No edit summary |
No edit summary |
||
Line 28: | Line 28: | ||
== Character Specific Data == | == Character Specific Data == | ||
T.Hawk{{USFIVCharacterData|1100|1100|60%|0.0341|0.03|1.9|46 (6+40)|1.75 (1.76)|1.56 (1.81)|0.95|23|0.80|26|8|11|7|0.90|0.90|31|21|Heavy Body Press|Crouch LK, Crouch MK, Crouch HK|Crouch HK, Mexican Typhoon, EX Mexican Typhoon|Condor Dive, EX Condor Dive, EX Condor Spire|23|33|65|-7|-10|-1|-4| | T.Hawk{{USFIVCharacterData|1100|1100|60%|0.0341|0.03|1.9|46 (6+40)|1.75 (1.76)|1.56 (1.81)|0.95|23|0.80|26|8|11|7|0.90|0.90|31|21|Heavy Body Press|Crouch LK, Crouch MK, Crouch HK|Crouch HK, Mexican Typhoon, EX Mexican Typhoon|Condor Dive, EX Condor Dive, EX Condor Spire|23|33|65|-7|-10|-1|-4|N/A|}} | ||
Revision as of 20:33, 7 July 2014

T. Hawk
T. Hawk's entire tribe and village has been left in ruins by the hands of M. Bison and the Shadaloo organization. Having his tribe driven from their home land, his father murdered by Bison, and his true love Julia brainwashed into becoming a member of Bison's "Dolls" project, T. Hawk wants nothing more than to take down M. Bison. Learning about the Dolls program and the Living Incubator program, T. Hawk has vowed to free Julia and prevent M. Bison from ever brainwashing another person ever again.
In a nutshell
Being a grappler, T. Hawk is very slow but hits like a truck. Unlike his counterpart Zangief, who can get by using head games and various tools that don't involve rotating the joystick, T. Hawk's game is all about getting in your opponents face, throwing them, and not letting them escape. He is the most extreme of grapplers, considering he has a limited number of tools to get in. The key to playing T. Hawk is patience, patience, patience. Wait for your opponent to make a mistake and condition them with fake-outs and pokes to divert their attention as you go in for a command grab.
Ultra SFIV Changes
(From Ultra SFIV Arcade Japan)
- Walk Speed: Forward and backward walk speeds increased
- Close MP: Pushback on hit and block reduced
- Stand HK: Hurtbox slightly expanded; on block now -5 from -7
- Crouch MK: Can now be canceled into Special Moves, Super, or EX Focus Attack
- Condor Spire: Input changed to DP + K from RDP + P
- Condor Spire: Light version startup reduced to 11 frames from 20 frames; on hit now -2 from -5
- Condor Spire: Medium version startup reduced to 14 frames from 20 frames
- EX Condor Spire: Forward movement distance slightly increased
- Tomahawk Buster: Light version startup reduced to 4 frames from 5 frames; recovery reduced to 27 frames from 28 frames
- EX Tomahawk Buster: Can now be canceled into EX Focus Attack
- Mexican Typhoon: Light version grab range increased to 1.55 from 1.5
- Raging Slash (UC2): Input changed to HCB HCB + 3K from HCB HCB + 3P; Hitbox slightly expanded forward horizontally
(New to Ultra SFIV Console Digital Release)
- EX Condor Spire: Damage reduced to 120 from 150
- EX Tomahawk Buster: 0 damage bug when only the 1st hit connects fixed
(Removed from Ultra SFIV Arcade Japan)
Thrust Peak (DF + LP): Input changed to B + LP from DF + LP
Character Specific Data
T.Hawk
VITALS | |||||
---|---|---|---|---|---|
Health: | 1100 | Stun: | 1100 | W-Ultra Scaling: | 60% |
WALKING | DASHING | ||||
Forward Walk Speed: | 0.0341 | Forward Dash Distance: | 0.95 | ||
Back Walk Speed: | 0.03 | Forward Dash Total Frames: | 23 | ||
JUMPING | Back Dash Distance: | 0.80 | |||
Jump Height Apex: | 1.9 | Back Dash Total Frames: | 26 | ||
Jump Total Frames: | 46 (6+40) | Back Dash Invincibility: | 8 | ||
Forward Jump Distance: | 1.75 (1.76) | Back Dash Airborne: | 11 | ||
Back Jump Distance | 1.56 (1.81) | Back Dash Recovery: | 7 | ||
THROWS | WAKE-UP TIMING | ||||
Forward Throw Range: | 0.90 | Face Up Total Frames: | 31 | ||
Back Throw Range: | 0.90 | Face Down Total Frames: | 21 | ||
NOTABLE MOVE CLASSES | |||||
High Attacks: | Heavy Body Press | Hard Knockdowns: | Crouch HK, Mexican Typhoon, EX Mexican Typhoon | ||
Low Attacks: | Crouch LK, Crouch MK, Crouch HK | Armor Breakers: | Condor Dive, EX Condor Dive, EX Condor Spire | ||
FOCUS ATTACK DATA | |||||
Level 1 Focus Startup Frames: | 23 | L1 EX Red Focus Attack Combo Lead-Ins: | N/A | ||
Level 2 Focus Startup Frames: | 33 | ||||
Level 3 Focus Startup Frames: | 65 | ||||
L1 Focus Attack Forward Dash: | -7 | L2 FA Forward Dash (On Block): | -1 | ||
L1 Focus Attack Back Dash: | -10 | L2 FA Back Dash (On Block): | -4 |
Frame Data (At A Glance)
More detailed Frame Data Table at bottom of page.
Moves
Standing Close Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Close LP |
Close Jab | Close lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close MP |
Close Strong | Close mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close HP |
Close Fierce | Close hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close LK |
Close Short | Close lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close MK |
Close Forward | Close mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close HK |
Close Roundhouse | Close hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Standing Far Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Far LP |
Far Jab | lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far MP |
Far Strong | mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far HP |
Far Fierce | hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far LK |
Far Short | lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far MK |
Far Forward | mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far HK |
Far Roundhouse | hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Crouching Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Crouch LP |
Crouch Jab | d + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MP |
Crouch Strong | d + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HP |
Crouch Fierce | d + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch LK |
Crouch Short | d + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MK |
Crouch Forward | d + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HK |
Crouch Roundhouse | d + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Neutral Jumping Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Neutral Jump LP |
Neutral Jump Jab | u + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump MP |
Neutral Jump Strong | u + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump HP |
Neutral Jump Fierce | u + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump LK |
Neutral Jump Short | u + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump MK |
Neutral Jump Forward | u + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump HK |
Neutral Jump Roundhouse | u + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Diagonal Jumping Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Diagonal Jump LP |
Diagonal Jump Jab | ub / uf + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump MP |
Diagonal Jump Strong | ub / uf + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump HP |
Diagonal Jump Fierce | ub / uf + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump LK |
Diagonal Jump Short | ub / uf + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump MK |
Diagonal Jump Forward | ub / uf + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump HK |
Diagonal Jump Roundhouse | ub / uf + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Unique Attacks
Name | Nickname | Command | Notes | |
File:No image.png |
Thrust Peak |
Thrust Peak | df + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Heavy Shoulder |
Shoulder Drop | (in air) d + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Heavy Body Press |
Body Splash | (in air) d + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Focus Attacks
Name | Nickname | Command | Notes | |
File:No image.png | Focus Attack (Level 1) | Level 1 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 2) | Level 2 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 3) | Level 3 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Throws
Name | Nickname | Command | Notes | |
File:No image.png |
Neck Hanging Tree |
Forward Throw | f or n + lp + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Mexican Throw |
Back Throw | b + lp + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Special Moves
Name | Nickname | Command | Notes | |
File:No image.png |
Mexican Typhoon |
Spinning Pile Driver | Mexican Typhoon | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Tomahawk Buster |
Uppercut | dp + p ex | ex version can be canceled into ex Condor Dive by pressing 3p |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Condor Dive |
Condor Dive | (in air) 3p armorbreak | ex version performed by pressing 3k |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Condor Spire |
Condor Spire | dp + k ex ( ex version armorbreak ) | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Super Combo
Name | Nickname | Command | Notes | |
File:No image.png |
Double Typhoon |
Super Combo | 360 360 + p | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Ultra Combos
Name | Nickname | Command | Notes | |
File:No image.png |
Raging Typhoon |
Ultra Combo I | 360 360 + 3p | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Raging Slash |
Ultra Combo II | hcb hcb + 3k | |
~~ Uses and Strategies ~~ (No uses/strategies) |
The Basics
Combos
Strategy
Matchups
Frame Data