Real Bout Fatal Fury/Blue Mary: Difference between revisions

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=Introduction=
[[File:rbff_fig_bmary.png|right|150px]]
{{TOClimit|3}}


=Move List=
== Introduction ==
---------------------------THROW TECHNIQUES----------------------------
Blue Mary is a character who does xyz


1) Lock Kick: B + C (Performed in close range)
{{StrengthsAndWeaknesses
| intro = [[File: rbff icon bmary.png|20px]] '''Blue Mary''' is a character who does xyz
| pros =
* '''Pro:''' thing character is good at
| cons =
* '''Con:''' thing character is bad at
}}


2) Leg Lock: B,F + C (Performed in close range)
==Move List==


--------------------------SPECIAL TECHNIQUES---------------------------
=== Throws ===
===== <span class="invisible-header">Head Throw (4C)</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image1=rbff bmary throw.png
|image2=rbff bmary throw6C.png
|caption=
|name=Head Throw
|input=close 4C
|data=
{{AttackData-FFS
|Damage=
|Stun=
|Guard=
|Startup=0
|Active=
|Recovery=
|Hit Adv=
|Block Adv=
|description=
}}
  {{AttackData-FFS
|header=no
|version=~4C
|subtitle=Achilles Hold
|Damage=
|Stun=
|Guard=
|Startup=0
|Active=
|Recovery=
|Hit Adv=
|Block Adv=
|description=
}}
}}


1) Crouching Punch: DF + A
=== Close Standing Normals ===
===== <span class="invisible-header">c5A</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=rbff_bmary_c5A.png
|subtitle=
|caption=
|name=c5A
|data=
{{AttackData-FFS
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
}}


2) Double Rolling: B + B
===== <span class="invisible-header">c5B</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=rbff_bmary_c5B.png
|subtitle=
|caption=
|name=c5B
|data=
{{AttackData-FFS
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
}}


3) Fire Kick: D,U + C
===== <span class="invisible-header">c5C</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=rbff_bmary_c5C.png
|subtitle=
|caption=
|name=c5C
|data=
{{AttackData-FFS
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
}}


4) Foot Stomp: D + C (Perform when opponent is down)
=== Far Standing Normals ===
===== <span class="invisible-header">f5A</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=rbff_bmary_5A.png
|subtitle=
|caption=
|name=f5A
|data=
{{AttackData-FFS
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
}}


5) Leg Drop: U + C (Perform when opponent is down)
===== <span class="invisible-header">f5B</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=rbff_bmary_5B.png
|subtitle=
|caption=
|name=f5B
|data=
{{AttackData-FFS
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
}}


--------------------------DEADLY TECHNIQUES----------------------------
===== <span class="invisible-header">f5C</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=rbff_bmary_5C_1.png
|subtitle=
|caption=
|name=f5C
|data=
{{AttackData-FFS
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
}}


1) Spin Fall: D,DF,F + A
=== Crouching Normals ===
===== <span class="invisible-header">2A</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=rbff_bmary_2A.png
|subtitle=
|caption=
|name=2A
|data=
{{AttackData-FFS
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
}}


2) Straight Slice: B,F + B (Charge back)
===== <span class="invisible-header">2B</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=rbff_bmary_2B.png
|subtitle=
|caption=
|name=2B
|data=
{{AttackData-FFS
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
}}


3) Stun Fang: B,F + B (Perform during Straight Slice)
===== <span class="invisible-header">2C</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=rbff_bmary_2C.png
|subtitle
|caption=
|name=2C
|data=
{{AttackData-FFS
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
}}


4) Vertical Arrow: F,D,DF + B
=== Jumping Normals ===
===== <span class="invisible-header">jA</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=rbff_bmary_jA.png
|subtitle=
|caption=
|name=jA
|data=
{{AttackData-FFS
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
}}


5) M. Snatcher: F,D,DF + B (Perform during Vertical Arrow)
===== <span class="invisible-header">jB</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=rbff_bmary_jB.png
|subtitle=
|caption=
|name=jB
|data=
{{AttackData-FFS
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
}}


6) Stun Gun Smasher: D,DB,B + C
===== <span class="invisible-header">jC</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=rbff_bmary_jC.png
|subtitle=
|caption=
|name=jC
|data=
{{AttackData-FFS
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
}}


7) M. Head Buster: D,DB,B + B
=== Command Normals ===
===== <span class="invisible-header">6A</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=rbff_bmary_4B.png
|subtitle=Double Rolling
|caption=
|name=4B
|data=
{{AttackData-FFS
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
}}


8) M. Spider: D,DF,F + C
===== <span class="invisible-header">3A</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=rbff_bmary_3A.png
|subtitle=Low Straight
|caption=
|name=3A
|data=
{{AttackData-FFS
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
}}


9) Quick Sway: D,DB,B + A
===== <span class="invisible-header">28C (during getup)</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=rbff_bmary_28C.png
|subtitle=Climbing Arrow
|caption=
|name=(during getup) 28C
|data=
{{AttackData-FFS
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
}}


10) Back Drop: B + A (Perform during Quick Sway)
===== <span class="invisible-header">Pursuit</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image1=rbff_bmary_pursuit1.png
|image2=rbff bmary pursuit2.png
|subtitle=Pursuit
|caption=
|name=8/2C (downed opponent)
|data=
{{AttackData-FFS
|version=8C
|subtitle=Spin Fall Attack
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
  {{AttackData-FFS
|version=2C
|subtitle=Hopping Press
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
}}


11) Face Rock: B + B (Perform during Back Drop)
=== Universal Mechanics ===
===== <span class="invisible-header">High Reach Attack </span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=rbff_bmary_5D front.png
|image2=FFS bmary 5D back.png
|subtitle=
|caption=Front Lane
|caption2=Back Lane
|name=High Reach Attack
|input=5D
|data=
{{AttackData-FFS
|version=Front Lane
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
{{AttackData-FFS
|header=no
|version=Back Lane
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
}}


----------------------SUPER DEADLY TECHNIQUES--------------------------
===== <span class="invisible-header">Low Reach Attack </span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=rbff_bmary_2D front.png
|image2=FFS bmary 2D back.png
|subtitle=
|caption=Front Lane
|caption2=Back Lane
|name=Low Reach Attack
|input=2D
|data=
{{AttackData-FFS
|version=Front Lane
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
{{AttackData-FFS
|header=no
|version=Back Lane
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
}}


1) M. Typhoon: F,B,DB,D,DF,F + BC
===== <span class="invisible-header">Light Dive Attack</span> =====
==Command Moves==
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=rbff bmary osAB front.png
|image2=rbff_bmary osAB back.png
|subtitle=
|caption=Front Lane
|caption2=Back Lane
|name=Lane Attack
|input=A/B from Oversway
|data=
{{AttackData-FFS
|version=Front
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
{{AttackData-FFS
|header=no
|version=Back
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
}}


==Special Moves==
===== <span class="invisible-header">Heavy Dive Attack</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=rbff bmary osC front.png
|image2=rbff_bmary osC back.png
|subtitle=
|caption=Front Lane
|caption2=Back Lane
|name=Lane Attack
|input=C from Oversway
|data=
{{AttackData-FFS
|version=Front
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
{{AttackData-FFS
|header=no
|version=Back
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
}}


==S-Power Move==
===== <span class="invisible-header">Evade Attack</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=rbff_bmary_EA.png
|subtitle=
|caption=
|name=Dodge Attack
|input=6A during proximity guard
|data=
{{AttackData-FFS
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
}}


==P-Pover Move==
=== Chain Combos ===
<pre>
5A -+--> 5C
    |
    +--> 5B ----> 5C
                  6C
                  4C
                  1/3C
                  2C 
</pre>


=Strategies=
=== Special Moves ===
===== <span class="invisible-header">Spin Fall (236A)</span> =====
{{MoveData
| name    = Spin Fall
| input    = 236A
| subtitle =
| image    = rbff_bmary_236A.png
| caption  =
| data  =
  {{AttackData-FFS
  | Damage      =
  | Stun        =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description =
}}
}}
 
===== <span class="invisible-header">M.Spider (236C)</span> =====
{{MoveData
| name    = M.Spider
| input    = 236C
| subtitle =
| image    = rbff_bmary_236C.png
| caption  =
| data  =
  {{AttackData-FFS
  | Damage      =
  | Stun        =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description =
}}
}}
 
===== <span class="invisible-header">Straight Slicer ([4]6B</span> =====
{{MoveData
| name    = Straight Slicer
| input    = [4]6B
| subtitle =
| image    = rbff_bmary_46B.png
| image2  = rbff_bmary_46B46B.png
| data  =
  {{AttackData-FFS
  | Damage      =
  | Stun        =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description =
}}
  {{AttackData-FFS
  | header = no
  | version    = ~46B
  | subtitle    = Stun Fang
  | Damage      =
  | Stun        =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description =
}}
}}
 
===== <span class="invisible-header">M.Crab Snatch</span> =====
{{MoveData
| name    = M.Crab Snatch
| input    = [4]6C
| subtitle =
| image    = rbff_bmary_46C.png
| caption  =
| data  =
  {{AttackData-FFS
  | Damage      =
  | Stun        =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description =
}}
}}
 
===== <span class="invisible-header">Vertical Arrow (623B)</span> =====
{{MoveData
| name    = Vertical Arrow
| input    = 623B
| subtitle =
| image1  = rbff_bmary_623B.png
| image2  = rbff_bmary_623B623B.png
| caption  =
| data  =
  {{AttackData-FFS
  | Damage      =
  | Stun        =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description =
}}
  {{AttackData-FFS
  | header = no
  | version    = ~623B
  | subtitle    = M.Snatch
  | Damage      =
  | Stun        =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description =
}}
}}
 
===== <span class="invisible-header">Stun Gun Smasher (214C)</span> =====
{{MoveData
| name    = 214C
| subtitle =
| image    = rbff_bmary_214C.png
| caption  =
| data  =
  {{AttackData-FFS
  | Damage      =
  | Stun        =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description =
}}
}}
 
===== <span class="invisible-header">Quick Sway (214A)</span> =====
{{MoveData
| name    = Quick Sway
| input    = 214A
| subtitle =
| image1  = rbff_bmary_214A.png
| image2  = rbff_bmary_214A4A.png
| image3  = rbff_bmary_214A4B.png
| caption  =
| data  =
  {{AttackData-FFS
  | Damage      =
  | Stun        =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description =
}}
  {{AttackData-FFS
  | header = no
  | version    = ~4A
  | subtitle    = Back Drop
  | Damage      =
  | Stun        =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description =
}}
  {{AttackData-FFS
  | header = no
  | version    = ~4B
  | subtitle    = Face Lock
  | Damage      =
  | Stun        =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description =
}}
}}
 
===S-Power===
===== <span class="invisible-header">M.Typhoon (641236BC)</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=rbff_bmary_S-power.png
|subtitle=
|input=641236BC
|caption=
|name=M.Typhoon
|data=
{{AttackData-FFS
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
}}
 
===P-Power===
===== <span class="invisible-header">M.Diving Smasher (641236C)</span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=rbff_bmary_P-power.png
|subtitle=
|input=641236C
|caption=
|name=M.Diving Smasher
|data=
{{AttackData-FFS
|Damage=
|Stun=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description=
}}
}}


==Combos==
==Combos==
:Chain Legend
:(St.A or St. B or Cr.B) link into (St.B or Cr. B) into (F+C) into (Mary Snatcher)
:(St.A or St. B or Cr.B) link into (St.B or Cr. B) into (St.C or B+C or D+C or DF+C or DB+C) into (Any Move for B+C DB+C)
:(St.A) link into (St.C) into (Any Move)
                                   
:Combo1: Crouch B x2,crouch C,(b,f+B),(b,f+B)
:Combo2: A,C,(f,d,df+B),(f,d,df+B)
:Combo3: Jump B, Jump C, A, A, crouch B, db+C, (b,f+B), (b,f+B)
:Combo4: (d,df,f+A), crouch B x2, db+C, (b,f+B), (b,f+B)
:Combo5: A,A,B,f+C, (f,d,df+B)
:Combo6: (in corner) Jump B, Jump C, A,A,A,B,f+C, (f,d,df+B)x2
P.Power Combo: Jump C,P.Power


==Advanced==
<youtube>https://www.youtube.com/watch?v=dd7Csa_a_PE</youtube>
''RB1 combos begin from 0:22''
 
==Strategy==
 
===The Basics===
 
===Advanced Strategy===


{{Navbox-RBFF}}
[[Category:Real Bout Fatal Fury]]
[[Category:Real Bout Fatal Fury]]
[[Category:Blue Mary]]

Latest revision as of 03:24, 18 April 2025

Rbff fig bmary.png

Introduction

Blue Mary is a character who does xyz

Rbff icon bmary.png Blue Mary is a character who does xyz
Pros Cons
  • Pro: thing character is good at
  • Con: thing character is bad at



Move List

Throws

Head Throw (4C)

Head Throw
close 4C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - 0 - - - - - -
~4C
Achilles Hold
- - - 0 - - - - - -

Close Standing Normals

c5A

Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - - - - - - - -
c5B

Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - - - - - - - -
c5C

Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - - - - - - - -

Far Standing Normals

f5A

Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - - - - - - - -
f5B

Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - - - - - - - -
f5C

Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - - - - - - - -

Crouching Normals

2A

Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - - - - - - - -
2B

Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - - - - - - - -
2C

Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - - - - - - - -

Jumping Normals

jA

Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - - - - - - - -
jB

Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - - - - - - - -
jC

Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - - - - - - - -

Command Normals

6A

4B
Double Rolling
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - - - - - - - -
3A

3A
Low Straight
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - - - - - - - -
28C (during getup)

(during getup) 28C
Climbing Arrow
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - - - - - - - -
Pursuit

8/2C (downed opponent)
Pursuit
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
8C
Spin Fall Attack
- - - - - - - - - -
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
2C
Hopping Press
- - - - - - - - - -

Universal Mechanics

High Reach Attack

High Reach Attack
5D
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Front Lane - - - - - - - - - -
Back Lane - - - - - - - - - -
Low Reach Attack

Low Reach Attack
2D
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Front Lane - - - - - - - - - -
Back Lane - - - - - - - - - -
Light Dive Attack

Lane Attack
A/B from Oversway
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Front - - - - - - - - - -
Back - - - - - - - - - -
Heavy Dive Attack

Lane Attack
C from Oversway
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Front - - - - - - - - - -
Back - - - - - - - - - -
Evade Attack

Dodge Attack
6A during proximity guard
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - - - - - - - -

Chain Combos

5A -+--> 5C
    |
    +--> 5B ----> 5C
                  6C
                  4C
                  1/3C
                  2C   

Special Moves

Spin Fall (236A)
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - - - - - - - -
M.Spider (236C)
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - - - - - - - -
Straight Slicer ([4]6B
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - - - - - - - -
~46B
Stun Fang
- - - - - - - - - -
M.Crab Snatch
M.Crab Snatch
[4]6C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - - - - - - - -
Vertical Arrow (623B)
Vertical Arrow
623B
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - - - - - - - -
~623B
M.Snatch
- - - - - - - - - -
Stun Gun Smasher (214C)
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - - - - - - - -
Quick Sway (214A)
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - - - - - - - -
~4A
Back Drop
- - - - - - - - - -
~4B
Face Lock
- - - - - - - - - -

S-Power

M.Typhoon (641236BC)

M.Typhoon
641236BC
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - - - - - - - -

P-Power

M.Diving Smasher (641236C)

M.Diving Smasher
641236C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
- - - - - - - - - -

Combos

RB1 combos begin from 0:22

Strategy

The Basics

Advanced Strategy

Game Navigation

General
FAQ
Controls
HUD
System
Characters
Andy Bogard
Billy Kane
Blue Mary
Bob Wilson
Duck King
Franco Bash
Geese Howard
Hon-Fu
Jin Chonrei
Jin Chonshu
Joe Higashi
Kim Kaphwan
Mai Shiranui
Ryuji Yamazaki
Sokaku Mochizuki
Terry Bogard