|
|
(2 intermediate revisions by the same user not shown) |
Line 1: |
Line 1: |
| {{PJ Character Intro|char= Kyosuke|full=Kyosuke Kagami|short=KYOSUKE|content= | | {{PJ Character Intro|char= Kyosuke|full=Kyosuke Kagami|short=KYOSUKE |
| | |school=Taiyo |
| | |assist=Damage |
| | |tier=A |
| | |difficulty=Medium |
| | |
| | |content= |
|
| |
|
| {{2 Column Flex|flex1=9|flex2=4 | | {{2 Column Flex|flex1=9|flex2=4 |
Line 5: |
Line 11: |
| {{Content Box|header=Introduction|content= | | {{Content Box|header=Introduction|content= |
|
| |
|
| placeholder
| | Cool, Calculated, and the final piece of the Taiyo-trio with [[Project Justice/Batsu | Batsu]] and [[Project Justice/Hinata | Hinata]] by his side. Originally acting as a double agent for his twin brother [[Project Justice/Hyo | Hyo]] in '''Rival Schools: United by Fate''', '''''Kyosuke''''', through the bonds he gains with his newfound friends, manages to not only rescue [[Project Justice/Batsu | Batsu's]] kidnapped Mother, but also convinces [[Project Justice/Hyo | Hyo]] to change his ways and make peace with both himself and the world around him. However, it seems that [[Project Justice/Hyo | Hyo]] may be returning to his old ways in '''''Project Justice'''''... |
| | | <br> |
| | <br> |
| | '''''Kyosuke''''' is a fairly versatile character in combat. While debatably not the best in terms of zoning, '''''Cross Cutter''''' has impressive vertical reach compared to other projectiles. His "Flash kick" ('''''Shadow Cut Kick''''') is performed with {{qcf}}{{k}}, so he has a very effective anti-air at-the-ready without any of the typical charge time seen in other fighters. '''''Kyosuke''''' is also one of the few characters with a Super that doubles as a '''Rival Launcher''', leading to very damaging combos in the right hands. If that wasn't enough, some versions of '''''Project Justice''''' contain a glitch that allows '''''Kyosuke''''' to lunch his opponent into the air and restand- resulting in wild combo potential (even if typically deemed illegal in a tournament setting). |
| }} | | }} |
| <br> | | <br> |
Line 22: |
Line 30: |
| {{ProConTable | | {{ProConTable |
| |pros= | | |pros= |
| * placeholder | | * Versatile gameplan- can operate as a zoner or stay on the offensive. |
| | * Long reaching normals can be very effective against Tardy-Counter-Happy opponents that lack a far-reaching response out of TC. |
| | * {{lp}} is +11 on block, meaning Kyosuke can quickly keep up the pressure when he decides he wants in. |
| | * '''Super Lightning Upper''' doubles as a '''Rival Launcher''', leading to heavy damage. |
| |cons= | | |cons= |
| * placeholder | | * Can be very predictable/inneffective mixing up between {{lp}} pressure: |
| | ** '''''Kyosukes''''' overheads, 4{{hk}} and '''Shadow Breaker''', have long-reach relatively slow startup; primed to be TC'd. |
| | ** Relatively slow fireballs combined with how far across the screen '''''Project Justice''''' allows players to stay can lead to dry stalemates. |
| | |
| }} | | }} |
| }} | | }} |
Line 49: |
Line 63: |
| [[Category:Project Justice]] | | [[Category:Project Justice]] |
| [[Category:Kyosuke Kagami]] | | [[Category:Kyosuke Kagami]] |
| <br><br><br>
| |
| ----
| |
| <center><span style="font-size:1.3em; text-decoration: underline;">'''''Old page below the fold for archival until all data is reformatted!''''' </span></center>
| |
| ==Old Page==
| |
| <div class="mw-collapsible-content" style="padding: 30px;">
| |
| <div class="toccolours mw-collapsible mw-collapsed">
| |
| [[File:Project_Justice_Kyosuke.gif|right]]
| |
|
| |
| ==Introduction==
| |
|
| |
|
| |
| ==Normal Moves==
| |
| {{PJMoveListHeader}}
| |
| {{PJMoveListRow | | {{n}} {{lp}} | 9 | 13 | +2 | 11 | 4 | All | }}
| |
| {{PJMoveListRow | | {{n}} {{hp}} | 15 | 39 | +2 | -14 | 8 | All | }}
| |
| {{PJMoveListRow | | {{d}} {{lp}} | 9 | 21 | +2 | +1 | 5 | Crouching | }}
| |
| {{PJMoveListRow | | {{d}} {{hp}} | 15 | 29 | +2 | -7 | 13 | Crouching | }}
| |
| {{PJMoveListRow | | {{n}} {{lk}} | 10 | 25 | -4 | -1 | 4 | All | }}
| |
| {{PJMoveListRow | | {{n}} {{hk}} | 13 | 42 | +1 | -18 | 10 | All | }}
| |
| {{PJMoveListRow | | {{d}} {{lk}} | 10 | 18 | +2 | +4 | 5 | Crouching | }}
| |
| {{PJMoveListRow | | {{d}} {{hk}} | 13 | 36 | - | -13 | 13 | Crouching | Knockdown }}
| |
| {{PJMoveListRow | | {{u}} {{lp}} | 9 | On landing, 1 | - | - | 4 | Standing | }}
| |
| {{PJMoveListRow | | {{u}} {{hp}} | 11 | On landing, 1 | - | - | 7 | Standing | }}
| |
| {{PJMoveListRow | | {{u}} {{lk}} | 13 | On landing, 1 | - | - | 4 | Standing | }}
| |
| {{PJMoveListRow | | {{u}} {{hk}} | 17 | On landing, 1 | - | - | 8 | Standing | }}
| |
| {{MoveListFooter}}
| |
|
| |
| ==Command Normals==
| |
| {{PJMoveListHeader}}
| |
| {{PJMoveListRow | | {{lp}} {{lp}} {{lp}} | 13 | 29 | +2 | -5 | 8 | All | }}
| |
| {{PJMoveListRow | | {{f}} {{hp}} | 11 | 45 | - | -21 | 16 | All | Blowback }}
| |
| {{PJMoveListRow | | {{f}} {{hk}} | 17 | 26 | +2 | -2 | 10 | All | }}
| |
| {{PJMoveListRow | | {{b}} {{hp}} | 20 | 33 | - | -9 | 14 | All | Blowback }}
| |
| {{PJMoveListRow | | {{b}} {{hk}} | 25 | 26 | +2 | -4 | 10 | Standing | Overhead }}
| |
| {{PJMoveListRow | | {{df}} {{hk}} | 16 | 34 | - | -10 | 10 | All | Rival Launcher }}
| |
| {{PJMoveListRow | | (Air) {{f}} {{hp}} | 12 | On landing, 1 | - | - | 8 | Standing | }}
| |
| {{PJMoveListRow | | (Air) {{f}} {{hk}} | 16 | On landing, 1 | - | - | 8 | Standing | Blowback }}
| |
| {{MoveListFooter}}
| |
|
| |
| ==Universals/Generics==
| |
| {{PJMoveListHeader}}
| |
| {{PJMoveListRow | | {{p}} while facing away from opponent | 10 | 16 | +2 | +8 | 5 | All | }}
| |
| {{PJMoveListRow | | {{lk}} while facing away from opponent | 9 | 37 | - | -13 | 7 | All | Blowback }}
| |
| {{PJMoveListRow | | {{hk}} while facing away from opponent | 12 | 39 | - | -15 | 7 | All | Blowback }}
| |
| {{PJMoveListRow | | {{p}} while running | 12 | 31 | - | -7 | 11 | Standing | Overhead, Blowback }}
| |
| {{PJMoveListRow | | {{lk}} while running | 12 | 28 | - | -6 | 8 | Crouching | Blowback }}
| |
| {{PJMoveListRow | | {{hk}} while running | 12 | 32 | - | -8 | 10 | Standing | Overhead, Blowback }}
| |
| {{MoveListFooter}}
| |
|
| |
| ==Throws==
| |
| {{PJMoveListHeader}}
| |
| {{PJMoveListRow | | {{lp}} + {{hp}}, near opponent | 10 | 32 | - | - | 29 | - | Standing Throw }}
| |
| {{PJMoveListRow | | {{d}} + {{lp}} + {{hp}}, near opponent | 10 | 47 | - | - | 35 | - | Crouching Throw }}
| |
| {{PJMoveListRow | | {{lp}} + {{hp}}, when behind opponent | 8 | 51 | - | - | 42 | - | Back Throw }}
| |
| {{PJMoveListRow | | (Air) {{lp}} + {{hp}}, near opponent | 1 | - | - | - | 35 | - | Air Throw }}
| |
| {{MoveListFooter}}
| |
|
| |
| ==Special Moves==
| |
| {{PJMoveListHeader}}
| |
| {{PJMoveListRow | Cross Cutter | {{qcf}} {{p}} | 23 | 28 | - | -1 | 14 | All | Attack used determines distance、 Blowback, Deals 13 damage if far away }}
| |
| {{PJMoveListRow | Mirage Kick / Shadow Cut Kick (weak) | {{qcf}} {{lk}} | 11 | On landing, 13 | - | -28 | 17 | All | Blowback }}
| |
| {{PJMoveListRow | Mirage Kick / Shadow Cut Kick (strong) | {{qcf}} {{hk}} | 11 | On landing, 13 | - | -28 | 20 | All | Blowback }}
| |
| {{PJMoveListRow | Air Mirage Kick / Shadow Cut Kick (weak) | (Air) {{qcf}} {{lk}} | 5 | On landing, 13 | - | 0 | 17 | All | Blowback }}
| |
| {{PJMoveListRow | Air Mirage Kick / Shadow Cut Kick (strong) | (Air) {{qcf}} {{hk}} | 5 | On landing, 13 | - | -14 | 17 | All | Blowback }}
| |
| {{PJMoveListRow | Mirage Breaker / Shadow Breaker (weak) | {{qcb}} {{lp}} | 26 | 21 | - | +5 | 14 | Standing | Overhead, Slamming }}
| |
| {{PJMoveListRow | Mirage Breaker / Shadow Breaker (strong) | {{qcb}} {{hp}} | 26 | 21 | - | +5 | 10 | Standing | Overhead, Slamming }}
| |
| {{PJMoveListRow | Lightning God Upper / Lightning Upper | {{dp}} {{p}} | 11 | 52 | - | -28 | 19 | All | Mini Launcher }}
| |
| {{PJMoveListRow | Mirage Wave / Shadow Wave | (Air) {{qcf}} {{p}} | 12 | On landing, 1 | - | - | 13 | All | }}
| |
| {{PJMoveListRow | Follow up | {{---}} {{k}} | 5 | On landing, 13 | - | +6 | 17 | All | }}
| |
| {{MoveListFooter}}
| |
|
| |
| ==Burning Vigor Attacks==
| |
| {{PJMoveListHeader}}
| |
| {{PJMoveListRow | Diffusion Cross Cutter / Super Cross Cutter | {{qcf}} {{qcf}} {{p}} | 21 | 38 | - | -8 | 45 | All | Blowback }}
| |
| {{PJMoveListRow | Double Mirage Kick / Super Shadow Cut Kick | {{qcf}} {{qcf}} {{k}} | 6 | On landing, 13 | - | - | 45 | All | Blowback, Add damage after last hit with {{qcf}} {{k}} }}
| |
| {{PJMoveListRow | Air Double Mirage Kick / Super Shadow Cut Kick | (Air) {{qcf}} {{qcf}} {{k}} | 6 | On landing, 13 | - | - | 22 | All | Blowback, Add damage after last hit with {{qcf}} {{k}} }}
| |
| {{PJMoveListRow | Super Lightning God Upper / Super Lightning Upper | {{qcb}} {{qcb}} {{p}} | 18 | 64 | - | -29 | 36 | All | Rival Launcher }}
| |
| {{MoveListFooter}}
| |
|
| |
| ==Team Up Techniques==
| |
| {{PJMoveListHeader}}
| |
| {{PJMoveListRow | Last Symphony | {{lp}} + {{lk}} (or {{hp}} + {{hk}}) | 20 | 34 | - | -11 | 44 | All | Team Up Technique, damage type }}
| |
| {{PJMoveListRow | Final Symphony | {{p}} + {{p}} + {{k}} (or {{k}} + {{k}} + {{p}}) | 18 | 25 | - | -1 | 100 | All | Party Up Technique }}
| |
| {{MoveListFooter}}
| |
|
| |
|
| |
| ==Combos==
| |
| {{lk}} {{---}} {{d}} {{hp}} {{---}} {{hk}} {{---}} {{f}} {{hp}}
| |
|
| |
| {{lp}} {{lp}} {{hp}} {{---}} {{qcf}} {{hp}}
| |
|
| |
| {{lp}} {{lk}} {{hp}} {{---}} {{qcb}} {{hp}}
| |
|
| |
| {{d}} {{lp}} {{---}} {{d}} {{hp}} {{---}} {{d}} {{hk}}
| |
|
| |
| {{lp}} {{lk}} {{---}} {{d}} {{hp}} {{---}} {{hk}} {{---}} {{f}} {{hk}} {{---}} {{qcf}} {{hk}}
| |
|
| |
| {{d}} {{lk}} {{---}} {{d}} {{hp}} {{---}} {{hk}} {{---}} {{f}} {{hk}} {{---}} {{qcf}} {{qcf}} {{k}}
| |
|
| |
| {{d}} {{lk}} {{---}} {{hp}} {{hk}} {{---}} {{f}} {{hk}} {{---}} {{qcf}} {{qcf}} {{p}}
| |
|
| |
| {{d}} {{lk}} {{---}} {{d}} {{lk}} {{---}} {{dp}} {{hp}} {{---}} {{u}} {{---}} {{lp}} {{lp}} {{hp}} {{hk}} {{---}} (Air) {{qcf}} {{hp}}
| |
|
| |
| {{d}} {{lk}} {{---}} {{hk}} {{---}} {{f}} {{hk}} {{---}} {{dp}} {{hp}} {{---}} {{u}} {{---}} {{lk}} {{lk}} {{hp}} {{hk}} {{---}} (Air) {{qcf}} {{k}}
| |
|
| |
| {{d}} {{lk}} {{---}} {{d}} {{hp}} {{---}} {{hk}} {{---}} {{f}} {{hk}} {{---}} {{dp}} {{hp}} {{---}} {{u}} {{---}} {{lp}} {{lk}} {{hp}} {{hk}} {{---}} (Air) {{f}} {{hp}} {{---}} (Air) {{f}} {{hk}}
| |
|
| |
| {{df}} {{hk}} {{---}} {{u}} {{---}} {{lp}} {{lp}} {{---}} {{lp}} {{lp}} {{---}} {{lp}} {{lp}} {{hp}} {{hk}} {{---}} (Air) {{qcf}} {{qcf}} {{k}}
| |
|
| |
| ==Videos==
| |
| ''Skip to 1:29''
| |
| <youtube>OHsldIbzGag</youtube>
| |
|
| |
| ==Colors==
| |
| {{PJColors
| |
| |Character=Kyosuke
| |
| }}
| |