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* One of the best sweeps in the game | * One of the best sweeps in the game | ||
* Level 3 punch super is incredibly safe/long-range and can be easily confirmed into | * Level 3 punch super is incredibly safe/long-range and can be easily confirmed into | ||
* Level 3 kick super has maybe the largest amount start-up invincibility of any super. | |||
* Punch air grab does full damage even when teched | * Punch air grab does full damage even when teched | ||
* | * Air jaguars are extremely good for pressure and mobility on X-ISM (great frames on block) | ||
| cons = | | cons = | ||
* RH jaguar kick can be punishable on hit, depending on spacing | * RH jaguar kick can be punishable on hit, depending on spacing | ||
* Jump-ins aren't that great | * Jump-ins aren't that great | ||
* V-ISM makes reacting to jaguar kicks much easier, which makes it risky to pressure with them | * V-ISM makes reacting to jaguar kicks much easier, which makes it risky to pressure with them | ||
* Main custom starter requires Adon to be very close | * Main custom starter requires Adon to be very close against crouching opponents | ||
* Lacks reliable bread and butters without meter | * Lacks reliable bread and butters without meter | ||
* c. MK has a raised hitbox, despite being classed as a low, which means it cannot punish rolls, bull horns, etc | |||
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Latest revision as of 14:53, 24 August 2022
Introduction
After the self proclaimed "God of Muay Thai" defeated his former master Sagat in the previous game, Adon now sets his sights on Akuma, as he believes the latter's mastery of the Shun Goku Satsu will make him even more powerful.
Pros | Cons |
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