Ring of Destruction: Slam Masters II: Difference between revisions

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= The Characters =
= The Characters =
*[[Biff Slamkovich/Aleksey Zalazof(Slam Masters II)|Biff Slamkovich/Aleksey Zalazof]]


== Biff Slamkovich ==
*[[Oni/Mysterious Budo(Slam Masters II)|Oni/Mysterious Budo]]


===Special Moves===
*[[El Stingray/El Stinger(Slam Masters II)|El Stingray/El Stinger]]
Fury Fists  -  tap P rapidly<br>
Sonic Boom  -  236 + P<br>
Scissor Kick  -  214 + K<br>
Super Throw (Doom) -  874 + G


== Oni ==
*[[Alexander The Grater/Sheep The Royal(Slam Masters II)|Alexander The Grater/Sheep The Royal]]


===Special Moves===
*[[Black Widow(Slam Masters II)|Black Widow]]
Spin Kick  -  PP or KK<br>
Poison Breath/Decoy  -  46 + P<br>
Hair Strike  -  236 + P<br>
Flash Kick  -  28 + K<br>
Super Throw (Shaksh!) - 632147896 + G


== El Stingray ==
*[[Saber(Slam Masters II)|Rip Saber]]
===Special Moves===
Fire Drop  -  PP<br>
Flame Diver  -  236 + P<br>
Backflip  -  214 + K<br>
Leg Saw  -  2K<br>
Super Throw (Ka-Boom!) -  623 + G


== Alexander The Grater ==
*[[Jumbo Flapjack/Kimala The Bouncer(Slam Masters II)|Jumbo Flapjack/Kimala The Bouncer]]
===Special Moves===
Hundred Hand Slap  -  tap P rapidly<br>
Feathers  -  236 + P<br>
Backhand  -  46 + P<br>
Super Throw (Slam!) -  698 + G


== Black Widow ==
*[[Gunloc/Lucky Colt(Slam Masters II)|Gunloc/Lucky Colt]]
===Special Moves===
Shoryuken  -  623 + P<br>
Upper Kick  -  2369 + K<br>
Web  -  236 + P<br>
Super Throw (Doom) -  248 + G


== Saber ==
*[[Titanic Tim/Titan The Great(Slam Masters II)|Titanic Tim/Titan The Great]]
===Special Moves===
Shovel Attack  -  PP or KK<br>
Bomb Dash  -  236 + P<br>
Grenade  -  46 + P<br>
Crawl  -  41236 + K or  63214 + K<br>
Super Throw (Slam!) -  37 + G


== Jumbo Flapjack ==
*[[Mike Haggar(Slam Masters II)|Mike Haggar]]
===Special Moves===
Head Dive  -  46 + P<br>
Spin Breath  -  2P or 2K<br>
Fire Breath  -  236 + P<br>
Super Throw (Slam!) -  41236 + G


== Gunloc ==
*[[King Rasta Mon/Missing IQ Gomes(Slam Masters II)|King Rasta Mon/Missing IQ Gomes]]
===Special Moves===
Fury Fists  -  tap P rapidly<br>
Sonic Boom Kick  -  623 + K<br>
Scissor Kick  -  214 + K<br>
Super Throw (Doom) -  874 + G


== Titanic Tim ==
*[[Victor Ortega(Slam Masters II)|Victor Ortega]]
===Special Moves===
Tomahawk Chop  -  2369 + P<br>
Foot Sweep  -  PP or KK<br>
Flying Elbow  -  214 + K<br>
Super Throw (Ka-Boom!) -  128 + G


== Mike Haggar ==
*[[The Wraith(Slam Masters II)| The Wraith ]]
===Special Moves===
Spinning Lariat  -  PP or KK<br>
Violent Axe  -  41236 + P<br>
Hammer Smash  -  46 + P<br>
Super Throw (Slam!)  -  632147896 + G
 
== King Rasta Mon ==
===Special Moves===
Monkey  -  236 + P<br>
Rasta Arms  -  46 + P<br>
Rasta Legs  -  28 + K<br>
Rasta Ball  -  28 + P<br>
Super Throw (Slam!)  -  28 + G
 
== Victor Ortega ==
===Special Moves===
Blue Fist  -  46 + P<br>
Ground Pound  -  2147 + P<br>
Fire Hand  -  41236 + P<br>
Super Throw (Doom)  -  421 + G
 
== The Wraith ==
===Special Moves===
Doom Spin  -  PP or KK<br>
Flip Attack  -  41236 + K<br>
Snake Attack  -  236 + P<br>
Super Throw (Slam!) -  698 + G
 
== The Scorpion ==
===Special Moves===
Handspin Kick  -  2P or 2K<br>
Upper Kick  -  623 + K<br>
Rush Kick  -  46 + K<br>
Flash Kick  -  28 + K<br>
Teleport  -  6+G+2P or 4+G+2P<br>
Super Throw (Slam!)  -  82 + G


*[[The Scorpion/Astro(Slam Masters II)| The Scorpion/Astro]]


[[Category: Ring of Destruction: Slam Masters II]]
[[Category: Ring of Destruction: Slam Masters II]]

Latest revision as of 00:16, 29 November 2015

Introduction

Ring of Destruction is the third and last installment in the Slam Masters series. It has changed dramatically from its predecessor, for it no longer features pins, and you can no longer move up and down in the ring.

Game Mechanics

There are five buttons that are used in this game; they are: Light Punch, Hard Punch, Light Kick, Hard Kick, and Grapple.

Dash: Double tap forward or backward (hold to run).

Super Jump: Dash right before you jump to travel much farther than a regular jump.

Taunt: Press LP + LK or HP + HK together. Your next attack will be powered up.

Fury: If you are on the receiving end of a beating, your character may turn red and you will receive a power boost.

Basic Throw: Press Grapple to grab your opponent. If nothing is pressed after the grab, the basic throw will come out. By pressing Grapple again, the throw will be faster.

Super Throw: A super throw is activated by pressing Grapple, inputting the super throw motion, and then pressing Grapple again. Super throws are VERY dangerous, and are a huge part of matches.

Tech Throws: Press Grapple as soon as you are grabbed.

Basic Strategy

You have unlimited super throws, so use them. They do very serious damage and are not that hard to pull off. Most super throws deal well over 25% damage.

Advanced Strategy

Game Versions

The Characters