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The "End" rendition of Super Saiyan Goku, based on his appearance in the late Cell Saga and Buu Saga. | The "End" rendition of Super Saiyan Goku, based on his appearance in the late Cell Saga and Buu Saga. | ||
== Transformations == | == Transformations == | ||
[[File:Goku_End_SSJ2.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Goku_End_SSJ2]] Super Saiyan 2: 1 Blast Stock | [[File:Goku_End_SSJ2.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Goku_End_SSJ2]] Super Saiyan 2: 1 Blast Stock<br/> | ||
[[File:Goku_End_SSJ3.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Goku_End_SSJ3]] Super Saiyan 3: 2 Blast Stock | [[File:Goku_End_SSJ3.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Goku_End_SSJ3]] Super Saiyan 3: 2 Blast Stock | ||
== Moveset == | == Moveset == |
Latest revision as of 10:29, 20 September 2023
Character Info
The "End" rendition of Super Saiyan Goku, based on his appearance in the late Cell Saga and Buu Saga.
Transformations
Moveset
Blasts
Blast 1
- Wild Sense
- 2 Blast Stocks
- Auto-Evades and Counter-Attacks all Melee Attacks (incl. Rush B2)
- Auto-Evades all Beam B2s
- Effect lasts until one evasion
- Saiyan Soul
- 3 Blast Stocks
- Takes 1.9 seconds
- Boosts Attack by 7.5%
- Boosts Super by 5%
- Activates Brickwall
- Effects last 20 seconds
Blast 2/Ultimate Blast
- Super Kamehameha
- 3 Ki Bars
- Beam
- Can be Charged
- 7440 Damage Uncharged
- 10740 Damage Overcharged
- 11820 Damage Boosted
- Super Energy Wave Volley
- 3 Ki Bars
- Barrage
- 5000 Damage Unboosted
- 5500 Damage Boosted
- Instant Kamehameha
- 5 Ki Bars
- Max Power Mode only
- Blast
- Teleports user to opponent
- 10920 Damage Unboosted
- 12040 Damage Boosted
Rushing Techniques
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Rolling Hammer
- Can be Vanished
- Can be Charged
- Rotates Opponent 180°
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter