Mr. yagami91 (talk | contribs) No edit summary |
m (added video) |
||
(10 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
[[File:Yamazaki97Win.gif|right]] | [[File:Yamazaki97Win.gif|right]] | ||
=Introduction= | {{TOClimit}} | ||
Ryuji Yamazaki is a character that is good at controlling space with his Snake Tamer attacks as well getting in close for Headbutt combos, and Infinite pressure. Along with throwing Taunt counters to people who jump | |||
==Introduction== | |||
Ryuji Yamazaki is a character that is good at controlling space with his Snake Tamer attacks as well getting in close for Headbutt combos, and Infinite pressure. Along with throwing Taunt counters to people who jump attack at Yamazaki too often. | |||
{{ ProConTable | |||
| pros= | |||
* placeholder | |||
| cons= | |||
* placeholder | |||
}} | |||
==Movelist== | ==Movelist== | ||
<center>'''Move List Showcase''' <br> | |||
<youtube>PXeZOrGxVbo</youtube></center> | |||
=== Normals === | === Normals === | ||
==== Far Normals ==== | ==== Far Normals ==== | ||
Line 9: | Line 21: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki St.A.png | ||
|caption= | |caption= | ||
|name=st.A | |name=st.A | ||
Line 20: | Line 32: | ||
|Cancel= | |Cancel= | ||
|Guard= Mid | |Guard= Mid | ||
|Startup= | |Startup=6 | ||
| | |active=5 | ||
| | |recovery=7 | ||
| | |total=18 | ||
|Hit Adv= | |Hit Adv=0 | ||
|Block Adv= | |Block Adv=-2 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 34: | Line 46: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki St.B.png | ||
|caption= | |caption= | ||
|name=st.B | |name=st.B | ||
Line 45: | Line 57: | ||
|Cancel= | |Cancel= | ||
|Guard= Mid | |Guard= Mid | ||
|Startup= | |Startup=5 | ||
| | |active=4 | ||
| | |recovery=9 | ||
| | |total=18 | ||
|Hit Adv= | |Hit Adv=-1 | ||
|Block Adv= | |Block Adv=-3 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 59: | Line 71: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki St.C.png | ||
|caption= | |caption= | ||
|name=st.C | |name=st.C | ||
Line 70: | Line 82: | ||
|Cancel= | |Cancel= | ||
|Guard= Mid | |Guard= Mid | ||
|Startup= | |Startup=13 | ||
| | |active=5 | ||
| | |recovery=26 | ||
| | |total=44 | ||
|Hit Adv= | |Hit Adv=-11 | ||
|Block Adv= | |Block Adv=-13 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 84: | Line 96: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki St.D.png | ||
|caption= | |caption= | ||
|name=st.D | |name=st.D | ||
Line 95: | Line 107: | ||
|Cancel= | |Cancel= | ||
|Guard= Mid | |Guard= Mid | ||
|Startup= | |Startup=9 | ||
| | |active=6 | ||
| | |recovery=26 | ||
| | |total=41 | ||
|Hit Adv= | |Hit Adv=-12 | ||
|Block Adv= | |Block Adv=-14 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 110: | Line 122: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Cl.A.png | ||
|caption= | |caption= | ||
|name=cl.A | |name=cl.A | ||
Line 119: | Line 131: | ||
|G. Damage= | |G. Damage= | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel=command | ||
|Guard= Mid | |Guard= Mid | ||
|Startup= | |Startup=3 | ||
| | |active=5 | ||
| | |recovery=5 | ||
| | |total=13 | ||
|Hit Adv= | |Hit Adv=+2 | ||
|Block Adv= | |Block Adv=0 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 135: | Line 147: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Cl.B.png | ||
|caption= | |caption= | ||
|name=cl.B | |name=cl.B | ||
Line 144: | Line 156: | ||
|G. Damage= | |G. Damage= | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel=command | ||
|Guard= | |Guard=Low | ||
|Startup= | |Startup=4 | ||
| | |active=4 | ||
| | |recovery=7 | ||
| | |total=15 | ||
|Hit Adv= | |Hit Adv=+1 | ||
|Block Adv= | |Block Adv=-1 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 160: | Line 172: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Cl.C.png | ||
|caption= | |caption= | ||
|name=cl.C | |name=cl.C | ||
Line 169: | Line 181: | ||
|G. Damage= | |G. Damage= | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel=command | ||
|Guard= Mid | |Guard= Mid | ||
|Startup= | |Startup=2 | ||
| | |active=6 | ||
| | |recovery=22 | ||
| | |total=30 | ||
|Hit Adv= | |Hit Adv=-8 | ||
|Block Adv= | |Block Adv=-10 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 185: | Line 197: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Cl.D(1).png | ||
|image2=KOF97 Yamazaki Cl.D(2).png | |||
|caption= | |caption= | ||
|name=cl.D | |name=cl.D | ||
Line 194: | Line 207: | ||
|G. Damage= | |G. Damage= | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel=command (1st hit) | ||
|Guard= Mid | |Guard= Mid | ||
|Startup= | |Startup=5 | ||
| | |active=3,7 | ||
| | |recovery=16 | ||
| | |total=31 | ||
|Hit Adv= | |Hit Adv=-3 | ||
|Block Adv= | |Block Adv=-5 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 211: | Line 224: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Cr.A.png | ||
|caption= | |caption= | ||
|name=cr.A | |name=cr.A | ||
Line 220: | Line 233: | ||
|G. Damage= | |G. Damage= | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel=command | ||
|Guard= Mid | |Guard= Mid | ||
|Startup= | |Startup=5 | ||
| | |active=4 | ||
| | |recovery=7 | ||
| | |total=16 | ||
|Hit Adv= | |Hit Adv=+1 | ||
|Block Adv= | |Block Adv=-1 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 236: | Line 249: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki cr.B.png | ||
|caption= | |caption= | ||
|name=cr.B | |name=cr.B | ||
Line 247: | Line 260: | ||
|Cancel= | |Cancel= | ||
|Guard= Low | |Guard= Low | ||
|Startup= | |Startup=5 | ||
| | |active=5 | ||
| | |recovery=7 | ||
| | |total=17 | ||
|Hit Adv= | |Hit Adv=0 | ||
|Block Adv= | |Block Adv=-2 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 261: | Line 274: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Cr.C(1).png | ||
|image2=KOF97 Yamazaki Cr.C(2).png | |||
|caption= | |caption= | ||
|name=cr.C | |name=cr.C | ||
Line 270: | Line 284: | ||
|G. Damage= | |G. Damage= | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel=command | ||
|Guard= Mid | |Guard= Mid | ||
|Startup= | |Startup=3 | ||
| | |active=3,3 | ||
| | |recovery=24 | ||
| | |total=33 | ||
|Hit Adv= | |Hit Adv=-10 | ||
|Block Adv= | |Block Adv=-12 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 286: | Line 300: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Cr.D.png | ||
|caption= | |caption= | ||
|name=cr.D | |name=cr.D | ||
Line 297: | Line 311: | ||
|Cancel= | |Cancel= | ||
|Guard= Low | |Guard= Low | ||
|Startup= | |Startup=8 | ||
| | |active=12 | ||
| | |recovery=18 | ||
| | |total=38 | ||
|Hit Adv=KD | |Hit Adv=KD | ||
|Block Adv= | |Block Adv=-12 | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 312: | Line 326: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki jp.A.png | ||
|caption= | |caption= | ||
|name=nj.A | |name=nj.A | ||
Line 323: | Line 337: | ||
|Cancel= | |Cancel= | ||
|Guard=Overhead | |Guard=Overhead | ||
|Startup= | |Startup=3 | ||
| | |active=11 | ||
| | |recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 337: | Line 351: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki nj.B.png | ||
|caption= | |caption= | ||
|name=nj.B | |name=nj.B | ||
Line 348: | Line 362: | ||
|Cancel= | |Cancel= | ||
|Guard=Overhead | |Guard=Overhead | ||
|Startup= | |Startup=3 | ||
| | |active=11 | ||
| | |recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 362: | Line 376: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki nj.C.png | ||
|caption= | |caption= | ||
|name=nj.C | |name=nj.C | ||
Line 373: | Line 387: | ||
|Cancel= | |Cancel= | ||
|Guard=Overhead | |Guard=Overhead | ||
|Startup= | |Startup=12 | ||
| | |active=7 | ||
| | |recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 387: | Line 401: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki nj.D.png | ||
|caption= | |caption= | ||
|name=nj.D | |name=nj.D | ||
Line 398: | Line 412: | ||
|Cancel= | |Cancel= | ||
|Guard=Overhead | |Guard=Overhead | ||
|Startup= | |Startup=8 | ||
| | |active=7 | ||
| | |recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 413: | Line 427: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki jp.A.png | ||
|caption= | |caption= | ||
|name=dj.A | |name=dj.A | ||
Line 424: | Line 438: | ||
|Cancel= | |Cancel= | ||
|Guard=Overhead | |Guard=Overhead | ||
|Startup= | |Startup=3 | ||
| | |active=11 | ||
| | |recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 438: | Line 452: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki jp.B.png | ||
|caption= | |caption= | ||
|name=dj.B | |name=dj.B | ||
Line 449: | Line 463: | ||
|Cancel= | |Cancel= | ||
|Guard=Overhead | |Guard=Overhead | ||
|Startup= | |Startup=6 | ||
| | |active=9 | ||
| | |recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 463: | Line 477: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 yamazaki jp.C.png | ||
|image2=KOF97 yamazaki jp.C(2).png | |||
|caption= | |caption= | ||
|name=dj.C | |name=dj.C | ||
Line 474: | Line 489: | ||
|Cancel= | |Cancel= | ||
|Guard=Overhead | |Guard=Overhead | ||
|Startup= | |Startup=4 | ||
| | |active=3,5 | ||
| | |recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 488: | Line 503: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki jp.D.png | ||
|caption= | |caption= | ||
|name=dj.D | |name=dj.D | ||
Line 499: | Line 514: | ||
|Cancel= | |Cancel= | ||
|Guard=Overhead | |Guard=Overhead | ||
|Startup= | |Startup=8 | ||
| | |active=9 | ||
| | |recovery= | ||
|Total= | |Total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |||
}} | |||
}} | |||
==== Blowback Attack ==== | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=KOF97 Yamazaki st.CD.png | |||
|caption= | |||
|name= CD | |||
|input={{Icon-SNK|c}}+{{Icon-SNK|d}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel=special | |||
|Guard= Mid | |||
|Startup=16 | |||
|active=8 | |||
|recovery=18 | |||
|total=42 | |||
|Hit Adv=KD | |||
|Block Adv=-4 | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=KOF97 yamazaki jp.CD.png | |||
|caption= | |||
|name= jp.CD | |||
|input={{Motion|7}}/{{Motion|8}}/{{Motion|9}}+{{Icon-SNK|c}}+{{Icon-SNK|d}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup=12 | |||
|active=4 | |||
|recovery= | |||
|Total= | |||
|Hit Adv=KD | |||
|Block Adv= | |||
|invul=- | |||
|description= | |description= | ||
}} | }} | ||
Line 511: | Line 577: | ||
=== Throws === | === Throws === | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki C throw.png | ||
|caption= | |caption= | ||
|name= | |name=Shime Age | ||
|input={{Motion|4}}/{{Motion|6}}+{{Icon-SNK|c | |input={{Motion|4}}/{{Motion|6}}+{{Icon-SNK|c}} | ||
|data= | |data= | ||
{{AttackData-KOF97 | {{AttackData-KOF97 | ||
Line 523: | Line 591: | ||
|Cancel= | |Cancel= | ||
|Guard= Throw | |Guard= Throw | ||
|Startup=- | |Startup=1 | ||
| | |active=1 | ||
| | |recovery=0 | ||
| | |total= | ||
|Hit Adv= | |Hit Adv=HKD | ||
|Block Adv= | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=KOF97 Yamazaki D throw.png | |||
|caption= | |||
|name=Bun Nage | |||
|input={{Motion|4}}/{{Motion|6}}+{{Icon-SNK|d}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard= Throw | |||
|Startup=1 | |||
|active=1 | |||
|recovery=0 | |||
|total= | |||
|Hit Adv=HKD | |||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
|description= | |description= | ||
}} | }} | ||
Line 538: | Line 631: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki F.A.png | ||
|image2=KOF97 Yamazaki f.A(2).png | |||
|caption= | |caption= | ||
|name= | |name=Bussashi | ||
|input={{Motion|6 | |input={{Motion|6}}{{Icon-SNK|a}} | ||
|data= | |data= | ||
{{AttackData-KOF97 | {{AttackData-KOF97 | ||
Line 547: | Line 641: | ||
|Damage=- | |Damage=- | ||
|G. Damage= | |G. Damage= | ||
|Stun=- | |||
|Cancel= (special) | |||
|Guard=overhead (mid) | |||
|Startup=12 | |||
|active=3,5 | |||
|recovery=24 | |||
|total=44 | |||
|Hit Adv=-9 | |||
|Block Adv=-11 | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
=== Special Moves === | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=KOF97 Yamazaki Qcb.P(hold).png | |||
|image2=KOF97 Yamazaki Qcb.A.png | |||
|image3=KOF97 Yamazaki Qcb.B.png | |||
|image4=KOF97 Yamazaki Qcb.C.png | |||
|caption= | |||
|name=Hebi Tsukai | |||
|input={{Motion|214}}{{Icon-SNK|a}}/{{Icon-SNK|b}}/{{Icon-SNK|c}} (Hold) | |||
|data= | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|a}} | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=8 | |||
|active=3,5 | |||
|recovery=29 | |||
|total=45 | |||
|Hit Adv=(-18)KD | |||
|Block Adv=-20 | |||
|invul=- | |||
|description=*this can hit certian characters standing but is -18 on hit | |||
}} | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|b}} | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=8 | |||
|active=3,4 | |||
|recovery=31 | |||
|total=46 | |||
|Hit Adv=-11 | |||
|Block Adv=-17 | |||
|invul=- | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|c}} | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=12 | |||
|active=3,4 | |||
|recovery=31 | |||
|total=50 | |||
|Hit Adv=-15 | |||
|Block Adv=-17 | |||
|invul=- | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | |||
|version=[ {{Icon-SNK|a}}/{{Icon-SNK|b}}/{{Icon-SNK|c}} ]~{{Icon-SNK|d}} | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel= | ||
|Guard= | |Guard= | ||
|Startup= | |Startup= | ||
| | |active= | ||
| | |recovery= | ||
| | |total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv=- | ||
| | |invul=- | ||
| | |description=Stance cancel | ||
*leaves yamazaki -4 on block and -2 on hit when canceled from light normals | |||
*leaves yamazaki +4 on block and +6 on hit when canceled from heavies and command normals | |||
*leaves yamazaki +8 on block when canceled from stand CD | |||
*leaves yamazaki -1 on block and +16 when cancel from dpK>qcb P. | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=KOF97 Yamazaki Dp.P(1).png | |||
|image2=KOF97 Yamazaki Dp.P(2).png | |||
|caption= | |||
|name=Sabaki no Aikuchi | |||
|input={{Motion|623}}[[File:P.png]] | |||
|data= | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|a}} | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=11(13) | |||
|active=2,3 | |||
|recovery=27 | |||
|total= | |||
|Hit Adv=KD | |||
|Block Adv=-12 | |||
|invul=- | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|c}} | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=13(10,8,13) | |||
|active=2,3,2,3 | |||
|recovery=30 | |||
|total= | |||
|Hit Adv=KD | |||
|Block Adv=-15 | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image=KOF97 Yamazaki Qcf.P(1).png | |||
|image2=KOF97 Yamazaki Qcf.P(2).png | |||
|caption= | |||
|name=Bai Gaeshi | |||
|input={{Motion|236}}[[File:P.png]] | |||
|data= | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|a}} | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=8 | |||
|active=3,3 | |||
|recovery=28 | |||
|total=42 | |||
|Hit Adv=-11 | |||
|Block Adv=-13 | |||
|invul=- | |||
|description= *absorbs projectiles | |||
}} | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|c}} | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=8 | |||
|active=3,3 | |||
|recovery=34 | |||
|total=48 | |||
|Hit Adv=-17 | |||
|Block Adv=-19 | |||
|invul=- | |||
|description= *reflects projectiles | |||
}} | }} | ||
}} | }} | ||
Line 564: | Line 826: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Dp.K.png | ||
|caption= | |caption= | ||
|name= | |name=Suna Kake | ||
|input= | |input={{Motion|623}}[[File:K.png]] | ||
|data= | |data= | ||
{{AttackData-KOF97 | {{AttackData-KOF97 | ||
|version= | |version={{Icon-SNK|b}} | ||
|Damage=- | |Damage=- | ||
|G. Damage= | |G. Damage=0 | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel= | ||
|Guard= | |Guard= Mid | ||
|Startup= | |Startup=9 | ||
| | |active=6 | ||
| | |recovery=23 | ||
| | |total=38 | ||
|Hit Adv= | |Hit Adv=+6 | ||
|Block Adv= | |Block Adv=-11 | ||
| | |invul=- | ||
| | |description=* Can follow-up into Hebi Tsukai (214X). | ||
}} | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|d}} | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= Mid | |||
|Startup=12 | |||
|active=6 | |||
|recovery=25 | |||
|total=43 | |||
|Hit Adv=+4 | |||
|Block Adv=-13 | |||
|invul=- | |||
|description=* Can follow-up into Hebi Tsukai (214X). | |||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Hcf.P(whiff).png | ||
|image2=KOF97 Yamazaki Hcf.P(hit).png | |||
|caption= | |caption= | ||
|name= | |name=Bakudan Pachiki | ||
|input= | |input={{Motion|41236}}[[File:P.png]] | ||
|data= | |data= | ||
{{AttackData-KOF97 | {{AttackData-KOF97 | ||
|Damage=- | |Damage=- | ||
|G. Damage= | |G. Damage=0 | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel= | ||
|Guard= | |Guard=Throw | ||
|Startup= | |Startup=1 | ||
| | |active=1 | ||
| | |recovery=- | ||
| | |total= | ||
|Hit Adv= | |Hit Adv=HKD | ||
|Block Adv= | |Block Adv=unblockable | ||
| | |invul=- | ||
| | |description= | ||
}} | }} | ||
}} | }} | ||
Line 617: | Line 894: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Hcf.K.png | ||
|caption= | |caption= | ||
|name= | |name=Sadomazo | ||
|input= | |input={{Motion|41236}}[[File:K.png]] | ||
|data= | |data= | ||
{{AttackData-KOF97 | {{AttackData-KOF97 | ||
|version= | |version={{Icon-SNK|b}} | ||
|Damage=- | |Damage=- | ||
|G. Damage= | |G. Damage=0 | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel= | ||
|Guard= | |Guard= | ||
|Startup= | |Startup=2 | ||
| | |active=49 | ||
| | |recovery=10 | ||
| | |total=61 | ||
|Hit Adv= | |||
|Block Adv= | |||
|invul=- | |||
|description= *reverses high's,mid's,specials,Dm and SDM's | |||
}} | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|d}} | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= | |||
|Startup=4 | |||
|active=73 | |||
|recovery=14 | |||
|total=91 | |||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
| | |description= | ||
}} | }} | ||
}} | }} | ||
==Super Moves== | ===Super Moves=== | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Qcfx2.P(1).png | ||
|image2=KOF97 Yamazaki Qcfx2.P(2).png | |||
|caption= | |caption= | ||
|name= | |name=Guillotine | ||
|input= | |input={{Motion|236}}{{Motion|236}}[[File:P.png]] | ||
|data= | |data= | ||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|a}} | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|active=- | |||
|recovery=- | |||
|total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|invul=- | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | {{AttackData-KOF97 | ||
|version= | |version={{Icon-SNK|c}} | ||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|active=- | |||
|recovery=- | |||
|total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|invul=- | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | |||
|version=[[File:P.png]] (SDM) | |||
|Damage=- | |Damage=- | ||
|G. Damage= | |G. Damage= | ||
Line 657: | Line 983: | ||
|Guard= | |Guard= | ||
|Startup= | |Startup= | ||
| | |active=- | ||
| | |recovery=- | ||
| | |total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
| | |description= | ||
}} | }} | ||
}} | }} | ||
Line 670: | Line 996: | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | {{MoveData | ||
|image= | |image=KOF97 Yamazaki Hcbx2.P(whiff).png | ||
|image2=KOF97 Yamazaki Hcbx2.P(hit).png | |||
|caption= | |caption= | ||
|name= | |name=Drill | ||
|input= | |input={{Motion|63214}}{{Motion|63214}}[[File:P.png]] (mash A and C) | ||
|data= | |data= | ||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|a}} | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Throw | |||
|Startup= | |||
|active=- | |||
|recovery=- | |||
|total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|invul=- | |||
|description= *will only activate if the opponent is in grab range | |||
}} | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|c}} | |||
|Damage=- | |||
|G. Damage=0 | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Throw | |||
|Startup= | |||
|active=- | |||
|recovery=- | |||
|total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|invul=- | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | {{AttackData-KOF97 | ||
|version= | |version=[[File:P.png]] (SDM) | ||
|Damage=- | |Damage=- | ||
|G. Damage= | |G. Damage= | ||
|Stun=- | |Stun=- | ||
|Cancel= | |Cancel= | ||
|Guard= | |Guard=Throw | ||
|Startup= | |Startup= | ||
| | |active=- | ||
| | |recovery=- | ||
| | |total= | ||
|Hit Adv= | |Hit Adv= | ||
|Block Adv= | |Block Adv= | ||
| | |invul=- | ||
| | |description= | ||
}} | }} | ||
}} | }} | ||
=Combos= | == Combos == | ||
General notes: | |||
*when in max mode. moves will have more pushback which can be a problem in certian combos. | |||
==== meterless ==== | |||
''(midscreen)'' | |||
*'''cr.Bx1-2, cr.A, qcb B''' | |||
Works against all standing characters, but whiffs against small crouchers. | |||
*'''(cr.B,cl.B) / (cr.B,cr.A), dp B (cr.C), qcb B/C''' | |||
good low confirm that deals solid dmg. requires you to be close to the opponent so dp B won't whiff. you can also link a cr.C after dp B for abit of extra dmg. | |||
*'''(cr.B,cl.B) / (cr.B,cr.A), dp B~qcb B~D, dash, cr.C, dp P''' | |||
an even more damaging variation of the combo above utilizing snake canceling | |||
*'''(j.X), cl.C / cr.C, dp C / hcf P''' | |||
simple BnB combo into specials. | |||
*'''(j.X), cl.C, f.A, qcb B/C''' | |||
Combo from a close heavy starter. Use qcb+B if they're standing and qcb+C if they're a small croucher. | |||
*'''(j.X), cl.C / cr.C, dp K~qcb B/C''' | |||
Combo into dp+K. | |||
*'''(j.C/D), cl.C, dp K~qcb B~D, dash, cl.C, dp C''' | |||
combo that fully stuns the opponent. requires some timming to get this to work. | |||
*'''dp K~qcb B~D, (cr.A), dp K~qcb B~D...''' | |||
yamazaki's inafmous infinite in KOF97. one of the more doable yet difficult infinites in the game (think of it as a harder terry infinite). while it does seem easy on paper, doing consistent snake canceling can take time, you also have to be very close to the opponent so dp K won't whiff. you can also add in a cr.A for an eaiser confirm for doing this. | |||
==== with meter ==== | |||
''(midscreen)'' | |||
*'''(cr.B,cl.B) / (cr.B,cr.A), qcfx2 P''' | |||
Metered combo from lows. | |||
*'''(cr.B,cl.B) / (cr.B,cr.A), dp B~qcb B~D, dash, cr.C, qcfx2 P''' | |||
slightly more difficult metered combo for abit of extra dmg. | |||
*'''(j.X), cl.C / cr.C, qcfx2 P / hcbx2 P''' | |||
Simple metered combo from a heavy or jump-in confirm. qcfx2+P gives you corner carry and better oki, while hcbx2+P gives you more damage. | |||
*'''(j.X), cl.C, dp K~qcb B~D, dash, cl.C, qcfx2 P / hcbx2 P''' | |||
more difficult metered combo. requires some timming to get this to work. | |||
= | ==Strategy== | ||
[[Category:The King of Fighters '97]] | [[Category:The King of Fighters '97]] | ||
[[Category:Ryuji Yamazaki]] | |||
{{The King Of Fighters '97}} | {{The King Of Fighters '97}} |
Latest revision as of 08:55, 23 May 2024
Introduction
Ryuji Yamazaki is a character that is good at controlling space with his Snake Tamer attacks as well getting in close for Headbutt combos, and Infinite pressure. Along with throwing Taunt counters to people who jump attack at Yamazaki too often.
Strengths | Weaknesses |
---|---|
|
|
Movelist
Normals
Far Normals
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | 6 | 5 | 7 | 18 | - | 0 | -2 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | 5 | 4 | 9 | 18 | - | -1 | -3 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | 13 | 5 | 26 | 44 | - | -11 | -13 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | 9 | 6 | 26 | 41 | - | -12 | -14 | - | - | - |
Close Range Normals
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | command | 3 | 5 | 5 | 13 | - | +2 | 0 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Low | command | 4 | 4 | 7 | 15 | - | +1 | -1 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | command | 2 | 6 | 22 | 30 | - | -8 | -10 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | command (1st hit) | 5 | 3,7 | 16 | 31 | - | -3 | -5 | - | - | - |
Crouching Normals
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | command | 5 | 4 | 7 | 16 | - | +1 | -1 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Low | - | 5 | 5 | 7 | 17 | - | 0 | -2 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | command | 3 | 3,3 | 24 | 33 | - | -10 | -12 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Low | - | 8 | 12 | 18 | 38 | - | KD | -12 | - | - | - |
Neutral Jumping Normals
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 3 | 11 | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 3 | 11 | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 12 | 7 | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 8 | 7 | - | - | - | - | - | - | - | - |
Diagonal Jump Normals
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 3 | 11 | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 6 | 9 | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 4 | 3,5 | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 8 | 9 | - | - | - | - | - | - | - | - |
Blowback Attack
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | special | 16 | 8 | 18 | 42 | - | KD | -4 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 12 | 4 | - | - | - | KD | - | - | - | - |
Throws
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | - | 1 | 1 | 0 | - | - | HKD | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | - | 1 | 1 | 0 | - | - | HKD | - | - | - | - |
Command Normals
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
overhead (mid) | (special) | 12 | 3,5 | 24 | 44 | - | -9 | -11 | - | - | - |
Special Moves
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | - | 1 | 1 | - | - | - | HKD | unblockable | - | 0 | - |
Super Moves
Combos
General notes:
- when in max mode. moves will have more pushback which can be a problem in certian combos.
meterless
(midscreen)
- cr.Bx1-2, cr.A, qcb B
Works against all standing characters, but whiffs against small crouchers.
- (cr.B,cl.B) / (cr.B,cr.A), dp B (cr.C), qcb B/C
good low confirm that deals solid dmg. requires you to be close to the opponent so dp B won't whiff. you can also link a cr.C after dp B for abit of extra dmg.
- (cr.B,cl.B) / (cr.B,cr.A), dp B~qcb B~D, dash, cr.C, dp P
an even more damaging variation of the combo above utilizing snake canceling
- (j.X), cl.C / cr.C, dp C / hcf P
simple BnB combo into specials.
- (j.X), cl.C, f.A, qcb B/C
Combo from a close heavy starter. Use qcb+B if they're standing and qcb+C if they're a small croucher.
- (j.X), cl.C / cr.C, dp K~qcb B/C
Combo into dp+K.
- (j.C/D), cl.C, dp K~qcb B~D, dash, cl.C, dp C
combo that fully stuns the opponent. requires some timming to get this to work.
- dp K~qcb B~D, (cr.A), dp K~qcb B~D...
yamazaki's inafmous infinite in KOF97. one of the more doable yet difficult infinites in the game (think of it as a harder terry infinite). while it does seem easy on paper, doing consistent snake canceling can take time, you also have to be very close to the opponent so dp K won't whiff. you can also add in a cr.A for an eaiser confirm for doing this.
with meter
(midscreen)
- (cr.B,cl.B) / (cr.B,cr.A), qcfx2 P
Metered combo from lows.
- (cr.B,cl.B) / (cr.B,cr.A), dp B~qcb B~D, dash, cr.C, qcfx2 P
slightly more difficult metered combo for abit of extra dmg.
- (j.X), cl.C / cr.C, qcfx2 P / hcbx2 P
Simple metered combo from a heavy or jump-in confirm. qcfx2+P gives you corner carry and better oki, while hcbx2+P gives you more damage.
- (j.X), cl.C, dp K~qcb B~D, dash, cl.C, qcfx2 P / hcbx2 P
more difficult metered combo. requires some timming to get this to work.
Strategy