Fantasy Strike/Grave: Difference between revisions

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{{FSMove
{{FSMove
| {{FSMoveHeader
| {{FSMoveHeader
| input=[[Image:FS_A.png]]
  | input=[[Image:FS_A.png]]
| image=[[Image:FS_Grave_A.png]]
  | image=[[Image:FS_Grave_A.png]]
| name=Knifehand}}
  | name=Knifehand
  |
  |}}
| {{FSMoveData
| {{FSMoveData
   | damage=1
   | damage=1
Line 19: Line 21:
* Good anti-air
* Good anti-air
* Standard short range normal
* Standard short range normal
* Can combo into itself on counter hit
* Can combo into itself on {{counter}} hit
* Can cancel into [[Image:FS_B.png]] or [[Image:FS_C.png]] on hit or block
* Can {{cancel}} into [[Image:FS_B.png]] or [[Image:FS_C.png]] on hit or block
|}}
|}}


{{FSMove
{{FSMove
| {{FSMoveHeader
| {{FSMoveHeader
| input=[[Image:FS_Forward.png]] [[Image:FS_A.png]]
  | input=[[Image:FS_Forward.png]] [[Image:FS_A.png]]
| image=[[Image:FS_Grave_FA.png]]
  | image=[[Image:FS_Grave_FA.png]]
| name=Double Palm}}
  | name=Double Palm
  |
  |}}
| {{FSMoveData
| {{FSMoveData
   | damage=1
   | damage=1
Line 43: Line 48:
* Very disadvantaged on block
* Very disadvantaged on block
* Standard short range normal
* Standard short range normal
* Can combo into itself on counter hit
* Can combo into itself on {{counter}} hit
* Can cancel into [[Image:FS_B.png]] or [[Image:FS_C.png]] on hit or block
* Can {{cancel}} into [[Image:FS_B.png]] or [[Image:FS_C.png]] on hit or block
|}}
|}}


{{FSMove
{{FSMove
| {{FSMoveHeader
| {{FSMoveHeader
| input=[[Image:FS_Backward.png]] [[Image:FS_A.png]]
  | input=[[Image:FS_Backward.png]] [[Image:FS_A.png]]
| image=[[Image:FS_Grave_BA.png]]
  | image=[[Image:FS_Grave_BA.png]]
| name=Sweep}}
  | name=Sweep
  |
  |}}
| {{FSMoveData
| {{FSMoveData
   | damage=1
   | damage=1
Line 66: Line 74:
* Causes knock down on hit
* Causes knock down on hit
* Standard short range normal
* Standard short range normal
* Can combo into itself on counter hit
* Can combo into itself on {{counter}} hit
* Can cancel into [[Image:FS_B.png]] or [[Image:FS_C.png]] on hit or block
* Can {{cancel}} into [[Image:FS_B.png]] or [[Image:FS_C.png]] on hit or block
|}}
|}}


Line 73: Line 81:
{{FSMove
{{FSMove
| {{FSMoveHeader
| {{FSMoveHeader
| input=[[Image:FS_J.png]] [[Image:FS_A.png]]
  | input=[[Image:FS_J.png]] [[Image:FS_A.png]]
| image=[[Image:FS_Grave_JA.png]]
  | image=[[Image:FS_Grave_JA.png]]
| name=Jump Kick}}
  | name=Jump Kick
  |
  |}}
| {{FSMoveData
| {{FSMoveData
   | damage=1
   | damage=1
Line 90: Line 100:
* Decent anti-air
* Decent anti-air
|}}
|}}
[[Category:Fantasy Strike]]

Latest revision as of 00:18, 9 December 2020

Moves

FS A.png
FS Grave A.png
Knifehand
Damage Startup Active Recovery Hitstun Blockstun Hit Adv Block Adv Counter Adv
1 8 8 8 19 17 +4 +2 +9
  • Good anti-air
  • Standard short range normal
  • Can combo into itself on Counter.png hit
  • Can Cancel.png into FS B.png or FS C.png on hit or block


FS Forward.png FS A.png
FS Grave FA.png
Double Palm
Damage Startup Active Recovery Hitstun Blockstun Hit Adv Block Adv Counter Adv
1 12 7 25 22 20 -9 -11 -3
  • Good range poke
  • Can combo into lighting cloud in many cases
  • Very disadvantaged on block
  • Standard short range normal
  • Can combo into itself on Counter.png hit
  • Can Cancel.png into FS B.png or FS C.png on hit or block


FS Backward.png FS A.png
FS Grave BA.png
Sweep
Damage Startup Active Recovery Hitstun Blockstun Hit Adv Block Adv Counter Adv
1 14 5 27 Knockdown 20 Knockdown -11 Knockdown
  • Grave's longest ranged normal
  • Causes knock down on hit
  • Standard short range normal
  • Can combo into itself on Counter.png hit
  • Can Cancel.png into FS B.png or FS C.png on hit or block


FS J.png FS A.png
FS Grave JA.png
Jump Kick
Damage Startup Active Recovery Hitstun Blockstun Hit Adv Block Adv Counter Adv
1 5 9 2 20 19 +12 [+19] +11 [+19] +16 [+26]
  • Standard jump in
  • Decent anti-air