Injustice: Gods Among Us/Hawkgirl: Difference between revisions

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{{InjusticeMoveListHeader}}
{{InjusticeMoveListHeader}}
{{ MoveListRow | Jabbing Mace | l | 3.00 | High}}
{{ MoveListRow | Jabbing Mace | l | 3.00 | High}}
{{ MoveListRow | Mace Swing | m | 5.00 | Mid}}
{{ MoveListRow | Mace Swing | m | 5.00 | Med}}
{{ MoveListRow | Spinning Moon | h | 9.85 | Mid two hit knocks opponent 1/4th screen away}}
{{ MoveListRow | Spinning Moon | h | 9.85 | Med two hit knocks opponent 1/4th screen away}}
{{ MoveListRow | Skyward Kick | b + l | 5.00 | Mid , launches opponent into air on hit}}
{{ MoveListRow | Skyward Kick | b + l | 5.00 | Med , launches opponent into air on hit}}
{{ MoveListRow | Whirling Smash | b + m | 5.00 | Mid}}
{{ MoveListRow | Whirling Smash | b + m | 5.00 | Med}}
{{ MoveListRow | Great Divine | b + h | 11.00 |  Mid wallbounce hold h to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) cancel by dashing forward or backwards}}
{{ MoveListRow | Great Divine | b + h | 11.00 |  Med wallbounce hold h to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) cancel by dashing forward or backwards}}
{{ MoveListRow | Thangarian Palm | f + l | 3.00 | High}}
{{ MoveListRow | Thangarian Palm | f + l | 3.00 | High}}
{{ MoveListRow | Ascension | f + h | 11.00 | Overhead groundbounce hold h to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) cancel by dashing forward or backwards}}
{{ MoveListRow | Ascension | f + h | 11.00 | Overhead groundbounce hold h to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) cancel by dashing forward or backwards}}
{{ MoveListRow | Low Mace Jab | d + l | 2.00 | Mid}}
{{ MoveListRow | Low Mace Jab | d + l | 2.00 | Med}}
{{ MoveListRow | Cloud Nine | d + m | 5.00 | Mid , launches opponent into air on hit}}
{{ MoveListRow | Cloud Nine | d + m | 5.00 | Med , launches opponent into air on hit}}
{{ MoveListRow | Vicious Spike | d + h | 7.00 | Low knockdown}}
{{ MoveListRow | Vicious Spike | d + h | 7.00 | Low knockdown}}
{{ MoveListRow | Downward Mace | l aironly | 5.00 | Overhead}}
{{ MoveListRow | Downward Mace | l aironly | 5.00 | Overhead}}
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{{ MoveListRow | The Power of Nth | Super Command | 36.00 | 3/4ths screen overhead strk <br>If hit, Hawkgirl launches opponent into the sky and attacks with her mace<br>First hit: 8.00 then 9.00, 11.00, 8.00}}
{{ MoveListRow | The Power of Nth | Super Command | 36.00 | 3/4ths screen overhead strk <br>If hit, Hawkgirl launches opponent into the sky and attacks with her mace<br>First hit: 8.00 then 9.00, 11.00, 8.00}}
{{MoveListFooter}}
{{MoveListFooter}}


== Move Analysis ==
== Move Analysis ==

Revision as of 13:21, 4 May 2013

Injustice: Gods Among UsInjusticeLogo.png


Hawkgirl

Injustice hawkgirl small.png

Born on the planet Thanagar, Shayera Hol joined the police force in her adolescent years and grew to become one of the planet’s fiercest warriors and most decorated officers. During an assignment, Shayera chased a criminal to Earth and became fascinated by the planet and its people. After capturing and delivering the fugitive to Thanagar, Shayera decided to return to Earth and use her experience as a force of good to bring the same level of justice to her new home as she did her old as the high-flying hero known as Hawkgirl.

Hawkgirl’s abilities stem from the mysterious gravity-defyting Nth metal only native to her home planet of Thanagar. The metal serves as the basis for much of the planet’s technological advancements and makes the Thanagarian weapon system unique throughout the galaxy.

The metal, coupled with a synthetic pair of wings, allows Hawkgirl to fly and also grants her enhanced strength and the ability to heal more quickly from injury. In battle, she wields swords and maces forged from the mysterious alloy, which allow her to disrupt magic and deflect blasts of energy. However, regardless of her weapons powerful properties, Shayera is an expert warrior and is incredibly deadly with her trusty mace.

In a nutshell



Character Info

Type:
Power
Real Name:
{{{2}}}
Debut:
{{{3}}}
Voice Actor:
{{{4}}}

Move List

Normal Moves

Name
Command
Damage
Notes
SU
RC
OG
OH
Jabbing Mace
l
3.00
High
Mace Swing
m
5.00
Med
Spinning Moon
h
9.85
Med two hit knocks opponent 1/4th screen away
Skyward Kick
b + l
5.00
Med , launches opponent into air on hit
Whirling Smash
b + m
5.00
Med
Great Divine
b + h
11.00
Med wallbounce hold h to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) cancel by dashing forward or backwards
Thangarian Palm
f + l
3.00
High
Ascension
f + h
11.00
Overhead groundbounce hold h to charge attack, pressing Meter Burn during charge will add armor to attack (1 bar,) cancel by dashing forward or backwards
Low Mace Jab
d + l
2.00
Med
Cloud Nine
d + m
5.00
Med , launches opponent into air on hit
Vicious Spike
d + h
7.00
Low knockdown
Downward Mace
l aironly
5.00
Overhead
Falling Star
m aironly
7.00
Overhead
Descending Meteor
h aironly
11.00
Overhead knockdown

Combo Attacks

Name
Command
Damage
Notes
SU
RC
OG
OH
Mace Smash
l , l
4.90
High , Mid
Morning Star
l , l , m
11.22
High , Mid , Mid
knockdown half screen away
Meteor Hammer
l , m
5.85
High , Mid
Mace Maximum
l , m , h
10.36
High , Mid , Mid
launches opponent into air
Birds of Prey
l , m , b + h
12.17
High , Mid , Mid
knocks opponent 1/4th screen away
Crushing Nth
b + l , h
14.46
Mid , Mid , Mid , Mid , Mid
launches opponent then throws mace
Betrayal
f + l , l
7.75
Mid , Mid
must be done quickly
Tactical Strike
f + l , h
9.65
High , Mid
knockdown must be done quickly
Short Fuse
m , m
7.85
Mid , Overhead
Thangarian Strength
m , m , u + h
15.97
Mid , Overhead , Mid
launches opponent full screen
Dawn Star
b + m , m
6.90
Mid , Low
The Old Ones
b + m , m , b + h
13.22
Mid , Low , Low
knockdown
Golden Age
b + m , h
12.46
Mid , Overhead , Overhead
knockdown
Heavy Nth
h , m
8.90
Mid , Mid
Bloody War
h , m , b + l
17.02
Mid , Mid , Mid
knocks opponent full screen away

Bounce Cancels

Name
Command
Damage
Notes
SU
RC
OG
OH
Ascension
f , f , Meter Burn
Cancel
During a combo, burn two bars to cancel the combo and perform a groundbounce
Great Divine
b , b , Meter Burn
Cancel
During a combo, burn two bars to cancel the combo and perform a wallbounce


Character Power

Name
Command
Damage
Notes
SU
RC
OG
OH
Soaring Hawk
Trait
-
Flight mode
while in flight mode:
- l Mace Jab
- m Flip Kick
- h Double Kick


Throws

Name
Command
Damage
Notes
SU
RC
OG
OH
Forward Throw
f + l + h
11.00
Throw leaves opponent 1/4th screen away
Back Throw
l + h
11.00
Throw leaves opponent 1/4th screen away

Special Moves

Name
Command
Damage
Notes
SU
RC
OG
OH
Mace Charge
b , f + m airok
Alternate Command:
hcf + m airok
13.00
3/4th screen charge
Mace Charge
(Meter Burn)
Meter Burn during Mace Charge
9.00
Pressing Meter Burn adds an additional hit that causes knockdown
Mace Toss
d , b + l (ground)
d , f + 1 (air)
Alternate Command:
qcb + l (ground)
qcf + l (air)
8.00 (ground)
7.00
(air)
Full screen projectile
Mace Toss
(Meter Burn)
Meter Burn during Mace Toss
10.00
Pressing Meter Burn performs a quick shoulder charge towards opponent
Downward Mace
d , b + l aironly
Alternate Command:
qcb + l aironly
7.00
Projectile travels downward at a 45 degree angle
Downward Mace
(Meter Burn)
Meter Burn during Downward Mace
10.00
Pressing Meter Burn performs a quick shoulder charge towards opponent
Heavenward Stomp
d + h aironly
9.00
Quick overhead divekick
Wing Evade
d , b + m
Alternate Command:
qcb + m
5.00 (overhead)
13.00
(mace toss)
10.00 (divekick)
Elusive maneuver
while in Wing Evade:
- l Quick overhead attack
- m antiair Mace Toss
- h Divekick

Super Move

Name
Command
Damage
Notes
SU
RC
OG
OH
The Power of Nth
Super Command
36.00
3/4ths screen overhead strk
If hit, Hawkgirl launches opponent into the sky and attacks with her mace
First hit: 8.00 then 9.00, 11.00, 8.00

Move Analysis

TBW

S.T.A.R. Labs Mode

TBW

Strategy

Basic Strategy

TBW

Advanced Strategy

TBW

Tips and Tricks

TBW

Combos

TBW

Alternate Costumes

TBW

Match Ups

TBW

Frame Data

TBW