The King of Fighters '97/Yashiro: Difference between revisions

From SuperCombo Wiki
m (moved move list showcase)
 
(14 intermediate revisions by 2 users not shown)
Line 3: Line 3:


==Introduction==
==Introduction==
{{ ProConTable
| pros=
* TBA
| cons=
* TBA
}}


==Movelist==
==Movelist==
<center>'''Move List Showcase''' <br>
<youtube>L0mati-OkD8</youtube></center>
=== Normals ===
=== Normals ===
==== Far Normals ====
==== Far Normals ====
Line 10: Line 21:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro st.A.png
|caption=
|caption=
|name=st.A
|name=st.A
Line 19: Line 30:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=
  |Cancel=command
  |Guard= Mid
  |Guard= Mid
  |Startup=
  |Startup=3
  |Active=
  |active=4
  |Recovery=
  |recovery=7
  |Total=
  |total=14
  |Hit Adv=
  |Hit Adv=+1
  |Block Adv=
  |Block Adv=-1
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 35: Line 46:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro st.B.png
|caption=
|caption=
|name=st.B
|name=st.B
Line 44: Line 55:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=
  |Cancel=-
  |Guard= Mid
  |Guard= Mid
  |Startup=
  |Startup=6
  |Active=
  |active=7
  |Recovery=
  |recovery=12
  |Total=
  |total=25
  |Hit Adv=
  |Hit Adv=-7
  |Block Adv=
  |Block Adv=-9
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 60: Line 71:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro st.C.png
|caption=
|caption=
|name=st.C
|name=st.C
Line 69: Line 80:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=
  |Cancel=-
  |Guard= Mid
  |Guard= Mid
  |Startup=
  |Startup=10
  |Active=
  |active=4
  |Recovery=
  |recovery=29
  |Total=
  |total=43
  |Hit Adv=
  |Hit Adv=-13
  |Block Adv=
  |Block Adv=-15
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 85: Line 96:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro st.D.png
|caption=
|caption=
|name=st.D
|name=st.D
Line 96: Line 107:
  |Cancel=
  |Cancel=
  |Guard= Mid
  |Guard= Mid
  |Startup=
  |Startup=8
  |Active=
  |active=4
  |Recovery=
  |recovery=29
  |Total=
  |total=41
  |Hit Adv=
  |Hit Adv=-13
  |Block Adv=
  |Block Adv=-15
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 111: Line 122:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro cl.A.png
|caption=
|caption=
|name=cl.A
|name=cl.A
Line 120: Line 131:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=
  |Cancel=command
  |Guard= Mid
  |Guard= Mid
  |Startup=
  |Startup=3
  |Active=
  |active=4
  |Recovery=
  |recovery=4
  |Total=
  |total=11
  |Hit Adv=
  |Hit Adv=+4
  |Block Adv=
  |Block Adv=+2
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 136: Line 147:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro cl.B.png
|caption=
|caption=
|name=cl.B
|name=cl.B
Line 145: Line 156:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=
  |Cancel=command
  |Guard= Mid
  |Guard= Mid
  |Startup=
  |Startup=5
  |Active=
  |active=5
  |Recovery=
  |recovery=7
  |Total=
  |total=19
  |Hit Adv=
  |Hit Adv=0
  |Block Adv=
  |Block Adv=-2
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 161: Line 172:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro cl.C(1).png
|image2=KOF97 Yashiro cl.C(2).png
|caption=
|caption=
|name=cl.C
|name=cl.C
Line 170: Line 182:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=
  |Cancel=command
  |Guard= Mid
  |Guard= Mid
  |Startup=
  |Startup=6
  |Active=
  |active=3,4
  |Recovery=
  |recovery=31
  |Total=
  |total=44
  |Hit Adv=
  |Hit Adv=-18
  |Block Adv=
  |Block Adv=-20
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 186: Line 198:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro cl.D.png
|caption=
|caption=Wow! what a 50/50
|name=cl.D
|name=cl.D
|input={{Icon-SNK|d}}
|input={{Icon-SNK|d}}
Line 195: Line 207:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=
  |Cancel=command
  |Guard= Mid
  |Guard=Overhead
  |Startup=
  |Startup=3
  |Active=
  |active=5
  |Recovery=
  |recovery=23
  |Total=
  |total=31
  |Hit Adv=
  |Hit Adv=-8
  |Block Adv=
  |Block Adv=-10
  |Invul=-
  |invul=-
  |description=
  |description= *for some reason, this button is an overhead
  }}
  }}
}}
}}
Line 212: Line 224:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro cr.A.png
|caption=
|caption=
|name=cr.A
|name=cr.A
Line 221: Line 233:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=
  |Cancel=command
  |Guard= Mid
  |Guard= Mid
  |Startup=
  |Startup=3
  |Active=
  |active=4
  |Recovery=
  |recovery=6
  |Total=
  |total=13
  |Hit Adv=
  |Hit Adv=+2
  |Block Adv=
  |Block Adv=0
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 237: Line 249:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro cr.B.png
|caption=
|caption=
|name=cr.B
|name=cr.B
Line 248: Line 260:
  |Cancel=
  |Cancel=
  |Guard= Low
  |Guard= Low
  |Startup=
  |Startup=3
  |Active=
  |active=4
  |Recovery=
  |recovery=9
  |Total=
  |total=16
  |Hit Adv=
  |Hit Adv=-1
  |Block Adv=
  |Block Adv=-3
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 262: Line 274:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro cr.C.png
|caption=
|caption=
|name=cr.C
|name=cr.C
Line 271: Line 283:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=None
  |Cancel=command
  |Guard= Mid
  |Guard= Mid
  |Startup=
  |Startup=5
  |Active=
  |active=8
  |Recovery=
  |recovery=26
  |Total=
  |total=39
  |Hit Adv=
  |Hit Adv=-14
  |Block Adv=
  |Block Adv=-16
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 287: Line 299:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro cr.D(1).png
|image2=KOF97 Yashiro cr.D(2).png
|caption=
|caption=
|name=cr.D
|name=cr.D
Line 296: Line 309:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=
  |Cancel=command
  |Guard= Low
  |Guard= Low
  |Startup=
  |Startup=9(3)
  |Active=
  |active=3,5
  |Recovery=
  |recovery=22
  |Total=
  |total=42
  |Hit Adv=KD
  |Hit Adv=KD
  |Block Adv=
  |Block Adv=-9
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 313: Line 326:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro jp.A.png
|caption=
|caption=
|name=nj.A
|name=nj.A
Line 324: Line 337:
  |Cancel=
  |Cancel=
  |Guard=Overhead
  |Guard=Overhead
  |Startup=
  |Startup=8
  |Active=
  |active=9
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 338: Line 351:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro jp.B.png
|caption=
|caption=
|name=nj.B
|name=nj.B
Line 349: Line 362:
  |Cancel=
  |Cancel=
  |Guard=Overhead
  |Guard=Overhead
  |Startup=
  |Startup=6
  |Active=
  |active=13
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 363: Line 376:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro jp.C.png
|caption=
|caption=
|name=nj.C
|name=nj.C
Line 374: Line 387:
  |Cancel=
  |Cancel=
  |Guard=Overhead
  |Guard=Overhead
  |Startup=
  |Startup=9
  |Active=
  |active=10
  |Recovery=-
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 388: Line 401:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro jp.D.png
|caption=
|caption=
|name=nj.D
|name=nj.D
Line 399: Line 412:
  |Cancel=
  |Cancel=
  |Guard=Overhead
  |Guard=Overhead
  |Startup=
  |Startup=9
  |Active=
  |active=7
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 414: Line 427:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro jp.A.png
|caption=
|caption=
|name=dj.A
|name=dj.A
Line 425: Line 438:
  |Cancel=
  |Cancel=
  |Guard=Overhead
  |Guard=Overhead
  |Startup=
  |Startup=8
  |Active=
  |active=9
  |Recovery=-
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 439: Line 452:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro jp.B.png
|caption=
|caption=
|name=dj.B
|name=dj.B
Line 450: Line 463:
  |Cancel=
  |Cancel=
  |Guard=Overhead
  |Guard=Overhead
  |Startup=
  |Startup=6
  |Active=
  |active=13
  |Recovery=-
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 464: Line 477:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro jp.C.png
|caption=
|caption=
|name=dj.C
|name=dj.C
Line 475: Line 488:
  |Cancel=
  |Cancel=
  |Guard=Overhead
  |Guard=Overhead
  |Startup=
  |Startup=9
  |Active=
  |active=10
  |Recovery=-
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 489: Line 502:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro jp.D.png
|caption=
|caption=
|name=dj.D
|name=dj.D
Line 500: Line 513:
  |Cancel=
  |Cancel=
  |Guard=Overhead
  |Guard=Overhead
  |Startup=
  |Startup=9
  |Active=
  |active=7
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 515: Line 528:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro st.CD.png
|caption=
|caption=
|name=CD
|name=CD
Line 524: Line 537:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=
  |Cancel=command
  |Guard= Mid
  |Guard= Mid
  |Startup=-
  |Startup=11
  |Active=-
  |active=5
  |Recovery=-
  |recovery=24
  |Total=
  |total=40
  |Hit Adv=
  |Hit Adv=KD
  |Block Adv=
  |Block Adv=-6
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 540: Line 553:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro jp.CD.png
|caption=
|caption=
|name=jp.CD
|name=jp.CD
Line 551: Line 564:
  |Cancel=
  |Cancel=
  |Guard= Overhead
  |Guard= Overhead
  |Startup=-
  |Startup=11
  |Active=-
  |active=4
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=KD
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 566: Line 579:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro C throw.png
|caption=
|caption=
|name=Lever Blow  
|name=Lever Blow  
Line 577: Line 590:
  |Cancel=
  |Cancel=
  |Guard= Throw
  |Guard= Throw
  |Startup=-
  |Startup=1
  |Active=-
  |active=1
  |Recovery=-
  |recovery=0
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=KD
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 591: Line 604:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro D throw.png
|caption=
|caption=
|name=Hatchet Throw
|name=Hatchet Throw
Line 602: Line 615:
  |Cancel=
  |Cancel=
  |Guard= Throw
  |Guard= Throw
  |Startup=-
  |Startup=1
  |Active=-
  |active=1
  |Recovery=-
  |recovery=0
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=HKD
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 618: Line 631:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro f.B.png
|caption=
|caption=
|name=Step Side Kick
|name=Step Side Kick
Line 628: Line 641:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=-
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=11
  |Active=-
  |active=5
  |Recovery=-
  |recovery=28
  |Total=
  |total=44
  |Hit Adv=
  |Hit Adv=-13
  |Block Adv=
  |Block Adv=-15
  |Invul=-
  |invul=-
  |descrtption=
  |description=
  }}
  }}
}}
}}
Line 645: Line 658:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro DP(1).png
|image2=KOF97 Yashiro DP(2).png
|caption=
|caption=
|name=Upper Duel
|name=Upper Duel
Line 655: Line 669:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=-
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=7
  |Active=-
  |active=4[12]
  |Recovery=-
  |recovery=27[28]
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=KD
  |Block Adv=
  |Block Adv=-44
  |Invul=-
  |invul=f1-2(full body),
  |descrtption=
f3-5(upper body armor)
  |description=
  }}
  }}
  {{AttackData-KOF97
  {{AttackData-KOF97
Line 672: Line 687:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=11
  |Active=-
  |active=4[15]
  |Recovery=-
  |recovery=32[30]
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=KD
  |Block Adv=
  |Block Adv=-51
  |Invul=-
  |invul=f1-2(full body),
  |descrtption=
f3-9(upper body armor)
  |description=
  }}
  }}
}}
}}
Line 687: Line 703:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro QCB P.png
|caption=
|caption=
|name=Sledgehammer
|name=Sledgehammer
Line 698: Line 714:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Overhead
  |Startup=
  |Startup=25
  |Active=-
  |active=1
  |Recovery=-
  |recovery=23
  |Total=
  |total=48
  |Hit Adv=
  |Hit Adv=HKD
  |Block Adv=
  |Block Adv=-5
  |Invul=-
  |invul=f1-13(full body)
  |descrtption=
  |description=
  }}
  }}
  {{AttackData-KOF97
  {{AttackData-KOF97
Line 714: Line 730:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Overhead
  |Startup=
  |Startup=27
  |Active=-
  |active=1
  |Recovery=-
  |recovery=26
  |Total=
  |total=53
  |Hit Adv=
  |Hit Adv=HKD
  |Block Adv=
  |Block Adv=-9
  |Invul=-
  |invul=f1-11(full body)
  |descrtption=
  |description=
  }}
  }}
}}
}}
Line 729: Line 745:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro hcb.P.png
|image2=KOF97 Yashiro hcb.P(2).png
|image3=KOF97 Yashiro hcb.P(3).png
|image4=KOF97 Yashiro hcb.P(4).png
|caption=
|caption=
|name=Missle Might Bash
|name=Missle Might Bash
Line 740: Line 759:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=14
  |Active=-
  |active=3,3,3,9
  |Recovery=-
  |recovery=32
  |Total=
  |total=64
  |Hit Adv=
  |Hit Adv=KD
  |Block Adv=
  |Block Adv=-23
  |Invul=-
  |invul=-
  |descrtption=
  |description=
  }}
  }}
  {{AttackData-KOF97
  {{AttackData-KOF97
Line 756: Line 775:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=16
  |Active=-
  |active=3,3,3,9
  |Recovery=-
  |recovery=34
  |Total=
  |total=68
  |Hit Adv=
  |Hit Adv=KD
  |Block Adv=
  |Block Adv=-25
  |Invul=-
  |invul=-
  |descrtption=
  |description=
  }}
  }}
}}
}}
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<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro hcf P.png
|caption=
|caption=
|name=Jet Counter
|name=Jet Counter
Line 782: Line 801:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=15
  |Active=-
  |active=10
  |Recovery=-
  |recovery=20
  |Total=
  |total=45
  |Hit Adv=
  |Hit Adv=KD
  |Block Adv=
  |Block Adv=-12
  |Invul=-
  |invul=f6-20(low body)
  |descrtption=
  |description=
  }}
  }}
  {{AttackData-KOF97
  {{AttackData-KOF97
Line 798: Line 817:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=18
  |Active=-
  |active=10
  |Recovery=-
  |recovery=25
  |Total=
  |total=53
  |Hit Adv=
  |Hit Adv=KD
  |Block Adv=
  |Block Adv=-17
  |Invul=-
  |invul=f8-13(full body)
  |descrtption=
  |description=
  }}
  }}
}}
}}
Line 825: Line 844:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=
  |Active=-
  |active=-
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |descrtption=
  |description=It has a shorter range than the HP version.
  }}
  }}
  {{AttackData-KOF97
  {{AttackData-KOF97
Line 841: Line 860:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=
  |Active=-
  |active=-
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |descrtption=
  |description=It has more range than the LP version.
  }}
  }}
  {{AttackData-KOF97
  {{AttackData-KOF97
Line 857: Line 876:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=
  |Active=-
  |active=-
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |ynvul=-
  |descrtption=
  |description=
  }}
  }}
}}
}}
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<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro qcf qcfP.png
|caption=
|caption=
|name=Final Impact
|name=Final Impact
Line 883: Line 902:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=
  |Active=-
  |active=-
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=-
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |descrtption=
  |description=It has a shorter range than the HP version. Hold LP for more damage.
  }}
  }}
  {{AttackData-KOF97
  {{AttackData-KOF97
Line 899: Line 918:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=
  |Active=-
  |active=-
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=-
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |descrtption=
  |description=It has more range than the LP version. Hold HP for more damage.
  }}
  }}
  {{AttackData-KOF97
  {{AttackData-KOF97
Line 915: Line 934:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=
  |Active=-
  |active=-
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=-
  |Block Adv=
  |Block Adv=
  |Invul=-
  |ynvul=-
  |descrtption=
  |description=It has a greater range if done with HP. Hold the punch for more damage.
  }}
  }}
}}
}}


==Combos==
== Combos ==
*'''jp.C/ jp.D, cl.C/ cl.D, hcb+C'''
General notes:
main BnB combo.  
* In Max Mode moves have more pushback, so some combos won't work the same.
==== meterless ====
''(midscreen)''
*'''(Cr.B,Cr.A)/(Cr.Ax2-3)/(cl.A,cl.B), (st.A,st.B)'''
good and easy poke string. it's slightly easier to link from cr.B to cr.A compared to kof 98.


*'''jp.C, cl.C/ cl.D, f.B / hcf.P'''
*'''(J.X), cl.C / cl.D, hcb+C / f.B / hcf.P'''
if you want stun, then do this instead
main BnB combo. if you want stun, then do f.B or hcf P


*'''(Cr.B,Cr.A)/(Cr.Ax2-3)/(cl.A,cl.B), (st.A,st.B) / dp A'''
*'''Standing CD(CH), qcb+P / hcf P'''
good and easy poke string. it's slightly easier to link from cr.B to cr.A compared to kof 98. you can get dp A after a few lights but the lacking range on the 2nd hit
combo from a CH st.CD. qcb P is the most reliable option as it will always
makes it unreliable outside the corner
connect.
''(corner)''
*'''(Cr.B,Cr.A)/(Cr.Ax2-3), dp A'''
due to the lacking range on the 2nd hit of dp A, you have to do it in the corner.


==== with meter ====
*'''(Cr.B,Cr.A)/(Cr.Ax3), qcb,hcf+A'''
*'''(Cr.B,Cr.A)/(Cr.Ax3), qcb,hcf+A'''
great light conversion. does almost about 50% dmg  
great light conversion. does almost about 50% dmg  


*'''Standing CD(CH), qcb+P / hcf P / qcfx2 P'''
*'''(J.X), cl.C / cl.D, qcb,hcf P'''
combo from a CH st.CD. qcb P is the most reliable option as it will always
 
connect. you can also get qcfx2 P but given you deal almost the same dmg
*'''Standing CD(CH), qcfx2 P'''
off of meterless combos, it may not be worth the cost.


==Strategy==
==Strategy==


[[Category:Yashiro Nanakase]]
[[Category:The King of Fighters '97]]
[[Category:The King of Fighters '97]]
{{The King Of Fighters '97}}
{{The King Of Fighters '97}}

Latest revision as of 08:21, 23 May 2024

Yashiro97Win.gif

Introduction

Strengths Weaknesses
  • TBA
  • TBA

Movelist

Move List Showcase

Normals

Far Normals

st.A
Kof.lp.png
KOF97 Yashiro st.A.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid command 3 4 7 14 - +1 -1 - - -

st.B
Kof.lk.png
KOF97 Yashiro st.B.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 6 7 12 25 - -7 -9 - - -

st.C
Kof.sp.png
KOF97 Yashiro st.C.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 10 4 29 43 - -13 -15 - - -

st.D
Kof.sk.png
KOF97 Yashiro st.D.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 8 4 29 41 - -13 -15 - - -

Close Range Normals

cl.A
Kof.lp.png
KOF97 Yashiro cl.A.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid command 3 4 4 11 - +4 +2 - - -

cl.B
Kof.lk.png
KOF97 Yashiro cl.B.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid command 5 5 7 19 - 0 -2 - - -

cl.C
Kof.sp.png
KOF97 Yashiro cl.C(1).png
KOF97 Yashiro cl.C(2).png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid command 6 3,4 31 44 - -18 -20 - - -

cl.D
Kof.sk.png
KOF97 Yashiro cl.D.png
Wow! what a 50/50
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead command 3 5 23 31 - -8 -10 - - -
  • for some reason, this button is an overhead

Crouching Normals

cr.A
D.pngKof.lp.png
KOF97 Yashiro cr.A.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid command 3 4 6 13 - +2 0 - - -

cr.B
D.pngKof.lk.png
KOF97 Yashiro cr.B.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Low - 3 4 9 16 - -1 -3 - - -

cr.C
D.pngKof.sp.png
KOF97 Yashiro cr.C.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid command 5 8 26 39 - -14 -16 - - -

cr.D
D.pngKof.sk.png
KOF97 Yashiro cr.D(1).png
KOF97 Yashiro cr.D(2).png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Low command 9(3) 3,5 22 42 - KD -9 - - -

Neutral Jumping Normals

nj.A
U.pngKof.lp.png
KOF97 Yashiro jp.A.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - 8 9 - - - - - - - -

nj.B
U.pngKof.lk.png
KOF97 Yashiro jp.B.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - 6 13 - - - - - - - -

nj.C
U.pngKof.sp.png
KOF97 Yashiro jp.C.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - 9 10 - - - - - - - -

nj.D
U.pngKof.sk.png
KOF97 Yashiro jp.D.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - 9 7 - - - - - - - -

Diagonal Jump Normals

dj.A
Ub.png/Uf.png+Kof.lp.png
KOF97 Yashiro jp.A.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - 8 9 - - - - - - - -

dj.B
Ub.png/Uf.png+Kof.lk.png
KOF97 Yashiro jp.B.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - 6 13 - - - - - - - -

dj.C
Ub.png/Uf.png+Kof.sp.png
KOF97 Yashiro jp.C.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - 9 10 - - - - - - - -

dj.D
Ub.png/Uf.png+Kof.sk.png
KOF97 Yashiro jp.D.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - 9 7 - - - - - - - -

Blowback Attack

CD
Kof.sp.png+Kof.sk.png
KOF97 Yashiro st.CD.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid command 11 5 24 40 - KD -6 - - -

jp.CD
Ub.png/U.png/Uf.png+Kof.sp.png+Kof.sk.png
KOF97 Yashiro jp.CD.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - 11 4 - - - KD - - - -

Throws

Lever Blow
B.png/F.png+Kof.sp.png
KOF97 Yashiro C throw.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Throw - 1 1 0 - - KD - - - -

Hatchet Throw
B.png/F.png+Kof.sk.png
KOF97 Yashiro D throw.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Throw - 1 1 0 - - HKD - - - -


Command Normals

Step Side Kick
F.pngKof.lk.png
KOF97 Yashiro f.B.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 11 5 28 44 - -13 -15 - - -

Special Moves

Upper Duel
Dp.pngP.png
KOF97 Yashiro DP(1).png
KOF97 Yashiro DP(2).png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lp.png Mid - 7 4[12] 27[28] - f1-2(full body),

f3-5(upper body armor)

KD -44 - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sp.png Mid - 11 4[15] 32[30] - f1-2(full body),

f3-9(upper body armor)

KD -51 - - -

Sledgehammer
Qcb.pngP.png
KOF97 Yashiro QCB P.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lp.png Overhead - 25 1 23 48 f1-13(full body) HKD -5 - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sp.png Overhead - 27 1 26 53 f1-11(full body) HKD -9 - - -

Missle Might Bash
Hcb.pngP.png
KOF97 Yashiro hcb.P.png
KOF97 Yashiro hcb.P(2).png
KOF97 Yashiro hcb.P(3).png
KOF97 Yashiro hcb.P(4).png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lp.png Mid - 14 3,3,3,9 32 64 - KD -23 - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sp.png Mid - 16 3,3,3,9 34 68 - KD -25 - - -

Jet Counter
Hcf.pngP.png
KOF97 Yashiro hcf P.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lp.png Mid - 15 10 20 45 f6-20(low body) KD -12 - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sp.png Mid - 18 10 25 53 f8-13(full body) KD -17 - - -

Super Moves

Million Bash Stream
Qcb.pngHcf.pngP.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lp.png Mid - - - - - - - - - - -

It has a shorter range than the HP version.

Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sp.png Mid - - - - - - - - - - -

It has more range than the LP version.

Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
P.png(SDM) Mid - - - - - - - - - - -

Final Impact
Qcf.pngQcf.pngP.png (hold)
KOF97 Yashiro qcf qcfP.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lp.png Mid - - - - - - - - - - -

It has a shorter range than the HP version. Hold LP for more damage.

Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sp.png Mid - - - - - - - - - - -

It has more range than the LP version. Hold HP for more damage.

Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
P.png(SDM) Mid - - - - - - - - - - -

It has a greater range if done with HP. Hold the punch for more damage.

Combos

General notes:

  • In Max Mode moves have more pushback, so some combos won't work the same.

meterless

(midscreen)

  • (Cr.B,Cr.A)/(Cr.Ax2-3)/(cl.A,cl.B), (st.A,st.B)

good and easy poke string. it's slightly easier to link from cr.B to cr.A compared to kof 98.

  • (J.X), cl.C / cl.D, hcb+C / f.B / hcf.P

main BnB combo. if you want stun, then do f.B or hcf P

  • Standing CD(CH), qcb+P / hcf P

combo from a CH st.CD. qcb P is the most reliable option as it will always connect.

(corner)

  • (Cr.B,Cr.A)/(Cr.Ax2-3), dp A

due to the lacking range on the 2nd hit of dp A, you have to do it in the corner.

with meter

  • (Cr.B,Cr.A)/(Cr.Ax3), qcb,hcf+A

great light conversion. does almost about 50% dmg

  • (J.X), cl.C / cl.D, qcb,hcf P
  • Standing CD(CH), qcfx2 P

Strategy

Game Navigation

General
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