(Created page with "==Moves== {{FSMove | input=Image:FS_A.png | pic=Image:FS_Grave_A.png | name=Knifehand |{{FSMoveData | | damage=1 | startup=8 | active=8 | recovery=8 | hitstun=19 | bl...") |
m (→Moves: fix motion tags) |
||
(8 intermediate revisions by 2 users not shown) | |||
Line 2: | Line 2: | ||
{{FSMove | {{FSMove | ||
| input=[[Image:FS_A.png]] | | {{FSMoveHeader | ||
| | | input=[[Image:FS_A.png]] | ||
| name=Knifehand | | image=[[Image:FS_Grave_A.png]] | ||
|{{FSMoveData | | name=Knifehand | ||
| damage=1 | | | ||
| startup=8 | |}} | ||
| active=8 | | {{FSMoveData | ||
| recovery=8 | | damage=1 | ||
| hitstun=19 | | startup=8 | ||
| blockstun=17 | | active=8 | ||
| hitadv=4 | | recovery=8 | ||
| blockadv=2}} | | hitstun=19 | ||
| blockstun=17 | |||
| hitadv=+4 | |||
| blockadv=+2 | |||
| counteradv=+9}} | |||
| | | | ||
* Good anti-air | |||
* Standard short range normal | |||
* Can combo into itself on {{counter}} hit | |||
* Can {{cancel}} into [[Image:FS_B.png]] or [[Image:FS_C.png]] on hit or block | |||
|}} | |||
{{FSMove | |||
| {{FSMoveHeader | |||
| input=[[Image:FS_Forward.png]] [[Image:FS_A.png]] | |||
| image=[[Image:FS_Grave_FA.png]] | |||
| name=Double Palm | |||
| | |||
|}} | |||
| {{FSMoveData | |||
| damage=1 | |||
| startup=12 | |||
| active=7 | |||
| recovery=25 | |||
| hitstun=22 | |||
| blockstun=20 | |||
| hitadv=-9 | |||
| blockadv=-11 | |||
| counteradv=-3}} | |||
| | |||
* Good range poke | |||
* Can combo into lighting cloud in many cases | |||
* Very disadvantaged on block | |||
* Standard short range normal | |||
* Can combo into itself on {{counter}} hit | |||
* Can {{cancel}} into [[Image:FS_B.png]] or [[Image:FS_C.png]] on hit or block | |||
|}} | |||
{{FSMove | |||
| {{FSMoveHeader | |||
| input=[[Image:FS_Backward.png]] [[Image:FS_A.png]] | |||
| image=[[Image:FS_Grave_BA.png]] | |||
| name=Sweep | |||
| | |||
|}} | |||
| {{FSMoveData | |||
| damage=1 | |||
| startup=14 | |||
| active=5 | |||
| recovery=27 | |||
| hitstun=Knockdown | |||
| blockstun=20 | |||
| hitadv=Knockdown | |||
| blockadv=-11 | |||
| counteradv=Knockdown}} | |||
| | |||
* Grave's longest ranged normal | |||
* Causes knock down on hit | |||
* Standard short range normal | * Standard short range normal | ||
* | * Can combo into itself on {{counter}} hit | ||
* Can cancel into [[Image:FS_B.png]] or [[Image:FS_C.png]] on hit or block | * Can {{cancel}} into [[Image:FS_B.png]] or [[Image:FS_C.png]] on hit or block | ||
* | |}} | ||
{{FSMove | |||
| {{FSMoveHeader | |||
| input=[[Image:FS_J.png]] [[Image:FS_A.png]] | |||
| image=[[Image:FS_Grave_JA.png]] | |||
| name=Jump Kick | |||
| | |||
|}} | |||
| {{FSMoveData | |||
| damage=1 | |||
| startup=5 | |||
| active=9 | |||
| recovery=2 | |||
| hitstun=20 | |||
| blockstun=19 | |||
| hitadv=+12 [+19] | |||
| blockadv=+11 [+19] | |||
| counteradv=+16 [+26]}} | |||
| | |||
* Standard jump in | |||
* Decent anti-air | |||
|}} | |}} | ||
[[Category:Fantasy Strike]] |
Latest revision as of 00:18, 9 December 2020
Moves
|
| |||||||||||||||||||||||
|
| |||||||||||||||||||||||
|
| |||||||||||||||||||||||
|
| |||||||||||||||||||||||
| ||||||||||||||||||||||||