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{{2 Column Flex|flex1=9|flex2=1|reverse=yes|content1={{SDBZ Character Subnav|char=Goku|short=GKU}} | |||
<div style="padding: 0px 5px; margin-top:-15px;"> | |||
== Introduction == | |||
brief introduction to what the character broadly does, what role they excel at, and what they aren't so good at. i.e. | |||
= | '''Goku''' is a character with tools designed to kill Goku | ||
{{Content Box|content= | |||
{{StrengthsAndWeaknesses | |||
| intro = [[File:sdbz goku mini.png|25px]] '''Goku''' is a character who kills Goku | |||
| pros = | |||
* TBD | |||
* TBD | |||
* TBD | |||
| cons = | |||
* TBD | |||
* TBD | |||
* TBD | |||
}} | |||
}} | |||
</div> | |||
|content2= | |||
{{Content Box|content= | |||
<center><div style="display:flex; overflow-x:hidden; justify-content: {{{portraitalign|center}}};">[[File:sdbz portrait goku.png|x600px]]</div></center> | |||
}} | |||
<div style="display:flex;flex-direction: column; margin: 5px;"> | |||
{{TOClimit|4}} | |||
</div> | |||
}} | |||
== Base Moves == | |||
=== Normal Moves === | |||
{{MoveData | |||
|image= | |||
|caption=LHH | |||
|name=Combination A | |||
|data= | |||
{{AttackData-SDBZ | |||
|damage=- | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|frameAdv=- | |||
|description=Has a just frame version that launches for a juggle. Delay the final hit to get the just frame. | |||
}} | |||
}} | |||
---- | |||
{{MoveData | |||
|image= | |||
|caption=LLH | |||
|name=Combination B | |||
|data= | |||
{{AttackData-SDBZ | |||
|damage=- | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|frameAdv=- | |||
|description=Goku can change the final hit to either sidestep or jump behind the opponent by ending the string with 6H, 8H or 2H. | |||
}} | |||
}} | |||
---- | |||
H = | === Special Moves === | ||
{{MoveData | |||
|image= | |||
|caption=236X | |||
|name=Kamehameha | |||
|data= | |||
{{AttackData-SDBZ | |||
|version=L | |||
|damage= | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|frameAdv=- | |||
|description=Goku can charge the beam and can bend it by pressing 2/8 | |||
}} | |||
{{AttackData-SDBZ | |||
|header=no | |||
|version=H | |||
|damage= | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|frameAdv=- | |||
|description=move description | |||
}} | |||
}} | |||
---- | |||
{{MoveData | |||
|image= | |||
|caption=214X | |||
|name=Flurry Kick | |||
|data= | |||
{{AttackData-SDBZ | |||
|version=L | |||
|damage= | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|frameAdv=- | |||
|description=Tatsu. L ender knocks away (causes wall stun with Wall Smash) | |||
}} | |||
{{AttackData-SDBZ | |||
|header=no | |||
|version=H | |||
|damage= | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|frameAdv=- | |||
|description=H ender knocks down (causes ground bounce with Wall Smash) | |||
}} | |||
}} | |||
---- | |||
{{MoveData | |||
|image= | |||
|caption=623X | |||
|name=Blast Fist | |||
|data= | |||
{{AttackData-SDBZ | |||
|version=L | |||
|damage= | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|frameAdv=- | |||
|description=move description | |||
}} | |||
{{AttackData-SDBZ | |||
|header=no | |||
|version=H | |||
|damage= | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|frameAdv=- | |||
|description=move description | |||
}} | |||
}} | |||
---- | |||
{{MoveData | |||
|image= | |||
|caption=L+H+G | |||
|name=Kaioken | |||
|data= | |||
{{AttackData-SDBZ | |||
|damage= | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|frameAdv=- | |||
|description=uses 15% of life gauge to earn 25% of ultimate gauge | |||
}} | |||
}} | |||
---- | |||
=== Super Moves === | |||
{{MoveData | |||
|image= | |||
|caption=236236X | |||
|name=Super Kamehameha | |||
|data= | |||
{{AttackData-SDBZ | |||
|damage= | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|frameAdv=- | |||
|description=mash buttons for more hits | |||
}} | |||
}} | |||
---- | |||
{{MoveData | |||
|image= | |||
|caption=641236X | |||
|name=Super Saiyan | |||
|data= | |||
{{AttackData-SDBZ | |||
|damage= | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|frameAdv=- | |||
|description=Install super | |||
}} | |||
}} | |||
---- | |||
{{Navbox-SDBZ}} | |||
[[Category:Super Dragonball Z]] | [[Category:Super Dragonball Z]] |
Latest revision as of 09:13, 6 May 2022
Base Moves
Normal Moves
Damage | Startup | Active | Recovery | Frame Adv | Cancel | Wall Smash |
---|---|---|---|---|---|---|
- | - | - | - | - | - | |
Has a just frame version that launches for a juggle. Delay the final hit to get the just frame. |
Damage | Startup | Active | Recovery | Frame Adv | Cancel | Wall Smash |
---|---|---|---|---|---|---|
- | - | - | - | - | - | |
Goku can change the final hit to either sidestep or jump behind the opponent by ending the string with 6H, 8H or 2H. |
Special Moves
Version | Damage | Startup | Active | Recovery | Frame Adv | Cancel | Wall Smash |
---|---|---|---|---|---|---|---|
L | - | - | - | - | - | ||
Goku can charge the beam and can bend it by pressing 2/8 | |||||||
H | - | - | - | - | - | ||
move description |
Version | Damage | Startup | Active | Recovery | Frame Adv | Cancel | Wall Smash |
---|---|---|---|---|---|---|---|
L | - | - | - | - | - | ||
Tatsu. L ender knocks away (causes wall stun with Wall Smash) | |||||||
H | - | - | - | - | - | ||
H ender knocks down (causes ground bounce with Wall Smash) |
Version | Damage | Startup | Active | Recovery | Frame Adv | Cancel | Wall Smash |
---|---|---|---|---|---|---|---|
L | - | - | - | - | - | ||
move description | |||||||
H | - | - | - | - | - | ||
move description |
Damage | Startup | Active | Recovery | Frame Adv | Cancel | Wall Smash |
---|---|---|---|---|---|---|
- | - | - | - | - | ||
uses 15% of life gauge to earn 25% of ultimate gauge |
Super Moves
Damage | Startup | Active | Recovery | Frame Adv | Cancel | Wall Smash |
---|---|---|---|---|---|---|
- | - | - | - | - | ||
mash buttons for more hits |
Damage | Startup | Active | Recovery | Frame Adv | Cancel | Wall Smash |
---|---|---|---|---|---|---|
- | - | - | - | - | ||
Install super |