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| == Introduction ==
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| == Game Mechanics ==
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| '''Controls'''
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| A B C
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| D E
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| A = Light Slash
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| B = Medium Slash
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| C = Hard Slash
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| D = Kick
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| E = Evade/Special
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| A+D = Use Item
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| B+C = Throw
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| d+C = Down attack (on grounded opponent)
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| qcf+E = Parry/Weapon flip
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| *can deflect standard weapon attacks. if used while you are disarmed, it will disarm the opponent
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| f+Start = Disarming Taunt
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| b+Start = Normal Taunt
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| ==Spirits==
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| '''Do'''
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| *A+B auto gaurd slash
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| *No Super
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| *No Evasion
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| *When raged, sword gage becomes almost as long as life bar
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| '''Shin'''
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| *When in rage, character does an animation were they are invincible that can be canceled by special moves, supers, dashing, and E button evades.
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| *If your super connects, it will break the opponent's weapon. Their weapon wont get flipped back on screen for 15 seconds.
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| *Can access your EX move, but can only be done once during the entire fight.
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| *Sword gauge is longest in the game, other than Rei in rage explosion or Do during rage.
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| '''Zan'''
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| *A+B to charge rage gauge.
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| *Speed at which character rages affects how fast gauge will fill by holding A+B.
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| *When life reaches orange area = infinite rage
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| *Gauge starts empty each round
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| *Press E in the air to air guard
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| '''Ten'''
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| *A+B for dial-a-combo slash
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| *A+B,AABBCCC gives some meter (depends on how fast your character rages)
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| *some character can cancel the second C in the AABBCCC chain.
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| *A+B,BBC knocks the opponent in the air, last hit can be canceled with a special/super move
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| *A+B+C is rage explosion, it stops time, extends sword gauge, and Issen can be preformed (A+B+C)
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| *less live you have, the more gauge in rage explosion and Issen will do more damage
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| *using an Issen or a super will end rage explosion
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| *groove gets slight defense bonus
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| '''Rei'''
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| *A+B to charge enlightenment, D+E to activate in a match point round when you life is in the blue area.
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| *A+B+C while enlightened to preform Issen. Issen will do more damage depending on how much total enlightenment you have charged
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| *Rei Issen can do up to 70% damage, the Ten Issen can only do about 40% damage
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| *A+B+C = rage explosion, is different from Ten rage explosion. In Rei, you dont get Issen, but your sword gauge is longer and you maximum amount of time
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| '''Ken'''
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| *Gain meter by attacking
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| *Characters raging does not effect how much meter you build
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| *Using a super will empty your gauge
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| *When you succesfully use an E button dodge, the screan freezes and you get a huge advantage. Also the green portion of you health bar will increase.
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| *When you life reaches green area, you can preform you EX moves (qcf+B+C). This EX move is different from the Shin EX move.
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| *Once EX move is used, the green portion of your life bar will go back to normal (16%)
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| *A+B is deflecting gaurd, costs meter. Eliminates block damage and pushes opponent away.
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| ==Tier List==
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| SS: Mina
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| S : Amakusa, Iroha,Shizumaru, Kazuki.
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| A : Galford, Mizuki, Cham Cham, Sogetsu, Gaoh, Zankuro,
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| Haohmaru, Ukyo, Yunfei, Enja
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| B : Rera, Sieger, Hanzo, Yumeji, Rasetsumaru, Andrew, Rimururu
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| C : Ocha-Maru,Kusaregedo, Gen An, Sankuro, Suija, Nicotine, Gaira, Basara
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| D : Charlotte, Sugoroku, Kyoshiro, Jubei
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| E : Genjuro, Purple Nakoruru, Earthquake, Nakoruru,Tam Tam, Wan Fu, Yoshitora
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| [[Category:SNK Fighting Game]]
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