Soulcalibur VI/Ivy/Introduction: Difference between revisions

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== Introduction ==
== Introduction ==
Ivy is the staple long-range specialist of Soulcalibur. Her sword can transform into a bladed whip, giving her more range than any other character - barring projectiles. Despite her incredible advantage at middle to long range, she remains a threat at point-blank range with some of the best command grabs in the game.
{{ProConTable
|pros=
*Massive range
*Excellent combo damage
*Highest damaging throws in the game
|cons=
*High execution
*Weaker close range options
*Regularly unsafe on block
}}
=== Unique Mechanic ===
==== Valentine ====
While not particularly a unique mechanic, the signature of Ivy's fighting style involves altering the input of her attacks to change them from close-range sword attacks to long-range whip attacks. For example, 66A sees Ivy whipping her sword diagonally in front of her, covering a short range. But 66[A] loosens the sword into a whip, which curls all the way around her to strike a second time at a longer range than the initial sword swipe.

Latest revision as of 11:28, 12 May 2021

Introduction

Ivy is the staple long-range specialist of Soulcalibur. Her sword can transform into a bladed whip, giving her more range than any other character - barring projectiles. Despite her incredible advantage at middle to long range, she remains a threat at point-blank range with some of the best command grabs in the game.

Strengths Weaknesses
  • Massive range
  • Excellent combo damage
  • Highest damaging throws in the game
  • High execution
  • Weaker close range options
  • Regularly unsafe on block

Unique Mechanic

Valentine

While not particularly a unique mechanic, the signature of Ivy's fighting style involves altering the input of her attacks to change them from close-range sword attacks to long-range whip attacks. For example, 66A sees Ivy whipping her sword diagonally in front of her, covering a short range. But 66[A] loosens the sword into a whip, which curls all the way around her to strike a second time at a longer range than the initial sword swipe.