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==P-10033 Gaits== | ==P-10033 Gaits== | ||
{{CBEssentials | {{CBEssentials | ||
|Cb-gaits.gif|P-10033 Gaits|Missile Phalanx|Power Knuckle|Command Walker | |Cb-gaits.gif|P-10033 Gaits|Missile Phalanx|Power Knuckle|Command Walker|Gaits is a traditional shoto character with fireballs, uppercuts, and teleports, but with a very different move synergy than most Capcom shotos. First off, his teleport can be feinted, making his destination very ambiguous. On top of that he can cancel any ground teleport into his fireball or uppercut, which can cross-up depending on the button used and the timing of when the move is inputted. He can also cancel into any of his special moves from ground normals, and even from air normals since Ikki Tousen and Shogyou Mujou are both air OK, and his 3-airdash limit allows him to keep this up for quite some time. Finally, he has a highly damaging command throw which he can use as a mix-up when teleporting in.}} | ||
Gaits is | |||
Arcade Code: {{#motion: L H [[image:Boost.png]] [[image:W.png]] L [[image:Boost.png]]}} | Arcade Code: {{#motion: L H [[image:Boost.png]] [[image:W.png]] L [[image:Boost.png]]}} | ||
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==UVA-02 Helion== | ==UVA-02 Helion== | ||
{{CBEssentials | {{CBEssentials | ||
|Cb-helion.gif|UVA-02 Helion|Beam Cannon|Power Knuckle|Power Claw | |Cb-helion.gif|UVA-02 Helion|Beam Cannon|Power Knuckle|Power Claw|Helion is a VA who transforms into helicopter mode when airborne, and gains some of the most frightening air-to-ground presence available. On the ground, Helion has great dashing normals as well as an aimable sweeping laser for space control, and Flügel Bogen for anti-airing. Once he is in the air though, he has a fast hover boost, a varied arsenal of normals, and Himmel Fangen to catch opponents by surprise. With some good air re-boost skill, Helion can keep solid pressure from the air or make it a hassle for the opponent to catch you.}} | ||
Helion has a | |||
Arcade Code: {{#motion: u u d d b f [[image:Boost.png]]}} | Arcade Code: {{#motion: u u d d b f [[image:Boost.png]]}} | ||
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{{CBMoveListRow | L H|Giga Spin|OTG}} | {{CBMoveListRow | L H|Giga Spin|OTG}} | ||
{{SGMoveListFooter}} | {{SGMoveListFooter}} | ||
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==S-008 Super-8== | ==S-008 Super-8== | ||
{{CBEssentials | {{CBEssentials | ||
|Cb-super8.gif|S-008 Super-8|Laser Cannon|Scissor Hand|Tentacle | |Cb-super8.gif|S-008 Super-8|Laser Cannon|Scissor Hand|Tentacle|Super-8 has a wide variety of far reaching ground moves that give her amazing space control, and although her air options and mobility are subpar, she has eight jump boosts to help her get around as needed. At a distance, the Hell Deltas cover just about every screen space, and Octopus Jr. can force opponents to come closer or take chip damage. Once they're in, she has a capture grab, a stun, a low-hitting special, and an anti-air that are all pretty fast. Combine that with some oppressive pokes and you've got yourself a solid zoner.}} | ||
Super-8 | |||
Arcade Code: {{#motion: u f d b u f + L u b d f + H}} | Arcade Code: {{#motion: u f d b u f + L u b d f + H}} | ||
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==X-0 Warlock== | ==X-0 Warlock== | ||
{{CBEssentials | {{CBEssentials | ||
|Cb-warlock.gif|X-0 Warlock|150mm Vulcan Cannon|Force Claw|Command Walker | |Cb-warlock.gif|X-0 Warlock|150mm Vulcan Cannon|Force Claw|Command Walker|Warlock is an oddly designed VA, who is missing many common gameplay elements in trade for super-powerful attacks and abilities. His ground light attacks are all multi-hitting, his heavy attacks have huge reach, and his 360 throw steals life. Imitation Alpha projects a clone of himself forward that can do damage with its attacks, while Imitation Beta is a fake. Warlock features a high number of projectile attacks, which may also be his greatest restriction; he may only have one projectile on the screen at once (Imitation Alpha included), so his methods of approach are often very segregated.}} | ||
Warlock | |||
Arcade Code: {{#motion: b L u H f [[image:Boost.png]] d [[image:W.png]]}} | Arcade Code: {{#motion: b L u H f [[image:Boost.png]] d [[image:W.png]]}} | ||
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{{CBMoveListHeader}} | {{CBMoveListHeader}} | ||
{{CBMoveListRow |qcf + Atk|Sacred Stare|cptr}} | {{CBMoveListRow |qcf + Atk|Sacred Stare|cptr}} | ||
{{CBMoveListRow |b (ch) f + Atk|Forbidden Force|OTG}} | {{CBMoveListRow |b (ch) f + Atk|Forbidden Force|airok OTG}} | ||
{{CBMoveListRow |b ~ b ~ [[image:Boost.png]] ~ f ~ f ~ [[image:Boost.png]]|Imitation Alpha|Must be input very fast}} | {{CBMoveListRow |b ~ b ~ [[image:Boost.png]] ~ f ~ f ~ [[image:Boost.png]]|Imitation Alpha|Must be input very fast}} | ||
{{CBMoveListRow |f ~ L ~ H ~ <br> L ~ b|Imitation Beta|Must be input very fast}} | {{CBMoveListRow |f ~ L ~ H ~ <br> L ~ b|Imitation Beta|Must be input very fast}} | ||
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{{CBMoveListRow | L H|Giga Rising|OTG}} | {{CBMoveListRow | L H|Giga Rising|OTG}} | ||
{{SGMoveListFooter}} | {{SGMoveListFooter}} | ||
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==G13-EX Zero Gouki (Console Exclusive)== | ==G13-EX Zero Gouki (Console Exclusive)== | ||
{{CBEssentials | {{CBEssentials | ||
|Z-gouki.gif|Zero Gouki|????|????|????}} | |Z-gouki.gif|Zero Gouki|????|????|????|????}} | ||
===Move List=== | ===Move List=== |
Revision as of 07:22, 9 November 2012


P-10033 Gaits
Arcade Code: {{#motion: L H
L
}}
Move List
Target Combos
Command | Name | Notes |
L > H | One-Two |
Throws
Command | Name | Notes |
b or f + Atk | Light & Heavy Throws | Throw |
b or f + Atk | Pickup Throw | Throw OTG |
![]() |
Disassemble | Throw Armed opponent only |
qcb + Atk | Ichimou Dajin | Throw |
Special Moves
Command | Name | Notes |
qcf + Atk | Ikki Tousen | airok OTG |
dp + Atk | Mondou Muyou | |
b (ch) f + Atk | Shogyou Mujou | airok speccancel |
b (ch) f b + Atk | Short Shogyou Mujou | speccancel |
Cyber-EX Moves
Command | Name | Notes |
qcf qcf + Atk | Kuuzen Zetsugo | |
L H | Giga Split | OTG |
UVA-02 Helion
Arcade Code: {{#motion: u u d d b f }}
Move List
Throws
Command | Name | Notes |
b or f + Atk | Light & Heavy Throws | Throw |
Special Moves
Command | Name | Notes |
qcf + Atk | Gott Kugel | OTG |
hcb + Atk | Flügel Bogen | |
qcb + Atk | Himmel Fangen | aironly cptr |
Cyber-EX Moves
Command | Name | Notes |
qcf qcf + Atk | Schlachtfeld Qual | |
L H | Giga Spin | OTG |
S-008 Super-8
Arcade Code: {{#motion: u f d b u f + L u b d f + H}}
Move List
Throws
Command | Name | Notes |
b or f + Atk | Light & Heavy Throws | Throw |
b or f + Atk | Pickup Throw | Throw OTG |
Special Moves
Cyber-EX Moves
Command | Name | Notes |
qcf qcf + Atk | Death Satan Sigma | OTG |
L H | Giga Laser | OTG |
X-0 Warlock
Arcade Code: {{#motion: b L u H f d
}}
Move List
Throws
Command | Name | Notes |
b or f + Atk | Light & Heavy Throws | Throw |
360 + Atk | Energy Drain | Throw |
Special Moves
Cyber-EX Moves
Command | Name | Notes |
qcf qcf + Atk | Final Sacrifice | airok OTG |
L H | Giga Rising | OTG |
G13-EX Zero Gouki (Console Exclusive)
![]() | |
Zero Gouki | |
Weapon: | ???? |
Arm Part: | ???? |
Leg Part: | ???? |
Summary: ???? |
Move List
Special Moves
Command | Name | Notes |
qcf + Atk | Go Hadoken | airok |
hcb + Atk | Shakunetsu Hadoken | |
qcb + Atk | Tatsumaki Zankuu Kyaku | airok |
dp + Atk | Go Shoryuken |
Cyber-EX Moves
Command | Name | Notes |
qcb qcb + Atk | Messatsu Go Hado | |
qcf qcf + Atk | Messatsu Go Shoryu | |
qcb qcb + ![]() |
Messatsu Go Rasen | |
qcf qcf + ![]() |
Tenma Go Zankuu | aironly |
L L f ![]() ![]() |
Shun Goku Satsu | Unblockable |