Mr. yagami91 (talk | contribs) mNo edit summary |
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==Introduction== | ==Introduction== | ||
Ryuji Yamazaki is a character that is good at controlling space with his Snake Tamer attacks as well getting in close for Headbutt combos, and Infinite pressure. Along with throwing Taunt counters to people who jump attack at Yamazaki too often. | Ryuji Yamazaki is a character that is good at controlling space with his Snake Tamer attacks as well getting in close for Headbutt combos, and Infinite pressure. Along with throwing Taunt counters to people who jump attack at Yamazaki too often. | ||
{{ ProConTable | |||
| pros= | |||
* placeholder | |||
| cons= | |||
* placeholder | |||
}} | |||
==Movelist== | ==Movelist== | ||
<center>'''Move List Showcase''' <br> | |||
<youtube>PXeZOrGxVbo</youtube></center> | |||
=== Normals === | === Normals === | ||
==== Far Normals ==== | ==== Far Normals ==== | ||
Line 11: | Line 21: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki St.A.png | ||
|caption= | |caption= | ||
|name=st.A | |name=st.A | ||
Line 22: | Line 32: | ||
|Cancel= | |Cancel= | ||
|Guard= Mid | |Guard= Mid | ||
|Startup= | |Startup=6 | ||
| | |active=5 | ||
| | |recovery=7 | ||
| | |total=18 | ||
|Hit Adv= | |Hit Adv=0 | ||
|Block Adv= | |Block Adv=-2 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 36: | Line 46: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki St.B.png | ||
|caption= | |caption= | ||
|name=st.B | |name=st.B | ||
Line 47: | Line 57: | ||
|Cancel= | |Cancel= | ||
|Guard= Mid | |Guard= Mid | ||
|Startup= | |Startup=5 | ||
| | |active=4 | ||
| | |recovery=9 | ||
| | |total=18 | ||
|Hit Adv= | |Hit Adv=-1 | ||
|Block Adv= | |Block Adv=-3 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 61: | Line 71: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki St.C.png | ||
|caption= | |caption= | ||
|name=st.C | |name=st.C | ||
Line 72: | Line 82: | ||
|Cancel= | |Cancel= | ||
|Guard= Mid | |Guard= Mid | ||
|Startup= | |Startup=13 | ||
| | |active=5 | ||
| | |recovery=26 | ||
| | |total=44 | ||
|Hit Adv= | |Hit Adv=-11 | ||
|Block Adv= | |Block Adv=-13 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 86: | Line 96: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki St.D.png | ||
|caption= | |caption= | ||
|name=st.D | |name=st.D | ||
Line 97: | Line 107: | ||
|Cancel= | |Cancel= | ||
|Guard= Mid | |Guard= Mid | ||
|Startup= | |Startup=9 | ||
| | |active=6 | ||
| | |recovery=26 | ||
| | |total=41 | ||
|Hit Adv= | |Hit Adv=-12 | ||
|Block Adv= | |Block Adv=-14 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 112: | Line 122: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Cl.A.png | ||
|caption= | |caption= | ||
|name=cl.A | |name=cl.A | ||
Line 121: | Line 131: | ||
|G. Damage= | |G. Damage= | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel=command | ||
|Guard= Mid | |Guard= Mid | ||
|Startup= | |Startup=3 | ||
| | |active=5 | ||
| | |recovery=5 | ||
| | |total=13 | ||
|Hit Adv= | |Hit Adv=+2 | ||
|Block Adv= | |Block Adv=0 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 137: | Line 147: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Cl.B.png | ||
|caption= | |caption= | ||
|name=cl.B | |name=cl.B | ||
Line 146: | Line 156: | ||
|G. Damage= | |G. Damage= | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel=command | ||
|Guard= | |Guard=Low | ||
|Startup= | |Startup=4 | ||
| | |active=4 | ||
| | |recovery=7 | ||
| | |total=15 | ||
|Hit Adv= | |Hit Adv=+1 | ||
|Block Adv= | |Block Adv=-1 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 162: | Line 172: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Cl.C.png | ||
|caption= | |caption= | ||
|name=cl.C | |name=cl.C | ||
Line 171: | Line 181: | ||
|G. Damage= | |G. Damage= | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel=command | ||
|Guard= Mid | |Guard= Mid | ||
|Startup= | |Startup=2 | ||
| | |active=6 | ||
| | |recovery=22 | ||
| | |total=30 | ||
|Hit Adv= | |Hit Adv=-8 | ||
|Block Adv= | |Block Adv=-10 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 187: | Line 197: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Cl.D(1).png | ||
|image2=KOF97 Yamazaki Cl.D(2).png | |||
|caption= | |caption= | ||
|name=cl.D | |name=cl.D | ||
Line 196: | Line 207: | ||
|G. Damage= | |G. Damage= | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel=command (1st hit) | ||
|Guard= Mid | |Guard= Mid | ||
|Startup= | |Startup=5 | ||
| | |active=3,7 | ||
| | |recovery=16 | ||
| | |total=31 | ||
|Hit Adv= | |Hit Adv=-3 | ||
|Block Adv= | |Block Adv=-5 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 213: | Line 224: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Cr.A.png | ||
|caption= | |caption= | ||
|name=cr.A | |name=cr.A | ||
Line 222: | Line 233: | ||
|G. Damage= | |G. Damage= | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel=command | ||
|Guard= Mid | |Guard= Mid | ||
|Startup= | |Startup=5 | ||
| | |active=4 | ||
| | |recovery=7 | ||
| | |total=16 | ||
|Hit Adv= | |Hit Adv=+1 | ||
|Block Adv= | |Block Adv=-1 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 238: | Line 249: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki cr.B.png | ||
|caption= | |caption= | ||
|name=cr.B | |name=cr.B | ||
Line 249: | Line 260: | ||
|Cancel= | |Cancel= | ||
|Guard= Low | |Guard= Low | ||
|Startup= | |Startup=5 | ||
| | |active=5 | ||
| | |recovery=7 | ||
| | |total=17 | ||
|Hit Adv= | |Hit Adv=0 | ||
|Block Adv= | |Block Adv=-2 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 263: | Line 274: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Cr.C(1).png | ||
|image2=KOF97 Yamazaki Cr.C(2).png | |||
|caption= | |caption= | ||
|name=cr.C | |name=cr.C | ||
Line 272: | Line 284: | ||
|G. Damage= | |G. Damage= | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel=command | ||
|Guard= Mid | |Guard= Mid | ||
|Startup= | |Startup=3 | ||
| | |active=3,3 | ||
| | |recovery=24 | ||
| | |total=33 | ||
|Hit Adv= | |Hit Adv=-10 | ||
|Block Adv= | |Block Adv=-12 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 288: | Line 300: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Cr.D.png | ||
|caption= | |caption= | ||
|name=cr.D | |name=cr.D | ||
Line 299: | Line 311: | ||
|Cancel= | |Cancel= | ||
|Guard= Low | |Guard= Low | ||
|Startup= | |Startup=8 | ||
| | |active=12 | ||
| | |recovery=18 | ||
| | |total=38 | ||
|Hit Adv=KD | |Hit Adv=KD | ||
|Block Adv= | |Block Adv=-12 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 314: | Line 326: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki jp.A.png | ||
|caption= | |caption= | ||
|name=nj.A | |name=nj.A | ||
Line 325: | Line 337: | ||
|Cancel= | |Cancel= | ||
|Guard=Overhead | |Guard=Overhead | ||
|Startup= | |Startup=3 | ||
| | |active=11 | ||
| | |recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 339: | Line 351: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki nj.B.png | ||
|caption= | |caption= | ||
|name=nj.B | |name=nj.B | ||
Line 350: | Line 362: | ||
|Cancel= | |Cancel= | ||
|Guard=Overhead | |Guard=Overhead | ||
|Startup= | |Startup=3 | ||
| | |active=11 | ||
| | |recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 364: | Line 376: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki nj.C.png | ||
|caption= | |caption= | ||
|name=nj.C | |name=nj.C | ||
Line 375: | Line 387: | ||
|Cancel= | |Cancel= | ||
|Guard=Overhead | |Guard=Overhead | ||
|Startup= | |Startup=12 | ||
| | |active=7 | ||
| | |recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 389: | Line 401: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki nj.D.png | ||
|caption= | |caption= | ||
|name=nj.D | |name=nj.D | ||
Line 400: | Line 412: | ||
|Cancel= | |Cancel= | ||
|Guard=Overhead | |Guard=Overhead | ||
|Startup= | |Startup=8 | ||
| | |active=7 | ||
| | |recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 415: | Line 427: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki jp.A.png | ||
|caption= | |caption= | ||
|name=dj.A | |name=dj.A | ||
Line 426: | Line 438: | ||
|Cancel= | |Cancel= | ||
|Guard=Overhead | |Guard=Overhead | ||
|Startup= | |Startup=3 | ||
| | |active=11 | ||
| | |recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 440: | Line 452: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki jp.B.png | ||
|caption= | |caption= | ||
|name=dj.B | |name=dj.B | ||
Line 451: | Line 463: | ||
|Cancel= | |Cancel= | ||
|Guard=Overhead | |Guard=Overhead | ||
|Startup= | |Startup=6 | ||
| | |active=9 | ||
| | |recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 465: | Line 477: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 yamazaki jp.C.png | ||
|image2=KOF97 yamazaki jp.C(2).png | |||
|caption= | |caption= | ||
|name=dj.C | |name=dj.C | ||
Line 476: | Line 489: | ||
|Cancel= | |Cancel= | ||
|Guard=Overhead | |Guard=Overhead | ||
|Startup= | |Startup=4 | ||
| | |active=3,5 | ||
| | |recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 490: | Line 503: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki jp.D.png | ||
|caption= | |caption= | ||
|name=dj.D | |name=dj.D | ||
Line 501: | Line 514: | ||
|Cancel= | |Cancel= | ||
|Guard=Overhead | |Guard=Overhead | ||
|Startup= | |Startup=8 | ||
| | |active=9 | ||
| | |recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 516: | Line 529: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki st.CD.png | ||
|caption= | |caption= | ||
|name= CD | |name= CD | ||
Line 525: | Line 538: | ||
|G. Damage= | |G. Damage= | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel=special | ||
|Guard= Mid | |Guard= Mid | ||
|Startup= | |Startup=16 | ||
| | |active=8 | ||
| | |recovery=18 | ||
| | |total=42 | ||
|Hit Adv= | |Hit Adv=KD | ||
|Block Adv= | |Block Adv=-4 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 541: | Line 554: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 yamazaki jp.CD.png | ||
|caption= | |caption= | ||
|name= jp.CD | |name= jp.CD | ||
Line 551: | Line 564: | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel= | ||
|Guard= | |Guard=Overhead | ||
|Startup= | |Startup=12 | ||
| | |active=4 | ||
| | |recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv=KD | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 567: | Line 580: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki C throw.png | ||
|caption= | |caption= | ||
|name=Shime Age | |name=Shime Age | ||
Line 578: | Line 591: | ||
|Cancel= | |Cancel= | ||
|Guard= Throw | |Guard= Throw | ||
|Startup= | |Startup=1 | ||
| | |active=1 | ||
| | |recovery=0 | ||
| | |total= | ||
|Hit Adv= | |Hit Adv=HKD | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 592: | Line 605: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki D throw.png | ||
|caption= | |caption= | ||
|name=Bun Nage | |name=Bun Nage | ||
Line 603: | Line 616: | ||
|Cancel= | |Cancel= | ||
|Guard= Throw | |Guard= Throw | ||
|Startup= | |Startup=1 | ||
| | |active=1 | ||
| | |recovery=0 | ||
| | |total= | ||
|Hit Adv= | |Hit Adv=HKD | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 618: | Line 631: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki F.A.png | ||
|image2=KOF97 Yamazaki f.A(2).png | |||
|caption= | |caption= | ||
|name=Bussashi | |name=Bussashi | ||
|input={{Motion|6}}{{Icon-SNK| | |input={{Motion|6}}{{Icon-SNK|a}} | ||
|data= | |data= | ||
{{AttackData-KOF97 | {{AttackData-KOF97 | ||
Line 628: | Line 642: | ||
|G. Damage= | |G. Damage= | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel= (special) | ||
|Guard= | |Guard=overhead (mid) | ||
|Startup= | |Startup=12 | ||
| | |active=3,5 | ||
| | |recovery=24 | ||
| | |total=44 | ||
|Hit Adv= | |Hit Adv=-9 | ||
|Block Adv= | |Block Adv=-11 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 645: | Line 659: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Qcb.P(hold).png | ||
|image2=KOF97 Yamazaki Qcb.A.png | |||
|image3=KOF97 Yamazaki Qcb.B.png | |||
|image4=KOF97 Yamazaki Qcb.C.png | |||
|caption= | |caption= | ||
|name=Hebi Tsukai | |name=Hebi Tsukai | ||
Line 651: | Line 668: | ||
|data= | |data= | ||
{{AttackData-KOF97 | {{AttackData-KOF97 | ||
|version={{Icon-SNK|a}} | |||
|Damage=- | |Damage=- | ||
|G. Damage=0 | |G. Damage=0 | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel= | ||
|Guard= | |Guard=Mid | ||
|Startup=8 | |||
|active=3,5 | |||
|recovery=29 | |||
|total=45 | |||
|Hit Adv=(-18)KD | |||
|Block Adv=-20 | |||
|invul=- | |||
|description=*this can hit certian characters standing but is -18 on hit | |||
}} | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|b}} | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=8 | |||
|active=3,4 | |||
|recovery=31 | |||
|total=46 | |||
|Hit Adv=-11 | |||
|Block Adv=-17 | |||
|invul=- | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|c}} | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=12 | |||
|active=3,4 | |||
|recovery=31 | |||
|total=50 | |||
|Hit Adv=-15 | |||
|Block Adv=-17 | |||
|invul=- | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | |||
|version=[ {{Icon-SNK|a}}/{{Icon-SNK|b}}/{{Icon-SNK|c}} ]~{{Icon-SNK|d}} | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |Startup= | ||
| | |active= | ||
| | |recovery= | ||
| | |total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv=- | ||
| | |invul=- | ||
|description=* | |description=Stance cancel | ||
*leaves yamazaki -4 on block and -2 on hit when canceled from light normals | |||
*leaves yamazaki +4 on block and +6 on hit when canceled from heavies and command normals | |||
*leaves yamazaki +8 on block when canceled from stand CD | |||
*leaves yamazaki -1 on block and +16 when cancel from dpK>qcb P. | |||
}} | }} | ||
}} | }} | ||
Line 670: | Line 740: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Dp.P(1).png | ||
|image2=KOF97 Yamazaki Dp.P(2).png | |||
|caption= | |caption= | ||
|name=Sabaki no Aikuchi | |name=Sabaki no Aikuchi | ||
Line 681: | Line 752: | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel= | ||
|Guard= | |Guard=Mid | ||
|Startup= | |Startup=11(13) | ||
| | |active=2,3 | ||
| | |recovery=27 | ||
| | |total= | ||
|Hit Adv= | |Hit Adv=KD | ||
|Block Adv= | |Block Adv=-12 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 697: | Line 768: | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel= | ||
|Guard= | |Guard=Mid | ||
|Startup= | |Startup=13(10,8,13) | ||
| | |active=2,3,2,3 | ||
| | |recovery=30 | ||
| | |total= | ||
|Hit Adv= | |Hit Adv=KD | ||
|Block Adv= | |Block Adv=-15 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 712: | Line 783: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Qcf.P(1).png | ||
|image2=KOF97 Yamazaki Qcf.P(2).png | |||
|caption= | |caption= | ||
|name=Bai Gaeshi | |name=Bai Gaeshi | ||
Line 723: | Line 795: | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel= | ||
|Guard= | |Guard=Mid | ||
|Startup= | |Startup=8 | ||
| | |active=3,3 | ||
| | |recovery=28 | ||
| | |total=42 | ||
|Hit Adv= | |Hit Adv=-11 | ||
|Block Adv= | |Block Adv=-13 | ||
| | |invul=- | ||
|description=* | |description= *absorbs projectiles | ||
}} | }} | ||
{{AttackData-KOF97 | {{AttackData-KOF97 | ||
Line 739: | Line 811: | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel= | ||
|Guard= | |Guard=Mid | ||
|Startup= | |Startup=8 | ||
| | |active=3,3 | ||
| | |recovery=34 | ||
| | |total=48 | ||
|Hit Adv= | |Hit Adv=-17 | ||
|Block Adv= | |Block Adv=-19 | ||
| | |invul=- | ||
|description=* | |description= *reflects projectiles | ||
}} | }} | ||
}} | }} | ||
Line 754: | Line 826: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Dp.K.png | ||
|caption= | |caption= | ||
|name=Suna Kake | |name=Suna Kake | ||
|input={{Motion|623}}[[File: | |input={{Motion|623}}[[File:K.png]] | ||
|data= | |data= | ||
{{AttackData-KOF97 | {{AttackData-KOF97 | ||
|version={{Icon-SNK| | |version={{Icon-SNK|b}} | ||
|Damage=- | |Damage=- | ||
|G. Damage=0 | |G. Damage=0 | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel= | ||
|Guard= | |Guard= Mid | ||
|Startup= | |Startup=9 | ||
| | |active=6 | ||
| | |recovery=23 | ||
| | |total=38 | ||
|Hit Adv= | |Hit Adv=+6 | ||
|Block Adv= | |Block Adv=-11 | ||
| | |invul=- | ||
|description=* Can follow-up into Hebi Tsukai (214X). | |description=* Can follow-up into Hebi Tsukai (214X). | ||
}} | }} | ||
{{AttackData-KOF97 | {{AttackData-KOF97 | ||
|version={{Icon-SNK| | |version={{Icon-SNK|d}} | ||
|Damage=- | |Damage=- | ||
|G. Damage=0 | |G. Damage=0 | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel= | ||
|Guard= | |Guard= Mid | ||
|Startup= | |Startup=12 | ||
| | |active=6 | ||
| | |recovery=25 | ||
| | |total=43 | ||
|Hit Adv= | |Hit Adv=+4 | ||
|Block Adv= | |Block Adv=-13 | ||
| | |invul=- | ||
|description=* Can follow-up into Hebi Tsukai (214X). | |description=* Can follow-up into Hebi Tsukai (214X). | ||
}} | }} | ||
Line 796: | Line 868: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Hcf.P(whiff).png | ||
|image2=KOF97 Yamazaki Hcf.P(hit).png | |||
|caption= | |caption= | ||
|name=Bakudan Pachiki | |name=Bakudan Pachiki | ||
Line 807: | Line 880: | ||
|Cancel= | |Cancel= | ||
|Guard=Throw | |Guard=Throw | ||
|Startup= | |Startup=1 | ||
| | |active=1 | ||
| | |recovery=- | ||
| | |total= | ||
|Hit Adv= | |Hit Adv=HKD | ||
|Block Adv= | |Block Adv=unblockable | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 821: | Line 894: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Hcf.K.png | ||
|caption= | |caption= | ||
|name=Sadomazo | |name=Sadomazo | ||
Line 827: | Line 900: | ||
|data= | |data= | ||
{{AttackData-KOF97 | {{AttackData-KOF97 | ||
|version={{Icon-SNK|b}} | |||
|Damage=- | |Damage=- | ||
|G. Damage=0 | |G. Damage=0 | ||
Line 832: | Line 906: | ||
|Cancel= | |Cancel= | ||
|Guard= | |Guard= | ||
|Startup= | |Startup=2 | ||
| | |active=49 | ||
| | |recovery=10 | ||
| | |total=61 | ||
|Hit Adv= | |||
|Block Adv= | |||
|invul=- | |||
|description= *reverses high's,mid's,specials,Dm and SDM's | |||
}} | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|d}} | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= | |||
|Startup=4 | |||
|active=73 | |||
|recovery=14 | |||
|total=91 | |||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 847: | Line 937: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Qcfx2.P(1).png | ||
|image2=KOF97 Yamazaki Qcfx2.P(2).png | |||
|caption= | |caption= | ||
|name=Guillotine | |name=Guillotine | ||
Line 860: | Line 951: | ||
|Guard= | |Guard= | ||
|Startup= | |Startup= | ||
| | |active=- | ||
| | |recovery=- | ||
| | |total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 876: | Line 967: | ||
|Guard= | |Guard= | ||
|Startup= | |Startup= | ||
| | |active=- | ||
| | |recovery=- | ||
| | |total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 892: | Line 983: | ||
|Guard= | |Guard= | ||
|Startup= | |Startup= | ||
| | |active=- | ||
| | |recovery=- | ||
| | |total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 905: | Line 996: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Hcbx2.P(whiff).png | ||
|image2=KOF97 Yamazaki Hcbx2.P(hit).png | |||
|caption= | |caption= | ||
|name=Drill | |name=Drill | ||
Line 918: | Line 1,010: | ||
|Guard=Throw | |Guard=Throw | ||
|Startup= | |Startup= | ||
| | |active=- | ||
| | |recovery=- | ||
| | |total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= *will only activate if the opponent is in grab range | ||
}} | }} | ||
{{AttackData-KOF97 | {{AttackData-KOF97 | ||
Line 934: | Line 1,026: | ||
|Guard=Throw | |Guard=Throw | ||
|Startup= | |Startup= | ||
| | |active=- | ||
| | |recovery=- | ||
| | |total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 950: | Line 1,042: | ||
|Guard=Throw | |Guard=Throw | ||
|Startup= | |Startup= | ||
| | |active=- | ||
| | |recovery=- | ||
| | |total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
==Combos== | == Combos == | ||
General notes: | |||
*when in max mode. moves will have more pushback which can be a problem in certian combos. | |||
==== meterless ==== | |||
''(midscreen)'' | |||
*'''cr.Bx1-2, cr.A, qcb B''' | |||
Works against all standing characters, but whiffs against small crouchers. | |||
*'''(cr.B,cl.B) / (cr.B,cr.A), dp B (cr.C), qcb B/C''' | |||
good low confirm that deals solid dmg. requires you to be close to the opponent so dp B won't whiff. you can also link a cr.C after dp B for abit of extra dmg. | |||
*'''(cr.B,cl.B) / (cr.B,cr.A), dp B~qcb B~D, dash, cr.C, dp P''' | |||
an even more damaging variation of the combo above utilizing snake canceling | |||
*'''(j.X), cl.C / cr.C, dp C / hcf P''' | |||
simple BnB combo into specials. | |||
*'''(j.X), cl.C, f.A, qcb B/C''' | |||
Combo from a close heavy starter. Use qcb+B if they're standing and qcb+C if they're a small croucher. | |||
*'''(j.X), cl.C / cr.C, dp K~qcb B/C''' | |||
Combo into dp+K. | |||
*'''(j.C/D), cl.C, dp K~qcb B~D, dash, cl.C, dp C''' | |||
combo that fully stuns the opponent. requires some timming to get this to work. | |||
*'''dp K~qcb B~D, (cr.A), dp K~qcb B~D...''' | |||
yamazaki's inafmous infinite in KOF97. one of the more doable yet difficult infinites in the game (think of it as a harder terry infinite). while it does seem easy on paper, doing consistent snake canceling can take time, you also have to be very close to the opponent so dp K won't whiff. you can also add in a cr.A for an eaiser confirm for doing this. | |||
==== with meter ==== | |||
''(midscreen)'' | |||
*'''(cr.B,cl.B) / (cr.B,cr.A), qcfx2 P''' | |||
Metered combo from lows. | |||
*'''(cr.B,cl.B) / (cr.B,cr.A), dp B~qcb B~D, dash, cr.C, qcfx2 P''' | |||
slightly more difficult metered combo for abit of extra dmg. | |||
*'''(j.X), cl.C / cr.C, qcfx2 P / hcbx2 P''' | |||
Simple metered combo from a heavy or jump-in confirm. qcfx2+P gives you corner carry and better oki, while hcbx2+P gives you more damage. | |||
*'''(j.X), cl.C, dp K~qcb B~D, dash, cl.C, qcfx2 P / hcbx2 P''' | |||
more difficult metered combo. requires some timming to get this to work. | |||
==Strategy== | ==Strategy== | ||
[[Category:The King of Fighters '97]] | [[Category:The King of Fighters '97]] | ||
[[Category:Ryuji Yamazaki]] | |||
{{The King Of Fighters '97}} | {{The King Of Fighters '97}} |
Latest revision as of 08:55, 23 May 2024
Introduction
Ryuji Yamazaki is a character that is good at controlling space with his Snake Tamer attacks as well getting in close for Headbutt combos, and Infinite pressure. Along with throwing Taunt counters to people who jump attack at Yamazaki too often.
Strengths | Weaknesses |
---|---|
|
|
Movelist
Normals
Far Normals
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | 6 | 5 | 7 | 18 | - | 0 | -2 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | 5 | 4 | 9 | 18 | - | -1 | -3 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | 13 | 5 | 26 | 44 | - | -11 | -13 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | 9 | 6 | 26 | 41 | - | -12 | -14 | - | - | - |
Close Range Normals
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | command | 3 | 5 | 5 | 13 | - | +2 | 0 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Low | command | 4 | 4 | 7 | 15 | - | +1 | -1 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | command | 2 | 6 | 22 | 30 | - | -8 | -10 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | command (1st hit) | 5 | 3,7 | 16 | 31 | - | -3 | -5 | - | - | - |
Crouching Normals
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | command | 5 | 4 | 7 | 16 | - | +1 | -1 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Low | - | 5 | 5 | 7 | 17 | - | 0 | -2 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | command | 3 | 3,3 | 24 | 33 | - | -10 | -12 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Low | - | 8 | 12 | 18 | 38 | - | KD | -12 | - | - | - |
Neutral Jumping Normals
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 3 | 11 | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 3 | 11 | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 12 | 7 | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 8 | 7 | - | - | - | - | - | - | - | - |
Diagonal Jump Normals
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 3 | 11 | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 6 | 9 | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 4 | 3,5 | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 8 | 9 | - | - | - | - | - | - | - | - |
Blowback Attack
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | special | 16 | 8 | 18 | 42 | - | KD | -4 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 12 | 4 | - | - | - | KD | - | - | - | - |
Throws
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | - | 1 | 1 | 0 | - | - | HKD | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | - | 1 | 1 | 0 | - | - | HKD | - | - | - | - |
Command Normals
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
overhead (mid) | (special) | 12 | 3,5 | 24 | 44 | - | -9 | -11 | - | - | - |
Special Moves
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | - | 1 | 1 | - | - | - | HKD | unblockable | - | 0 | - |
Super Moves
Combos
General notes:
- when in max mode. moves will have more pushback which can be a problem in certian combos.
meterless
(midscreen)
- cr.Bx1-2, cr.A, qcb B
Works against all standing characters, but whiffs against small crouchers.
- (cr.B,cl.B) / (cr.B,cr.A), dp B (cr.C), qcb B/C
good low confirm that deals solid dmg. requires you to be close to the opponent so dp B won't whiff. you can also link a cr.C after dp B for abit of extra dmg.
- (cr.B,cl.B) / (cr.B,cr.A), dp B~qcb B~D, dash, cr.C, dp P
an even more damaging variation of the combo above utilizing snake canceling
- (j.X), cl.C / cr.C, dp C / hcf P
simple BnB combo into specials.
- (j.X), cl.C, f.A, qcb B/C
Combo from a close heavy starter. Use qcb+B if they're standing and qcb+C if they're a small croucher.
- (j.X), cl.C / cr.C, dp K~qcb B/C
Combo into dp+K.
- (j.C/D), cl.C, dp K~qcb B~D, dash, cl.C, dp C
combo that fully stuns the opponent. requires some timming to get this to work.
- dp K~qcb B~D, (cr.A), dp K~qcb B~D...
yamazaki's inafmous infinite in KOF97. one of the more doable yet difficult infinites in the game (think of it as a harder terry infinite). while it does seem easy on paper, doing consistent snake canceling can take time, you also have to be very close to the opponent so dp K won't whiff. you can also add in a cr.A for an eaiser confirm for doing this.
with meter
(midscreen)
- (cr.B,cl.B) / (cr.B,cr.A), qcfx2 P
Metered combo from lows.
- (cr.B,cl.B) / (cr.B,cr.A), dp B~qcb B~D, dash, cr.C, qcfx2 P
slightly more difficult metered combo for abit of extra dmg.
- (j.X), cl.C / cr.C, qcfx2 P / hcbx2 P
Simple metered combo from a heavy or jump-in confirm. qcfx2+P gives you corner carry and better oki, while hcbx2+P gives you more damage.
- (j.X), cl.C, dp K~qcb B~D, dash, cl.C, qcfx2 P / hcbx2 P
more difficult metered combo. requires some timming to get this to work.
Strategy