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<includeonly> | <includeonly>|- style="line-height:1em" | ||
{| style="width: | {{#if: {{{version|}}} | ! style="font-size:90%;" rowspan=4 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }} | ||
| | |||
! style="width:8%; font-size:80%;" | Startup | |||
! | ! style="width:8%; font-size:80%;" | Active | ||
! style="width:8%; font-size:80%;" | Recovery | |||
! style="width:8%; font-size:80%;" | Block | |||
! style="width:8%; font-size:80%;" | Hit | |||
! style="width:8%; font-size:80%;" | Cr. Hit | |||
! style="width:8%; font-size:80%;" | Damage | |||
! style="width:8%; font-size:80%;" | Stun | |||
! style="width:8%; font-size:80%;" | Kara | |||
! style="width:8%; font-size:80%;" | Guard Level | |||
! style="width:8%; font-size:80%;" | Parry Level | |||
|- | |- | ||
|{{{ | | style="font-size:90%;" | {{#if: {{{startup|}}} | {{{startup}}} |-}} | ||
|} | | style="font-size:90%;" | {{#if: {{{active|}}} | {{{active}}} |-}} | ||
| style="font-size:90%;" | {{#if: {{{recovery|}}} | {{{recovery}}} |-}} | |||
| | | style="font-size:90%;" | {{#if: {{{onBlock|}}} | {{{onBlock}}} |-}} | ||
| | | style="font-size:90%;" | {{#if: {{{onHit|}}} | {{{onHit}}} |-}} | ||
| style="font-size:90%;" | {{#if: {{{onHitCrouch|}}}| {{{onHitCrouch}}} |-}} | |||
| style="font-size:90%;" | {{#if: {{{damage|}}} | {{{damage}}} |-}} | |||
| style="font-size:90%;" | {{#if: {{{stun|}}} | {{{stun}}} |-}} | |||
| style="font-size:90%;" | {{#if: {{{karaDistance|}}} | {{{karaDistance}}} |-}} | |||
| style="font-size:90%;" | {{#if: {{{guard|}}} | {{{guard}}} |-}} | |||
| style="font-size:90%;" | {{#if: {{{parry|}}} | {{{parry}}} |-}} | |||
|- | |- | ||
| | ! style="width:8%; font-size:80%;" colspan=2 | Cancel Options | ||
| | ! style="width:8%; font-size:80%;" rowspan=2 colspan=2 | Self Meter Gain | ||
! style="width:8%; font-size:80%;" | Whiff | |||
| | ! style="width:8%; font-size:80%;" | Hit | ||
! style="width:8%; font-size:80%;" | Block / Tech | |||
! | ! style="width:8%; font-size:80%;" rowspan=2 colspan=2 | Opponent Meter Gain | ||
! style="width:8%; font-size:80%;" | Hit | |||
! style="width:8%; font-size:80%;" | Block / Tech | |||
|- | |- | ||
|{{{ | | style="font-size:90%;" colspan=2 | {{#if: {{{cancelOptions|}}} | {{{cancelOptions}}} |-}} | ||
|} | | style="font-size:90%;" | {{#if: {{{selfMeterWhiff|}}} | {{{selfMeterWhiff}}} |-}} | ||
</includeonly> | | style="font-size:90%;" | {{#if: {{{selfMeterHit|}}} | {{{selfMeterHit}}} |-}} | ||
<noinclude> | | style="font-size:90%;" | {{#if: {{{selfMeterBlock|}}} | {{{selfMeterBlock}}} |-}} | ||
| style="font-size:90%;" | {{#if: {{{oppMeterHit|}}} | {{{oppMeterHit}}} |-}} | |||
| style="font-size:90%;" | {{#if: {{{oppMeterBlock|}}} | {{{oppMeterBlock}}} |-}} | |||
|- | |||
{{#if: {{{description|}}} | {{!}} style="width:100%; text-align:left" colspan={{#if: {{{version|}}} | 12 | 11 }} {{!}} | |||
{{{description|}}} }}</includeonly> | |||
<noinclude>{{Documentation}} | |||
=normal moves= | |||
=====<font style="visibility:hidden; float:right">5LP (cl)</font>===== | |||
{{MoveData | |||
|name=Close LP | |||
|input={{lp}} (cl) | |||
|image=(orocloselp).gif | |||
|data= | |||
{{AttackData-3S | |||
|startup=2 | |||
|active=1 | |||
|recovery=5 | |||
|onBlock=+5 | |||
|onHit=+5 | |||
|onHitCrouch=+5 | |||
|damage=6 | |||
|stun=3 | |||
|karaDistance=0 | |||
|guard=HL | |||
|parry=HL | |||
|cancelOptions=sp, su | |||
|selfMeterWhiff=0 | |||
|selfMeterHit=2 | |||
|selfMeterBlock=1 | |||
|oppMeterHit=0 | |||
|oppMeterBlock=0 | |||
|description= | |||
* Good tick throw / frame trap option due to being +5 on block. | |||
* Still works for "jab jab jab" anti-airs despite not being self-cancelable. | |||
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Oro/normal/Close%20LP}} | |||
}} | |||
}} | |||
=special moves= | |||
=====<font style="visibility:hidden; float:right">214K</font>===== | |||
{{MoveData | |||
|name=Tsumuji | |||
|input={{qcb}}+{{k}} | |||
|image=(ibukitsumuji).gif | |||
|caption={{lk}}/{{mk}}/{{hk}} | |||
|image2=(ibukitsjex).gif | |||
|caption2={{ex}} | |||
|data= | |||
{{AttackData-3S | |||
* | |version=LK (high) | ||
* | |startup=11 | ||
* | |active=1(14)1 | ||
|recovery=19 | |||
|onBlock=-4 | |||
|onHit=0 | |||
|onHitCrouch=2 | |||
|damage=10*(8) | |||
|stun=3*(2) | |||
|karaDistance= | |||
|guard=H*H | |||
|parry=H*H | |||
|selfMeterWhiff=3 | |||
|selfMeterHit=19 | |||
|selfMeterBlock=13 | |||
|oppMeterHit=4 | |||
|oppMeterBlock=0 | |||
|description= | |||
* 2nd high kick comes out automatically if not holding {{d}} | |||
** Safe on block, except against particularly fast/far ranged punish supers | |||
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ibuki/normal/LK%20Tsumuji}} | |||
}} | |||
{{AttackData-3S | {{AttackData-3S | ||
| | |version=LK (low end) | ||
| | |startup=11 | ||
| | |active=1(19)2 | ||
| | |recovery=30 | ||
| | |onBlock=-12 | ||
|startup= | |onHit=D | ||
|hit=3 | |onHitCrouch=D | ||
|recovery=4 | |damage=10*(8) | ||
| | |stun=3*(3) | ||
| | |karaDistance= | ||
| | |guard=H*L | ||
|guard= | |parry=H*L | ||
|parry= | |description= | ||
| | * Hold {{d}} for a low 2nd kick | ||
| | ** Doesn't combo, but can mess up parry attempts in exchange for safety | ||
| | }} | ||
| | |||
{{AttackData-3S | |||
|version=MK | |||
|startup=13 | |||
|active=1(15)1 | |||
|recovery=21 | |||
|onBlock=-2 | |||
|onHit=0 | |||
|onHitCrouch=2 | |||
|damage=10*8 | |||
|stun=3*2 | |||
|karaDistance= | |||
|guard=H*H | |||
|parry=H*H | |||
|selfMeterWhiff=3 | |||
|selfMeterHit=19 | |||
|selfMeterBlock=13 | |||
|oppMeterHit=4 | |||
|oppMeterBlock=0 | |||
|description= | |||
* Safe on block against most characters; can follow up with 3rd kick after confirming a hit | |||
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ibuki/normal/MK%20Tsumuji}} | |||
}} | |||
{{AttackData-3S | |||
|version=+ MK (3rd High) | |||
|startup=- | |||
|active=1 | |||
|recovery=21 | |||
|onBlock=-7 | |||
|onHit=1 | |||
|onHitCrouch=3 | |||
|damage=8 | |||
|stun=5 | |||
|karaDistance= | |||
|guard=H | |||
|parry=H | |||
|description= | |||
* Press {{k}} for a high third kick - 6f window, shortly after 2nd kick | |||
* The timing of the 3rd hit doesn't change regardless of when it is input during this 6f window | |||
* Full active frame data: 1(15)1(15)1 | |||
}} | |||
{{AttackData-3S | |||
|version=+ MK (3rd Low) | |||
|startup=- | |||
|active=2 | |||
|recovery=30 | |||
|onBlock=-12 | |||
|onHit=D | |||
|onHitCrouch=D | |||
|damage=8 | |||
|stun=3 | |||
|karaDistance= | |||
|guard=L | |||
|parry=L | |||
|description= | |||
* Press {{d}}+{{k}} for a low third kick - 6f window, shortly after 2nd kick | |||
* The timing of the 3rd hit doesn't change regardless of when it is input during this 6f window | |||
* Only combos against crouching opponents (easily confirmed after the first 2 hits connect) | |||
* Full active frame data: 1(15)1(21)2 | |||
}} | |||
{{AttackData-3S | |||
|version=HK (high) | |||
|startup=14 | |||
|active=1(13)1(15)1 | |||
|recovery=24 | |||
|onBlock=-8 | |||
|onHit=0 | |||
|onHitCrouch=2 | |||
|damage=10*8*(13) | |||
|stun=3*4*(4) | |||
|karaDistance= | |||
|guard=H*H*H | |||
|parry=H*H*H | |||
|cancelOptions=su (2nd hit only, into SA2 fireball or SA3) | |||
|selfMeterWhiff=3 | |||
|selfMeterHit=20 | |||
|selfMeterBlock=14 | |||
|oppMeterHit=4 | |||
|oppMeterBlock=0 | |||
|description= | |||
* Third high kick comes out automatically if not holding {{d}} | |||
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ibuki/normal/HK%20Tsumuji}} | |||
}} | |||
{{AttackData-3S | |||
|version=HK (low end) | |||
|startup=- | |||
|active=2 | |||
|recovery=30 | |||
|onBlock=-12 | |||
|onHit=D | |||
|onHitCrouch=D | |||
|damage=12 | |||
|stun=3 | |||
|karaDistance= | |||
|guard=L | |||
|parry=L | |||
|selfMeterWhiff=3 | |||
|selfMeterHit=20 | |||
|selfMeterBlock=14 | |||
|oppMeterHit=4 | |||
|oppMeterBlock=0 | |||
|description= | |||
* Hold {{d}} after 2nd kick to use the low ender | |||
* Frame data is for the 3rd low kick only, not the entire sequence | |||
* Can't be comboed into, but can mess up parry attempts at the risk of being more unsafe on block | |||
* Full active frame data: 1(13)1(18)2 | |||
}} | |||
{{AttackData-3S | |||
|version=EX (high) | |||
|startup=7 | |||
|active=1(9)1(9)1(10)1 | |||
|recovery=28 | |||
|onBlock=-11 | |||
|onHit=D | |||
|onHitCrouch=D | |||
|damage=8*8*8*(11) | |||
|stun=3*4*4*(2) | |||
|karaDistance= | |||
|guard=H*H*H*H | |||
|parry=H*H*H*H | |||
|selfMeterWhiff=-40 | |||
|selfMeterHit=-40 | |||
|selfMeterBlock=-40 | |||
|oppMeterHit=0 | |||
|oppMeterBlock=0 | |||
|description= | |||
* After the first kick, any followups can be low by holding {{d}} | |||
** A high kick will only combo into a low followup on crouching opponents | |||
** A successful low followup can always combo into further high or low kicks | |||
* Whiffs against short crouching characters; later hits can whiff on more characters depending on range | |||
** -23 on hit if only the final kick whiffs | |||
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ibuki/normal/EX%20Tsumuji}} | |||
}} | |||
<!-- Removed the cancel option (su) because it can't actually be done without infinite meter training scripts, but this could be mentioned in a Misc. Notes section --> | |||
{{AttackData-3S | |||
|version=EX (low end) | |||
|startup=- | |||
|active=2 | |||
|recovery=30 | |||
|onBlock=-16 | |||
|onHit=D | |||
|onHitCrouch=D | |||
|damage=10 | |||
|stun=3 | |||
|karaDistance= | |||
|guard=L | |||
|parry=L | |||
|description= | |||
* Frame data when the final kick is a low (any of the 2nd-4th hits can alternate between high and low) | |||
* Active frames for 3 high kicks + low ender: 1(9)1(9)1(14)2 | |||
}} | |||
}} | }} | ||
</noinclude> |
Latest revision as of 17:24, 28 March 2025
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normal moves
5LP (cl)