Joe (RBFF2): Difference between revisions

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=Introduction=
=Introduction=
Joe Higashi is a well rounded character, possessing a projectile, a good anti-air reversal and decent damage potential. Joe suffers from overlapping inputs on his special moves, and lacks range on most of his normals, to the point where many of his standing normals will whiff on crouching opponents. Middle tier character.


=Moves List=
=Moves List=
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Joe Special: close, b or f + C
'''Joe Special (close, b or f + C)'''
Tsuika Kougeki: Joe Special, d
 
Hiza Jigoku: close, df + C
'''- Tsuika Kougeki (Joe Special, d)'''
 
'''Hiza Jigoku (close, df + C)'''


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Sliding: df + B
'''Sliding (df + B)''' - Hits low, knocks down.
High Kick: b + B
 
'''High Kick (b + B)''' - Special cancellable.


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Hurricane Upper: f, df, d, db, b + A
'''Hurricane Upper (b, db, d, df, f + A) [Breakshot]'''
Bakuretsu Hurricane: f, df, d, db, b + C
 
Slash Kick: db, f + B or D
'''Bakuretsu Hurricane (b, db, d, df, + C) [Breakshot]'''
Tiger Kick: f, d, df + B
 
Ougo no Kakato: d, db, b + B
'''Slash Kick (db, f + B or C)''' - Will whiff on most crouching opponents.
Bakuretsuken: A rapidly
 
Bakuretsu Hook: Bakuretsuken, d, df, f +  A
'''Tiger Kick (f, d, df + B) [Breakshot, Invincible]'''
Bakuretsu Upper: Bakuretsuken, d, df, f + C
 
'''Ougo no Kakato (d, db, b + B) [Breakshot]''' - Despite appearance, is ''not'' an overhead.
 
'''Bakuretsuken (A rapidly) [Breakshot]'''
 
- '''Bakuretsu Hook (Bakuretsuken, d, df, f +  A)''' - Overhead.
 
- '''Bakuretsu Upper (Bakuretsuken, d, df, f + C)''' - Juggles on hit.
 


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                             S. POWER
                             SUPER MOVES
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Screw Upper: f, b, db, d, df + B + C
'''[S-Power] Screw Upper (f, b, db, d, df + B + C)'''


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'''[P-Power] Slider Screw (f, b, db, d, df + C)'''
                            P. POWER
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Slider Screw: f, b, db, d, df + C
'''[P-Power] Slider Screw - Plane Shift (f, b, db, d, df + D)'''


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Hurricane Upper: d + A + B
'''Hurricane Upper (d + A + C)'''
Slash Kick: f + A + B
 
'''Slash Kick (f + A + C)''' - Lower body invincibility.
 


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Honoo no Yubisaki: d + C on downed opponent
'''Honoo no Yubisaki (d + C on downed opponent)'''
 


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                          EASY COMMAND MODE
                            CHAIN COMBOS
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Screw Upper: d, d + A
 
Slider Screw: d, d + C
close 5A - | - 5A - | - 5A (Not special cancellable)
      2A - | - 5B - | - 5B (Special cancellable)
            | - 2B - | - 5C (Not special cancellable)
            |        | - 3C (Special cancellable; Juggle)
            |        | - 8C (Doesn't combo; Overhead)
            | - 5C (Special cancellable)
 
5A - | - 5C (Special cancellable)
      | - 5B - 5C (Not special cancellable)
 
close 5B -> 5C (Special cancellable)
 
5B -> 5C -> 236C (Not special cancellable; Juggle)
 
Air Chains - A -> C
              B -> C
 
* Joe has no combos that knock the opponent into the back plane.
 


=The Basics=
=The Basics=

Latest revision as of 18:55, 3 November 2020

Introduction

Joe Higashi is a well rounded character, possessing a projectile, a good anti-air reversal and decent damage potential. Joe suffers from overlapping inputs on his special moves, and lacks range on most of his normals, to the point where many of his standing normals will whiff on crouching opponents. Middle tier character.

Moves List

                     o----------------------o
                             THROWS
                     o----------------------o

Joe Special (close, b or f + C)

- Tsuika Kougeki (Joe Special, d)

Hiza Jigoku (close, df + C)

                     o----------------------o
                           COMMAND MOVES
                     o----------------------o

Sliding (df + B) - Hits low, knocks down.

High Kick (b + B) - Special cancellable.

                     o----------------------o
                           SPECIAL MOVES
                     o----------------------o

Hurricane Upper (b, db, d, df, f + A) [Breakshot]

Bakuretsu Hurricane (b, db, d, df, f + C) [Breakshot]

Slash Kick (db, f + B or C) - Will whiff on most crouching opponents.

Tiger Kick (f, d, df + B) [Breakshot, Invincible]

Ougo no Kakato (d, db, b + B) [Breakshot] - Despite appearance, is not an overhead.

Bakuretsuken (A rapidly) [Breakshot]

- Bakuretsu Hook (Bakuretsuken, d, df, f + A) - Overhead.

- Bakuretsu Upper (Bakuretsuken, d, df, f + C) - Juggles on hit.


                     o----------------------o
                            SUPER MOVES
                     o----------------------o

[S-Power] Screw Upper (f, b, db, d, df + B + C)

[P-Power] Slider Screw (f, b, db, d, df + C)

[P-Power] Slider Screw - Plane Shift (f, b, db, d, df + D)

                     o----------------------o
                            FAKE MOVES
                     o----------------------o

Hurricane Upper (d + A + C)

Slash Kick (f + A + C) - Lower body invincibility.


                     o----------------------o
                            OTHER MOVES
                     o----------------------o

Honoo no Yubisaki (d + C on downed opponent)


                     o----------------------o
                            CHAIN COMBOS
                     o----------------------o


close 5A - | - 5A - | - 5A (Not special cancellable)
      2A - | - 5B - | - 5B (Special cancellable)
           | - 2B - | - 5C (Not special cancellable)
           |        | - 3C (Special cancellable; Juggle)
           |        | - 8C (Doesn't combo; Overhead)
           | - 5C (Special cancellable)
5A - | - 5C (Special cancellable)
     | - 5B - 5C (Not special cancellable)
close 5B -> 5C (Special cancellable)
5B -> 5C -> 236C (Not special cancellable; Juggle)
Air Chains - A -> C
             B -> C
  • Joe has no combos that knock the opponent into the back plane.


The Basics

Advanced Strategy

Match-Ups