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| == ''SSBM'' Linktrees ==
| | #REDIRECT [[Template:SSBM_NavboxLinks]] |
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| [https://blippi.gg/ Blippi.gg]: A hub with every linked resource one needs to start playing ''SSBM'' Online from scratch, as well as many resources resources for:
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| *Community
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| *Educational Content
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| *Content Creation/Streaming
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| *''SSBM'' Customization
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| [https://meleemajors.com Melee Majors]: Links to pages and streams of the largest ''SSBM'' tournaments around the world. <br/>
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| == ''SSBM'' Documentation Archives ==
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| [https://docs.google.com/spreadsheets/d/1JX2w-r2fuvWuNgGb6D3Cs4wHQKLFegZe2jhbBuIhCG8/edit#gid=12 ''SSBM'' Data Sheet (1.02)]: Documentation of numerous memory addresses, variables, ID values, and functions in ''SSBM NTSC 1.02''.
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| [https://docs.google.com/document/d/1Q9uY3b9Xd-aUGHVsCLvLc6zR11-5DCPSHBSXb6mAjA8/edit#heading=h.ax727q7c52wc ''Melee'' Files]: Google Doc containing basic descriptions for the files within ''SSBM'''s root filesystem.
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| [https://ikneedata.com/ iKneeData]: Has a host of Web Apps and academic ''SSBM'' resources:
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| *[https://ikneedata.com/calculator.html iKneeData Calculator]: Displays a visualization of theory-crafted physics situations and frame-data using various criteria.
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| *[https://ikneedata.com/heatmaps/oos/falcon.html iKneeData Heatmaps]: Collection of visualizations of the space that a given character can occupy with an offensive Collision Bubble up to 20 Frames from a grounded state.
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| *[https://ikneedata.com/matchupcalculator.html iKneeData Matchup Calculator]: Calculates matchup statistics based on Stage Winrate or Match Winrate.
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| *[https://ikneedata.com/graphsgfys.html iKneeData Collection of Melee StickMaps, Graphs, and GFYs] for various character or general use.
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| *[https://ikneedata.com/vidsthreads.html iKneeData Collection of Videos] for various characters or general use.
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| [https://jamsge.github.io/cc-calc/ Jams' CC Calculator]: Calculator to generate tables of Matchup-Specific Percent-Threshold tables for Crouch-Cancel% and/or ASDI-Down%, with Fresh and Full-Stale variables.
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| [http://www.meleelibrary.com/ The Melee Library]: Has links to unbelievably large plethora of Melee resources, including character-specific resources for ''every'' character. <br/>
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| [https://github.com/BroccoliRaab/meleedb BroccoliRaab's ''Melee'' Database]: Contains documented information about ''SSBM'' Character Attributes and HitBoxes.
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| [https://www.patreon.com/textbookSSBM TextbookSSBM's Comprehensive Guide to Mechanics and Techniques of ''Super Smash Bros. Melee'']
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| *[https://drive.google.com/file/d/190uYaGJ04pzRmmvupIz8uxnVv8O9AvRV/view Chapter 1: Grounded Movement (alpha release)]
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| [https://docs.google.com/spreadsheets/d/1Zh0kDLW4w_Dzv8uz1IYM3mewAmKSl4c-qhRbKXpUM_U/edit#gid=0 Smash Input Maps and Profiles]: Spreadsheet of each ''Super Smash Bros.'' game's input criteria for various actions involving the '''Main-Analog-''' and '''C-Sticks'''.
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| [https://smashboards.com/threads/melee-hacks-and-you-new-hackers-start-here-in-the-op.247119/ DRGN's ''SSBM'' Resource Hub]: SmashBoards post hosting many links to inform about how to tinker with ''SSBM'''s code and file system. | |
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| [https://glossary.infil.net/?g=SSB Infil's Fighting Game Glossary, ''Super Smash Bros.''-franchise Section]: The FG Glossary's collection of ''Super Smash Bros.''-specific terms and definitions. Also, comprihensive glossary for general "Fighting Game" terminology. | |
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| [https://meleeframedata.com/ Melee Frame Data]: '''(OUTDATED)''' Contains GIFs of every attack in ''SSBM'' with some frame-data stats.
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| == ''SSBM'' Input Visualizers ==
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| [https://marp-e3fcf.web.app/ StickMap Visualizer]: A Website hosting Altimor's StickMap ([https://discord.gg/wxpr6w2F4q Associated Discord], [https://github.com/AltimorTASDK/ssbm-stickmap Associated GitHub]), a tool to visualize the Coordinate/Angle/Magnitude Plane of ''SSBM'''s '''Main-Analog-Stick''' or '''C-Stick'''.
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| [https://goomwave.com/2020/06/28/smashscope-guide/ SmashScope]: Best Controller Calibration App for measuring the inputs of the ''GameCube Controller'' with extremely high degree of accuracy and a massively overclocked polling rate. Works best on a ''Wii'' because of the ''Wii''-exclusive increased-polling-rate exploit.
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| [https://github.com/bkacjios/m-overlay M'Overlay]: Windowed App used for live-streaming input visualizers (for multiple ''GameCube'' games), and playing music for Rollback.
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| == ''SSBM'' Hacking ==
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| [https://github.com/UnclePunch/Training-Mode UnclePunch's Training Mode]: Training Lab Mod that lets the user create and share Detailed Save-State Files that cover specific scenerios. It provides many streamlined-practicing tools including those for theory-crafting, CPU Manipulation, frame-data monitoring with mid-game text, and input visualization.
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| [https://github.com/DRGN-DRC/20XX-HACK-PACK 20XX Hack Pack]: Training Lab/Friendlies QoL Modpack that offers incredibly nuanced manipulation of the game engine and visuals, including many upgraded Debug features and custom game-modes.
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| {{Smash Melee}} | | {{Smash Melee}} |
| [[Category: Super Smash Bros. Melee]] | | [[Category: Super Smash Bros. Melee]] |