No edit summary |
No edit summary |
||
Line 4: | Line 4: | ||
==Attributes== | ==Attributes== | ||
Mathilda has to rely on her jab game and the fact she has fantastic guard pressure. She should use scare tactics with her charge HKW, baiting people into jabs and releasing for massive damage if they fall for it. If they go on defense, just cancel and resume the skirmish. Her charge HKW is the fastest in the game hands down, she can actually legitimately combo into it. Add in natural jump cancel ability off lean attack--it makes for some deadly offense. | |||
She isn't an easy character to play by any means but she does have the tools to shine in a with the right mindset and a capable skillset. She's a lot like other characters with jab focused metas, she has to stay on the offensive. Her defense is absolutely horrid. Unlike Baron, Oinkie, and Jack, Mathilda has a weaker Guard, and less HP. | |||
She has to play better-smarter-faster than any your opponent to be successful. With that out of the way--her juggles really make her shine. She has many capable loops and is extremely dangerous once you really take the time to learn her. Focus on dodging and not guarding. | |||
==Recommended skills== | ==Recommended skills== | ||
==Note== | ==Note== |
Revision as of 12:26, 9 September 2014
thilda (マティルダ) is a character in Anarchy Reigns and MadWorld, in Anarchy Reigns she appears as Baron's personal assistant. Her Killer Weapon; Iron Maiden is actually a collapsible whip that transforms into a giant spiked bat. While dormant, it serves as a decoration on her suit, almost like a stylish belt. She is one of a few recurring character from MadWorld along with Jack Cayman.
Background
Attributes
Mathilda has to rely on her jab game and the fact she has fantastic guard pressure. She should use scare tactics with her charge HKW, baiting people into jabs and releasing for massive damage if they fall for it. If they go on defense, just cancel and resume the skirmish. Her charge HKW is the fastest in the game hands down, she can actually legitimately combo into it. Add in natural jump cancel ability off lean attack--it makes for some deadly offense.
She isn't an easy character to play by any means but she does have the tools to shine in a with the right mindset and a capable skillset. She's a lot like other characters with jab focused metas, she has to stay on the offensive. Her defense is absolutely horrid. Unlike Baron, Oinkie, and Jack, Mathilda has a weaker Guard, and less HP.
She has to play better-smarter-faster than any your opponent to be successful. With that out of the way--her juggles really make her shine. She has many capable loops and is extremely dangerous once you really take the time to learn her. Focus on dodging and not guarding.