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== Ultra SFIV Changes == | == Ultra SFIV Changes == | ||
(From Ultra SFIV Arcade Japan) | |||
* Close HP: First hit's Hitbox greatly expanded downward | |||
* Standing HK: Startup reduced to 13 frames from 14 frames; Active Frames increased to 3 frames from 2 frames; recovery reduced to 18 frames from 19 frames | |||
* EX Falling Sky: Active Frames increased to 3 frames from 2 frames; upper-body invincibility increased to frames 6-8 from frames 6-7 | |||
* Heartless (SC): Active Frames increased to 4 frames from 2 frames | |||
* Soulless (UC1): Forward moving portion "taller" now so it's less likely to pass under opponents after Crouch HP in the corner | |||
(New to Ultra SFIV Console Digital Release) | |||
* Crouch HP: Second hit's Hitbox greatly expanded downward | |||
* EX Change of Direction: Startup reduced to 13 frames from 16 frames | |||
* Second Low: On hit now +5 from +1 | |||
* Finish Low: Startup reduced to 17 frames from 22 frames | |||
== Character Specific Data == | == Character Specific Data == | ||
{{USFIVCharacterData|1050|1050|75%|0.035|0.03|1.76|40 (4+36)|2.10|1.92|1.42|16|0.75|25|8|10|7|0.91|0.91|31|21|||||21|30|65|0|-9|+6|-3||}} | Abel{{USFIVCharacterData|1050|1050|75%|0.035|0.03|1.76|40 (4+36)|2.10|1.92|1.42|16|0.75|25|8|10|7|0.91|0.91|31|21|Close HK (5~6f), Second Mid, Finish Mid, Wheel Kick, EX Wheel Kick|Crouch LK, Crouch HK, Second Low, Finish Low|Crouch HK, Tornado Throw, Falling Sky, EX Falling Sky|Finish Mid, Finish Low, Wheel Kick, EX Wheel Kick, Heartless, Soulless|21|30|65|0|-9|+6|-3|TBD|}} | ||
Line 19: | Line 27: | ||
{{USFIVFrameDataGlanceTableHeader}} | {{USFIVFrameDataGlanceTableHeader}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|25*15|30*20|20*20|HL|ch/sp/su*su|4|3(8)3|11|28|11|14|-3|0|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|25*15|30*20|20*20|HL|ch/sp/su*su|4|3(8)3|11|28|11|14|-3|0|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|CloseLP|}} | ||
{{USFIVFrameDataGlanceRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|50*30|50*50|40*20|HL|sp/su*su|5|3(8)2|14|31|14|20|-2|4|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|50*30|50*50|40*20|HL|sp/su*su|5|3(8)2|14|31|14|20|-2|+4|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|Abel|CloseMP|}} | ||
{{USFIVFrameDataGlanceRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|80*30|100*100|60*20|HL|sp/su*su|4|3(8)2|20|36|18|22|-4|0|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|80*30|100*100|60*20|HL|sp/su*su|4|3(8)2|20|36|18|22|-4|0|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|Abel|CloseHP|}} | ||
{{USFIVFrameDataGlanceRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|30|50|20|HL|-|5|2|9|15|11|14|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|30|50|20|HL|-|5|2|9|15|11|14|0|+3|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|CloseLK|}} | ||
{{USFIVFrameDataGlanceRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|70|100|40|HL|sp/su|7|2|16|24|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|70|100|40|HL|sp/su|7|2|16|24|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|CloseMK|}} | ||
{{USFIVFrameDataGlanceRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|100[30]|150[50]|60[20]|HL[H]|-|6|6|16|27|18|22|-4|0|Active frames 1~4 cannot hit crouching opponents, [] refers to active frames 5~6||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|100[30]|150[50]|60[20]|HL[H]|-|6|6|16|27|18|22|-4|0|Active frames 1~4 cannot hit crouching opponents, [] refers to active frames 5~6||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|Abel|CloseHK|}} | ||
{{USFIVFrameDataGlanceRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|30|50|20|HL|ch/su|5|2|6|12|11|14|3|6|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|30|50|20|HL|ch/su|5|2|6|12|11|14|+3|+6|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|FarLP|}} | ||
{{USFIVFrameDataGlanceRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|80|100|40|HL|su|5|6|11|21|14|17|-3|0|||||||Reset|Reset|-|-|-|-|-|-|- | {{USFIVFrameDataGlanceRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|80|100|40|HL|su|5|6|11|21|14|17|-3|0|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|FarMP|}} | ||
{{USFIVFrameDataGlanceRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|130|200|60|HL|-|12|3|17|31|18|22|-2|2|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|130|200|60|HL|-|12|3|17|31|18|22|-2|+2|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|FarHP|}} | ||
{{USFIVFrameDataGlanceRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|40|50|20|HL|-|5|3|8|15|11|14|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|40|50|20|HL|-|5|3|8|15|11|14|0|+3|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|FarLK|}} | ||
{{USFIVFrameDataGlanceRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|80|100|40|HL|-|8|3|15|25|14|17|-4|-1|Cannot hit crouching opponents||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|80|100|40|HL|-|8|3|15|25|14|17|-4|-1|Cannot hit crouching opponents||||||Reset|Reset|-|-|-|-|-|-|-|Abel|FarMK|}} | ||
{{USFIVFrameDataGlanceRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|100|200|60|HL|-|13|3|18|33|17|21|-3|1|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|100|200|60|HL|-|13|3|18|33|17|21|-3|+1|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|FarHK|}} | ||
{{USFIVFrameDataGlanceRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|5|2|6|12|11|14|3|6|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|5|2|6|12|11|14|+3|+6|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|CrouchLP|}} | ||
{{USFIVFrameDataGlanceRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|70|100|40|HL|sp/su|7|3|10|19|14|17|1|4|||||||Reset|Reset|-|-|-|-|-|-|- | {{USFIVFrameDataGlanceRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|70|100|40|HL|sp/su|7|3|10|19|14|17|+1|+4|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|CrouchMP|}} | ||
{{USFIVFrameDataGlanceRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|70*40|100*50|60*20|HL|sp/su|8|2*2|22|33|18|-|-6|-|||||[1st hit] forces stand, [2nd hit] floats opponent|[1st hit] forces stand, [2nd hit] floats opponent|Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|70*40|100*50|60*20|HL|sp/su|8|2*2|22|33|18|-|-6|-|||||[1st hit] forces stand, [2nd hit] floats opponent|[1st hit] forces stand, [2nd hit] floats opponent|Reset|Reset|-|-|-|-|-|-|-|Abel|CrouchHP|}} | ||
{{USFIVFrameDataGlanceRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|20|50|20|L|ch/sp/su|5|3|7|14|11|14|1|4|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|20|50|20|L|ch/sp/su|5|3|7|14|11|14|+1|+4|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|CrouchLK|}} | ||
{{USFIVFrameDataGlanceRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|70|100|40|HL|sp/su|8|5|13|25|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|70|100|40|HL|sp/su|8|5|13|25|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|CrouchMK|}} | ||
{{USFIVFrameDataGlanceRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|100|200|60|L|sp/su|11|3|25|38|18|-|-10|-|||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|100|200|60|L|sp/su|11|3|25|38|18|-|-10|-|||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-|Abel|CrouchHK|}} | ||
{{USFIVFrameDataGlanceRow|Forward Kick|Step Kick|f + mk|| | {{USFIVFrameDataGlanceRow|Forward Kick|Step Kick|f + mk||[[File:Right.gif]]+[[File:Forward.gif]]|80|100|40|HL|dash|7|2|16|24|18|21|0|+3|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|ForwardKick|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|50|50|20|H|-|5|4|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|50|50|20|H|-|5|4|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|NeutralLP|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|80|100|40|H|-|5|6|-|10|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|80|100|40|H|-|5|6|-|10|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|NeutralMP|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump HP|Neutral Jump Fierce|u + hp||Neutral Jump [[File:Fierce.gif]]|100|200|60|H|-|5|4|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Neutral Jump HP|Neutral Jump Fierce|u + hp||Neutral Jump [[File:Fierce.gif]]|100|200|60|H|-|5|4|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|NeutralHP|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump LK|Neutral Jump Short|u + lk||Neutral Jump [[File:Short.gif]]|50|50|20|H|-|5|8|-|12|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Neutral Jump LK|Neutral Jump Short|u + lk||Neutral Jump [[File:Short.gif]]|50|50|20|H|-|5|8|-|12|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|NeutralLK|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|80|100|40|H|-|4|6|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|80|100|40|H|-|4|6|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|NeutralMK|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|100|200|60|H|-|5|4|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|100|200|60|H|-|5|4|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|NeutralHK|}} | ||
{{USFIVFrameDataGlanceRow| | {{USFIVFrameDataGlanceRow|Diagonal Jump LP|Diagonal Jump Jab|ub / uf + lp||Diagonal Jump [[File:Jab.gif]]|50|50|20|H|-|5|8|-|12|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|DiagonalLP|}} | ||
{{USFIVFrameDataGlanceRow| | {{USFIVFrameDataGlanceRow|Diagonal Jump MP|Diagonal Jump Strong|ub / uf + mp||Diagonal Jump [[File:Strong.gif]]|80|100|40|H|-|5|10|-|14|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|DiagonalMP|}} | ||
{{USFIVFrameDataGlanceRow| | {{USFIVFrameDataGlanceRow|Diagonal Jump HP|Diagonal Jump Fierce|ub / uf + hp||Diagonal Jump [[File:Fierce.gif]]|100|200|60|H|-|5|8|-|12|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|DiagonalHP|}} | ||
{{USFIVFrameDataGlanceRow| | {{USFIVFrameDataGlanceRow|Diagonal Jump LK|Diagonal Jump Short|ub / uf + lk||Diagonal Jump [[File:Short.gif]]|50|50|20|H|-|4|5|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|DiagonalLK|}} | ||
{{USFIVFrameDataGlanceRow| | {{USFIVFrameDataGlanceRow|Diagonal Jump MK|Diagonal Jump Forward|ub / uf + mk||Diagonal Jump [[File:Forward.gif]]|70|100|40|H|-|5|6|-|10|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|DiagonalMK|}} | ||
{{USFIVFrameDataGlanceRow| | {{USFIVFrameDataGlanceRow|Diagonal Jump HK|Diagonal Jump Roundhouse|ub / uf + hk||Diagonal Jump [[File:Roundhouse.gif]]|110|200|60|H|-|5|5|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|DiagonalHK|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|57|||-21|-21||||||Crumple|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|57|||-21|-21||||||Crumple|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|Abel|FocusAttack(Level1)|}} | ||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150|40|HL|-|18+12|2|35|66|||-15|-|||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150|40|HL|-|18+12|2|35|66|||-15|-|||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|Abel|FocusAttack(Level2)|}} | ||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200|60|-|-|65|2|35|101|||-|-||X|||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200|60|-|-|65|2|35|101|||-|-||X|||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|Abel|FocusAttack(Level3)|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Drop Throw|Forward Throw|f or n + lp + lk||Forward Throw|130|140|40|0.91|-|3|2|20|24|||-|-|Opponent gets up 68F after throw recovers|||X|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Drop Throw|Forward Throw|f or n + lp + lk||Forward Throw|130|140|40|0.91|-|3|2|20|24|||-|-|Opponent gets up 68F after throw recovers|||X|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-|-|-|Abel|DropThrow|}} | ||
{{USFIVFrameDataGlanceRow|Pincer Throw|Back Throw|b + lp + lk||Back Throw|130|140|40|0.91|-|3|2|20|24|||-|-|Opponent gets up 57F after throw recovers|||X|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Pincer Throw|Back Throw|b + lp + lk||Back Throw|130|140|40|0.91|-|3|2|20|24|||-|-|Opponent gets up 57F after throw recovers|||X|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-|-|-|Abel|PincerThrow|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Change of Direction|Change of Direction|qcf + p ex||Change of Direction [[File:Jab.gif]]|30|50|20/30|HL|su|14|3|25|41|||-3|2|25~26f can cancel into followup||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Change of Direction|Change of Direction|qcf + p ex||Change of Direction [[File:Jab.gif]]|30|50|20/30|HL|su|14|3|25|41|||-3|+2|25~26f can cancel into followup||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|Abel|ChangeofDirection|}} | ||
{{USFIVFrameDataGlanceRow|||||Change of Direction [[File:Strong.gif]]|35|50|20/30|HL|su|16|3|25|43|||-3|2|27~28f can cancel into followup||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|||||Change of Direction [[File:Strong.gif]]|35|50|20/30|HL|su|16|3|25|43|||-3|+2|27~28f can cancel into followup||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|Abel||}} | ||
{{USFIVFrameDataGlanceRow|||||Change of Direction [[File:Fierce.gif]]|40|50|20/30|HL|su|17|3|25|44|||-3|2|28~29f can cancel into followup||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|||||Change of Direction [[File:Fierce.gif]]|40|50|20/30|HL|su|17|3|25|44|||-3|+2|28~29f can cancel into followup||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|Abel||}} | ||
{{USFIVFrameDataGlanceRow|EX Change of Direction|EX Change of Direction|||Change of Direction [[File:EX.gif]]|40|50|-250/0|HL|su|13|3|25|40|||-3|2|27~28 can cancel into followup||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|1~18f|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|EX Change of Direction|EX Change of Direction|||Change of Direction [[File:EX.gif]]|40|50|-250/0|HL|su|13|3|25|40|||-3|+2|27~28 can cancel into followup||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|1~18f|-|-|-|-|-|-|Abel|EXChangeofDirection|}} | ||
{{USFIVFrameDataGlanceRow|Second Mid|Second Mid|f + p|Perform after Change of Direction|Second Mid|40|50|10/20|H|-|15|4|28|46|||-9|-4|-5 hit advantage vs crouching opponents, 30~31f can cancel into followup||||||||-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Second Mid|Second Mid|f + p|Perform after Change of Direction|Second Mid|40|50|10/20|H|-|15|4|28|46|||-9|-4|-5 hit advantage vs crouching opponents, 30~31f can cancel into followup||||||||-|-|-|-|-|-|-|Abel|SecondMid|}} | ||
{{USFIVFrameDataGlanceRow|Second Low|Second Low|f + k|Perform after Change of Direction|Second Low|50|50|20/30|L|su|22|4|24|49|||-5|5|38~39f can cancel into followup||||||||-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Second Low|Second Low|f + k|Perform after Change of Direction|Second Low|50|50|20/30|L|su|22|4|24|49|||-5|+5|38~39f can cancel into followup||||||||-|-|-|-|-|-|-|Abel|SecondLow|}} | ||
{{USFIVFrameDataGlanceRow|Finish Mid|Finish Mid|f + p|Perform after Second Mid or Second Low|Finish Mid|100|50|10/30|H|-|10|2|44|55|||-35|-|Opponent gets up 43F after throw recovers|X|||Hard Knockdown|Hard Knockdown|||-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Finish Mid|Finish Mid|f + p armorbreak|Perform after Second Mid or Second Low|Finish Mid|100|50|10/30|H|-|10|2|44|55|||-35|-|Opponent gets up 43F after throw recovers|X|||Hard Knockdown|Hard Knockdown|||-|-|-|-|-|-|-|Abel|FinishMid|}} | ||
{{USFIVFrameDataGlanceRow|Finish Low|Finish Low|f + k|Perform after Second Mid or Second Low|Finish Low|150|100|30/30|L|-|17|2|53|71|||-44|-|Hard knockdown, armor break, Opponent gets up 70F after throw recovers|X|||Hard Knockdown|Hard Knockdown|||-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Finish Low|Finish Low|f + k armorbreak|Perform after Second Mid or Second Low|Finish Low|150|100|30/30|L|-|17|2|53|71|||-44|-|Hard knockdown, armor break, Opponent gets up 70F after throw recovers|X|||Hard Knockdown|Hard Knockdown|||-|-|-|-|-|-|-|Abel|FinishLow|}} | ||
{{USFIVFrameDataGlanceRow|Wheel Kick|Wheel Kick|qcb + k ex armorbreak||Wheel Kick [[File:Short.gif]]|120|200|30/40|H|-|20|7|2+19|47|||-10|-5|Hits crouching Ryu on 25f|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|Lower body: 1~26f|All: 1~26f|-|11f~|-}} | {{USFIVFrameDataGlanceRow|Wheel Kick|Wheel Kick|qcb + k ex armorbreak||Wheel Kick [[File:Short.gif]]|120|200|30/40|H|-|20|7|2+19|47|||-10|-5|Hits crouching Ryu on 25f|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|Lower body: 1~26f|All: 1~26f|-|11f~|-|Abel|WheelKick|}} | ||
{{USFIVFrameDataGlanceRow|||||Wheel Kick [[File:Forward.gif]]|140|200|30/40|H|-|24|7|2+20|52|||-11|-6|Hits crouching Ryu on 29f|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|Lower body: 1~26f|All: 1~30f|-|14f~|-}} | {{USFIVFrameDataGlanceRow|||||Wheel Kick [[File:Forward.gif]]|140|200|30/40|H|-|24|7|2+20|52|||-11|-6|Hits crouching Ryu on 29f|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|Lower body: 1~26f|All: 1~30f|-|14f~|-|Abel||}} | ||
{{USFIVFrameDataGlanceRow|||||Wheel Kick [[File:Roundhouse.gif]]|160|200|30/40|H|-|27|7|1+22|56|||-12|-7|Hits crouching Ryu on 31f|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|Lower body: 1~26f|All: 1~32f|-|15f~|-}} | {{USFIVFrameDataGlanceRow|||||Wheel Kick [[File:Roundhouse.gif]]|160|200|30/40|H|-|27|7|1+22|56|||-12|-7|Hits crouching Ryu on 31f|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|Lower body: 1~26f|All: 1~32f|-|15f~|-|Abel||}} | ||
{{USFIVFrameDataGlanceRow|EX Wheel Kick|EX Wheel Kick|||Wheel Kick [[File:EX.gif]]|60*120|100*100|-250/0|H|--|17|7*3|2+19|47|||-6|0|Hits crouching Ryu on 23f|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|Lower body: 1~26f|All: 1~26f|-|11f~|2nd Hit JP: ?}} | {{USFIVFrameDataGlanceRow|EX Wheel Kick|EX Wheel Kick|||Wheel Kick [[File:EX.gif]]|60*120|100*100|-250/0|H|--|17|7*3|2+19|47|||-6|0|Hits crouching Ryu on 23f|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|Lower body: 1~26f|All: 1~26f|-|11f~|2nd Hit JP: ?|Abel|EXWheelKick|}} | ||
{{USFIVFrameDataGlanceRow|Marseilles Roll|Roll|qcf + k ex||Marseilles Roll [[File:Short.gif]]|-|-|20/-|-|-|-|-|Total 27|27|||-|-|5~23f can pass through opponent||||-|-|-|-|-|-|All: 5~23f|All: 5~26f|-|-|-}} | {{USFIVFrameDataGlanceRow|Marseilles Roll|Roll|qcf + k ex||Marseilles Roll [[File:Short.gif]]|-|-|20/-|-|-|-|-|Total 27|27|||-|-|5~23f can pass through opponent||||-|-|-|-|-|-|All: 5~23f|All: 5~26f|-|-|-|Abel|MarseillesRoll|}} | ||
{{USFIVFrameDataGlanceRow|||||Marseilles Roll [[File:Forward.gif]]|-|-|20/-|-|-|-|-|Total 30|30|||-|-|5~25f can pass through opponent||||-|-|-|-|-|-|All: 5~25f|All: 5~29f|-|-|-}} | {{USFIVFrameDataGlanceRow|||||Marseilles Roll [[File:Forward.gif]]|-|-|20/-|-|-|-|-|Total 30|30|||-|-|5~25f can pass through opponent||||-|-|-|-|-|-|All: 5~25f|All: 5~29f|-|-|-|Abel||}} | ||
{{USFIVFrameDataGlanceRow|||||Marseilles Roll [[File:Roundhouse.gif]]|-|-|20/-|-|-|-|-|Total 32|32|||-|-|5~27f can pass through opponent||||-|-|-|-|-|-|All: 5~27f|All: 5~31f|-|-|-}} | {{USFIVFrameDataGlanceRow|||||Marseilles Roll [[File:Roundhouse.gif]]|-|-|20/-|-|-|-|-|Total 32|32|||-|-|5~27f can pass through opponent||||-|-|-|-|-|-|All: 5~27f|All: 5~31f|-|-|-|Abel||}} | ||
{{USFIVFrameDataGlanceRow|EX Marseilles Roll|EX Roll|||Marseilles Roll [[File:EX.gif]]|-|-|-250/-|-|-|-|-|Total 32|32|||-|-|5~27f can pass through opponent||||-|-|-|-|-|-|All: 1~32f|-|-|-|-}} | {{USFIVFrameDataGlanceRow|EX Marseilles Roll|EX Roll|||Marseilles Roll [[File:EX.gif]]|-|-|-250/-|-|-|-|-|Total 32|32|||-|-|5~27f can pass through opponent||||-|-|-|-|-|-|All: 1~32f|-|-|-|-|Abel|EXMarseillesRoll|}} | ||
{{USFIVFrameDataGlanceRow|Falling Sky|Falling Sky|dp + p ex||Falling Sky [[File:Jab.gif]]|0*140|100|30/0*100|-|-|5|2|31|37|||-|-|Cannot hit grounded opponents, opponent gets up 59F after throw recovers||||-|-|2nd Hit: Hard Knockdown|2nd Hit: Hard Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Falling Sky|Falling Sky|dp + p ex||Falling Sky [[File:Jab.gif]]|0*140|100|30/0*100|-|-|5|2|31|37|||-|-|Cannot hit grounded opponents, opponent gets up 59F after throw recovers||||-|-|2nd Hit: Hard Knockdown|2nd Hit: Hard Knockdown|-|-|-|-|-|-|-|Abel|FallingSky|}} | ||
{{USFIVFrameDataGlanceRow|||||Falling Sky [[File:Strong.gif]]|0*150|150|30/0*100|-|-|6|4|31|40|||-|-|Cannot hit grounded opponents, opponent gets up 59F after throw recovers||||-|-|2nd Hit: Hard Knockdown|2nd Hit: Hard Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|||||Falling Sky [[File:Strong.gif]]|0*150|150|30/0*100|-|-|6|4|31|40|||-|-|Cannot hit grounded opponents, opponent gets up 59F after throw recovers||||-|-|2nd Hit: Hard Knockdown|2nd Hit: Hard Knockdown|-|-|-|-|-|-|-|Abel||}} | ||
{{USFIVFrameDataGlanceRow|||||Falling Sky [[File:Fierce.gif]]|0*160|200|30/0*100|-|-|9|6|31|45|||-|-|Cannot hit grounded opponents, opponent gets up 59F after throw recovers||||-|-|2nd Hit: Hard Knockdown|2nd Hit: Hard Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|||||Falling Sky [[File:Fierce.gif]]|0*160|200|30/0*100|-|-|9|6|31|45|||-|-|Cannot hit grounded opponents, opponent gets up 59F after throw recovers||||-|-|2nd Hit: Hard Knockdown|2nd Hit: Hard Knockdown|-|-|-|-|-|-|-|Abel||}} | ||
{{USFIVFrameDataGlanceRow|EX Falling Sky|EX Falling Sky|||Falling Sky [[File:EX.gif]]|0*160|150|-250/0|-|-|6|3|31|39|||-|-|Cannot hit grounded opponents, opponent gets up 59F after throw recovers||||-|-|2nd Hit: Hard Knockdown|2nd Hit: Hard Knockdown|-|-|All: 1~5f, Upper Body: 6~8f|-|-|-|-}} | {{USFIVFrameDataGlanceRow|EX Falling Sky|EX Falling Sky|||Falling Sky [[File:EX.gif]]|0*160|150|-250/0|-|-|6|3|31|39|||-|-|Cannot hit grounded opponents, opponent gets up 59F after throw recovers||||-|-|2nd Hit: Hard Knockdown|2nd Hit: Hard Knockdown|-|-|All: 1~5f, Upper Body: 6~8f|-|-|-|-|Abel|EXFallingSky|}} | ||
{{USFIVFrameDataGlanceRow|Tornado Throw|Tornado Throw|hcb + p ex||Tornado Throw [[File:Jab.gif]]|160|100|30/80|1.33|-|5|2|51|57|||-|-|Opponent gets up 51F after throw recovers|||X|Hard Knockdown|-|-|-|-|-|-|-|1~6f|-|-}} | {{USFIVFrameDataGlanceRow|Tornado Throw|Tornado Throw|hcb + p ex||Tornado Throw [[File:Jab.gif]]|160|100|30/80|1.33|-|5|2|51|57|||-|-|Opponent gets up 51F after throw recovers|||X|Hard Knockdown|-|-|-|-|-|-|-|1~6f|-|-|Abel|TornadoThrow|}} | ||
{{USFIVFrameDataGlanceRow|||||Tornado Throw [[File:Strong.gif]]|180|150|30/80|1.13|-|5|2|45|51|||-|-|Opponent gets up 51F after throw recovers|||X|Hard Knockdown|-|-|-|-|-|-|-|1~6f|-|-}} | {{USFIVFrameDataGlanceRow|||||Tornado Throw [[File:Strong.gif]]|180|150|30/80|1.13|-|5|2|45|51|||-|-|Opponent gets up 51F after throw recovers|||X|Hard Knockdown|-|-|-|-|-|-|-|1~6f|-|-|Abel||}} | ||
{{USFIVFrameDataGlanceRow|||||Tornado Throw [[File:Fierce.gif]]|200|200|30/80|0.93|-|5|2|39|45|||-|-|Opponent gets up 51F after throw recovers|||X|Hard Knockdown|-|-|-|-|-|-|-|1~6f|-|-}} | {{USFIVFrameDataGlanceRow|||||Tornado Throw [[File:Fierce.gif]]|200|200|30/80|0.93|-|5|2|39|45|||-|-|Opponent gets up 51F after throw recovers|||X|Hard Knockdown|-|-|-|-|-|-|-|1~6f|-|-|Abel||}} | ||
{{USFIVFrameDataGlanceRow|EX Tornado Throw|EX Tornado Throw|||Tornado Throw [[File:EX.gif]]|200|150|-250/0|1.27|-|5|2|54|60|||-|-|Opponent gets up 49F after throw recovers|||X|Hard Knockdown|-|-|-|-|-|All: 1~6f|-|-|-|-}} | {{USFIVFrameDataGlanceRow|EX Tornado Throw|EX Tornado Throw|||Tornado Throw [[File:EX.gif]]|200|150|-250/0|1.27|-|5|2|54|60|||-|-|Opponent gets up 49F after throw recovers|||X|Hard Knockdown|-|-|-|-|-|All: 1~6f|-|-|-|-|Abel|EXTornadoThrow|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Heartless|Super|qcf qcf + p armorbreak|| | {{USFIVFrameDataGlanceRow|Heartless|Super Combo|qcf qcf + p armorbreak||Heartless [[File:Jab.gif]]|0*335|0|-1000/0|HL|-|1+5|4|39|48|||-32|-||X|||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1f|All: 2~6f|-|-|-|-|Abel|Heartless|}} | ||
{{USFIVFrameDataGlanceRow||||| | {{USFIVFrameDataGlanceRow|||||Heartless [[File:Strong.gif]]|0*335|0|-1000/0|HL|-|1+5|4|39|48|||-32|-||X|||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1f|-|-|2~6f|-|-|Abel||}} | ||
{{USFIVFrameDataGlanceRow||||| | {{USFIVFrameDataGlanceRow|||||Heartless [[File:Fierce.gif]]|0*335|0|-1000/0|HL|-|1+5|4|39|48|||-32|-||X|||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1f|-|2~6f|-|-|-|Abel||}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Soulless|Ultra I|qcf qcf + 3p armorbreak|| | {{USFIVFrameDataGlanceRow|Soulless|Ultra Combo I|qcf qcf + 3p armorbreak||Soulless|45*416|0|0/0|HL|-|1+13|2|46|61|||-30|-|Opponent gets up 57F after throw recovers|X|||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~4f|Upper body: 5~14f|All: 5~14|-|-|JP: ?|Abel|Soulless|}} | ||
{{USFIVFrameDataGlanceRow|Breathless|Ultra II|qcf qcf + 3k|Hold 3k to delay; Cancel during delay with p| | {{USFIVFrameDataGlanceRow|Breathless|Ultra Combo II|qcf qcf + 3k|Hold 3k to delay; Cancel during delay with p|Breathless|431|0|0/0|2.92|-|1+7|6|51|64|||-|-|Can hold button to delay (up to 92F), active 7f after button release, can be cancelled with any Punch (20f recovery), Ground Throw range 1.0|||X|Hard Knockdown|-|-|-|1~4f (or until button release, maximum 90f)|All: 1f|All: From button release for 7f|-|-|-|-|Abel|Breathless|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
|- | |- | ||
Line 101: | Line 109: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|CloseLP| | ||
Close LP|Close Jab|Close lp|| | Close LP|Close Jab|Close lp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|CloseMP| | ||
Close MP|Close Strong|Close mp|| | Close MP|Close Strong|Close mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|CloseHP| | ||
Close HP|Close Fierce|Close hp|| | Close HP|Close Fierce|Close hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|CloseLK| | ||
Close LK|Close Short|Close lk|| | Close LK|Close Short|Close lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|CloseMK| | ||
Close MK|Close Forward|Close mk|| | Close MK|Close Forward|Close mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|CloseHK| | ||
Close HK|Close Roundhouse|Close hk|| | Close HK|Close Roundhouse|Close hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 131: | Line 139: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|FarLP| | ||
Far LP|Far Jab|lp|| | Far LP|Far Jab|lp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|FarMP| | ||
Far MP|Far Strong|mp|| | Far MP|Far Strong|mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|FarHP| | ||
Far HP|Far Fierce|hp|| | Far HP|Far Fierce|hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|FarLK| | ||
Far LK|Far Short|lk|| | Far LK|Far Short|lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|FarMK| | ||
Far MK|Far Forward|mk|| | Far MK|Far Forward|mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|FarHK| | ||
Far HK|Far Roundhouse|hk|| | Far HK|Far Roundhouse|hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 161: | Line 169: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|CrouchLP| | ||
Crouch LP|Crouch Jab|d + lp|| | Crouch LP|Crouch Jab|d + lp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|CrouchMP| | ||
Crouch MP|Crouch Strong|d + mp|| | Crouch MP|Crouch Strong|d + mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|CrouchHP| | ||
Crouch HP|Crouch Fierce|d + hp|| | Crouch HP|Crouch Fierce|d + hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|CrouchLK| | ||
Crouch LK|Crouch Short|d + lk|| | Crouch LK|Crouch Short|d + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|CrouchMK| | ||
Crouch MK|Crouch Forward|d + mk|| | Crouch MK|Crouch Forward|d + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|CrouchHK| | ||
Crouch HK|Crouch Roundhouse|d + hk|| | Crouch HK|Crouch Roundhouse|d + hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 188: | Line 196: | ||
=== Neutral | === Neutral Jumping Normals === | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|NeutralLP| | ||
Neutral Jump LP|Neutral Jump Jab|u + lp|| | Neutral Jump LP|Neutral Jump Jab|u + lp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|NeutralMP| | ||
Neutral Jump MP|Neutral Jump Strong|u + mp|| | Neutral Jump MP|Neutral Jump Strong|u + mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|NeutralHP| | ||
Neutral Jump HP|Neutral Jump Fierce|u + hp|| | Neutral Jump HP|Neutral Jump Fierce|u + hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|NeutralLK| | ||
Neutral Jump LK|Neutral Jump Short|u + lk|| | Neutral Jump LK|Neutral Jump Short|u + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|NeutralMK| | ||
Neutral Jump MK|Neutral Jump Forward|u + mk|| | Neutral Jump MK|Neutral Jump Forward|u + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|NeutralHK| | ||
Neutral Jump HK|Neutral Jump Roundhouse|u + hk|| | Neutral Jump HK|Neutral Jump Roundhouse|u + hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 218: | Line 226: | ||
=== | === Diagonal Jumping Normals === | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|DiagonalLP| | ||
Diagonal Jump LP|Diagonal Jump Jab|ub / uf + lp|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|DiagonalMP| | ||
Diagonal Jump MP|Diagonal Jump Strong|ub / uf + mp|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|DiagonalHP| | ||
Diagonal Jump HP|Diagonal Jump Fierce|ub / uf + hp|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|DiagonalLK| | ||
Diagonal Jump LK|Diagonal Jump Short|ub / uf + lk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|DiagonalMK| | ||
Diagonal Jump MK|Diagonal Jump Forward|ub / uf + mk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|DiagonalHK| | ||
Diagonal Jump HK|Diagonal Jump Roundhouse|ub / uf + hk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 251: | Line 259: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|ForwardKick| | ||
Forward Kick|Step Kick|f + mk|| | Forward Kick|Step Kick|f + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 261: | Line 269: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|FocusAttack( | ||
Focus Attack (Level 1)|Level 1 Focus|mp + mk|| | Level1)|Focus Attack (Level 1)|Level 1 Focus|mp + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|FocusAttack( | ||
Focus Attack (Level 2)|Level 2 Focus|mp + mk|| | Level2)|Focus Attack (Level 2)|Level 2 Focus|mp + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|FocusAttack( | ||
Focus Attack (Level 3)|Level 3 Focus|mp + mk|| | Level3)|Focus Attack (Level 3)|Level 3 Focus|mp + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 279: | Line 287: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|DropThrow| | ||
Drop Throw|Forward Throw|f or n + lp + lk|| | Drop Throw|Forward Throw|f or n + lp + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|PincerThrow| | ||
Pincer Throw|Back Throw|b + lp + lk|| | Pincer Throw|Back Throw|b + lp + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 293: | Line 301: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|ChangeofDirection| | ||
Change of Direction|Change of Direction|qcf + p ex|| | Change of Direction|Change of Direction|qcf + p ex|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|SecondMid| | ||
Second Mid|Second Mid|f + p|Perform after Change of Direction| | Second Mid|Second Mid|f + p|Perform after Change of Direction| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|SecondLow| | ||
Second Low|Second Low|f + k|Perform after Change of Direction| | Second Low|Second Low|f + k|Perform after Change of Direction| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|FinishMid| | ||
Finish Mid|Finish Mid|f + p|Perform after Second Mid or Second Low| | Finish Mid|Finish Mid|f + p armorbreak|Perform after Second Mid or Second Low| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|FinishLow| | ||
Finish Low|Finish Low|f + k|Perform after Second Mid or Second Low| | Finish Low|Finish Low|f + k armorbreak|Perform after Second Mid or Second Low| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|WheelKick| | ||
Wheel Kick|Wheel Kick|qcb + k ex armorbreak|| | Wheel Kick|Wheel Kick|qcb + k ex armorbreak|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|MarseillesRoll| | ||
Marseilles Roll|Roll|qcf + k ex|| | Marseilles Roll|Roll|qcf + k ex|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|FallingSky| | ||
Falling Sky|Falling Sky|dp + p ex|| | Falling Sky|Falling Sky|dp + p ex|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|TornadoThrow| | ||
Tornado Throw|Tornado Throw|hcb + p ex|| | Tornado Throw|Tornado Throw|hcb + p ex|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 335: | Line 343: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|Heartless| | ||
Heartless|Super|qcf qcf + p armorbreak|| | Heartless|Super Combo|qcf qcf + p armorbreak|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 345: | Line 353: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|Soulless| | ||
Soulless|Ultra I|qcf qcf + 3p armorbreak|| | Soulless|Ultra Combo I|qcf qcf + 3p armorbreak|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Abel|Breathless| | ||
Breathless|Ultra II|qcf qcf + 3k|Hold 3k to delay; Cancel during delay with p| | Breathless|Ultra Combo II|qcf qcf + 3k|Hold 3k to delay; Cancel during delay with p| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 366: | Line 374: | ||
==Frame Data== | ==Frame Data== | ||
{{ | {{USFIVFrameDataTableHeader}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|25*15|30*20|20*20|HL|ch/sp/su*su|4|3(8)3|11|28|11|14|-3|0|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|25*15|30*20|20*20|HL|ch/sp/su*su|4|3(8)3|11|28|11|14|-3|0|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|CloseLP|}} | ||
{{USFIVFrameDataRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|50*30|50*50|40*20|HL|sp/su*su|5|3(8)2|14|31|14|20|-2|4|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|50*30|50*50|40*20|HL|sp/su*su|5|3(8)2|14|31|14|20|-2|+4|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|Abel|CloseMP|}} | ||
{{USFIVFrameDataRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|80*30|100*100|60*20|HL|sp/su*su|4|3(8)2|20|36|18|22|-4|0|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|80*30|100*100|60*20|HL|sp/su*su|4|3(8)2|20|36|18|22|-4|0|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|Abel|CloseHP|}} | ||
{{USFIVFrameDataRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|30|50|20|HL|-|5|2|9|15|11|14|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|30|50|20|HL|-|5|2|9|15|11|14|0|+3|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|CloseLK|}} | ||
{{USFIVFrameDataRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|70|100|40|HL|sp/su|7|2|16|24|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|70|100|40|HL|sp/su|7|2|16|24|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|CloseMK|}} | ||
{{USFIVFrameDataRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|100[30]|150[50]|60[20]|HL[H]|-|6|6|16|27|18|22|-4|0|Active frames 1~4 cannot hit crouching opponents, [] refers to active frames 5~6||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|100[30]|150[50]|60[20]|HL[H]|-|6|6|16|27|18|22|-4|0|Active frames 1~4 cannot hit crouching opponents, [] refers to active frames 5~6||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|Abel|CloseHK|}} | ||
{{USFIVFrameDataRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|30|50|20|HL|ch/su|5|2|6|12|11|14|3|6|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|30|50|20|HL|ch/su|5|2|6|12|11|14|+3|+6|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|FarLP|}} | ||
{{USFIVFrameDataRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|80|100|40|HL|su|5|6|11|21|14|17|-3|0|||||||Reset|Reset|-|-|-|-|-|-|- | {{USFIVFrameDataRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|80|100|40|HL|su|5|6|11|21|14|17|-3|0|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|FarMP|}} | ||
{{USFIVFrameDataRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|130|200|60|HL|-|12|3|17|31|18|22|-2|2|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|130|200|60|HL|-|12|3|17|31|18|22|-2|+2|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|FarHP|}} | ||
{{USFIVFrameDataRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|40|50|20|HL|-|5|3|8|15|11|14|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|40|50|20|HL|-|5|3|8|15|11|14|0|+3|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|FarLK|}} | ||
{{USFIVFrameDataRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|80|100|40|HL|-|8|3|15|25|14|17|-4|-1|Cannot hit crouching opponents||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|80|100|40|HL|-|8|3|15|25|14|17|-4|-1|Cannot hit crouching opponents||||||Reset|Reset|-|-|-|-|-|-|-|Abel|FarMK|}} | ||
{{USFIVFrameDataRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|100|200|60|HL|-|13|3|18|33|17|21|-3|1|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|100|200|60|HL|-|13|3|18|33|17|21|-3|+1|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|FarHK|}} | ||
{{USFIVFrameDataRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|5|2|6|12|11|14|3|6|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|5|2|6|12|11|14|+3|+6|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|CrouchLP|}} | ||
{{USFIVFrameDataRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|70|100|40|HL|sp/su|7|3|10|19|14|17|1|4|||||||Reset|Reset|-|-|-|-|-|-|- | {{USFIVFrameDataRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|70|100|40|HL|sp/su|7|3|10|19|14|17|+1|+4|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|CrouchMP|}} | ||
{{USFIVFrameDataRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|70*40|100*50|60*20|HL|sp/su|8|2*2|22|33|18|-|-6|-|||||[1st hit] forces stand, [2nd hit] floats opponent|[1st hit] forces stand, [2nd hit] floats opponent|Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|70*40|100*50|60*20|HL|sp/su|8|2*2|22|33|18|-|-6|-|||||[1st hit] forces stand, [2nd hit] floats opponent|[1st hit] forces stand, [2nd hit] floats opponent|Reset|Reset|-|-|-|-|-|-|-|Abel|CrouchHP|}} | ||
{{USFIVFrameDataRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|20|50|20|L|ch/sp/su|5|3|7|14|11|14|1|4|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|20|50|20|L|ch/sp/su|5|3|7|14|11|14|+1|+4|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|CrouchLK|}} | ||
{{USFIVFrameDataRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|70|100|40|HL|sp/su|8|5|13|25|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|70|100|40|HL|sp/su|8|5|13|25|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|CrouchMK|}} | ||
{{USFIVFrameDataRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|100|200|60|L|sp/su|11|3|25|38|18|-|-10|-|||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|100|200|60|L|sp/su|11|3|25|38|18|-|-10|-|||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-|Abel|CrouchHK|}} | ||
{{USFIVFrameDataRow|Forward Kick|Step Kick|f + mk|| | {{USFIVFrameDataRow|Forward Kick|Step Kick|f + mk||[[File:Right.gif]]+[[File:Forward.gif]]|80|100|40|HL|dash|7|2|16|24|18|21|0|+3|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|ForwardKick|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|50|50|20|H|-|5|4|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|50|50|20|H|-|5|4|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|NeutralLP|}} | ||
{{USFIVFrameDataRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|80|100|40|H|-|5|6|-|10|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|80|100|40|H|-|5|6|-|10|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|NeutralMP|}} | ||
{{USFIVFrameDataRow|Neutral Jump HP|Neutral Jump Fierce|u + hp||Neutral Jump [[File:Fierce.gif]]|100|200|60|H|-|5|4|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Neutral Jump HP|Neutral Jump Fierce|u + hp||Neutral Jump [[File:Fierce.gif]]|100|200|60|H|-|5|4|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|NeutralHP|}} | ||
{{USFIVFrameDataRow|Neutral Jump LK|Neutral Jump Short|u + lk||Neutral Jump [[File:Short.gif]]|50|50|20|H|-|5|8|-|12|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Neutral Jump LK|Neutral Jump Short|u + lk||Neutral Jump [[File:Short.gif]]|50|50|20|H|-|5|8|-|12|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|NeutralLK|}} | ||
{{USFIVFrameDataRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|80|100|40|H|-|4|6|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|80|100|40|H|-|4|6|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|NeutralMK|}} | ||
{{USFIVFrameDataRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|100|200|60|H|-|5|4|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|100|200|60|H|-|5|4|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|NeutralHK|}} | ||
{{USFIVFrameDataRow| | {{USFIVFrameDataRow|Diagonal Jump LP|Diagonal Jump Jab|ub / uf + lp||Diagonal Jump [[File:Jab.gif]]|50|50|20|H|-|5|8|-|12|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|DiagonalLP|}} | ||
{{USFIVFrameDataRow| | {{USFIVFrameDataRow|Diagonal Jump MP|Diagonal Jump Strong|ub / uf + mp||Diagonal Jump [[File:Strong.gif]]|80|100|40|H|-|5|10|-|14|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|DiagonalMP|}} | ||
{{USFIVFrameDataRow| | {{USFIVFrameDataRow|Diagonal Jump HP|Diagonal Jump Fierce|ub / uf + hp||Diagonal Jump [[File:Fierce.gif]]|100|200|60|H|-|5|8|-|12|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|DiagonalHP|}} | ||
{{USFIVFrameDataRow| | {{USFIVFrameDataRow|Diagonal Jump LK|Diagonal Jump Short|ub / uf + lk||Diagonal Jump [[File:Short.gif]]|50|50|20|H|-|4|5|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|DiagonalLK|}} | ||
{{USFIVFrameDataRow| | {{USFIVFrameDataRow|Diagonal Jump MK|Diagonal Jump Forward|ub / uf + mk||Diagonal Jump [[File:Forward.gif]]|70|100|40|H|-|5|6|-|10|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|DiagonalMK|}} | ||
{{USFIVFrameDataRow| | {{USFIVFrameDataRow|Diagonal Jump HK|Diagonal Jump Roundhouse|ub / uf + hk||Diagonal Jump [[File:Roundhouse.gif]]|110|200|60|H|-|5|5|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|Abel|DiagonalHK|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|57|||-21|-21||||||Crumple|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|57|||-21|-21||||||Crumple|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|Abel|FocusAttack(Level1)|}} | ||
{{USFIVFrameDataRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150|40|HL|-|18+12|2|35|66|||-15|-|||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150|40|HL|-|18+12|2|35|66|||-15|-|||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|Abel|FocusAttack(Level2)|}} | ||
{{USFIVFrameDataRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200|60|-|-|65|2|35|101|||-|-||X|||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200|60|-|-|65|2|35|101|||-|-||X|||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|Abel|FocusAttack(Level3)|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Drop Throw|Forward Throw|f or n + lp + lk||Forward Throw|130|140|40|0.91|-|3|2|20|24|||-|-|Opponent gets up 68F after throw recovers|||X|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Drop Throw|Forward Throw|f or n + lp + lk||Forward Throw|130|140|40|0.91|-|3|2|20|24|||-|-|Opponent gets up 68F after throw recovers|||X|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-|-|-|Abel|DropThrow|}} | ||
{{USFIVFrameDataRow|Pincer Throw|Back Throw|b + lp + lk||Back Throw|130|140|40|0.91|-|3|2|20|24|||-|-|Opponent gets up 57F after throw recovers|||X|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Pincer Throw|Back Throw|b + lp + lk||Back Throw|130|140|40|0.91|-|3|2|20|24|||-|-|Opponent gets up 57F after throw recovers|||X|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-|-|-|Abel|PincerThrow|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Change of Direction|Change of Direction|qcf + p ex||Change of Direction [[File:Jab.gif]]|30|50|20/30|HL|su|14|3|25|41|||-3|2|25~26f can cancel into followup||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Change of Direction|Change of Direction|qcf + p ex||Change of Direction [[File:Jab.gif]]|30|50|20/30|HL|su|14|3|25|41|||-3|+2|25~26f can cancel into followup||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|Abel|ChangeofDirection|}} | ||
{{USFIVFrameDataRow|||||Change of Direction [[File:Strong.gif]]|35|50|20/30|HL|su|16|3|25|43|||-3|2|27~28f can cancel into followup||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|||||Change of Direction [[File:Strong.gif]]|35|50|20/30|HL|su|16|3|25|43|||-3|+2|27~28f can cancel into followup||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|Abel||}} | ||
{{USFIVFrameDataRow|||||Change of Direction [[File:Fierce.gif]]|40|50|20/30|HL|su|17|3|25|44|||-3|2|28~29f can cancel into followup||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|||||Change of Direction [[File:Fierce.gif]]|40|50|20/30|HL|su|17|3|25|44|||-3|+2|28~29f can cancel into followup||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|Abel||}} | ||
{{USFIVFrameDataRow|EX Change of Direction|EX Change of Direction|||Change of Direction [[File:EX.gif]]|40|50|-250/0|HL|su|13|3|25|40|||-3|2|27~28 can cancel into followup||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|1~18f|-|-|-|-|-|-}} | {{USFIVFrameDataRow|EX Change of Direction|EX Change of Direction|||Change of Direction [[File:EX.gif]]|40|50|-250/0|HL|su|13|3|25|40|||-3|+2|27~28 can cancel into followup||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|1~18f|-|-|-|-|-|-|Abel|EXChangeofDirection|}} | ||
{{USFIVFrameDataRow|Second Mid|Second Mid|f + p|Perform after Change of Direction|Second Mid|40|50|10/20|H|-|15|4|28|46|||-9|-4|-5 hit advantage vs crouching opponents, 30~31f can cancel into followup||||||||-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Second Mid|Second Mid|f + p|Perform after Change of Direction|Second Mid|40|50|10/20|H|-|15|4|28|46|||-9|-4|-5 hit advantage vs crouching opponents, 30~31f can cancel into followup||||||||-|-|-|-|-|-|-|Abel|SecondMid|}} | ||
{{USFIVFrameDataRow|Second Low|Second Low|f + k|Perform after Change of Direction|Second Low|50|50|20/30|L|su|22|4|24|49|||-5|5|38~39f can cancel into followup||||||||-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Second Low|Second Low|f + k|Perform after Change of Direction|Second Low|50|50|20/30|L|su|22|4|24|49|||-5|+5|38~39f can cancel into followup||||||||-|-|-|-|-|-|-|Abel|SecondLow|}} | ||
{{USFIVFrameDataRow|Finish Mid|Finish Mid|f + p|Perform after Second Mid or Second Low|Finish Mid|100|50|10/30|H|-|10|2|44|55|||-35|-|Opponent gets up 43F after throw recovers|X|||Hard Knockdown|Hard Knockdown|||-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Finish Mid|Finish Mid|f + p armorbreak|Perform after Second Mid or Second Low|Finish Mid|100|50|10/30|H|-|10|2|44|55|||-35|-|Opponent gets up 43F after throw recovers|X|||Hard Knockdown|Hard Knockdown|||-|-|-|-|-|-|-|Abel|FinishMid|}} | ||
{{USFIVFrameDataRow|Finish Low|Finish Low|f + k|Perform after Second Mid or Second Low|Finish Low|150|100|30/30|L|-|17|2|53|71|||-44|-|Hard knockdown, armor break, Opponent gets up 70F after throw recovers|X|||Hard Knockdown|Hard Knockdown|||-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Finish Low|Finish Low|f + k armorbreak|Perform after Second Mid or Second Low|Finish Low|150|100|30/30|L|-|17|2|53|71|||-44|-|Hard knockdown, armor break, Opponent gets up 70F after throw recovers|X|||Hard Knockdown|Hard Knockdown|||-|-|-|-|-|-|-|Abel|FinishLow|}} | ||
{{USFIVFrameDataRow|Wheel Kick|Wheel Kick|qcb + k ex armorbreak||Wheel Kick [[File:Short.gif]]|120|200|30/40|H|-|20|7|2+19|47|||-10|-5|Hits crouching Ryu on 25f|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|Lower body: 1~26f|All: 1~26f|-|11f~|-}} | {{USFIVFrameDataRow|Wheel Kick|Wheel Kick|qcb + k ex armorbreak||Wheel Kick [[File:Short.gif]]|120|200|30/40|H|-|20|7|2+19|47|||-10|-5|Hits crouching Ryu on 25f|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|Lower body: 1~26f|All: 1~26f|-|11f~|-|Abel|WheelKick|}} | ||
{{USFIVFrameDataRow|||||Wheel Kick [[File:Forward.gif]]|140|200|30/40|H|-|24|7|2+20|52|||-11|-6|Hits crouching Ryu on 29f|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|Lower body: 1~26f|All: 1~30f|-|14f~|-}} | {{USFIVFrameDataRow|||||Wheel Kick [[File:Forward.gif]]|140|200|30/40|H|-|24|7|2+20|52|||-11|-6|Hits crouching Ryu on 29f|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|Lower body: 1~26f|All: 1~30f|-|14f~|-|Abel||}} | ||
{{USFIVFrameDataRow|||||Wheel Kick [[File:Roundhouse.gif]]|160|200|30/40|H|-|27|7|1+22|56|||-12|-7|Hits crouching Ryu on 31f|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|Lower body: 1~26f|All: 1~32f|-|15f~|-}} | {{USFIVFrameDataRow|||||Wheel Kick [[File:Roundhouse.gif]]|160|200|30/40|H|-|27|7|1+22|56|||-12|-7|Hits crouching Ryu on 31f|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|Lower body: 1~26f|All: 1~32f|-|15f~|-|Abel||}} | ||
{{USFIVFrameDataRow|EX Wheel Kick|EX Wheel Kick|||Wheel Kick [[File:EX.gif]]|60*120|100*100|-250/0|H|--|17|7*3|2+19|47|||-6|0|Hits crouching Ryu on 23f|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|Lower body: 1~26f|All: 1~26f|-|11f~|2nd Hit JP: ?}} | {{USFIVFrameDataRow|EX Wheel Kick|EX Wheel Kick|||Wheel Kick [[File:EX.gif]]|60*120|100*100|-250/0|H|--|17|7*3|2+19|47|||-6|0|Hits crouching Ryu on 23f|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|Lower body: 1~26f|All: 1~26f|-|11f~|2nd Hit JP: ?|Abel|EXWheelKick|}} | ||
{{USFIVFrameDataRow|Marseilles Roll|Roll|qcf + k ex||Marseilles Roll [[File:Short.gif]]|-|-|20/-|-|-|-|-|Total 27|27|||-|-|5~23f can pass through opponent||||-|-|-|-|-|-|All: 5~23f|All: 5~26f|-|-|-}} | {{USFIVFrameDataRow|Marseilles Roll|Roll|qcf + k ex||Marseilles Roll [[File:Short.gif]]|-|-|20/-|-|-|-|-|Total 27|27|||-|-|5~23f can pass through opponent||||-|-|-|-|-|-|All: 5~23f|All: 5~26f|-|-|-|Abel|MarseillesRoll|}} | ||
{{USFIVFrameDataRow|||||Marseilles Roll [[File:Forward.gif]]|-|-|20/-|-|-|-|-|Total 30|30|||-|-|5~25f can pass through opponent||||-|-|-|-|-|-|All: 5~25f|All: 5~29f|-|-|-}} | {{USFIVFrameDataRow|||||Marseilles Roll [[File:Forward.gif]]|-|-|20/-|-|-|-|-|Total 30|30|||-|-|5~25f can pass through opponent||||-|-|-|-|-|-|All: 5~25f|All: 5~29f|-|-|-|Abel||}} | ||
{{USFIVFrameDataRow|||||Marseilles Roll [[File:Roundhouse.gif]]|-|-|20/-|-|-|-|-|Total 32|32|||-|-|5~27f can pass through opponent||||-|-|-|-|-|-|All: 5~27f|All: 5~31f|-|-|-}} | {{USFIVFrameDataRow|||||Marseilles Roll [[File:Roundhouse.gif]]|-|-|20/-|-|-|-|-|Total 32|32|||-|-|5~27f can pass through opponent||||-|-|-|-|-|-|All: 5~27f|All: 5~31f|-|-|-|Abel||}} | ||
{{USFIVFrameDataRow|EX Marseilles Roll|EX Roll|||Marseilles Roll [[File:EX.gif]]|-|-|-250/-|-|-|-|-|Total 32|32|||-|-|5~27f can pass through opponent||||-|-|-|-|-|-|All: 1~32f|-|-|-|-}} | {{USFIVFrameDataRow|EX Marseilles Roll|EX Roll|||Marseilles Roll [[File:EX.gif]]|-|-|-250/-|-|-|-|-|Total 32|32|||-|-|5~27f can pass through opponent||||-|-|-|-|-|-|All: 1~32f|-|-|-|-|Abel|EXMarseillesRoll|}} | ||
{{USFIVFrameDataRow|Falling Sky|Falling Sky|dp + p ex||Falling Sky [[File:Jab.gif]]|0*140|100|30/0*100|-|-|5|2|31|37|||-|-|Cannot hit grounded opponents, opponent gets up 59F after throw recovers||||-|-|2nd Hit: Hard Knockdown|2nd Hit: Hard Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Falling Sky|Falling Sky|dp + p ex||Falling Sky [[File:Jab.gif]]|0*140|100|30/0*100|-|-|5|2|31|37|||-|-|Cannot hit grounded opponents, opponent gets up 59F after throw recovers||||-|-|2nd Hit: Hard Knockdown|2nd Hit: Hard Knockdown|-|-|-|-|-|-|-|Abel|FallingSky|}} | ||
{{USFIVFrameDataRow|||||Falling Sky [[File:Strong.gif]]|0*150|150|30/0*100|-|-|6|4|31|40|||-|-|Cannot hit grounded opponents, opponent gets up 59F after throw recovers||||-|-|2nd Hit: Hard Knockdown|2nd Hit: Hard Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|||||Falling Sky [[File:Strong.gif]]|0*150|150|30/0*100|-|-|6|4|31|40|||-|-|Cannot hit grounded opponents, opponent gets up 59F after throw recovers||||-|-|2nd Hit: Hard Knockdown|2nd Hit: Hard Knockdown|-|-|-|-|-|-|-|Abel||}} | ||
{{USFIVFrameDataRow|||||Falling Sky [[File:Fierce.gif]]|0*160|200|30/0*100|-|-|9|6|31|45|||-|-|Cannot hit grounded opponents, opponent gets up 59F after throw recovers||||-|-|2nd Hit: Hard Knockdown|2nd Hit: Hard Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|||||Falling Sky [[File:Fierce.gif]]|0*160|200|30/0*100|-|-|9|6|31|45|||-|-|Cannot hit grounded opponents, opponent gets up 59F after throw recovers||||-|-|2nd Hit: Hard Knockdown|2nd Hit: Hard Knockdown|-|-|-|-|-|-|-|Abel||}} | ||
{{USFIVFrameDataRow|EX Falling Sky|EX Falling Sky|||Falling Sky [[File:EX.gif]]|0*160|150|-250/0|-|-|6|3|31|39|||-|-|Cannot hit grounded opponents, opponent gets up 59F after throw recovers||||-|-|2nd Hit: Hard Knockdown|2nd Hit: Hard Knockdown|-|-|All: 1~5f, Upper Body: 6~8f|-|-|-|-}} | {{USFIVFrameDataRow|EX Falling Sky|EX Falling Sky|||Falling Sky [[File:EX.gif]]|0*160|150|-250/0|-|-|6|3|31|39|||-|-|Cannot hit grounded opponents, opponent gets up 59F after throw recovers||||-|-|2nd Hit: Hard Knockdown|2nd Hit: Hard Knockdown|-|-|All: 1~5f, Upper Body: 6~8f|-|-|-|-|Abel|EXFallingSky|}} | ||
{{USFIVFrameDataRow|Tornado Throw|Tornado Throw|hcb + p ex||Tornado Throw [[File:Jab.gif]]|160|100|30/80|1.33|-|5|2|51|57|||-|-|Opponent gets up 51F after throw recovers|||X|Hard Knockdown|-|-|-|-|-|-|-|1~6f|-|-}} | {{USFIVFrameDataRow|Tornado Throw|Tornado Throw|hcb + p ex||Tornado Throw [[File:Jab.gif]]|160|100|30/80|1.33|-|5|2|51|57|||-|-|Opponent gets up 51F after throw recovers|||X|Hard Knockdown|-|-|-|-|-|-|-|1~6f|-|-|Abel|TornadoThrow|}} | ||
{{USFIVFrameDataRow|||||Tornado Throw [[File:Strong.gif]]|180|150|30/80|1.13|-|5|2|45|51|||-|-|Opponent gets up 51F after throw recovers|||X|Hard Knockdown|-|-|-|-|-|-|-|1~6f|-|-}} | {{USFIVFrameDataRow|||||Tornado Throw [[File:Strong.gif]]|180|150|30/80|1.13|-|5|2|45|51|||-|-|Opponent gets up 51F after throw recovers|||X|Hard Knockdown|-|-|-|-|-|-|-|1~6f|-|-|Abel||}} | ||
{{USFIVFrameDataRow|||||Tornado Throw [[File:Fierce.gif]]|200|200|30/80|0.93|-|5|2|39|45|||-|-|Opponent gets up 51F after throw recovers|||X|Hard Knockdown|-|-|-|-|-|-|-|1~6f|-|-}} | {{USFIVFrameDataRow|||||Tornado Throw [[File:Fierce.gif]]|200|200|30/80|0.93|-|5|2|39|45|||-|-|Opponent gets up 51F after throw recovers|||X|Hard Knockdown|-|-|-|-|-|-|-|1~6f|-|-|Abel||}} | ||
{{USFIVFrameDataRow|EX Tornado Throw|EX Tornado Throw|||Tornado Throw [[File:EX.gif]]|200|150|-250/0|1.27|-|5|2|54|60|||-|-|Opponent gets up 49F after throw recovers|||X|Hard Knockdown|-|-|-|-|-|All: 1~6f|-|-|-|-}} | {{USFIVFrameDataRow|EX Tornado Throw|EX Tornado Throw|||Tornado Throw [[File:EX.gif]]|200|150|-250/0|1.27|-|5|2|54|60|||-|-|Opponent gets up 49F after throw recovers|||X|Hard Knockdown|-|-|-|-|-|All: 1~6f|-|-|-|-|Abel|EXTornadoThrow|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Heartless|Super|qcf qcf + p armorbreak|| | {{USFIVFrameDataRow|Heartless|Super Combo|qcf qcf + p armorbreak||Heartless [[File:Jab.gif]]|0*335|0|-1000/0|HL|-|1+5|4|39|48|||-32|-||X|||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1f|All: 2~6f|-|-|-|-|Abel|Heartless|}} | ||
{{USFIVFrameDataRow||||| | {{USFIVFrameDataRow|||||Heartless [[File:Strong.gif]]|0*335|0|-1000/0|HL|-|1+5|4|39|48|||-32|-||X|||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1f|-|-|2~6f|-|-|Abel||}} | ||
{{USFIVFrameDataRow||||| | {{USFIVFrameDataRow|||||Heartless [[File:Fierce.gif]]|0*335|0|-1000/0|HL|-|1+5|4|39|48|||-32|-||X|||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1f|-|2~6f|-|-|-|Abel||}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Soulless|Ultra I|qcf qcf + 3p armorbreak|| | {{USFIVFrameDataRow|Soulless|Ultra Combo I|qcf qcf + 3p armorbreak||Soulless|45*416|0|0/0|HL|-|1+13|2|46|61|||-30|-|Opponent gets up 57F after throw recovers|X|||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~4f|Upper body: 5~14f|All: 5~14|-|-|JP: ?|Abel|Soulless|}} | ||
{{USFIVFrameDataRow|Breathless|Ultra II|qcf qcf + 3k|Hold 3k to delay; Cancel during delay with p| | {{USFIVFrameDataRow|Breathless|Ultra Combo II|qcf qcf + 3k|Hold 3k to delay; Cancel during delay with p|Breathless|431|0|0/0|2.92|-|1+7|6|51|64|||-|-|Can hold button to delay (up to 92F), active 7f after button release, can be cancelled with any Punch (20f recovery), Ground Throw range 1.0|||X|Hard Knockdown|-|-|-|1~4f (or until button release, maximum 90f)|All: 1f|All: From button release for 7f|-|-|-|-|Abel|Breathless|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
|- | |- |
Revision as of 01:14, 23 June 2014

Abel
Abel has no recollection of his past. All he knows is that, his father figure from when he awoke with his memory loss, told him to stay away from Shadaloo and from S.I.N. When his father figure died in an accident, Abel had nothing standing in his way from finding out the truth. Now he is on a quest to discover what part he has with Shadaloo and S.I.N. Little does he know that he was actually an early rejected "model" as a replacement body for M. Bison, created in the Living Incubator project. Meant to be disposed of, Abel only managed to survive thanks to Charlie Nash. If Abel discovers the truth, one wonders how he will cope with learning what his true purpose was.
In a nutshell
Abel is a well-rounded melee character who possesses a terrifyingly amazing mixup game. His appearance is deceiving at first glance, as despite his size he can gain momentum easily and utterly confound an opponent with crossups and Marseilles Rolls. His command throw bolsters his mixup even further, and both of his Ultras are very useful depending on the matchup. Despite these strengths, Abel's two greatest weaknesses are his size and his up-close-and-personal fighting style. His size makes him susceptible to easy crossups and character-specific combos, and as a grappler he is outclassed by his more "pure" counterparts, such as Zangief. Still, if you like keeping your opponent on their toes and punishing them hard for their mistakes, give Abel a shot.
Ultra SFIV Changes
(From Ultra SFIV Arcade Japan)
- Close HP: First hit's Hitbox greatly expanded downward
- Standing HK: Startup reduced to 13 frames from 14 frames; Active Frames increased to 3 frames from 2 frames; recovery reduced to 18 frames from 19 frames
- EX Falling Sky: Active Frames increased to 3 frames from 2 frames; upper-body invincibility increased to frames 6-8 from frames 6-7
- Heartless (SC): Active Frames increased to 4 frames from 2 frames
- Soulless (UC1): Forward moving portion "taller" now so it's less likely to pass under opponents after Crouch HP in the corner
(New to Ultra SFIV Console Digital Release)
- Crouch HP: Second hit's Hitbox greatly expanded downward
- EX Change of Direction: Startup reduced to 13 frames from 16 frames
- Second Low: On hit now +5 from +1
- Finish Low: Startup reduced to 17 frames from 22 frames
Character Specific Data
Abel
VITALS | |||||
---|---|---|---|---|---|
Health: | 1050 | Stun: | 1050 | W-Ultra Scaling: | 75% |
WALKING | DASHING | ||||
Forward Walk Speed: | 0.035 | Forward Dash Distance: | 1.42 | ||
Back Walk Speed: | 0.03 | Forward Dash Total Frames: | 16 | ||
JUMPING | Back Dash Distance: | 0.75 | |||
Jump Height Apex: | 1.76 | Back Dash Total Frames: | 25 | ||
Jump Total Frames: | 40 (4+36) | Back Dash Invincibility: | 8 | ||
Forward Jump Distance: | 2.10 | Back Dash Airborne: | 10 | ||
Back Jump Distance | 1.92 | Back Dash Recovery: | 7 | ||
THROWS | WAKE-UP TIMING | ||||
Forward Throw Range: | 0.91 | Face Up Total Frames: | 31 | ||
Back Throw Range: | 0.91 | Face Down Total Frames: | 21 | ||
NOTABLE MOVE CLASSES | |||||
High Attacks: | Close HK (5~6f), Second Mid, Finish Mid, Wheel Kick, EX Wheel Kick | Hard Knockdowns: | Crouch HK, Tornado Throw, Falling Sky, EX Falling Sky | ||
Low Attacks: | Crouch LK, Crouch HK, Second Low, Finish Low | Armor Breakers: | Finish Mid, Finish Low, Wheel Kick, EX Wheel Kick, Heartless, Soulless | ||
FOCUS ATTACK DATA | |||||
Level 1 Focus Startup Frames: | 21 | L1 EX Red Focus Attack Combo Lead-Ins: | TBD | ||
Level 2 Focus Startup Frames: | 30 | ||||
Level 3 Focus Startup Frames: | 65 | ||||
L1 Focus Attack Forward Dash: | 0 | L2 FA Forward Dash (On Block): | +6 | ||
L1 Focus Attack Back Dash: | -9 | L2 FA Back Dash (On Block): | -3 |
Frame Data (At A Glance)
More detailed Frame Data Table at bottom of page.
Moves
Standing Close Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Close LP |
Close Jab | Close lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close MP |
Close Strong | Close mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close HP |
Close Fierce | Close hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close LK |
Close Short | Close lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close MK |
Close Forward | Close mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close HK |
Close Roundhouse | Close hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Standing Far Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Far LP |
Far Jab | lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far MP |
Far Strong | mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far HP |
Far Fierce | hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far LK |
Far Short | lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far MK |
Far Forward | mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far HK |
Far Roundhouse | hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Crouching Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Crouch LP |
Crouch Jab | d + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MP |
Crouch Strong | d + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HP |
Crouch Fierce | d + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch LK |
Crouch Short | d + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MK |
Crouch Forward | d + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HK |
Crouch Roundhouse | d + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Neutral Jumping Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Neutral Jump LP |
Neutral Jump Jab | u + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump MP |
Neutral Jump Strong | u + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump HP |
Neutral Jump Fierce | u + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump LK |
Neutral Jump Short | u + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump MK |
Neutral Jump Forward | u + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump HK |
Neutral Jump Roundhouse | u + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Diagonal Jumping Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Diagonal Jump LP |
Diagonal Jump Jab | ub / uf + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump MP |
Diagonal Jump Strong | ub / uf + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump HP |
Diagonal Jump Fierce | ub / uf + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump LK |
Diagonal Jump Short | ub / uf + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump MK |
Diagonal Jump Forward | ub / uf + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump HK |
Diagonal Jump Roundhouse | ub / uf + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Unique Attacks
Name | Nickname | Command | Notes | |
File:No image.png |
Forward Kick |
Step Kick | f + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Focus Attacks
Name | Nickname | Command | Notes | |
File:No image.png | Focus Attack (Level 1) | Level 1 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 2) | Level 2 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 3) | Level 3 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Throws
Name | Nickname | Command | Notes | |
File:No image.png |
Drop Throw |
Forward Throw | f or n + lp + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Pincer Throw |
Back Throw | b + lp + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Special Moves
Name | Nickname | Command | Notes | |
File:No image.png |
Change of Direction |
Change of Direction | qcf + p ex | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Second Mid |
Second Mid | f + p | Perform after Change of Direction |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Second Low |
Second Low | f + k | Perform after Change of Direction |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Finish Mid |
Finish Mid | f + p armorbreak | Perform after Second Mid or Second Low |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Finish Low |
Finish Low | f + k armorbreak | Perform after Second Mid or Second Low |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Wheel Kick |
Wheel Kick | qcb + k ex armorbreak | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Marseilles Roll |
Roll | qcf + k ex | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Falling Sky |
Falling Sky | dp + p ex | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Tornado Throw |
Tornado Throw | hcb + p ex | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Super Combo
Name | Nickname | Command | Notes | |
File:No image.png |
Heartless |
Super Combo | qcf qcf + p armorbreak | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Ultra Combos
Name | Nickname | Command | Notes | |
File:No image.png |
Soulless |
Ultra Combo I | qcf qcf + 3p armorbreak | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Breathless |
Ultra Combo II | qcf qcf + 3k | Hold 3k to delay; Cancel during delay with p |
~~ Uses and Strategies ~~ (No uses/strategies) |
The Basics
Combos
Strategy
Matchups
Frame Data