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<includeonly>|- style=" | <includeonly>|- style="line-height:1em" | ||
{{#if: {{{version|}}} | ! style="font-size:90% | {{#if: {{{version|}}} | ! style="font-size:90%;" rowspan=4 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }} | ||
! style="width:22%; font-size:80%;" | Startup | |||
! style="width: | ! style="width:22%; font-size:80%;" | Active | ||
! style="width: | ! style="width:22%; font-size:80%;" | Recovery | ||
! style="width: | ! style="width:22%; font-size:80%;" | Hit | ||
! style="width: | |- | ||
|- | |||
| style="font-size:90%;" | {{#if: {{{startup|}}} | {{{startup}}} |-}} | | style="font-size:90%;" | {{#if: {{{startup|}}} | {{{startup}}} |-}} | ||
| style="font-size:90%;" | {{#if: {{{active|}}} | {{{active}}} |-}} | | style="font-size:90%;" | {{#if: {{{active|}}} | {{{active}}} |-}} | ||
Line 12: | Line 11: | ||
| style="font-size:90%;" | {{#if: {{{hit|}}} | {{{hit}}} |-}} | | style="font-size:90%;" | {{#if: {{{hit|}}} | {{{hit}}} |-}} | ||
|- style="line-height:1em" | |- style="line-height:1em" | ||
! style="font-size:80%;" | {{ | ! style="width:15%; font-size:80%;" | Damage | ||
! style="width:15%; font-size:80%;" | Stun | |||
! style="width:15%; font-size:80%;" | Attack | |||
! style="width:15%; font-size:80%;" | Block | |||
|- | |||
| style="font-size:90%;" | {{#if: {{{damage|}}} | {{{damage}}} |-}} | |||
| style="font-size:90%;" | {{#if: {{{stun|}}} | {{{stun}}} |-}} | |||
| style="font-size:90%;" | {{#if: {{{attack|}}} | {{{attack}}} |-}} | |||
| style="font-size:90%;" | {{#if: {{{block|}}} | {{{block}}} |-}} | |||
|- | |- | ||
{{#if: {{{description|{{{ccst|{{{kd|{{{hcWinSpCa|{{{hcWinTc|{{{hcWinVt|{{{cancel|}}} }}} }}} }}} }}} }}} }}} | {{!}} style="width:100%; text-align:left" colspan={{#if: {{{version|}}} | 7 | 6 }} {{!}} | |||
| | {{#if: {{{ccst|}}} | * '''Crush Counter:''' {{{ccst|}}}, {{{ccadv|}}} <small>Adv</small>, {{{ccvg|}}} <small>V-Gauge</small>. |}} {{#if: {{{kd|}}} | * '''Knockdown:''' {{{kd|}}} <small>KD Adv</small>, {{{kdr|}}} <small>Quick Rise Adv</small>, {{{kdrb|}}} <small>Back Rise Adv</small>. |}} {{#if: {{{hcWinSpCa|{{{hcWinTc|{{{hcWinVt|}}} }}} }}} | * '''Confirm windows:''' |}} {{#if: {{{hcWinSpCa|}}} | ** Specials & CA: {{{hcWinSpCa}}} |}} {{#if: {{{hcWinTc|}}} | ** Target Combos: {{{hcWinTc}}} |}} {{#if: {{{hcWinVt|}}} | ** V-Trigger: {{{hcWinVt}}} |}} {{#if: {{{hcWinNotes|}}} | ** Notes: {{{hcWinNotes}}} |}} {{#if: {{{cancel|}}} | * '''Cancel options''': {{{cancel}}} |}} | ||
{{{description|}}} }}</includeonly><noinclude>{{Documentation}} | |||
|- {{#if: {{{ | |||
{{ | |||
{{ | |||
{{ | |||
[[Category:Street Fighter V]] | [[Category:Street Fighter V]] | ||
Placeholder examples. | Placeholder examples. | ||
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|recovery=22 | |recovery=22 | ||
|hit=KD | |hit=KD | ||
| | |ccst=Hard KD | ||
|ccadv=100 | |||
|ccvg=+100 | |||
|kd = Knockdown | |||
|hcWinTc=20f | |||
|hcWinNotes=Test | |||
|block=-11 | |block=-11 | ||
|knockdown=69/20/25 | |knockdown=69/20/25 | ||
Line 73: | Line 51: | ||
|stun=70 | |stun=70 | ||
|attack=H | |attack=H | ||
|cancel=sp su vs1 vt1 vt2 | |cancel=sp, su, vs1, vt1, vt2 | ||
|description= | |description= | ||
Sweep kick. | Sweep kick. | ||
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* xx V-Trigger 1/2 oH: KD (+83/34/39) | * xx V-Trigger 1/2 oH: KD (+83/34/39) | ||
*xx V-Trigger 1/2 oB: 12 | *xx V-Trigger 1/2 oB: 12 | ||
}} | }} | ||
}} | }} | ||
<br> | <br> |
Latest revision as of 15:23, 25 May 2021
Template DocumentationEdit This Documentation
Template:AttackData-SFV/Documentation
This documentation is automatically transcluded from Template:AttackData-SFV/Documentation and is not included when this page is transcluded.
This documentation is automatically transcluded from Template:AttackData-SFV/Documentation and is not included when this page is transcluded.
Placeholder examples.
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | 2 | 22 | KD | ||
Damage | Stun | Attack | Block | ||
40 | 70 | H | -11 | ||
Sweep kick. VT Cancels:
|
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
11(10) | - | 31 | KD | |||
Damage | Stun | Attack | Block | |||
40*60 | 0*150 | H*H | 2 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
11 | - | 29 | KD | |||
Damage | Stun | Attack | Block | |||
40x3 | 200 | H*H | 2 | |||
|