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=Introduction= | |||
Underpass, USA The modern-day ninja chose to investigate Shadaloo and its activities after Guy's master Zeku (and Karin, after an encounter) had stated that the forces of Bushinryu will rise from the shadows to protect the world, believing that they were referring to Shadaloo. | Underpass, USA The modern-day ninja chose to investigate Shadaloo and its activities after Guy's master Zeku (and Karin, after an encounter) had stated that the forces of Bushinryu will rise from the shadows to protect the world, believing that they were referring to Shadaloo. | ||
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* Great corner escape with wall jump and flip | * Great corner escape with wall jump and flip | ||
* Is able to combo after his kick throw, mid screen and in the corner | * Is able to combo after his kick throw, mid screen and in the corner | ||
* One of the most damaging meterless tech roll punishes in the game with close LK into bushin chain | |||
* Unusually thin hurtbox makes him difficult to cross-up. | * Unusually thin hurtbox makes him difficult to cross-up. | ||
| cons = | | cons = | ||
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* High execution requirement: Picky timing on Bushin chains/juggles, proximity cancels, etc | * High execution requirement: Picky timing on Bushin chains/juggles, proximity cancels, etc | ||
* Shoulder only combos reliably off close normals unlike A2 | * Shoulder only combos reliably off close normals unlike A2 | ||
* Alpha counter is not the best and sometimes whiffs on moves with low hurtboxes | * Alpha counter is not the best and sometimes whiffs on moves with low hurtboxes | ||
* V-ISM options are jank and unreliable, making A-ISM a better option with his amazing supers | * V-ISM options are jank and unreliable, making A-ISM a better option with his amazing supers | ||
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====Color Options==== | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" colspan="2" bgcolor="#ff0808" | X-Ism|| align="center" colspan="2" bgcolor="#309900" | A-Ism || align="center" colspan="2" bgcolor="#0822ff" | V-Ism | |||
|- | |||
| align="center" | [[File:sfa3_Guy_pxism.png]] || align="center" | [[File:sfa3_Guy_kxism.png]] || align="center" | [[File:sfa3_Guy_paism.png]] || align="center" | [[File:sfa3_Guy_kaism.png]] || align="center" | [[File:sfa3_Guy_pvism.png]] || align="center" | [[File:sfa3_Guy_kvism.png]] | |||
|- | |||
| align="center" | Punch || align="center" | Kick || align="center" | Punch || align="center" | Kick || align="center" | Punch || align="center" | Kick | |||
|} |
Latest revision as of 15:05, 16 August 2023
Introduction
Underpass, USA The modern-day ninja chose to investigate Shadaloo and its activities after Guy's master Zeku (and Karin, after an encounter) had stated that the forces of Bushinryu will rise from the shadows to protect the world, believing that they were referring to Shadaloo.
Pros | Cons |
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Color Options
X-Ism | A-Ism | V-Ism | |||
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Punch | Kick | Punch | Kick | Punch | Kick |