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< | <center>{{FDMiniGlossary-PJ}}{{AcronymMiniGlossary-PJ}}</center> | ||
</ | |||
<br> | <br> | ||
---- | |||
==Grounded Normals== | |||
=====<font style="visibility:hidden; float:right">5LP</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_5lp.png | |||
|caption= | |||
|name=Standing Light Punch | |||
|input={{lp}} <br> 5LP | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=4 | |||
|Startup=9 | |||
|Recovery=13 | |||
|Guard=Mid | |||
|Adv. Hit=2 | |||
|Adv. Guard=11 | |||
|Description=jab | |||
}} | |||
}}<br> | |||
< | =====<font style="visibility:hidden; float:right">5hp</font>===== | ||
- | {{MoveData | ||
|image=PJ_kyosuke_5hp.png | |||
|caption= | |||
|name=Standing Heavy Punch | |||
|input={{hp}} <br> 5HP | |||
< | |data= | ||
{{AttackData-PJ | |||
|Damage=8 | |||
|Startup=15 | |||
|Recovery=39 | |||
|Guard=Mid | |||
|Adv. Hit=2 | |||
|Adv. Guard=-14 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">2lp</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_2lp.png | |||
|caption= | |||
|name=Crouching Light Punch | |||
|input={{down}}+{{lp}} <br> 2LP | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=5 | |||
|Startup=9 | |||
|Recovery=21 | |||
|Guard=Low | |||
|Adv. Hit=2 | |||
|Adv. Guard=1 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">2hp</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_2hp.png | |||
|caption= | |||
|name=Crouching Heavy Punch | |||
|input={{down}}+{{hp}} <br> 2HP | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=13 | |||
|Startup=15 | |||
|Recovery=29 | |||
|Guard=Low | |||
|Adv. Hit=2 | |||
|Adv. Guard=-7 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">5lk</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_5lk.png | |||
|caption= | |||
|name=Standing Light Kick | |||
|input={{lk}} <br> 5LK | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=4 | |||
|Startup=10 | |||
|Recovery=25 | |||
|Guard=Mid | |||
|Adv. Hit=-4 | |||
|Adv. Guard=-1 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">5hk</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_5hk.png | |||
|caption= | |||
|name=Standing Heavy Kick | |||
|input={{hk}} <br> 5HK | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=10 | |||
|Startup=13 | |||
|Recovery=42 | |||
|Guard=Mid | |||
|Adv. Hit=1 | |||
|Adv. Guard=-18 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">2lk</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_2lk.png | |||
|caption= | |||
|name=Crouching Light Kick | |||
|input={{down}}+{{lk}} <br> 2LK | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=5 | |||
|Startup=10 | |||
|Recovery=18 | |||
|Guard=Low | |||
|Adv. Hit=2 | |||
|Adv. Guard=4 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">2hk</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_2hk.png | |||
|caption= | |||
|name=Crouching Heavy Kick | |||
|input={{down}}+{{hk}} <br> 2HK | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=13 | |||
|Special Property=Knockdown | |||
|Startup=13 | |||
|Recovery=36 | |||
|Guard=Low | |||
|Adv. Guard=-13 | |||
}} | |||
}}<br> | |||
---- | ---- | ||
==Air Normals== | |||
<br> | <br> | ||
< | =====<font style="visibility:hidden; float:right">j5lp</font>===== | ||
<br> | {{MoveData | ||
|image=PJ_kyosuke_j5lp.png | |||
|caption= | |||
|name=Jumping Light Punch | |||
|input={{air}}{{lp}} <br> j.LP | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=4 | |||
|Startup=9 | |||
|Recovery=1 after landing | |||
|Guard=High | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">j5hp</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_j5hp.png | |||
|caption= | |||
|name=Jumping Heavy Punch | |||
|input={{air}}{{hp}} <br> j.HP | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=7 | |||
|Startup=11 | |||
|Recovery=1 after landing | |||
|Guard=High | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">j5lk</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_j5lk.png | |||
|caption= | |||
|name=Jumping Light Kick | |||
|input={{air}}{{lk}} <br> j.LK | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=4 | |||
|Startup=13 | |||
|Recovery=1 after landing | |||
|Guard=High | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">j5hk</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_j5hk.png | |||
|caption= | |||
|name=Jumping Heavy Kick | |||
|input={{air}}{{hk}} <br> j.HK | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=8 | |||
|Startup=17 | |||
|Recovery=1 after landing | |||
|Guard=High | |||
}} | |||
}}<br> | |||
---- | ---- | ||
</ | ==Command Normals== | ||
=====<font style="visibility:hidden; float:right">5LP>5LP>5LP</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_3x5lp.png | |||
|caption= | |||
|name=Target Combo | |||
|input={{lp}}>{{lp}}>{{lp}} | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=8 | |||
|Startup=13 | |||
|Recovery=29 | |||
|Guard=Mid | |||
|Adv. Hit=2 | |||
|Adv. Guard=-5 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">6hp</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_6hp.png | |||
|caption= | |||
|name= | |||
|input={{right}}+{{hp}} <br> 6HP | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=16 | |||
|Special Property=Blowback | |||
|Startup=11 | |||
|Recovery=45 | |||
|Guard=Mid | |||
|Adv. Guard=-21 | |||
}} | }} | ||
}}<br> | |||
=====<font style="visibility:hidden; float:right">6hk</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_6hk.png | |||
|caption= | |||
|name= | |||
|input={{right}}+{{hk}} <br> 6HK | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=10 | |||
|Startup=17 | |||
|Recovery=26 | |||
|Guard=Mid | |||
|Adv. Hit=2 | |||
|Adv. Guard=-2 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">4hp</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_4hp.png | |||
|caption= | |||
|name= | |||
|input={{left}}+{{hp}} <br> 4HP | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=14 | |||
|Startup=20 | |||
|Recovery=33 | |||
|Guard=Mid | |||
|Special Property=Blowback | |||
|Adv. Guard=-9 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">4hk</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_4hk.png | |||
|caption= | |||
|name= | |||
|input={{left}}+{{hk}} <br> 4HK | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=10 | |||
|Startup=25 | |||
|Recovery=26 | |||
|Guard=High | |||
|Adv. Hit=2 | |||
|Adv. Guard=-4 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">3hk</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_3hk.png | |||
|caption= | |||
|name=Rival Launcher | |||
|input={{downright}}+{{hk}} <br> 3HK | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=10 | |||
|Startup=16 | |||
|Recovery=34 | |||
|Guard=Mid | |||
|Launcher Type=Rival | |||
|Adv. Guard=-10 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">j6hp</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_j6hp.png | |||
|caption= | |||
|name= | |||
|input={{air}}{{right}}+{{hp}} <br> j.6HP | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=8 | |||
|Startup=12 | |||
|Recovery=1 after landing | |||
|Guard=High | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">j6hk</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_j6hk.png | |||
|caption= | |||
|name= | |||
|input={{air}}{{right}}+{{hk}} <br> j.6HK | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=8 | |||
|Startup=16 | |||
|Recovery=1 after landing | |||
|Guard=High | |||
|Special Property=Blowback | |||
}} | |||
}}<br> | |||
---- | ---- | ||
== | ==Specials== | ||
<br> | |||
< | =====<font style="visibility:hidden; float:right">236p</font>===== | ||
< | {{MoveData | ||
|image=PJ_kyosuke_236p.png | |||
|caption= | |||
|name=Cross Cutter | |||
|input={{qcf}}+{{p}} <br> 236P | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=14 | |||
|Startup=23 | |||
|Recovery=28 | |||
|Guard=Mid | |||
|Special Property=Blowback | |||
|Adv. Guard=-1 | |||
|Description= Button used ({{lp}} or {{hp}}) Determines travel distance. Deals 13 damage instead if used from far away. | |||
}} | |||
}}<br> | |||
</ | =====<font style="visibility:hidden; float:right">236lk</font>===== | ||
{{MoveData | |||
|image=PJ_kyosuke_236lk.png | |||
|caption= | |||
|name=Shadow Cut Kick<br>(light) | |||
|input={{qcf}}{{lk}} | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=17 | |||
|Startup=11 | |||
|Recovery=13 after landing | |||
|Guard=Mid | |||
|Special Property=Blowback | |||
|Adv. Guard=-28 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">236hk</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_236hk.png | |||
|caption= | |||
|name=Shadow Cut Kick<br>(heavy) | |||
|input={{qcf}}{{hk}} | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=20 | |||
|Startup=11 | |||
|Recovery=13 after landing | |||
|Guard=Mid | |||
|Special Property=Blowback | |||
|Adv. Guard=-28 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">j236lk</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_j236lk.png | |||
|caption= | |||
|name=Shadow Cut Kick<br>(Air) | |||
|input=j.{{qcf}}{{lk}} | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=17 | |||
|Startup=5 | |||
|Recovery=13 after landing | |||
|Guard=Mid | |||
|Special Property=Blowback | |||
|Adv. Guard=0 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">j236hk</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_j236lk.png | |||
|caption= | |||
|name=Shadow Cut Kick<br>(Air) | |||
|input=j.{{qcf}}{{hk}} | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=17 | |||
|Startup=5 | |||
|Recovery=13 after landing | |||
|Guard=Mid | |||
|Special Property=Blowback | |||
|Adv. Guard=-14 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">214lp</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_214lp.png | |||
|caption= | |||
|name=Shadow Breaker<br>(light) | |||
|input={{qcb}}{{lp}} | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=14 | |||
|Startup=26 | |||
|Recovery=21 | |||
|Guard=High | |||
|Special Property=Slam | |||
|Adv. Guard=5 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">214hp</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_214lp.png | |||
|caption= | |||
|name=Shadow Breaker<br>(Heavy) | |||
|input={{qcb}}{{hp}} | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=10 | |||
|Startup=26 | |||
|Recovery=21 | |||
|Guard=High | |||
|Special Property=Slam | |||
|Adv. Guard=5 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">623p</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_623p.png | |||
|caption= | |||
|name=Lightning Upper | |||
|input={{dp}}+{{p}} <br> 623P | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=19 | |||
|Startup=11 | |||
|Recovery=52 | |||
|Guard=Mid | |||
|Launcher Type=Mini | |||
|Adv. Guard=-28 | |||
}} | }} | ||
}}<br> | |||
=====<font style="visibility:hidden; float:right">j236p</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_j236p.png | |||
|name=Shadow Wave<br>(Air) | |||
|input= | |||
|caption=j.{{qcf}}{{p}} | |||
|image2=PJ_kyosuke_j236pfu1.png | |||
|caption2=Folowup:{{k}} | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=13 | |||
|Startup=12 | |||
|Recovery=1 after landing | |||
|Guard=Mid | |||
|Description= | |||
---- | |||
<br> | |||
<br> | |||
---- | ---- | ||
}} | }} | ||
{{AttackData-PJ | |||
|Damage=17 | |||
|Startup=5 | |||
|Recovery=13 after landing | |||
|Guard=Mid | |||
|Adv. Guard=6 | |||
}} | |||
}}<br> | |||
---- | ---- | ||
==Supers== | ==Supers== | ||
<br> | |||
< | =====<font style="visibility:hidden; float:right">236236p</font>===== | ||
< | {{MoveData | ||
|image=PJ_kyosuke_236236p.png | |||
|caption= | |||
|name=Super Cross Cutter | |||
|input={{qcf}}{{qcf}}+{{p}} <br> 236236P | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=45 | |||
|Startup=21 | |||
|Recovery=38 | |||
|Guard=Mid | |||
|Special Property=Blowback | |||
|Adv. Guard=-8 | |||
}} | |||
}}<br> | |||
</ | =====<font style="visibility:hidden; float:right">236236k</font>===== | ||
{{MoveData | |||
|image=PJ_kyosuke_236236k.png | |||
|caption= | |||
|name=Super Shadow Cut Kick | |||
|input={{qcf}}{{qcf}}+{{k}} <br> 236236K | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=45 | |||
|Startup=6 | |||
|Recovery=13 after landing | |||
|Guard=Mid | |||
|Special Property=Blowback | |||
|Description=Add additional Damage to final hit with {{qcf}}{{k}}! | |||
}} | }} | ||
}}<br> | |||
=====<font style="visibility:hidden; float:right">j236236k</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_j236236k.png | |||
|caption= | |||
|name=Super Shadow Cut Kick<br>(Air) | |||
|input=j.{{qcf}}{{qcf}}{{k}} | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=22 | |||
|Startup=6 | |||
|Recovery=13 after landing | |||
|Guard=Mid | |||
|Special Property=Blowback | |||
|Description=Add additional Damage to final hit with {{qcf}}{{k}}! | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">214214p</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_214214p.png | |||
|caption= | |||
|name=Super Lightning Upper | |||
|input={{qcb}}{{qcb}}+{{p}} <br> 214214P | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=36 | |||
|Startup=18 | |||
|Recovery=64 | |||
|Guard=Mid | |||
|Launcher Type=Rival | |||
|Adv. Guard=-29 | |||
}} | |||
}}<br> | |||
---- | ---- | ||
==Team-Up & Party-Up== | ==Team-Up & Party-Up== | ||
{{ | <br> | ||
=====<font style="visibility:hidden; float:right">TeamUp</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_TeamUp.png | |||
|caption= | |||
|name=Last Symphony | |||
|input={{lp}}+{{lk}} or {{hp}}+{{hk}} | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=44 | |||
|Startup=20 | |||
|Recovery=34 | |||
|Guard=Mid | |||
|Adv. Guard=-11 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">PartyUp</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_PartyUp.png | |||
|caption= | |||
|name=Final Symphony | |||
|input=Any 3 attack buttons | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=100 | |||
|Startup=18 | |||
|Recovery=25 | |||
|Guard=Mid | |||
|Adv. Guard=-1 | |||
}} | }} | ||
}}<br> | |||
---- | ---- | ||
==Throws & Universals== | ==Throws & Universals== | ||
{{ | <br> | ||
< | =====<font style="visibility:hidden; float:right">5Throw</font>===== | ||
< | {{MoveData | ||
|image=PJ_kyosuke_5Throw.png | |||
</ | |caption= | ||
|name= | |||
|input={{lp}}+{{hp}} | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=29 | |||
|Startup=10 | |||
|Recovery=32 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">2Throw</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_2Throw.png | |||
|caption= | |||
|name= | |||
|input=2{{lp}}+{{hp}} | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=35 | |||
|Startup=10 | |||
|Recovery=47 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">Throw_Behind</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_Throw_Behind.png | |||
|caption= | |||
|name= | |||
|input={{lp}}+{{hp}} (WBO) | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=42 | |||
|Startup=8 | |||
|Recovery=51 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">jThrow</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_jThrow.png | |||
|caption= | |||
|name= | |||
|input=j.{{lp}}+{{hp}} | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=35 | |||
|Startup=1 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">PTurned</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_PTurned.png | |||
|caption= | |||
|name= | |||
|input={{p}} (WBT) | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=5 | |||
|Startup=10 | |||
|Recovery=16 | |||
|Guard=Mid | |||
|Adv. Hit=2 | |||
|Adv. Guard=8 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">lkTurned</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_lkTurned.png | |||
|caption= | |||
|name= | |||
|input={{lk}} (WBT) | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=7 | |||
|Startup=9 | |||
|Recovery=37 | |||
|Guard=Mid | |||
|Adv. Guard=-13 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">hkTurned</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_hkTurned.png | |||
|caption= | |||
|name= | |||
|input={{hk}} (WBT) | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=7 | |||
|Startup=12 | |||
|Recovery=39 | |||
|Guard=Mid | |||
|Adv. Guard=-15 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">PRunning</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_PRunning.png | |||
|caption= | |||
|name= | |||
|input={{p}} (WR) | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=11 | |||
|Startup=12 | |||
|Recovery=31 | |||
|Guard=High | |||
|Adv. Guard=-7 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">lkRunning</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_lkRunning.png | |||
|caption= | |||
|name= | |||
|input={{lk}} (WR) | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=8 | |||
|Startup=12 | |||
|Recovery=28 | |||
|Guard=Low | |||
|Adv. Guard=-6 | |||
}} | |||
}}<br> | |||
=====<font style="visibility:hidden; float:right">hkRunning</font>===== | |||
{{MoveData | |||
|image=PJ_kyosuke_hkRunning.png | |||
|caption= | |||
|name= | |||
|input={{hk}} (WR) | |||
|data= | |||
{{AttackData-PJ | |||
|Damage=10 | |||
|Startup=12 | |||
|Recovery=32 | |||
|Guard=High | |||
|Adv. Guard=-8 | |||
}} | }} | ||
}}<br> | |||
{{Navbox-PJ}} | {{Navbox-PJ}} | ||
[[Category: Project Justice]] | [[Category: Project Justice]] | ||
[[Category: Kyosuke Kagami]] | [[Category: Kyosuke Kagami]] |
Latest revision as of 00:41, 6 April 2024
PJ Frame Data Glossary | |
---|---|
Damage |
Attack damage on hit in terms of life points. Each attack/move may deal a specific amount of damage per interaction. |
Startup |
After inputting a command: The total number of frames of animation a move must first cycle through before it can begin dealing damage- i.e. "become Active". |
Active |
After Startup: The total number of frames a move is able to hit an opponent if it collides with them. The window where an attack, on hit, will deal damage. |
Recovery |
After Active: The total number of frames that must complete before a character reverts to their default/neutral stance. |
Guard |
The direction in which the Attack/Move must be blocked.
|
Special Properties |
Denotes any Special Properties that an Attack/Move applies to the opponent on-hit.
|
Launcher Type |
Denotes the type of Launch:
|
Hit Advantage |
Upon successfully connecting an Attack: The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully hit.
|
Guard Advantage |
Upon blocking an Attack: The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully been blocked
|
PJ Acronym Glossary | |
---|---|
BV |
"Burning Vigor" Attacks. Project Justices' nickname for traditional "Super" moves. |
JS | |
WBO |
While Behind Opponent. |
WBT |
While Back Turned. (Turned around/Not facing the opponent) |
WR |
While Running. |
OTG |
"Off the Ground". i.e: An attack or technique that lifts the opponent up and out of a Knockdown state. May be used in or to make true combos, even if the combo-counter/hit-count reads otherwise. |
Letter & Number Notation |
(
|
Grounded Normals
5LP
Damage | Startup | Active | Recovery | ||
---|---|---|---|---|---|
4 | 9 | - | 13 | ||
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard | |
Mid | - | - | 2 | 11 | |
jab |
5hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
8 | 15 | - | 39 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 2 | -14 |
2lp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
5 | 9 | - | 21 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Low | - | - | 2 | 1 |
2hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
13 | 15 | - | 29 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Low | - | - | 2 | -7 |
5lk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
4 | 10 | - | 25 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | -4 | -1 |
5hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 13 | - | 42 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 1 | -18 |
2lk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
5 | 10 | - | 18 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Low | - | - | 2 | 4 |
2hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
13 | 13 | - | 36 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Low | Knockdown | - | - | -13 |
Air Normals
j5lp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
4 | 9 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | - | - | - | - |
j5hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
7 | 11 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | - | - | - | - |
j5lk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
4 | 13 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | - | - | - | - |
j5hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
8 | 17 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | - | - | - | - |
Command Normals
5LP>5LP>5LP
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
8 | 13 | - | 29 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 2 | -5 |
6hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
16 | 11 | - | 45 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | Blowback | - | - | -21 |
6hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 17 | - | 26 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 2 | -2 |
4hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
14 | 20 | - | 33 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | Blowback | - | - | -9 |
4hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 25 | - | 26 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | - | - | 2 | -4 |
3hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 16 | - | 34 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | Rival | - | -10 |
j6hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
8 | 12 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | - | - | - | - |
j6hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
8 | 16 | - | 1 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | Blowback | - | - | - |
Specials
236p
Damage | Startup | Active | Recovery | ||
---|---|---|---|---|---|
14 | 23 | - | 28 | ||
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard | |
Mid | Blowback | - | - | -1 | |
Button used ( |
236lk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
17 | 11 | - | 13 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | Blowback | - | - | -28 |
236hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
20 | 11 | - | 13 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | Blowback | - | - | -28 |
j236lk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
17 | 5 | - | 13 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | Blowback | - | - | 0 |
j236hk
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
17 | 5 | - | 13 after landing | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | Blowback | - | - | -14 |
214lp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
14 | 26 | - | 21 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | Slam | - | - | 5 |
214hp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 26 | - | 21 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | Slam | - | - | 5 |
623p
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
19 | 11 | - | 52 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | Mini | - | -28 |
j236p
Damage | Startup | Active | Recovery | ||
---|---|---|---|---|---|
13 | 12 | - | 1 after landing | ||
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard | |
Mid | - | - | - | - | |
| |||||
Damage | Startup | Active | Recovery | ||
17 | 5 | - | 13 after landing | ||
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard | |
Mid | - | - | - | 6 |
Supers
236236p
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
45 | 21 | - | 38 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | Blowback | - | - | -8 |
236236k
Damage | Startup | Active | Recovery | ||
---|---|---|---|---|---|
45 | 6 | - | 13 after landing | ||
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard | |
Mid | Blowback | - | - | - | |
Add additional Damage to final hit with |
j236236k
Damage | Startup | Active | Recovery | ||
---|---|---|---|---|---|
22 | 6 | - | 13 after landing | ||
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard | |
Mid | Blowback | - | - | - | |
Add additional Damage to final hit with |
214214p
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
36 | 18 | - | 64 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | Rival | - | -29 |
Team-Up & Party-Up
TeamUp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
44 | 20 | - | 34 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -11 |
PartyUp
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
100 | 18 | - | 25 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -1 |
Throws & Universals
5Throw
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
29 | 10 | - | 32 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
- | - | - | - | - |
2Throw
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
35 | 10 | - | 47 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Throw_Behind
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
42 | 8 | - | 51 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
- | - | - | - | - |
jThrow
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
35 | 1 | - | - | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
- | - | - | - | - |
PTurned
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
5 | 10 | - | 16 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | 2 | 8 |
lkTurned
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
7 | 9 | - | 37 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -13 |
hkTurned
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
7 | 12 | - | 39 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Mid | - | - | - | -15 |
PRunning
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
11 | 12 | - | 31 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | - | - | - | -7 |
lkRunning
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
8 | 12 | - | 28 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
Low | - | - | - | -6 |
hkRunning
Damage | Startup | Active | Recovery | |
---|---|---|---|---|
10 | 12 | - | 32 | |
Guard | Special Property | Launcher Type | Adv. Hit | Adv. Guard |
High | - | - | - | -8 |