![]() |
0.05 |
Sourced from SSBWiki's gravity chart [[3]]
Ground Movement
Walk Speed
Of the three ground movements, walking, dashing, and running, Walking is the slowest form.
In Melee, Fox has the fastest walk speed at 1.6 and
Bowser has the slowest at 0.65.
Rank | Character | Speed |
---|---|---|
1-2 | ![]() |
1.6 |
![]() | ||
3 | ![]() |
1.4 |
4-5 | ![]() |
1.24 |
![]() | ||
6-10 | ![]() |
1.2 |
![]() | ||
![]() | ||
![]() | ||
![]() | ||
11 | ![]() |
1.15 |
12-15 | ![]() |
1.1 |
![]() | ||
![]() | ||
![]() | ||
16-17 | ![]() |
1.0 |
![]() | ||
18 | ![]() |
0.95 |
19-21 | ![]() |
0.85 |
![]() | ||
![]() | ||
22 | ![]() |
0.84 |
23 | ![]() |
0.73 |
24-25 | ![]() |
0.7 |
![]() | ||
26 | ![]() |
0.65 |
Sourced from SSBWiki's walk speed chart [[4]]