Lichmassacre (talk | contribs) m (→Battle: Redundant. Strategy exists.) |
Lichmassacre (talk | contribs) mNo edit summary |
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{| class="wikitable" style="float:right; margin-left: 10px;" | |||
|- | |||
! align="center" colspan="2" | サイレントソルジャー, The Silent Soldier | |||
|- | |||
! align="center" colspan="2" | [[Image:KoF2003Portrait13-Leona.png|center]] | |||
|- | |||
| '''Tier Placement''' || A- | |||
|- | |||
| '''Ratio Cost (Sarsen)''' || 3 Points (3 Points Leader) of 15 | |||
|- | |||
| '''Ratio Cost (China)''' || 7 Points of 20 | |||
|- | |||
| '''Best Position''' || Point | |||
|- | |||
| '''Good LDM?''' || Situational | |||
|- | |||
| '''Crouch Height''' || Low | |||
|- | |||
| '''Wakeup Speed''' || 29 Frames | |||
|- | |||
| '''Stun Value''' || 1000 | |||
|- | |||
|} | |||
==Introduction== | ==Introduction== | ||
Line 19: | Line 41: | ||
=== Normals === | === Normals === | ||
==== Far Normals ==== | ==== Far Normals ==== | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
Line 43: | Line 66: | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
Line 67: | Line 91: | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
Line 91: | Line 116: | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
Line 117: | Line 143: | ||
==== Close Range Normals ==== | ==== Close Range Normals ==== | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
Line 141: | Line 168: | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
Line 165: | Line 193: | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
Line 189: | Line 218: | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
Line 215: | Line 245: | ||
==== Crouching Normals ==== | ==== Crouching Normals ==== | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
Line 239: | Line 270: | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
Line 263: | Line 295: | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
Line 287: | Line 320: | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
Line 313: | Line 347: | ||
==== Neutral Jumping Normals ==== | ==== Neutral Jumping Normals ==== | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
Line 337: | Line 372: | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
Line 361: | Line 397: | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
Line 385: | Line 422: | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
Line 410: | Line 448: | ||
==== Diagonal Jump Normals ==== | ==== Diagonal Jump Normals ==== | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
Line 434: | Line 473: | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
Line 458: | Line 498: | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=dj.C | |||
|input={{Motion|7}}/{{Motion|9}}+{{Icon-SNK|c}} | |||
|data= | |||
{{AttackData-KoF03 | |||
|damage=- | |||
|b. damage=0 | |||
|stun=- | |||
|cancel= | |||
|guard=Overhead | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
Line 483: | Line 549: | ||
=== Throws === | === Throws === | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Order Buckler | ||
|input={{Motion|4}}/{{Motion|6}}+{{Icon-SNK|c}}/{{Icon-SNK|d}} | |input={{Motion|4}}/{{Motion|6}}+{{Icon-SNK|c}}/{{Icon-SNK|d}} | ||
|data= | |data= | ||
Line 508: | Line 573: | ||
=== MSA === | === MSA === | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
Line 532: | Line 598: | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
Line 554: | Line 622: | ||
}} | }} | ||
}} | }} | ||
=== Command Normals === | === Command Normals === | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Strike Arch | ||
|input={{Motion|6}}{{Icon-SNK|b}} | |input={{Motion|6}}{{Icon-SNK|b}} | ||
|data= | |data= | ||
Line 581: | Line 649: | ||
}} | }} | ||
=== | ===== <span class="invisible-header"></span> ===== | ||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Leo Kick | ||
|input= | |input=Jump {{Icon-SNK|c}}{{Icon-SNK|d}} | ||
|data= | |data= | ||
{{AttackData-KoF03 | {{AttackData-KoF03 | ||
Line 593: | Line 661: | ||
|b. damage=0 | |b. damage=0 | ||
|stun=- | |stun=- | ||
|cancel= | |cancel= | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|total= | |total= | ||
|advHit= | |advHit= | ||
Line 606: | Line 674: | ||
}} | }} | ||
=== Special Moves === | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Baltic Launcher | ||
|input= | |input=Charge {{Motion|4}}~{{Motion|6}}[[File:P.png]] | ||
|data= | |data= | ||
{{AttackData-KoF03 | {{AttackData-KoF03 | ||
|version= | |version={{Icon-SNK|a}} | ||
|damage=- | |damage=- | ||
|b. damage=0 | |b. damage=0 | ||
|stun=- | |stun=- | ||
|cancel= | |cancel= | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
Line 627: | Line 697: | ||
|advBlock= | |advBlock= | ||
|invul=- | |invul=- | ||
|description= | |||
}} | }} | ||
{{AttackData-KoF03 | {{AttackData-KoF03 | ||
|version= | |version={{Icon-SNK|c}} | ||
|damage=- | |damage=- | ||
|b. damage=0 | |b. damage=0 | ||
Line 646: | Line 717: | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Moon Slasher | ||
|input= | |input=Charge {{Motion|2}}~{{Motion|8}}[[File:P.png]] | ||
|data= | |data= | ||
{{AttackData-KoF03 | {{AttackData-KoF03 | ||
|version={{Icon-SNK|a}} | |||
|damage=- | |||
|b. damage=0 | |||
|stun=- | |||
|cancel= | |||
|guard= | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|invul=- | |||
|description= | |||
}} | |||
{{AttackData-KoF03 | |||
|version={{Icon-SNK|c}} | |||
|damage=- | |damage=- | ||
|b. damage=0 | |b. damage=0 | ||
Line 660: | Line 749: | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
|active= | |active=- | ||
|recovery= | |recovery=- | ||
|total= | |total= | ||
|advHit= | |advHit= | ||
Line 670: | Line 759: | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Ground Saber | ||
|input= | |input=Charge {{Motion|4}}~{{Motion|6}}[[File:K.png]] | ||
|data= | |data= | ||
{{AttackData-KoF03 | {{AttackData-KoF03 | ||
|version=Ground Saber B | |||
|subtitle={{Icon-SNK|b}} | |||
|damage=- | |||
|b. damage=0 | |||
|stun=- | |||
|cancel= | |||
|guard= | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|invul=- | |||
|description= | |||
}} | |||
{{AttackData-KoF03 | |||
|version=Ground Saber D | |||
|subtitle={{Icon-SNK|d}} | |||
|damage=- | |||
|b. damage=0 | |||
|stun=- | |||
|cancel= | |||
|guard= | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|invul=- | |||
|description= | |||
}} | |||
{{AttackData-KoF03 | |||
|version=Gliding Buster | |||
|subtitle=Ground Saber D > {{Motion|6}}{{Icon-SNK|d}} | |||
|damage=- | |damage=- | ||
|b. damage=0 | |b. damage=0 | ||
|stun=- | |stun=- | ||
|cancel= | |cancel= | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
|active= | |active=- | ||
|recovery= | |recovery=- | ||
|total= | |total= | ||
|advHit= | |advHit= | ||
Line 694: | Line 820: | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=X-Calibur | ||
|input= | |input=Jump {{Motion|214}}[[File:P.png]] | ||
|data= | |data= | ||
{{AttackData-KoF03 | {{AttackData-KoF03 | ||
|version={{Icon-SNK|a}} | |||
|damage=- | |damage=- | ||
|b. damage=0 | |b. damage=0 | ||
|stun=- | |stun=- | ||
|cancel= | |cancel= | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
|active=- | |active=- | ||
|recovery=- | |recovery=- | ||
Line 715: | Line 844: | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-KoF03 | {{AttackData-KoF03 | ||
|version={{Icon-SNK|c}} | |||
|damage=- | |damage=- | ||
|b. damage=0 | |b. damage=0 | ||
|stun=- | |stun=- | ||
|cancel= | |cancel= | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
|active=- | |active=- | ||
|recovery=- | |recovery=- | ||
Line 740: | Line 862: | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Earring Bakudan 1 | ||
|input= | |input={{Motion|214}}[[File:K.png]] | ||
|data= | |data= | ||
{{AttackData-KoF03 | {{AttackData-KoF03 | ||
Line 751: | Line 875: | ||
|stun=- | |stun=- | ||
|cancel= | |cancel= | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
|active=- | |active=- | ||
|recovery=- | |recovery=- | ||
Line 763: | Line 887: | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Earring Bakudan 2 ~ Heart Attack > Kibaku | ||
|input= | |input={{Motion|421}}[[File:K.png]] x2 | ||
|data= | |data= | ||
{{AttackData-KoF03 | {{AttackData-KoF03 | ||
|version=Heart Attack | |||
|damage=- | |damage=- | ||
|b. damage=0 | |b. damage=0 | ||
Line 785: | Line 911: | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-KoF03 | {{AttackData-KoF03 | ||
|version=Kibaku | |||
|damage=- | |damage=- | ||
|b. damage=0 | |b. damage=0 | ||
|stun=- | |stun=- | ||
|cancel= | |cancel= | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
|active=- | |active=- | ||
Line 810: | Line 928: | ||
}} | }} | ||
}} | }} | ||
=== Super Moves === | === Super Moves === | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=V-Slasher | ||
|input= | |input=Jump {{Motion|236}}{{Motion|63214}}[[File:P.png]] | ||
|data= | |data= | ||
{{AttackData-KoF03 | {{AttackData-KoF03 | ||
Line 837: | Line 955: | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Rebel Spark | ||
|input= | |input={{Motion|214}}{{Motion|41236}}[[File:K.png]] | ||
|data= | |data= | ||
{{AttackData-KoF03 | {{AttackData-KoF03 | ||
Line 861: | Line 981: | ||
=== LDM === | === LDM === | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Aerial V-Slasher | ||
|input= | |input={{Motion|236}}{{Motion|236}}{{Icon-SNK|a}}{{Icon-SNK|c}} | ||
|data= | |data= | ||
{{AttackData-KoF03 | {{AttackData-KoF03 |
Latest revision as of 23:55, 12 August 2022
サイレントソルジャー, The Silent Soldier | |
---|---|
Tier Placement | A- |
Ratio Cost (Sarsen) | 3 Points (3 Points Leader) of 15 |
Ratio Cost (China) | 7 Points of 20 |
Best Position | Point |
Good LDM? | Situational |
Crouch Height | Low |
Wakeup Speed | 29 Frames |
Stun Value | 1000 |
Introduction
「 Leona Heidern 」
Strengths | Weaknesses |
---|---|
|
|
Colors
UNDER CONSTRUCTION
Movelist
UNDER CONSTRUCTION
Normals
Far Normals
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Close Range Normals
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Crouching Normals
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Low | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | None | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Low | - | - | - | - | - | - | - | - | - | - | KD | - | - |
Neutral Jumping Normals
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Overhead | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Overhead | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Overhead | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Overhead | - | - | - | - | - | - | - | - | - | - | - | - | - |
Diagonal Jump Normals
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Overhead | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Overhead | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Overhead | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Overhead | - | - | - | - | - | - | - | - | - | - | - | - | - |
Throws
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Throw | - | - | - | - | - | - | - | - | - | - | - | - | - |
MSA
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | Strike/Projectile |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Command Normals
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - | - | - | - | - | - | - |
Special Moves
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Version | Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Heart Attack | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Version | Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
Kibaku | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Super Moves
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
LDM
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Combos
UNDER CONSTRUCTION
Strategy
UNDER CONSTRUCTION
Match Up
UNDER CONSTRUCTION
| - Ash:
| - Duo Lon:
| - Shen:
| - Terry:
| - Joe:
| - Tizoc:
| - Ryo:
| - Robert:
| - Yuri:
| - Kim:
| - Chang:
| - Jhun:
| - Leona:
| - Ralf:
| - Clark:
| - Gato:
| - Billy:
| - Yamazaki:
| - King:
| - Mai:
| - Mary:
| - Benimaru:
| - Shingo:
| - Daimon:
| - Athena:
| - Hinako:
| - Malin:
| - K':
| - Maxima:
| - Whip:
| - Kyo:
| - Chizuru:
| - KUSANAGI:
| - Maki:
| - Adelheid:
| - Mukai: