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| [[Image:Atomiswave-Samurai-Spirits-Tenkaich.gif|right]]
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| ==Introduction==
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| This game is in essence the culmination of All 5 Samurai Shodown games in one for CVS2 style feel...
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| You have six grooves and every character to ever appear in a 2d Samurai Shodown game plus new characters.
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| What time zone does this game take place??
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| This game is a prequel to the First Sam Sho game in storyline mode..
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| And by story dont ask bc it is gonna confuse you even more..
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| Just for kicks know this for story:
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| 1. SS0,SS6,SS1,SS3,SS4,SS2. (Then came the 64 games in the future)
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| That is what I believe to be the official canon of the game...if I find something different I will let you know.
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| The basics will follow.
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| ==Game Mechanics==
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| ===Controls===
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| A B C
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| D E
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| A = Light Slash
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| B = Medium Slash
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| C = Hard Slash
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| D = Kick
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| E = Evade/Special
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| A+D = Use Item
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| B+C = Throw
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| d+C = Down attack (on grounded opponent)
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| qcf+E = Parry/Weapon flip
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| *can deflect standard weapon attacks. if used while you are disarmed, it will disarm the opponent
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| f+Start = Disarming Taunt
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| b+Start = Normal Taunt
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| ===Spirits===
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| ====Do====
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| *A+B auto gaurd slash
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| *No Super
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| *No Evasion
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| *When raged, sword gage becomes almost as long as life bar
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| ====Shin====
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| *When in rage, character does an animation were they are invincible that can be canceled by special moves, supers, dashing, and E button evades.
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| *If your super connects, it will break the opponent's weapon. Their weapon wont get flipped back on screen for 15 seconds.
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| *Can access your EX move, but can only be done once during the entire fight.
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| *Sword gauge is longest in the game, other than Rei in rage explosion or Do during rage.
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| ====Zan====
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| *A+B to charge rage gauge.
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| *Speed at which character rages affects how fast gauge will fill by holding A+B.
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| *When life reaches orange area = infinite rage
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| *Gauge starts empty each round
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| *Press E in the air to air guard
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| ====Ten====
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| *A+B for dial-a-combo slash
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| *A+B,AABBCCC gives some meter (depends on how fast your character rages)
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| *some character can cancel the second C in the AABBCCC chain.
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| *A+B,BBC knocks the opponent in the air, last hit can be canceled with a special/super move
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| *A+B+C is rage explosion, it stops time, extends sword gauge, and Issen can be preformed (A+B+C)
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| *less live you have, the more gauge in rage explosion and Issen will do more damage
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| *using an Issen or a super will end rage explosion
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| *groove gets slight defense bonus
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| ====Rei====
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| *A+B to charge enlightenment, D+E to activate in a match point round when you life is in the blue area.
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| *A+B+C while enlightened to preform Issen. Issen will do more damage depending on how much total enlightenment you have charged
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| *Rei Issen can do up to 70% damage, the Ten Issen can only do about 40% damage
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| *A+B+C = rage explosion, is different from Ten rage explosion. In Rei, you dont get Issen, but your sword gauge is longer and you maximum amount of time
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| ====Ken====
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| *Gain meter by attacking
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| *Characters raging does not effect how much meter you build
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| *Using a super will empty your gauge
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| *When you succesfully use an E button dodge, the screan freezes and you get a huge advantage. Also the green portion of you health bar will increase.
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| *When you life reaches green area, you can preform you EX moves (qcf+B+C). This EX move is different from the Shin EX move.
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| *Once EX move is used, the green portion of your life bar will go back to normal (16%)
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| *A+B is deflecting gaurd, costs meter. Eliminates block damage and pushes opponent away.
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| ==Strategy==
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| ==Tier List==
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| ===Tier List #1===
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| God-Tier: Mina, Shizumaru, Amakusa, Iroha
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| Top-Tier: Kazuki, Sougetsu, Cham Cham, Gaoh, Zankuro, Haohmaru, Ukyo, Galford, Mizuki
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| Mid-Top Tier: Hanzo, Yumeji, Rasetsumaru, Enja, Genan, Rera, Sieger
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| Mid-Tier: Suija, Nicotine, Sankuro, Basara, Andrew, Ochamaru, Gaira
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| Low-Mid Tier: Rimururu, Sugoroku, Jubei, Yunfei, Tam Tam, Kyoushiro, Charlotte
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| Low-Tier: Genjuro, Yoshitora, Wan-Fu, Kusaregedo, Earthquake, Nakoruru
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| ===Tier List #2===
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| SS: Mina
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| S: Amakusa, Iroha,Shizumaru, Kazuki.
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| A: Galford, Mizuki, Cham Cham, Sogetsu, Gaoh, Zankuro,
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| Haohmaru, Ukyo, Yunfei, Enja
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| B: Rera, Sieger, Hanzo, Yumeji, Rasetsumaru, Andrew, Rimururu
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| C: Ocha-Maru,Kusaregedo, Gen An, Sankuro, Suija, Nicotine, Gaira, Basara
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| D: Charlotte, Sugoroku, Kyoshiro, Jubei
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| E: Genjuro, Purple Nakoruru, Earthquake, Nakoruru,Tam Tam, Wan Fu, Yoshitora
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| == The Characters ==
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| * [[Amakusa (SST)|Amakusa]]
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| * [[Andrew (SST)|Andrew]]
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| * [[Basara (SST)|Basara]]
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| * [[Cham Cham (SST)|Cham Cham]]
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| * [[Charlotte (SST)|Charlotte]]
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| * [[Earthquake (SST)|Earthquake]]
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| * [[Enja (SST)|Enja]]
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| * [[Gaira (SST)|Gaira]]
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| * [[Galford (SST)|Galford]]
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| * [[Gaoh (SST)|Gaoh]]
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| * [[Gen-an (SST)|Gen-an]]
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| * [[Genjuro (SST)|Genjuro]]
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| * [[Hanzo (SST)|Hanzo]]
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| * [[Haohmaru (SST)|Haohmaru]]
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| * [[Iroha (SST)|Iroha]]
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| * [[Jubei (SST)|Jubei]]
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| * [[Kazuki (SST)|Kazuki]]
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| * [[Kusaregedo (SST)|Kusaregedo]]
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| * [[Kyoshiro (SST)|Kyoshiro]]
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| * [[Mina (SST)|Mina]]
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| * [[Mizuki (SST)|Mizuki]]
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| * [[Nakoruru (SST)|Nakoruru]]
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| * [[Nicotine (SST)|Nicotine]]
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| * [[Ocha-Maro (SST)|Ocha-Maro]]
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| * [[Purple Nakoruru (SST)|Purple Nakoruru]]
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| * [[Rasetsumaru (SST)|Rasetsumaru]]
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| * [[Rera (SST)|Rera]]
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| * [[Rimururu (SST)|Rimururu]]
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| * [[Sankuro (SST)|Sankuro]]
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| * [[Shizumaru (SST)|Shizumaru]]
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| * [[Sieger (SST)|Sieger]]
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| * [[Sogetsu (SST)|Sogetsu]]
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| * [[Sugoroku (SST)|Sugoroku]]
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| * [[Suija (SST)|Suija]]
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| * [[Tam Tam (SST)|Tam]]
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| * [[Ukyo (SST)|Ukyo]]
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| * [[Wan-Fu (SST)|Wan-Fu]]
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| * [[Yoshitora (SST)|Yoshitora]]
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| * [[Yumeji (SST)|Yumeji]]
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| * [[Yunfei (SST)|Yunfei]]
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| * [[Zankuro (SST)|Zankuro]]
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| ==External Links==
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| *[https://web.archive.org/web/20060511223938/http://www.guardcrush.net/forums/showthread.php?t=121 Guard Crush forum discussion on SST (archived) ]
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| [[Category:Samurai Shodown Tenka]]
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